A PS2 Icon parsing library or client
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Long version:

Putting an SPS|XPS into the PSU input would read as if the file was very long, so added a 127-file limit (I think this is reasonable) to prevent prolonged stalling.

Added SPS|XPS support to the library, which is the third most common contained format besides PSU and PSV.

Updated demos.

Technical changes:

removed unused u16le definition from readEntryBlock(), since permissions are better read as a u32 instead

added PSV and SPS|XPS reader functions to c6 exports, since I forgot in 0.3.4

moved some stuff around in HTML demo, especially the old raw icon.sys and icon input boxes, since I'm finding parsing a collection of files more useful then the actual standalone files themselves.

HTML-demo: added an "show advanced options" checkbox that unhides features deemed too niche for conventional use
2023-10-15 20:28:59 +01:00
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icon.js more crash preventions, support X/SharkPort files 2023-10-15 20:28:59 +01:00
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README.md

icondumper2 (working title)

A JavaScript library (sorta) to read PS2 icons, and their related formats.

What it supports

  • EMS Memory Adapter export files (.psu)
  • PS3 virtual memory card export files (.psv)
  • SharkPort export files (.sps)
  • X-Port export files (.xps)
  • PS2 icons (.ico, .icn)
  • PS2D format (icon.sys)

What can it do

  • Allow any file in a PSU's virtual filesystem to be dumped.
  • Warn of invalid icon.sys titles.
  • Read and parse an EMS MA export file.
  • Export the icon model, with all seperate shapes included to a JavaScript Object.
  • Node.js compatible (CommonJS) exporting while still being compatible with other JavaScript implementations.

What it doesn't do

  • (Re)build save files.
  • Modify the original input files.
  • Use any Node.js-exclusive features.

Client compatibility

(todo: write this)

Why "icondumper2"?

Because it replaced what was left of icondumper (1).