Viktor Szépe
a959fb011f
Fix "Propietary" typo elsewhere
2024-01-07 23:15:38 +00:00
Fernando S
820f113d9e
Merge pull request #12435 from liamwhite/type-check
...
shader_recompiler: ensure derivatives for textureGrad are f32
2023-12-22 17:41:13 +01:00
Liam
4aa713e861
shader_recompiler: ensure derivatives for textureGrad are f32
2023-12-21 19:06:33 -05:00
Liam
9e9aed41be
shader_recompiler: use float image operations on load/store when required
2023-12-21 14:34:46 -05:00
Liam
fcfa8b680b
shader_recompiler: use minimal clip distance array
2023-12-18 22:25:14 -05:00
Ameer J
1d11fe00a3
Merge branch 'master' into ssbo-align
2023-11-26 21:08:53 -05:00
liamwhite
4458920799
Merge pull request #12066 from ameerj/nvidia-nsanity
...
shader_recompiler: add byteswap pattern workaround for Nvidia
2023-11-19 09:49:45 -05:00
Ameer J
feb60de5c3
shader_recompiler: Fix spelling of "derivate" ( #12067 )
2023-11-18 13:39:47 +01:00
Ameer J
9343b81afd
shader_recompiler: add byteswap pattern workaround for Nvidia
2023-11-17 22:29:12 -05:00
Ameer J
7d34800531
shader_recompiler: Align SSBO offsets to meet host requirements
...
Co-Authored-By: Billy Laws <blaws05@gmail.com>
2023-10-31 20:10:54 -04:00
Fernando Sahmkow
c03f0b3c89
Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagation
2023-08-18 22:17:02 -04:00
Liam
dad0d076ee
ssa_rewrite_pass: use proper maps
2023-07-23 11:38:01 -04:00
ameerj
405eae3734
shaders: Track local memory usage
2023-06-25 18:59:33 -04:00
Matías Locatti
42b2bc204f
Merge pull request #10699 from liamwhite/conditional-barrier
...
shader_recompiler: remove barriers in conditional control flow when device lacks support
2023-06-12 16:50:59 -03:00
Liam
2f1e87dd83
shader_recompiler: translate f64 to f32 when unsupported on host
2023-06-10 12:38:49 -04:00
Liam
2bb7ea436d
shader_recompiler: remove barriers in conditional control flow when device lacks support
2023-06-10 12:30:39 -04:00
ameerj
2ce5bb9bd6
buffer_cache: Add logic for non-NVN storage buffer tracking
2023-02-25 16:24:21 -05:00
liamwhite
a4d0663158
Merge pull request #9588 from liamwhite/bylaws-reverts
...
Revert "shader_recompiler: Align SSBO offsets to meet host requirements"
2023-02-19 13:11:57 -05:00
liamwhite
3aab574521
Merge pull request #9699 from ameerj/texture-pass-desc
...
texture_pass: Fix texture descriptors comparisons
2023-01-29 12:27:41 -05:00
liamwhite
149271923c
Merge pull request #9698 from ameerj/texture-pass-handle
...
texture_pass: Refactor texture handle retrieval
2023-01-29 12:27:33 -05:00
liamwhite
208e635f37
Merge pull request #9694 from ameerj/txq-mips
...
shader_recompiler: TXQ: Skip QueryLevels when possible
2023-01-29 12:27:26 -05:00
ameerj
0d820f2dab
texture_pass: Fix texture descriptors comparisons
2023-01-28 21:23:52 -05:00
ameerj
9bb429999e
texture_pass: Refactor texture handle retrieval
2023-01-28 21:11:38 -05:00
bunnei
159aab9a97
Merge pull request #9682 from ameerj/shader-s32
...
shader_recompiler: Remove S32 IR type
2023-01-28 14:00:11 -08:00
ameerj
2c2e019a44
shader_recompiler: TXQ: Skip QueryLevels when possible
2023-01-28 16:25:18 -05:00
ameerj
93cc6e4d99
shader_recompiler: Remove S32 IR type
...
The frontend IR opcodes do not distinguish between signed and unsigned integer types.
Fixes broken shaders when IR validation/graphics debugging is enabled for shaders that used BitCastS32F32
2023-01-25 22:03:15 -05:00
Liam
76a4356e55
spirv: fix multisampled image fetch
2023-01-23 12:03:19 -05:00
Liam
505923f0f3
Revert "shader_recompiler: Align SSBO offsets to meet host requirements"
...
This reverts commit 8804a4eb23
.
2023-01-07 15:50:58 -05:00
Billy Laws
58fec43768
Run clang-format
2023-01-05 22:18:10 +00:00
Billy Laws
8804a4eb23
shader_recompiler: Align SSBO offsets to meet host requirements
...
We can take advantage of SSBO addresses being passed in a constant bufer to account for the extra alignment requirements in the shader itself.
2023-01-05 22:13:07 +00:00
Fernando Sahmkow
a0c697124c
Video_core: Address feedback
2023-01-04 14:39:42 -05:00
Fernando Sahmkow
a045e860dd
ShaderCompiler: Inline driver specific constants.
2023-01-03 16:29:25 -05:00
Fernando Sahmkow
aad0cbf024
MacroHLE: Add HLE replacement for base vertex and base instance.
2023-01-01 16:43:57 -05:00
Liam
3ef006b5ab
shader_recompiler: add gl_Layer translation GS for older hardware
2022-12-01 09:51:27 -05:00
liamwhite
c973029374
Merge pull request #9167 from vonchenplus/tess
...
video_core: Fix few issues in Tess stage
2022-11-11 08:03:40 -05:00
Morph
c9bb888adf
ir/texture_pass: Use host_info instead of querying Settings::values ( #9176 )
2022-11-11 03:32:53 +01:00
FengChen
a4472b5526
video_core: Fix few issues in Tess stage
2022-11-07 15:42:42 +08:00
Feng Chen
75596c07e0
video_core: Fix SNORM texture buffer emulating error ( #9001 )
2022-11-04 02:39:42 -04:00
bunnei
38e4382f53
Merge pull request #8858 from vonchenplus/mipmap
...
video_core: Generate mipmap texture by drawing
2022-11-03 22:21:58 -07:00
Feng Chen
165bce3c2d
Revert "shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass"
2022-10-25 12:57:25 +08:00
Liam White
afab6c143c
General: Fix compilation for GCC
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
3d02143476
Shader Decompiler: implement better tracking for Vulkan samplers.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
ba34cf0a69
Shader Decompiler: Check for shift when deriving composite samplers.
2022-10-06 21:00:52 +02:00
Feng Chen
c864cb5772
Merge branch 'master' into mipmap
2022-09-20 11:56:43 +08:00
FengChen
9a95c7fa14
video_core: Generate mipmap texture by drawing
2022-09-20 11:55:43 +08:00
Morph
9533365486
style: General style changes to match with the rest of the codebase
2022-08-31 08:51:47 -04:00
FengChen
b2a6dde438
video_code: support rectangle texture
2022-08-25 12:45:58 +08:00
Liam
709d7fd92c
GCC 12 fixes
2022-04-28 16:50:34 -04:00
Morph
99ceb03a1c
general: Convert source file copyright comments over to SPDX
...
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
Liam
a45baa0e78
shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-V
2022-04-01 11:17:54 -04:00