* made lzari.js very es5-friendly.
* added jshint (yes, seriously) ruling to icon.js and lzari.js.
* Updated README.md
* Fixed up the werid mixed syntax on iconwriter.js
* -> basically made all the tab-based jank that only showed up correctly in...
* n++ a bit more readable outside of such. (minor tab to space consistancy fix)
* Added and removed semicolons to match some syntax standards.
* Made some things that should of been variables, variables !(global_leakage)
* expand module exporting code to clean up some 'object short notation' uses.
Reminder of TODOs:
Animation parsing, parsing animation data into visible data. ->
* Render animations in HTML client.
* Write animations to glTF2 exporter.
Considered ideas:
* Multi-format file input box (auto-detect format based off first bytes)
I think this is it. The last major format for icondumper2.
It's been a fun ride while it lasted.
See you on the flip-side! Thanks for the pineapples.
+ Now supports MAX files
+ Added an LZARI implementation to the repository.
* Now considering icondumper2 feature-complete.
* [HTML] Fixed no-webgl fallback mode.
* Reworked modules object to not clobber one that already exists
- Dropped "goes here" terminology from file input boxes.
Ending comments: There's still a few bugs involving the HTML client...
Ambient lighting is quite jank. Needs better support...
Feature: Do interpolated animations of models
For now though... I want to do something else... for a bit, at least.