yuzu/src/common/log.h

164 lines
3.9 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#ifndef LOGGING
#define LOGGING
#endif
enum {
OS_LEVEL, // Printed by the emulated operating system
NOTICE_LEVEL, // VERY important information that is NOT errors. Like startup and OSReports.
ERROR_LEVEL, // Critical errors
WARNING_LEVEL, // Something is suspicious.
INFO_LEVEL, // General information.
DEBUG_LEVEL, // Detailed debugging - might make things slow.
};
namespace LogTypes
{
enum LOG_TYPE {
ACTIONREPLAY,
AUDIO,
AUDIO_INTERFACE,
BOOT,
COMMANDPROCESSOR,
COMMON,
CONSOLE,
DISCIO,
FILEMON,
DSPHLE,
DSPLLE,
DSP_MAIL,
DSPINTERFACE,
DVDINTERFACE,
DYNA_REC,
EXPANSIONINTERFACE,
GDB_STUB,
ARM11,
GSP,
OSHLE,
MASTER_LOG,
MEMMAP,
MEMCARD_MANAGER,
OSREPORT,
PAD,
PROCESSORINTERFACE,
PIXELENGINE,
SERIALINTERFACE,
SP1,
STREAMINGINTERFACE,
VIDEO,
VIDEOINTERFACE,
LOADER,
FILESYS,
WII_IPC_DVD,
WII_IPC_ES,
WII_IPC_FILEIO,
WII_IPC_HID,
KERNEL,
SVC,
NDMA,
HLE,
RENDER,
GPU,
HW,
TIME,
NETPLAY,
NUMBER_OF_LOGS // Must be last
};
// FIXME: should this be removed?
enum LOG_LEVELS {
LOS = OS_LEVEL,
LNOTICE = NOTICE_LEVEL,
LERROR = ERROR_LEVEL,
LWARNING = WARNING_LEVEL,
LINFO = INFO_LEVEL,
LDEBUG = DEBUG_LEVEL,
};
#define LOGTYPES_LEVELS LogTypes::LOG_LEVELS
#define LOGTYPES_TYPE LogTypes::LOG_TYPE
} // namespace
void GenericLog(LOGTYPES_LEVELS level, LOGTYPES_TYPE type, const char*file, int line,
const char* function, const char* fmt, ...)
#ifdef __GNUC__
__attribute__((format(printf, 6, 7)))
#endif
;
#if defined LOGGING || defined _DEBUG || defined DEBUGFAST
#define MAX_LOGLEVEL LDEBUG
#else
#ifndef MAX_LOGLEVEL
#define MAX_LOGLEVEL LWARNING
#endif // loglevel
#endif // logging
#ifdef _WIN32
#ifndef __func__
#define __func__ __FUNCTION__
#endif
#endif
// Let the compiler optimize this out
#define GENERIC_LOG(t, v, ...) { \
if (v <= LogTypes::MAX_LOGLEVEL) \
GenericLog(v, t, __FILE__, __LINE__, __func__, __VA_ARGS__); \
}
#define OS_LOG(t,...) do { GENERIC_LOG(LogTypes::t, LogTypes::LOS, __VA_ARGS__) } while (0)
#define ERROR_LOG(t,...) do { GENERIC_LOG(LogTypes::t, LogTypes::LERROR, __VA_ARGS__) } while (0)
#define WARN_LOG(t,...) do { GENERIC_LOG(LogTypes::t, LogTypes::LWARNING, __VA_ARGS__) } while (0)
#define NOTICE_LOG(t,...) do { GENERIC_LOG(LogTypes::t, LogTypes::LNOTICE, __VA_ARGS__) } while (0)
#define INFO_LOG(t,...) do { GENERIC_LOG(LogTypes::t, LogTypes::LINFO, __VA_ARGS__) } while (0)
#define DEBUG_LOG(t,...) do { GENERIC_LOG(LogTypes::t, LogTypes::LDEBUG, __VA_ARGS__) } while (0)
#if MAX_LOGLEVEL >= DEBUG_LEVEL
#define _dbg_assert_(_t_, _a_) \
if (!(_a_)) {\
ERROR_LOG(_t_, "Error...\n\n Line: %d\n File: %s\n Time: %s\n\nIgnore and continue?", \
__LINE__, __FILE__, __TIME__); \
if (!PanicYesNo("*** Assertion (see log)***\n")) {Crash();} \
}
#define _dbg_assert_msg_(_t_, _a_, ...)\
if (!(_a_)) {\
ERROR_LOG(_t_, __VA_ARGS__); \
if (!PanicYesNo(__VA_ARGS__)) {Crash();} \
}
#define _dbg_update_() Host_UpdateLogDisplay();
#else // not debug
#define _dbg_update_() ;
#ifndef _dbg_assert_
#define _dbg_assert_(_t_, _a_) {}
#define _dbg_assert_msg_(_t_, _a_, _desc_, ...) {}
#endif // dbg_assert
#endif // MAX_LOGLEVEL DEBUG
#define _assert_(_a_) _dbg_assert_(MASTER_LOG, _a_)
#ifndef GEKKO
#ifdef _WIN32
#define _assert_msg_(_t_, _a_, _fmt_, ...) \
if (!(_a_)) {\
if (!PanicYesNo(_fmt_, __VA_ARGS__)) {Crash();} \
}
#else // not win32
#define _assert_msg_(_t_, _a_, _fmt_, ...) \
if (!(_a_)) {\
if (!PanicYesNo(_fmt_, ##__VA_ARGS__)) {Crash();} \
}
#endif // WIN32
#else // GEKKO
#define _assert_msg_(_t_, _a_, _fmt_, ...)
#endif