shader: Fix rescaling pass
This commit is contained in:
parent
fad2c92a39
commit
e580299467
|
@ -17,7 +17,7 @@ namespace {
|
|||
void PatchFragCoord(IR::Block& block, IR::Inst& inst) {
|
||||
IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
|
||||
const IR::F32 down_factor{ir.ResolutionDownFactor()};
|
||||
const IR::F32 frag_coord{&inst};
|
||||
const IR::F32 frag_coord{ir.GetAttribute(inst.Arg(0).Attribute())};
|
||||
const IR::F32 downscaled_frag_coord{ir.FPMul(frag_coord, down_factor)};
|
||||
inst.ReplaceUsesWith(downscaled_frag_coord);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue