for some indescribable reason, this actually worked
i won't be surprised if something else breaks, however
This commit is contained in:
parent
2dfc356da4
commit
a5a15e3839
93
client.js
93
client.js
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@ -1,7 +1,13 @@
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const channelSocket = new WebSocket("ws://localhost:9091/connect");
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var __messengerjs__sessionID = null;
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var __messengerjs__imTheRoomOwner = false;
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var __messengerjs__imTheChannelOwner = false;
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var __messengerjs__myNickname = "";
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var __messengerjs__onloadfunction = null;
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var __messengerjs__onloadargs = null;
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const __messengerjs__fade = document.createElement("div");
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__messengerjs__fade.style.cssText = "position: absolute;top:0;left:0;width:100%;height:100%;background:rgba(0,0,0,0.75);color:white;text-align:center;font-family:sans-serif;";
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__messengerjs__fade.textContent = "connecting to WebSocket server...";
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const beforeUnloadHandler = function(ev, reason) {
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Channel_OnAppClose();
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channelSocket.send(new TextEncoder("utf8").encode(EncodeCommandString(["disconnect"])));
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@ -64,20 +70,14 @@ const EncodeCommandString = function(sections) {
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/** window.external **/
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window.external.CloseApp = function() {
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channelSocket.close(1000, "called CloseApp");
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beforeUnloadHandler(null, "called CloseApp");
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}
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// this is important because things expect it
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/** window.external.Channel **/
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window.external.Channel = {"Data": "", "SendData": null, "Initialize": null, "Error": {"Data": ""}}; // "Type" is a defined property
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window.external.Channel.SendData = function(d) {channelSocket.send(d)}; // this is dumb but trying to redirect this gives you TypeError's
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window.external.Channel.Initialize = function() {
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if(new URL(location.href).searchParams.get("channel") === null) {
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__messengerjs__sessionID = Math.random().toString(36).split('.')[1].substring(0,8);
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history.pushState(null, "", `?channel=${__messengerjs__sessionID}`);
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} else {
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__messengerjs__sessionID = new URL(location.href).searchParams.get("channel");
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}
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createWSEventsNowThatImReady();
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// no idea
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};
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Object.defineProperty(window.external.Channel, "Type", {
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get: function Type() {
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@ -116,15 +116,6 @@ Object.defineProperty(window.external.Users, "me", {
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return window.external.Users.Me;
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}
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});
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if(new URL(location.href).searchParams.get("channel") === null) {
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window.external.Users.Me = window.external.yellows111_Users[0];
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window.external.Users.Inviter = window.external.yellows111_Users[0];
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document.title = "Initiator: " + document.title;
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} else {
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window.external.Users.Me = window.external.yellows111_Users[1];
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window.external.Users.Inviter = window.external.yellows111_Users[0];
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document.title = "Target: " + document.title;
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}
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/** websocket stuff **/
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channelSocket.binaryType = "arraybuffer"; // the alternative is blob.arrayBuffer(); IT'S A PROMISE CALL AND PROMISES SUXX
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@ -147,21 +138,24 @@ channelSocket.onmessage = function(event) {
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case "connect": {
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switch(args[1]) {
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case "0": {
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console.error("room is full or not avaliable");
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beforeUnloadHandler(null, "room was not avaliable");
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history.replaceState(null, "", window.location.href.split("?")[0]);
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window.location.reload(); // it's jank and probably should just be handled socket side
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console.error("channel is full or not avaliable");
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// regenerate channel ID if we get 0'd
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__messengerjs__sessionID = Math.random().toString(36).split('.')[1].substring(0,8);
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history.pushState(null, "", `?channel=${__messengerjs__sessionID}`);
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channelSocket.send(new TextEncoder("utf8").encode(EncodeCommandString(["connect", __messengerjs__sessionID])));
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break;
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}
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case "1": {
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console.log("joined room successfully.");
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console.log("joined channel successfully.");
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__messengerjs__fade.textContent = "waiting for opponent to join this channel...";
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window.addEventListener("beforeunload", beforeUnloadHandler);
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if(args[2] === "1") {
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__messengerjs__imTheRoomOwner = false;
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__messengerjs__imTheChannelOwner = false;
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} else {
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__messengerjs__imTheRoomOwner = true;
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__messengerjs__imTheChannelOwner = true;
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if(window.external.Users.Inviter !== window.external.Users.Me) {
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// This room has already been closed. Create a new one.
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beforeUnloadHandler(null, "room was empty when expecting host");
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// This channel has already been closed. Create a new one.
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beforeUnloadHandler(null, "channel was empty when expecting host");
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history.replaceState(null, "", window.location.href.split("?")[0]);
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window.location.reload(); // it's still jank and probably should just be handled elsewhere
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}
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@ -176,21 +170,38 @@ channelSocket.onmessage = function(event) {
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break;
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}
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case "disconnect": {
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// code will never reach here normally (should announce from server on ^C, though)
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channelSocket.close(1000, "goodbye");
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Channel_OnTypeChanged();
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}
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case "adduser": {
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if(__messengerjs__imTheRoomOwner === false) {
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__messengerjs__fade.style.display = "none";
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if(__messengerjs__imTheChannelOwner === false) {
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window.external.yellows111_Users[1].Name = __messengerjs__myNickname;
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}
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window.external.yellows111_Users[0].Name = args[2];
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window.addEventListener("beforeunload", beforeUnloadHandler);
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} else {
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window.external.yellows111_Users[1].Name = args[2];
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window.external.yellows111_Users[0].Name = __messengerjs__myNickname;
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}
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if(__messengerjs__imTheChannelOwner === true) {
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window.external.Users.Me = window.external.yellows111_Users[0];
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window.external.Users.Inviter = window.external.yellows111_Users[0];
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} else {
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window.external.Users.Me = window.external.yellows111_Users[1];
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window.external.Users.Inviter = window.external.yellows111_Users[0];
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}
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document.title = __messengerjs__myNickname + ": " + document.title;
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/** beyond even hack territory **/
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if(typeof __messengerjs__onloadfunction === "function") {
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__messengerjs__onloadfunction(__messengerjs__onloadargs);
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}
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Channel_OnRemoteAppLoaded();
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Channel_OnTypeChanged();
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break;
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}
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case "remuser": {
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// todo?
