sqwarmed/sdk_src/materialsystem/stdshaders/morphweight_ps30.fxc

14 lines
192 B
Plaintext

#define HDRTYPE HDR_TYPE_NONE
#include "common_ps_fxc.h"
struct PS_INPUT
{
float4 vMorphWeights : TEXCOORD0;
};
HALF4 main( PS_INPUT i ) : COLOR
{
return i.vMorphWeights;
}