android: Adjust import/export saves dialog
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parent
20abd49a21
commit
c927a30d09
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@ -99,7 +99,7 @@ class HomeSettingsFragment : Fragment() {
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R.drawable.ic_add
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R.drawable.ic_add
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) { mainActivity.getGamesDirectory.launch(Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data) },
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) { mainActivity.getGamesDirectory.launch(Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data) },
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HomeSetting(
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HomeSetting(
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R.string.import_export_saves,
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R.string.manage_save_data,
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R.string.import_export_saves_description,
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R.string.import_export_saves_description,
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R.drawable.ic_save
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R.drawable.ic_save
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) { ImportExportSavesFragment().show(parentFragmentManager, ImportExportSavesFragment.TAG) },
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) { ImportExportSavesFragment().show(parentFragmentManager, ImportExportSavesFragment.TAG) },
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@ -68,19 +68,21 @@ class ImportExportSavesFragment : DialogFragment() {
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override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
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override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
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return if (savesFolderRoot == "") {
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return if (savesFolderRoot == "") {
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MaterialAlertDialogBuilder(requireContext())
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MaterialAlertDialogBuilder(requireContext())
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.setTitle(R.string.import_export_saves)
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.setTitle(R.string.manage_save_data)
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.setMessage(R.string.import_export_saves_no_profile)
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.setMessage(R.string.import_export_saves_no_profile)
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.setPositiveButton(android.R.string.ok, null)
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.setPositiveButton(android.R.string.ok, null)
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.show()
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.show()
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} else {
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} else {
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MaterialAlertDialogBuilder(requireContext())
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MaterialAlertDialogBuilder(requireContext())
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.setTitle(R.string.import_export_saves)
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.setTitle(R.string.manage_save_data)
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.setPositiveButton(R.string.export_saves) { _, _ ->
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.setMessage(R.string.manage_save_data_description)
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.setNegativeButton(R.string.export_saves) { _, _ ->
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exportSave()
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exportSave()
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}
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}
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.setNeutralButton(R.string.import_saves) { _, _ ->
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.setPositiveButton(R.string.import_saves) { _, _ ->
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documentPicker.launch(arrayOf("application/zip"))
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documentPicker.launch(arrayOf("application/zip"))
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}
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}
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.setNeutralButton(android.R.string.cancel, null)
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.show()
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.show()
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}
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}
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}
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}
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@ -95,7 +97,10 @@ class ImportExportSavesFragment : DialogFragment() {
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tempFolder.mkdirs()
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tempFolder.mkdirs()
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val saveFolder = File(savesFolderRoot)
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val saveFolder = File(savesFolderRoot)
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val outputZipFile = File(
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val outputZipFile = File(
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tempFolder, "yuzu saves - ${LocalDateTime.now().format(DateTimeFormatter.ofPattern("yyyy-MM-dd HH:mm"))}.zip"
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tempFolder,
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"yuzu saves - ${
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LocalDateTime.now().format(DateTimeFormatter.ofPattern("yyyy-MM-dd HH:mm"))
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}.zip"
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)
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)
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outputZipFile.createNewFile()
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outputZipFile.createNewFile()
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ZipOutputStream(BufferedOutputStream(FileOutputStream(outputZipFile))).use { zos ->
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ZipOutputStream(BufferedOutputStream(FileOutputStream(outputZipFile))).use { zos ->
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@ -206,11 +211,10 @@ class ImportExportSavesFragment : DialogFragment() {
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withContext(Dispatchers.Main) {
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withContext(Dispatchers.Main) {
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if (!validZip) {
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if (!validZip) {
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Toast.makeText(
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MessageDialogFragment.newInstance(
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context,
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R.string.save_file_invalid_zip_structure,
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context.getString(R.string.save_file_invalid_zip_structure),
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R.string.save_file_invalid_zip_structure_description
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Toast.LENGTH_LONG
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).show(childFragmentManager, MessageDialogFragment.TAG)
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).show()
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return@withContext
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return@withContext
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}
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}
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Toast.makeText(
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Toast.makeText(
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@ -87,11 +87,13 @@
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<string name="no_file_manager">No file manager found</string>
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<string name="no_file_manager">No file manager found</string>
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<string name="notification_no_directory_link">Could not open yuzu directory</string>
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<string name="notification_no_directory_link">Could not open yuzu directory</string>
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<string name="notification_no_directory_link_description">Please locate the user folder with the file manager\'s side panel manually.</string>
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<string name="notification_no_directory_link_description">Please locate the user folder with the file manager\'s side panel manually.</string>
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<string name="import_export_saves">Import/export saves</string>
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<string name="manage_save_data">Manage save data</string>
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<string name="manage_save_data_description">Save data found. Please select an option below.</string>
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<string name="import_export_saves_description">Import or export save files</string>
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<string name="import_export_saves_description">Import or export save files</string>
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<string name="import_export_saves_no_profile">No user profile found. Please launch a game first and retry.</string>
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<string name="import_export_saves_no_profile">No save data found. Please launch a game and retry.</string>
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<string name="save_file_imported_success">Save files were imported successfully</string>
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<string name="save_file_imported_success">Imported successfully</string>
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<string name="save_file_invalid_zip_structure">Invalid save directory structure: The first subfolder name must be the title ID of the game.</string>
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<string name="save_file_invalid_zip_structure">Invalid save directory structure</string>
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<string name="save_file_invalid_zip_structure_description">The first subfolder name must be the title ID of the game.</string>
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<string name="import_saves">Import</string>
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<string name="import_saves">Import</string>
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<string name="export_saves">Export</string>
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<string name="export_saves">Export</string>
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