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__messengerjs__fade.textContent = "opponent (" + args[1] + ") disconnected :(";
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__messengerjs__fade.style.display = "revert";
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window.removeEventListener("beforeunload", beforeUnloadHandler);
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Channel_OnRemoteAppClosed();
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beforeUnloadHandler(null, "other user disconnected"); // disconnect ourselves
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@ -210,11 +221,14 @@ channelSocket.onmessage = function(event) {
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}
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channelSocket.onerror = function(ev) {
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window.external.Channel.Error.Data = "WebSocket generic error";
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__messengerjs__fade.textContent = "encountered a WebSocket error"
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__messengerjs__fade.style.display = "revert";
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Channel_OnDataError();
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}
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channelSocket.onclose = function() {
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Channel_OnTypeChanged();
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}
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function createWSEventsNowThatImReady() {
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if(channelSocket.readyState === 1) {
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// if we're already there
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@ -226,3 +240,20 @@ function createWSEventsNowThatImReady() {
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channelSocket.send(new TextEncoder("utf8").encode(EncodeCommandString(["connect", __messengerjs__sessionID])));
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}
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}
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/** pure evil **/
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window.onload = function(ev) {
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document.body.append(__messengerjs__fade);
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if(new URL(location.href).searchParams.get("channel") === null) {
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__messengerjs__sessionID = Math.random().toString(36).split('.')[1].substring(0,8);
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history.pushState(null, "", `?channel=${__messengerjs__sessionID}`);
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} else {
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__messengerjs__sessionID = new URL(location.href).searchParams.get("channel");
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}
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createWSEventsNowThatImReady();
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__messengerjs__onloadargs = ev;
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}
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Object.defineProperty(window, "onload", {
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set: function onload(fn) {
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__messengerjs__onloadfunction = fn;
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}
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});
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19
server.js
19
server.js
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@ -3,9 +3,9 @@ var uidcounter = 0;
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Object.freeze(config); // Config should not be modified after initialization!
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const ChannelStorage = new Map();
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const UserAttachedChannelStorage = new Map();
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const UserAttachedChannelStorage = new Map(); //uid=>channel resolve
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const UserAttachedNameStorage = new Map(); // uid=>username resolve
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const ReverseNameToUidStorage = new Map();
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const ReverseNameToUidStorage = new Map(); // username=>uid resolve
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/** @section guacamole **/
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const ParseCommandString = function(instruction) {
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@ -72,10 +72,15 @@ const MessageParser = function(webSocket, message, isBinary) {
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case "rename": {
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// todo: make users be able to rename based on parameters given to rename
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var nickname = `guest${Math.floor(Math.random() * 99999)}`;
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// this should probably be a while or something
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if(nickname.length > 32) { // if it's too long
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nickname = `guest${Math.floor(Math.random() * 99999)}`;
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}
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// this should probably be a while or something (only do this if the name exists)
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if(ReverseNameToUidStorage.has(nickname) === true) {
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if(ReverseNameToUidStorage.get(nickname) !== webSocket.getUserData().uid) {
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nickname = `guest${Math.floor(Math.random() * 99999)}`;
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}
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}
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UserAttachedNameStorage.set(webSocket.getUserData().uid, nickname);
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ReverseNameToUidStorage.set(nickname, webSocket.getUserData().uid);
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webSocket.send(EncodeCommandString(["rename", 0, "", nickname]), true);
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webSocket.send(EncodeCommandString(["connect", 0]), true);
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break;
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}
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if(typeof UserAttachedNameStorage.get(webSocket.getUserData().uid) === "undefined") {
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if(UserAttachedNameStorage.has(webSocket.getUserData().uid) === false) {
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// user doesn't have a username
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webSocket.send(EncodeCommandString(["connect", 0]), true);
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break;
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}
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if(typeof ChannelStorage.get(getChannelId) === "undefined") {
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if(ChannelStorage.has(getChannelId) === false) {
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// make the channel right then and there
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console.log(`creating #${getChannelId}`);
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ChannelStorage.set(getChannelId, {"owner": webSocket.getUserData().uid});
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webSocket.send(EncodeCommandString(["connect", 0]), true);
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break;
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};
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if(typeof UserAttachedChannelStorage.get(webSocket.getUserData().uid) !== "undefined") {
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if(UserAttachedChannelStorage.has(webSocket.getUserData().uid) === true) {
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// already in a channel that isn't the one we're trying to join
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webSocket.send(EncodeCommandString(["connect", 0]), true);
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break;
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break;
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}
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case "disconnect": {
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if(typeof UserAttachedChannelStorage.get(webSocket.getUserData().uid) !== "undefined") {
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if(UserAttachedChannelStorage.has(webSocket.getUserData().uid) === true) {
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console.log(`user ${UserAttachedNameStorage.get(webSocket.getUserData().uid)} (${webSocket.getUserData().uid}) left #${UserAttachedChannelStorage.get(webSocket.getUserData().uid)}`);
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webSocket.unsubscribe(`channels/${UserAttachedChannelStorage.get(webSocket.getUserData().uid)}`);
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webSocket.publish(
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