Commit Graph

4 Commits

Author SHA1 Message Date
yellows111 a6ae91dffc formatting changes
* made lzari.js very es5-friendly.
* added jshint (yes, seriously) ruling to icon.js and lzari.js.
* Updated README.md
* Fixed up the werid mixed syntax on iconwriter.js
* -> basically made all the tab-based jank that only showed up correctly in...
* n++ a bit more readable outside of such. (minor tab to space consistancy fix)
* Added and removed semicolons to match some syntax standards.
* Made some things that should of been variables, variables !(global_leakage)
* expand module exporting code to clean up some 'object short notation' uses.
2024-02-21 01:45:19 +00:00
yellows111 8ab26610e6 iconwriter: write an additional extra 16 icons
Now going from 0x00 to 0x1f.
Removed seperate compressed texture code, as I can just make one binary array, and it works fine.

No texture is green.
Uncompressed is red.
Compression is blue.
2024-02-15 08:27:07 +00:00
yellows111 b0212bc607 0.8.2: It's a bitmask.
I knew writing that as a test would be worth it.
2024-02-15 00:14:08 +00:00
yellows111 4031ec9e18 Fix glTF exporter not writing the pbrMetallicRoughness correctly.
* added tests/iconwriter.js, which writes icons with formats 0-7.

Authors notes: I am aware that texture format 1 may work the same as texture format 3.
I am waiting on the tests provided by iconwriter.js to verify the functionality.
2024-02-14 15:16:53 +00:00