* made lzari.js very es5-friendly.
* added jshint (yes, seriously) ruling to icon.js and lzari.js.
* Updated README.md
* Fixed up the werid mixed syntax on iconwriter.js
* -> basically made all the tab-based jank that only showed up correctly in...
* n++ a bit more readable outside of such. (minor tab to space consistancy fix)
* Added and removed semicolons to match some syntax standards.
* Made some things that should of been variables, variables !(global_leakage)
* expand module exporting code to clean up some 'object short notation' uses.
Now going from 0x00 to 0x1f.
Removed seperate compressed texture code, as I can just make one binary array, and it works fine.
No texture is green.
Uncompressed is red.
Compression is blue.
* added tests/iconwriter.js, which writes icons with formats 0-7.
Authors notes: I am aware that texture format 1 may work the same as texture format 3.
I am waiting on the tests provided by iconwriter.js to verify the functionality.