General: Fix clang format.
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1a9b71b1c6
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fe24c65153
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@ -261,8 +261,8 @@ MAP_MEMBER(void)::UnmapLocked(VaType virt, VaType size) {
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unmapCallback(virt, size);
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unmapCallback(virt, size);
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}
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}
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ALLOC_MEMBER_CONST()::FlatAllocator(VaType vaStart_, VaType vaLimit)
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ALLOC_MEMBER_CONST()::FlatAllocator(VaType vaStart_, VaType vaLimit_)
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: Base(vaLimit), currentLinearAllocEnd(vaStart_), vaStart(vaStart_) {}
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: Base(vaLimit_), currentLinearAllocEnd(vaStart_), vaStart(vaStart_) {}
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ALLOC_MEMBER(VaType)::Allocate(VaType size) {
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ALLOC_MEMBER(VaType)::Allocate(VaType size) {
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std::scoped_lock lock(this->blockMutex);
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std::scoped_lock lock(this->blockMutex);
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@ -9,6 +9,7 @@
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#include <mutex>
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#include <mutex>
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#include <optional>
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#include <optional>
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#include <unordered_map>
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#include <unordered_map>
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#include <vector>
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#include "common/common_types.h"
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#include "common/common_types.h"
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@ -382,7 +382,8 @@ Vp9FrameContainer VP9::GetCurrentFrame(const Host1x::NvdecCommon::NvdecRegisters
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// gpu.SyncGuestHost(); epic, why?
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// gpu.SyncGuestHost(); epic, why?
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current_frame.info = GetVp9PictureInfo(state);
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current_frame.info = GetVp9PictureInfo(state);
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current_frame.bit_stream.resize(current_frame.info.bitstream_size);
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current_frame.bit_stream.resize(current_frame.info.bitstream_size);
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host1x.MemoryManager().ReadBlock(state.frame_bitstream_offset, current_frame.bit_stream.data(),
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host1x.MemoryManager().ReadBlock(state.frame_bitstream_offset,
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current_frame.bit_stream.data(),
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current_frame.info.bitstream_size);
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current_frame.info.bitstream_size);
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}
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}
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if (!next_frame.bit_stream.empty()) {
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if (!next_frame.bit_stream.empty()) {
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@ -157,8 +157,8 @@ void Vic::WriteRGBFrame(const AVFrame* frame, const VicConfig& config) {
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const auto size = Texture::CalculateSize(true, 4, width, height, 1, block_height, 0);
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const auto size = Texture::CalculateSize(true, 4, width, height, 1, block_height, 0);
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luma_buffer.resize(size);
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luma_buffer.resize(size);
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std::span<const u8> frame_buff(converted_frame_buf_addr, 4 * width * height);
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std::span<const u8> frame_buff(converted_frame_buf_addr, 4 * width * height);
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Texture::SwizzleSubrect(luma_buffer, frame_buff, 4, width, height, 1,
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Texture::SwizzleSubrect(luma_buffer, frame_buff, 4, width, height, 1, 0, 0, width, height,
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0, 0, width, height, block_height, 0, width * 4);
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block_height, 0, width * 4);
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host1x.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(), size);
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host1x.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(), size);
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} else {
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} else {
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@ -619,7 +619,6 @@ bool MemoryManager::IsContinousRange(GPUVAddr gpu_addr, std::size_t size) const
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}
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}
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bool MemoryManager::IsFullyMappedRange(GPUVAddr gpu_addr, std::size_t size) const {
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bool MemoryManager::IsFullyMappedRange(GPUVAddr gpu_addr, std::size_t size) const {
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std::optional<VAddr> old_page_addr{};
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bool result{true};
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bool result{true};
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auto fail = [&]([[maybe_unused]] std::size_t page_index, [[maybe_unused]] std::size_t offset,
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auto fail = [&]([[maybe_unused]] std::size_t page_index, [[maybe_unused]] std::size_t offset,
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[[maybe_unused]] std::size_t copy_amount) {
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[[maybe_unused]] std::size_t copy_amount) {
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@ -95,19 +95,14 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
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Core::Frontend::EmuWindow& emu_window,
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Core::Frontend::EmuWindow& emu_window,
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Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_,
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Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_,
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std::unique_ptr<Core::Frontend::GraphicsContext> context_) try
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std::unique_ptr<Core::Frontend::GraphicsContext> context_) try
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: RendererBase(emu_window, std::move(context_)),
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: RendererBase(emu_window, std::move(context_)), telemetry_session(telemetry_session_),
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telemetry_session(telemetry_session_),
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cpu_memory(cpu_memory_), gpu(gpu_), library(OpenLibrary()),
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cpu_memory(cpu_memory_),
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gpu(gpu_),
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library(OpenLibrary()),
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instance(CreateInstance(library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
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instance(CreateInstance(library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
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true, Settings::values.renderer_debug.GetValue())),
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true, Settings::values.renderer_debug.GetValue())),
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debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr),
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debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr),
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surface(CreateSurface(instance, render_window)),
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surface(CreateSurface(instance, render_window)),
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device(CreateDevice(instance, dld, *surface)),
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device(CreateDevice(instance, dld, *surface)), memory_allocator(device, false),
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memory_allocator(device, false),
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state_tracker(), scheduler(device, state_tracker),
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state_tracker(),
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scheduler(device, state_tracker),
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swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width,
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swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width,
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render_window.GetFramebufferLayout().height, false),
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render_window.GetFramebufferLayout().height, false),
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blit_screen(cpu_memory, render_window, device, memory_allocator, swapchain, scheduler,
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blit_screen(cpu_memory, render_window, device, memory_allocator, swapchain, scheduler,
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