183 lines
6.9 KiB
JavaScript
183 lines
6.9 KiB
JavaScript
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const config = {port: 9091};
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var uidcounter = 0;
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Object.freeze(config); // Config should not be modified after initialization!
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const ChannelStorage = new Map();
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const UserAttachedChannelStorage = new Map();
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const UserAttachedNameStorage = new Map(); // uid=>username resolve
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const ReverseNameToUidStorage = new Map();
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/** @section guacamole **/
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const ParseCommandString = function(instruction) {
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if(typeof instruction !== "string") {
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return;
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}
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let position = -1;
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let sections = new Array();
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for(;;) {
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let length = instruction.indexOf('.', position + 1);
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if(length === -1) {
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break;
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}
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position = (parseInt(instruction.slice(position + 1, length)) + length) + 1; // todo: not overflow
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sections.push(instruction.slice(length + 1, position)
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.replace(/'/g, "'")
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.replace(/"/g, '"')
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.replace(///g, '/')
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.replace(/</g, '<')
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.replace(/>/g, '>')
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.replace(/&/g, '&')
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);
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if(instruction.slice(position, position + 1) === ';') {
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break;
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}
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}
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return sections;
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}
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const EncodeCommandString = function(sections) {
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if(Array.isArray(sections) === false) {
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return;
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}
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let instruction = new String();
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const argv = sections;
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for (let argc = 0; argc < sections.length ; argc++) {
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if(typeof sections[argc] !== "string") {
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argv[argc] = sections[argc].toString();
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}
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argv[argc] = argv[argc]
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.replace(/'/g, "'")
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.replace(/"/g, '"')
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.replace(/\//g, '/' )
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.replace(/</g, '<' )
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.replace(/>/g, '>' )
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.replace(/&/g, '&' )
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;
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instruction = instruction.concat(argv[argc].length.toString(), ".", argv[argc])
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instruction += (argc === sections.length - 1) ? ';' : ',';
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}
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return instruction;
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}
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/** @section sv_functions **/
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const MessageParser = function(webSocket, message, isBinary) {
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const msg = new TextDecoder("utf-8").decode(message);
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if(isBinary) {
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// TODO: command functions
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try {
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const args = ParseCommandString(msg);
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switch(args[0]) {
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case "rename": {
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// todo: make users be able to rename based on parameters given to rename
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var nickname = `guest${Math.floor(Math.random() * 99999)}`;
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// this should probably be a while or something
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if(ReverseNameToUidStorage.get(nickname) !== webSocket.getUserData().uid) {
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nickname = `guest${Math.floor(Math.random() * 99999)}`;
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}
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UserAttachedNameStorage.set(webSocket.getUserData().uid, nickname);
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ReverseNameToUidStorage.set(nickname, webSocket.getUserData().uid);
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webSocket.send(EncodeCommandString(["rename", 0, "", nickname]), true);
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break;
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}
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case "connect": {
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if(args.length <= 1) {
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webSocket.send(EncodeCommandString(["connect", 0]), true);
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break;
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}
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let getChannelId = args[1];
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if(server.numSubscribers(`channels/${getChannelId}`) >= 2) {
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// this room is full
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webSocket.send(EncodeCommandString(["connect", 0]), true);
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break;
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}
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if(typeof UserAttachedNameStorage.get(webSocket.getUserData().uid) === "undefined") {
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// user doesn't have a username
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webSocket.send(EncodeCommandString(["connect", 0]), true);
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break;
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}
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if(typeof ChannelStorage.get(getChannelId) === "undefined") {
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// make the channel right then and there
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ChannelStorage.set(getChannelId, {"owner": webSocket.getUserData().uid});
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};
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if(webSocket.isSubscribed(`channels/${getChannelId}`) === true) {
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// already in this channel
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webSocket.send(EncodeCommandString(["connect", 0]), true);
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break;
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};
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if(typeof UserAttachedChannelStorage.get(webSocket.getUserData().uid) !== "undefined") {
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// already in a channel that isn't the one we're trying to join
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webSocket.send(EncodeCommandString(["connect", 0]), true);
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break;
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}
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webSocket.send(EncodeCommandString(["connect", 1, server.numSubscribers(`channels/${getChannelId}`)]), true);
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webSocket.subscribe(`channels/${getChannelId}`);
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UserAttachedChannelStorage.set(webSocket.getUserData().uid, getChannelId);
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// do we keep adduser?
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if(ChannelStorage.get(getChannelId).owner !== webSocket.getUserData().uid) {
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// send other user's presence if we don't own the channel (if we're not owner)
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webSocket.send(EncodeCommandString(["adduser", 1, UserAttachedNameStorage.get(ChannelStorage.get(getChannelId).owner)]), true);
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}
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// send to other user (or nobody) that we joined this channel
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webSocket.publish(`channels/${getChannelId}`, EncodeCommandString(["adduser", 1, UserAttachedNameStorage.get(webSocket.getUserData().uid)]), true);
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break;
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}
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case "sync": {
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// client is alive...
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break;
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}
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default: {
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console.warn("unknown command", args);
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}
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}
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} catch(e) {
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console.log(e);
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webSocket.end(1003, new TextEncoder("utf-8").encode("Unknown format."));
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return;
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}
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return;
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} else {
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// send data to channel
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webSocket.publish(`channels/${UserAttachedChannelStorage.get(webSocket.getUserData().uid)}`, message, false);
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// ask other user if alive still
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webSocket.publish(`channels/${UserAttachedChannelStorage.get(webSocket.getUserData().uid)}`, EncodeCommandString(["sync", (new Date).getTime()]), true);
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}
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//console.log(`${new TextDecoder("utf-8").decode(webSocket.getRemoteAddressAsText())} message: ${msg}`);
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}
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const UserStateRequest = function(webSocket, state, data = null) {
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switch(state) {
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case "open": {
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//console.log("%s client hello", new TextDecoder("utf-8").decode(webSocket.getRemoteAddressAsText()));
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break;
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}
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case "close": {
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// close event gets WS disconnect code and the client's termination message (avaliable if data.code is 1000, 3xxx, or 4xxx, but only 1000 is standard)
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// but we DO NOT get to access any WS methods, since they've been closed, so we don't actually know who left.
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if(data.code === 1000) {
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console.log(`client exiting, reason: ${new TextDecoder("utf-8").decode(data.message)}`);
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}
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break;
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}
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}
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}
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/** @section creation **/
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const server = require("uWebSockets.js").App({});
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/** @section config **/
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server.ws("/connect", {
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// options
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"compression": require("uWebSockets.js").DEDICATED_COMPRESSOR_3KB, // do we need a compressor for this kind of protocol, uWS actively despises compression, so it's worth considering.
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// here be events
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"upgrade": function(rs, rq, cx) {
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rs.upgrade({"uid": (uidcounter++)}, /* very important, this sets a UserData object (which can contain anything we like) to the WSConnection instance. This can only be done here. */
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rq.getHeader("sec-websocket-key"),
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rq.getHeader("sec-websocket-protocol"),
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rq.getHeader("sec-websocket-extensions"),
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cx);
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},
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"message": MessageParser,
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"open": function(ws) {UserStateRequest(ws, "open")},
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"close": function(ws, code, message) {UserStateRequest(ws, "close", {code, message})},
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"drain": function(ws) {console.log(`WS going through back-pressure!: ${ws.getBufferedAmount()}`)}
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});
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server.listen(config.port, function(token) {console.log(token ? `open on ${config.port}` : `failed to listen to ${config.port}`)});
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