From 26658c2e9324eb7007f882c78e7bf4e2d1ce4473 Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Wed, 26 Jul 2023 20:21:37 -0400 Subject: [PATCH 1/2] vulkan_device: Return true if either depth/stencil format supports blit On devices that don't support D24S8 but supports D32S8, this should still return true if D32S8 supports src and dst blit --- src/video_core/vulkan_common/vulkan_device.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index e04852e016..f84c1e00c8 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -745,7 +745,7 @@ bool Device::TestDepthStencilBlits() const { const auto test_features = [](VkFormatProperties props) { return (props.optimalTilingFeatures & required_features) == required_features; }; - return test_features(format_properties.at(VK_FORMAT_D32_SFLOAT_S8_UINT)) && + return test_features(format_properties.at(VK_FORMAT_D32_SFLOAT_S8_UINT)) || test_features(format_properties.at(VK_FORMAT_D24_UNORM_S8_UINT)); } From d31676935e0842680e37a4e5005f0ee8d66021fd Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Mon, 31 Jul 2023 19:11:24 -0400 Subject: [PATCH 2/2] vulkan_device: Test depth stencil blit support by format --- .../renderer_vulkan/vk_texture_cache.cpp | 16 +++++- .../vulkan_common/vulkan_device.cpp | 8 +-- src/video_core/vulkan_common/vulkan_device.h | 52 +++++++++++-------- 3 files changed, 47 insertions(+), 29 deletions(-) diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp index bf6ad6c792..ed048f7b81 100644 --- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp @@ -1043,15 +1043,27 @@ void TextureCacheRuntime::BlitImage(Framebuffer* dst_framebuffer, ImageView& dst dst_region, src_region, filter, operation); return; } + ASSERT(src.format == dst.format); if (aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) { - if (!device.IsBlitDepthStencilSupported()) { + const auto format = src.format; + const auto can_blit_depth_stencil = [this, format] { + switch (format) { + case VideoCore::Surface::PixelFormat::D24_UNORM_S8_UINT: + case VideoCore::Surface::PixelFormat::S8_UINT_D24_UNORM: + return device.IsBlitDepth24Stencil8Supported(); + case VideoCore::Surface::PixelFormat::D32_FLOAT_S8_UINT: + return device.IsBlitDepth32Stencil8Supported(); + default: + UNREACHABLE(); + } + }(); + if (!can_blit_depth_stencil) { UNIMPLEMENTED_IF(is_src_msaa || is_dst_msaa); blit_image_helper.BlitDepthStencil(dst_framebuffer, src.DepthView(), src.StencilView(), dst_region, src_region, filter, operation); return; } } - ASSERT(src.format == dst.format); ASSERT(!(is_dst_msaa && !is_src_msaa)); ASSERT(operation == Fermi2D::Operation::SrcCopy); diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index f84c1e00c8..e44c06e558 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -376,7 +376,8 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR first_next = &diagnostics_nv; } - is_blit_depth_stencil_supported = TestDepthStencilBlits(); + is_blit_depth24_stencil8_supported = TestDepthStencilBlits(VK_FORMAT_D24_UNORM_S8_UINT); + is_blit_depth32_stencil8_supported = TestDepthStencilBlits(VK_FORMAT_D32_SFLOAT_S8_UINT); is_optimal_astc_supported = ComputeIsOptimalAstcSupported(); is_warp_potentially_bigger = !extensions.subgroup_size_control || properties.subgroup_size_control.maxSubgroupSize > GuestWarpSize; @@ -739,14 +740,13 @@ bool Device::ComputeIsOptimalAstcSupported() const { return true; } -bool Device::TestDepthStencilBlits() const { +bool Device::TestDepthStencilBlits(VkFormat format) const { static constexpr VkFormatFeatureFlags required_features = VK_FORMAT_FEATURE_BLIT_SRC_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT; const auto test_features = [](VkFormatProperties props) { return (props.optimalTilingFeatures & required_features) == required_features; }; - return test_features(format_properties.at(VK_FORMAT_D32_SFLOAT_S8_UINT)) || - test_features(format_properties.at(VK_FORMAT_D24_UNORM_S8_UINT)); + return test_features(format_properties.at(format)); } bool