initial commit
should practically work as long as you know how to copy a url
This commit is contained in:
commit
fbd2648fa6
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@ -0,0 +1,2 @@
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tmp/*
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node_modules/*
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# Messenger.js Third Edition
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A MSN(r) Messenger(tm) Activity API Emulation script client with a WebSocket server.
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## Why?
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I wanted to play the old MSN(r) Messenger(tm) Activities online.
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## Client compatibility:
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Server: whatever node.js version uWS supports
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Client: does it ES6?
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## TODOs
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* Client synchronization should be "less bad and less prone to desynching"
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## Desires
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* Discover more Activities that aren't Flash-based, and hope they don't use some other foregone extension.
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* Pray Ruffle finally starts supporting the scripability APIs needed to support Flash-based activities.
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const channelSocket = new WebSocket("ws://localhost:9091/connect");
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let sessionID = null;
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let imTheRoomOwner = false;
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let myNickname = "";
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/** @section guacamole **/
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const ParseCommandString = function(instruction) {
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if(typeof instruction !== "string") {
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return;
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}
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let position = -1;
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let sections = new Array();
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for(;;) {
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let length = instruction.indexOf('.', position + 1);
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if(length === -1) {
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break;
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}
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position = (parseInt(instruction.slice(position + 1, length)) + length) + 1; // todo: not overflow
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sections.push(instruction.slice(length + 1, position)
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.replace(/'/g, "'")
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.replace(/"/g, '"')
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.replace(///g, '/')
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.replace(/</g, '<')
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.replace(/>/g, '>')
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.replace(/&/g, '&')
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);
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if(instruction.slice(position, position + 1) === ';') {
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break;
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}
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}
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return sections;
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}
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const EncodeCommandString = function(sections) {
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if(Array.isArray(sections) === false) {
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return;
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}
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let instruction = new String();
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const argv = sections;
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for (let argc = 0; argc < sections.length ; argc++) {
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if(typeof sections[argc] !== "string") {
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argv[argc] = sections[argc].toString();
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}
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argv[argc] = argv[argc]
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.replace(/'/g, "'")
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.replace(/"/g, '"')
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.replace(/\//g, '/' )
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.replace(/</g, '<' )
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.replace(/>/g, '>' )
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.replace(/&/g, '&' )
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;
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instruction = instruction.concat(argv[argc].length.toString(), ".", argv[argc])
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instruction += (argc === sections.length - 1) ? ';' : ',';
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}
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return instruction;
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}
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/** window.external **/
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window.external.CloseApp = function() {
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channelSocket.close(1000, "called CloseApp");
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}
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// this is important because things expect it
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/** window.external.Channel **/
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window.external.Channel = {"Data": "", "SendData": null, "Initialize": null}; // "Type" is a defined property
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window.external.Channel.SendData = function(d) {channelSocket.send(d)}; // this is dumb but trying to redirect this gives you TypeError's
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window.external.Channel.Initialize = function() {
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if(new URL(location.href).searchParams.get("channel") === null) {
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sessionID = Math.random().toString(36).split('.')[1].substring(0,8);
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history.pushState(null, "", `?channel=${sessionID}`);
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} else {
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sessionID = new URL(location.href).searchParams.get("channel");
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}
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createWSEventsNowThatImReady();
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};
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Object.defineProperty(window.external.Channel, "Type", {
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get: function Type() {
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if(channelSocket.readyState === 1) {
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return 1; // Indirect;
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} else {
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return 2; // Disconnected;
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}
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}
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});
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/** window.external.Users **/
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// This sadly needs to be already configured before an activity tries using it...
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// We can't just block execution until we've got the session...
