messenger.js - an MSN Messenger Activity API emulation client script with a websocket server powered by uWebSockets.js
Go to file
yellows111 1a730fdb64 beta 5 - breaking changes
some things considered Channel_OnTypeChanged optional, grr.

Make fourCC a thing so people don't manage to get the wrong channel for their activities and then break stuff
2024-03-23 16:25:57 +00:00
.gitignore beta 5 - breaking changes 2024-03-23 16:25:57 +00:00
README.md initial commit 2024-02-26 14:33:55 +00:00
client.js beta 5 - breaking changes 2024-03-23 16:25:57 +00:00
package-lock.json initial commit 2024-02-26 14:33:55 +00:00
package.json initial commit 2024-02-26 14:33:55 +00:00
server.js beta 5 - breaking changes 2024-03-23 16:25:57 +00:00

README.md

Messenger.js Third Edition

A MSN(r) Messenger(tm) Activity API Emulation script client with a WebSocket server.

Why?

I wanted to play the old MSN(r) Messenger(tm) Activities online.

Client compatibility:

Server: whatever node.js version uWS supports Client: does it ES6?

TODOs

  • Client synchronization should be "less bad and less prone to desynching"

Desires

  • Discover more Activities that aren't Flash-based, and hope they don't use some other foregone extension.
  • Pray Ruffle finally starts supporting the scripability APIs needed to support Flash-based activities.