Device::IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage, diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h index be3ed45ff8..80c38bfad3 100644 --- a/src/video_core/vulkan_common/vulkan_device.h +++ b/src/video_core/vulkan_common/vulkan_device.h @@ -359,9 +359,14 @@ public: return features.features.depthBounds; } - /// Returns true when blitting from and to depth stencil images is supported. - bool IsBlitDepthStencilSupported() const { - return is_blit_depth_stencil_supported; + /// Returns true when blitting from and to D24S8 images is supported. + bool IsBlitDepth24Stencil8Supported() const { + return is_blit_depth24_stencil8_supported; + } + + /// Returns true when blitting from and to D32S8 images is supported. + bool IsBlitDepth32Stencil8Supported() const { + return is_blit_depth32_stencil8_supported; } /// Returns true if the device supports VK_NV_viewport_swizzle. @@ -657,7 +662,7 @@ private: bool ComputeIsOptimalAstcSupported() const; /// Returns true if the device natively supports blitting depth stencil images. - bool TestDepthStencilBlits() const; + bool TestDepthStencilBlits(VkFormat format) const; private: VkInstance instance; ///< Vulkan instance. @@ -721,25 +726,26 @@ private: VkPhysicalDeviceProperties2 properties2{}; // Misc features - bool is_optimal_astc_supported{}; ///< Support for all guest ASTC formats. - bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil. - bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest. - bool is_integrated{}; ///< Is GPU an iGPU. - bool is_virtual{}; ///< Is GPU a virtual GPU. - bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device. - bool has_broken_compute{}; ///< Compute shaders can cause crashes - bool has_broken_cube_compatibility{}; ///< Has broken cube compatibility bit - bool has_renderdoc{}; ///< Has RenderDoc attached - bool has_nsight_graphics{}; ///< Has Nsight Graphics attached - bool supports_d24_depth{}; ///< Supports D24 depth buffers. - bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting. - bool must_emulate_scaled_formats{}; ///< Requires scaled vertex format emulation - bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format. - bool dynamic_state3_blending{}; ///< Has all blending features of dynamic_state3. - bool dynamic_state3_enables{}; ///< Has all enables features of dynamic_state3. - bool supports_conditional_barriers{}; ///< Allows barriers in conditional control flow. - u64 device_access_memory{}; ///< Total size of device local memory in bytes. - u32 sets_per_pool{}; ///< Sets per Description Pool + bool is_optimal_astc_supported{}; ///< Support for all guest ASTC formats. + bool is_blit_depth24_stencil8_supported{}; ///< Support for blitting from and to D24S8. + bool is_blit_depth32_stencil8_supported{}; ///< Support for blitting from and to D32S8. + bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest. + bool is_integrated{}; ///< Is GPU an iGPU. + bool is_virtual{}; ///< Is GPU a virtual GPU. + bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device. + bool has_broken_compute{}; ///< Compute shaders can cause crashes + bool has_broken_cube_compatibility{}; ///< Has broken cube compatibility bit + bool has_renderdoc{}; ///< Has RenderDoc attached + bool has_nsight_graphics{}; ///< Has Nsight Graphics attached + bool supports_d24_depth{}; ///< Supports D24 depth buffers. + bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting. + bool must_emulate_scaled_formats{}; ///< Requires scaled vertex format emulation + bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format. + bool dynamic_state3_blending{}; ///< Has all blending features of dynamic_state3. + bool dynamic_state3_enables{}; ///< Has all enables features of dynamic_state3. + bool supports_conditional_barriers{}; ///< Allows barriers in conditional control flow. + u64 device_access_memory{}; ///< Total size of device local memory in bytes. + u32 sets_per_pool{}; ///< Sets per Description Pool // Telemetry parameters std::set> supported_extensions; ///< Reported Vulkan extensions.