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window.external.yellows111_Users = [
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{"Name": "Initiator", "Email": "you@messenger.js", "GlobalIP": "0.0.0.0", "LocalIP": "0.0.0.0", "PUID": "0"},
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{"Name": "Target", "Email": "opponent@messenger.js", "GlobalIP": "0.0.0.0", "LocalIP": "0.0.0.1", "PUID": "1"}
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];
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window.external.Users = {"Me": null, "me": null, "Inviter": null, "Item": null}; // "Count" is a defined property
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window.external.Users.Item = function(which){
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return window.external.yellows111_Users[which];
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}
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Object.defineProperty(window.external.Users, "Count", {
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get: function Count() {
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return window.external.yellows111_Users.length;
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}
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});
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if(new URL(location.href).searchParams.get("channel") === null) {
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window.external.Users.Me = window.external.yellows111_Users[0];
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window.external.Users.me = window.external.yellows111_Users[0];
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window.external.Users.Inviter = window.external.yellows111_Users[0];
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document.title = "Initiator: " + document.title;
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} else {
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window.external.Users.Me = window.external.yellows111_Users[1];
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window.external.Users.me = window.external.yellows111_Users[1];
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window.external.Users.Inviter = window.external.yellows111_Users[0];
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document.title = "Target: " + document.title;
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}
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/** websocket stuff **/
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channelSocket.binaryType = "arraybuffer"; // what's the point of doing Blob.arrayBuffer every binary call... which is awful because IT'S A PROMISE CALL AND PROMISES SUXX
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channelSocket.onmessage = function(event) {
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switch(event.data.constructor.name) {
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case "String": {
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// is a Activity message
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window.external.Channel.Data = event.data;
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Channel_OnDataReceived();
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break;
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}
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case "ArrayBuffer": {
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// is a Command message
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let args = ParseCommandString(new TextDecoder("utf8").decode(event.data));
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switch(args[0]) {
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case "rename": {
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myNickname = args[3];
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break;
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}
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case "connect": {
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switch(args[1]) {
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case 0: {
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console.error("room is full or not avaliable");
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break;
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}
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case 1: {
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console.log("joined room successfully.");
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if(parseInt(args[2])) {
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imTheRoomOwner = false;
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} else {
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imTheRoomOwner = true;
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//window.external.Users.Inviter = window.external.Users.Me;
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}
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break;
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}
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case 2: {
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console.log("disconnecting?");
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break;
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}
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}
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break;
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}
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case "adduser": {
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if(imTheRoomOwner === false) {
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window.external.yellows111_Users[1].Name = myNickname;
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}
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window.external.yellows111_Users[0].Name = args[2];
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Channel_OnRemoteAppLoaded();
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Channel_OnTypeChanged();
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break;
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}
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case "deluser": {
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// todo?
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Channel_OnTypeChanged();
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break;
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}
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case "sync": {
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channelSocket.send(new TextEncoder("utf8").encode(EncodeCommandString(["sync", (new Date).getTime()])));
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break;
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}
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default: {
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console.warn("unknown instruction sequence:", args);
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}
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}
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break;
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}
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}
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}
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channelSocket.onerror = function() {
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Channel_OnDataError();
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}
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channelSocket.onclose = function() {
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Channel_OnAppClose();
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}
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function createWSEventsNowThatImReady() {
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if(channelSocket.readyState === 1) {
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// if we're already there
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channelSocket.send(new TextEncoder("utf8").encode(EncodeCommandString(["rename"])));
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channelSocket.send(new TextEncoder("utf8").encode(EncodeCommandString(["connect", sessionID])));
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}
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channelSocket.onopen = function() {
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channelSocket.send(new TextEncoder("utf8").encode(EncodeCommandString(["rename"])));
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channelSocket.send(new TextEncoder("utf8").encode(EncodeCommandString(["connect", sessionID])));
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}
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}
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@ -0,0 +1,22 @@
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{
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"name": "messenger-js",
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"version": "3.0.0",
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"lockfileVersion": 3,
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"requires": true,
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"packages": {
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"": {
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"name": "messenger-js",
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"version": "3.0.0",
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"license": "UNLICENSED",
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"dependencies": {
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"uWebSockets.js": "github:uNetworking/uWebSockets.js#semver:*"
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},
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"devDependencies": {}
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},
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"node_modules/uWebSockets.js": {
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"version": "20.42.0",
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"resolved": "git+ssh://git@github.com/uNetworking/uWebSockets.js.git#f40213ec0a97d0d8721d9d32d92d6eb6ddcd22e7",
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"license": "Apache-2.0"
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}
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}
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}
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@ -0,0 +1,19 @@
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{
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"dependencies": {
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"uWebSockets.js": "github:uNetworking/uWebSockets.js#semver:*"
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},
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"name": "messenger-js",
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"version": "3.0.0",
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"description": "An emulation library for the MSN Messenger(tm) Activity API, with a server.",
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"main": "server.js",
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"devDependencies": {},
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"repository": {
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"type": "git",
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"url": "none"
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},
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"keywords": [
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"websocket"
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],
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"author": "yellows111",
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"license": "UNLICENSED"
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}
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@ -0,0 +1,183 @@
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const config = {port: 9091};
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var uidcounter = 0;
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Object.freeze(config); // Config should not be modified after initialization!
