sqwarmed/bin/sdklauncher/sdklauncher_english.txt

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"lang"
{
"Language" "English"
"Tokens"
{
"Reset" "Reset"
"ConfirmReset" "This command will reset all current game configurations to their default values.\n\nThis will also erase any game configurations for user created MODs."
"ShowFAQ" "More Info..."
"Converted_INI" "Game configuration files have been updated successfully!"
"Note" "Note"
"Button_Search" "Browse..."
"ClickNextWhenFinished" "Click Next when finished, and the files will be copied."
"SelectInstallDirectory" "Select an install directory"
"CopyingFiles_PleaseWait" "Copying files. Please wait..."
"CopyingFiles_Finished" "Finished copying files! Press Next to continue."
"ClickFinishToExit" "Click Finish to exit."
"Warning" "Warning"
"OK" "OK"
"Cancel" "Cancel"
"Continue" "Continue"
"ModifyHalfLife2" "Modify Half-Life 2 Single Player"
"ModifyHalfLife2MP" "Modify Half-Life 2 Multiplayer"
"StartFromScratch" "Start a mod from scratch (advanced users only)"
"StartFromTemplate" "Start a Multiplayer mod from a template (advanced users)"
"ModSourceCodeOnly" "Source code only (advanced users only)"
"ClickNextToContinue" "Click Next to continue..."
"Troubleshooting" "Help..."
"Run_Anyway" "Run Anyway"
"Game_Not_Updated" "The configuration information for the game you're trying to edit is invalid or missing."
"CheckButton_DontShowAgain" "Don't show this message again"
"ModWizard_Intro_Title" "Create a Mod"
"ModWizard_GetModInfo_Title" "Mod Information"
"ModWizard_CopyFiles_Title" "Copying files..."
"ModWizard_Finished_Title" "Finished!"
"Refresh_Confirm" "This command will refresh all the files under SourceSDK with the latest copies. Writable files will not be modified."
"PleaseEnterModName" "Please enter a mod name. This will become the directory that the mod is installed under."
"PleaseEnterModPath" "Please enter a path to install the mod."
"ModNameInvalidCharacters" "The mod name must only include alphabetical characters, numbers, dashes, and underscores."
"ModWizard_IntroText" "Welcome to the Create a Mod wizard. To prepare source code and game content for a new mod, make a selection below and click 'Next' to continue."
"InstallDirectoryInfo" "Enter the directory you would like to install the source code into (eg. C:\MyMod). The source code for Alien Swarm will be copied into this directory."
"ModNameInfo" "Enter the mod name. This will become a subdirectory in Steam's SourceMods folder, which will contain all of your mod's content files."
"ModWizard_FinishedText" "Mod wizard complete. Mod source code is in '%s1'."
"ModFinished_OpenReadmeCheckbox" "Open readme file"
"URL_Create_Mod_Finished" "http://developer.valvesoftware.com/wiki/Swarm_Mod_wizard_complete"
"URL_Reset_Config" "http://developer.valvesoftware.com/wiki/How_do_I_reset_the_Source_SDK_Game_Configuration%3F"
"URL_SDK_FAQ" "http://developer.valvesoftware.com/wiki/Alien_Swarm_SDK"
// Template Options
"ModWizard_TemplateOptions_Title" "Template Options"
"ModWizard_TemplateOptionsText" "Choose the default options you'd like to be enabled in your new mod. You will need to build the dlls for it to take effect."
"TPOption_Teams" "Use teams (default Red & Blue)"
"TPOption_Classes" "Use player classes"
"TPOption_Stamina" "Use stamina"
"TPOption_Sprinting" "Allow players to sprint"
"TPOption_Prone" "Allow players to go prone"
"TPOption_ShootSprinting" "Allow shooting while sprinting"
"TPOption_ShootLadders" "Allow shooting on ladders"
"TPOption_ShootJumping" "Allow shooting while jumping"
}
}