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const ChannelStorage = new Map();
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const UserAttachedChannelStorage = new Map();
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const UserAttachedNameStorage = new Map(); // uid=>username resolve
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const ReverseNameToUidStorage = new Map();
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/** @section guacamole **/
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const ParseCommandString = function(instruction) {
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if(typeof instruction !== "string") {
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return;
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}
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let position = -1;
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let sections = new Array();
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for(;;) {
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let length = instruction.indexOf('.', position + 1);
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if(length === -1) {
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break;
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}
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position = (parseInt(instruction.slice(position + 1, length)) + length) + 1; // todo: not overflow
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sections.push(instruction.slice(length + 1, position)
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.replace(/'/g, "'")
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.replace(/"/g, '"')
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.replace(///g, '/')
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.replace(/</g, '<')
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.replace(/>/g, '>')
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.replace(/&/g, '&')
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);
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if(instruction.slice(position, position + 1) === ';') {
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break;
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}
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}
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return sections;
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}
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const EncodeCommandString = function(sections) {
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if(Array.isArray(sections) === false) {
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return;
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}
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let instruction = new String();
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const argv = sections;
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for (let argc = 0; argc < sections.length ; argc++) {
|
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if(typeof sections[argc] !== "string") {
|
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argv[argc] = sections[argc].toString();
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}
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argv[argc] = argv[argc]
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.replace(/'/g, "'")
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.replace(/"/g, '"')
|
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.replace(/\//g, '/' )
|
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.replace(/</g, '<' )
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.replace(/>/g, '>' )
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.replace(/&/g, '&' )
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;
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instruction = instruction.concat(argv[argc].length.toString(), ".", argv[argc])
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instruction += (argc === sections.length - 1) ? ';' : ',';
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}
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return instruction;
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}
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/** @section sv_functions **/
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const MessageParser = function(webSocket, message, isBinary) {
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const msg = new TextDecoder("utf-8").decode(message);
|
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if(isBinary) {
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// TODO: command functions
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try {
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const args = ParseCommandString(msg);
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switch(args[0]) {
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case "rename": {
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// todo: make users be able to rename based on parameters given to rename
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var nickname = `guest${Math.floor(Math.random() * 99999)}`;
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// this should probably be a while or something
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if(ReverseNameToUidStorage.get(nickname) !== webSocket.getUserData().uid) {
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nickname = `guest${Math.floor(Math.random() * 99999)}`;
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}
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UserAttachedNameStorage.set(webSocket.getUserData().uid, nickname);
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ReverseNameToUidStorage.set(nickname, webSocket.getUserData().uid);
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webSocket.send(EncodeCommandString(["rename", 0, "", nickname]), true);
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break;
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}
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case "connect": {
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if(args.length <= 1) {
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webSocket.send(EncodeCommandString(["connect", 0]), true);
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break;
|
||||
}
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let getChannelId = args[1];
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if(server.numSubscribers(`channels/${getChannelId}`) >= 2) {
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// this room is full
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webSocket.send(EncodeCommandString(["connect", 0]), true);
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break;
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}
|
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if(typeof UserAttachedNameStorage.get(webSocket.getUserData().uid) === "undefined") {
|
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// user doesn't have a username
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webSocket.send(EncodeCommandString(["connect", 0]), true);
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break;
|
||||
}
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if(typeof ChannelStorage.get(getChannelId) === "undefined") {
|
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// make the channel right then and there
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ChannelStorage.set(getChannelId, {"owner": webSocket.getUserData().uid});
|
||||
};
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if(webSocket.isSubscribed(`channels/${getChannelId}`) === true) {
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||||
// already in this channel
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||||
webSocket.send(EncodeCommandString(["connect", 0]), true);
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||||
break;
|
||||
};
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if(typeof UserAttachedChannelStorage.get(webSocket.getUserData().uid) !== "undefined") {
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// already in a channel that isn't the one we're trying to join
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webSocket.send(EncodeCommandString(["connect", 0]), true);
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break;
|
||||
}
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webSocket.send(EncodeCommandString(["connect", 1, server.numSubscribers(`channels/${getChannelId}`)]), true);
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webSocket.subscribe(`channels/${getChannelId}`);
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UserAttachedChannelStorage.set(webSocket.getUserData().uid, getChannelId);
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// do we keep adduser?
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||||
if(ChannelStorage.get(getChannelId).owner !== webSocket.getUserData().uid) {
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||||
// send other user's presence if we don't own the channel (if we're not owner)
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||||
webSocket.send(EncodeCommandString(["adduser", 1, UserAttachedNameStorage.get(ChannelStorage.get(getChannelId).owner)]), true);
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||||
}
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// send to other user (or nobody) that we joined this channel
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webSocket.publish(`channels/${getChannelId}`, EncodeCommandString(["adduser", 1, UserAttachedNameStorage.get(webSocket.getUserData().uid)]), true);
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||||
break;
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||||
}
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||||
case "sync": {
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||||
// client is alive...
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||||
break;
|
||||
}
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||||
default: {
|
||||
console.warn("unknown command", args);
|
||||
}
|
||||
}
|
||||
} catch(e) {
|
||||
console.log(e);
|
||||
webSocket.end(1003, new TextEncoder("utf-8").encode("Unknown format."));
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||||
return;
|
||||
}
|
||||
return;
|
||||
} else {
|
||||
// send data to channel
|
||||
webSocket.publish(`channels/${UserAttachedChannelStorage.get(webSocket.getUserData().uid)}`, message, false);
|
||||
// ask other user if alive still
|
||||
webSocket.publish(`channels/${UserAttachedChannelStorage.get(webSocket.getUserData().uid)}`, EncodeCommandString(["sync", (new Date).getTime()]), true);
|
||||
}
|
||||
//console.log(`${new TextDecoder("utf-8").decode(webSocket.getRemoteAddressAsText())} message: ${msg}`);
|
||||
}
|
||||
const UserStateRequest = function(webSocket, state, data = null) {
|
||||
switch(state) {
|
||||
case "open": {
|
||||
//console.log("%s client hello", new TextDecoder("utf-8").decode(webSocket.getRemoteAddressAsText()));
|
||||
break;
|
||||
}
|
||||
case "close": {
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||||
// close event gets WS disconnect code and the client's termination message (avaliable if data.code is 1000, 3xxx, or 4xxx, but only 1000 is standard)
|
||||
// but we DO NOT get to access any WS methods, since they've been closed, so we don't actually know who left.
|
||||
if(data.code === 1000) {
|
||||
console.log(`client exiting, reason: ${new TextDecoder("utf-8").decode(data.message)}`);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
/** @section creation **/
|
||||
const server = require("uWebSockets.js").App({});
|
||||
/** @section config **/
|
||||
server.ws("/connect", {
|
||||
// options
|
||||
"compression": require("uWebSockets.js").DEDICATED_COMPRESSOR_3KB, // do we need a compressor for this kind of protocol, uWS actively despises compression, so it's worth considering.
|
||||
// here be events
|
||||
"upgrade": function(rs, rq, cx) {
|
||||
rs.upgrade({"uid": (uidcounter++)}, /* very important, this sets a UserData object (which can contain anything we like) to the WSConnection instance. This can only be done here. */
|
||||
rq.getHeader("sec-websocket-key"),
|
||||
rq.getHeader("sec-websocket-protocol"),
|
||||
rq.getHeader("sec-websocket-extensions"),
|
||||
cx);
|
||||
},
|
||||
"message": MessageParser,
|
||||
"open": function(ws) {UserStateRequest(ws, "open")},
|
||||
"close": function(ws, code, message) {UserStateRequest(ws, "close", {code, message})},
|
||||
"drain": function(ws) {console.log(`WS going through back-pressure!: ${ws.getBufferedAmount()}`)}
|
||||
});
|
||||
server.listen(config.port, function(token) {console.log(token ? `open on ${config.port}` : `failed to listen to ${config.port}`)});
|
Loading…
Reference in New Issue