Merge pull request #2686 from ReinUsesLisp/vk-scheduler
vk_scheduler: Drop execution context in favor of views
This commit is contained in:
commit
7fb7054bc8
|
@ -109,8 +109,8 @@ void VKBufferCache::Reserve(std::size_t max_size) {
|
|||
}
|
||||
}
|
||||
|
||||
VKExecutionContext VKBufferCache::Send(VKExecutionContext exctx) {
|
||||
return stream_buffer->Send(exctx, buffer_offset - buffer_offset_base);
|
||||
void VKBufferCache::Send() {
|
||||
stream_buffer->Send(buffer_offset - buffer_offset_base);
|
||||
}
|
||||
|
||||
void VKBufferCache::AlignBuffer(std::size_t alignment) {
|
||||
|
|
|
@ -77,7 +77,7 @@ public:
|
|||
void Reserve(std::size_t max_size);
|
||||
|
||||
/// Ensures that the set data is sent to the device.
|
||||
[[nodiscard]] VKExecutionContext Send(VKExecutionContext exctx);
|
||||
void Send();
|
||||
|
||||
/// Returns the buffer cache handle.
|
||||
vk::Buffer GetBuffer() const {
|
||||
|
|
|
@ -19,23 +19,19 @@ VKScheduler::VKScheduler(const VKDevice& device, VKResourceManager& resource_man
|
|||
|
||||
VKScheduler::~VKScheduler() = default;
|
||||
|
||||
VKExecutionContext VKScheduler::GetExecutionContext() const {
|
||||
return VKExecutionContext(current_fence, current_cmdbuf);
|
||||
}
|
||||
|
||||
VKExecutionContext VKScheduler::Flush(vk::Semaphore semaphore) {
|
||||
void VKScheduler::Flush(bool release_fence, vk::Semaphore semaphore) {
|
||||
SubmitExecution(semaphore);
|
||||
if (release_fence)
|
||||
current_fence->Release();
|
||||
AllocateNewContext();
|
||||
return GetExecutionContext();
|
||||
}
|
||||
|
||||
VKExecutionContext VKScheduler::Finish(vk::Semaphore semaphore) {
|
||||
void VKScheduler::Finish(bool release_fence, vk::Semaphore semaphore) {
|
||||
SubmitExecution(semaphore);
|
||||
current_fence->Wait();
|
||||
if (release_fence)
|
||||
current_fence->Release();
|
||||
AllocateNewContext();
|
||||
return GetExecutionContext();
|
||||
}
|
||||
|
||||
void VKScheduler::SubmitExecution(vk::Semaphore semaphore) {
|
||||
|
|
|
@ -10,10 +10,43 @@
|
|||
namespace Vulkan {
|
||||
|
||||
class VKDevice;
|
||||
class VKExecutionContext;
|
||||
class VKFence;
|
||||
class VKResourceManager;
|
||||
|
||||
class VKFenceView {
|
||||
public:
|
||||
VKFenceView() = default;
|
||||
VKFenceView(VKFence* const& fence) : fence{fence} {}
|
||||
|
||||
VKFence* operator->() const noexcept {
|
||||
return fence;
|
||||
}
|
||||
|
||||
operator VKFence&() const noexcept {
|
||||
return *fence;
|
||||
}
|
||||
|
||||
private:
|
||||
VKFence* const& fence;
|
||||
};
|
||||
|
||||
class VKCommandBufferView {
|
||||
public:
|
||||
VKCommandBufferView() = default;
|
||||
VKCommandBufferView(const vk::CommandBuffer& cmdbuf) : cmdbuf{cmdbuf} {}
|
||||
|
||||
const vk::CommandBuffer* operator->() const noexcept {
|
||||
return &cmdbuf;
|
||||
}
|
||||
|
||||
operator vk::CommandBuffer() const noexcept {
|
||||
return cmdbuf;
|
||||
}
|
||||
|
||||
private:
|
||||
const vk::CommandBuffer& cmdbuf;
|
||||
};
|
||||
|
||||
/// The scheduler abstracts command buffer and fence management with an interface that's able to do
|
||||
/// OpenGL-like operations on Vulkan command buffers.
|
||||
class VKScheduler {
|
||||
|
@ -21,16 +54,21 @@ public:
|
|||
explicit VKScheduler(const VKDevice& device, VKResourceManager& resource_manager);
|
||||
~VKScheduler();
|
||||
|
||||
/// Gets the current execution context.
|
||||
[[nodiscard]] VKExecutionContext GetExecutionContext() const;
|
||||
/// Gets a reference to the current fence.
|
||||
VKFenceView GetFence() const {
|
||||
return current_fence;
|
||||
}
|
||||
|
||||
/// Sends the current execution context to the GPU. It invalidates the current execution context
|
||||
/// and returns a new one.
|
||||
VKExecutionContext Flush(vk::Semaphore semaphore = nullptr);
|
||||
/// Gets a reference to the current command buffer.
|
||||
VKCommandBufferView GetCommandBuffer() const {
|
||||
return current_cmdbuf;
|
||||
}
|
||||
|
||||
/// Sends the current execution context to the GPU and waits for it to complete. It invalidates
|
||||
/// the current execution context and returns a new one.
|
||||
VKExecutionContext Finish(vk::Semaphore semaphore = nullptr);
|
||||
/// Sends the current execution context to the GPU.
|
||||
void Flush(bool release_fence = true, vk::Semaphore semaphore = nullptr);
|
||||
|
||||
/// Sends the current execution context to the GPU and waits for it to complete.
|
||||
void Finish(bool release_fence = true, vk::Semaphore semaphore = nullptr);
|
||||
|
||||
private:
|
||||
void SubmitExecution(vk::Semaphore semaphore);
|
||||
|
@ -44,26 +82,4 @@ private:
|
|||
VKFence* next_fence = nullptr;
|
||||
};
|
||||
|
||||
class VKExecutionContext {
|
||||
friend class VKScheduler;
|
||||
|
||||
public:
|
||||
VKExecutionContext() = default;
|
||||
|
||||
VKFence& GetFence() const {
|
||||
return *fence;
|
||||
}
|
||||
|
||||
vk::CommandBuffer GetCommandBuffer() const {
|
||||
return cmdbuf;
|
||||
}
|
||||
|
||||
private:
|
||||
explicit VKExecutionContext(VKFence* fence, vk::CommandBuffer cmdbuf)
|
||||
: fence{fence}, cmdbuf{cmdbuf} {}
|
||||
|
||||
VKFence* fence{};
|
||||
vk::CommandBuffer cmdbuf;
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
|
|
@ -46,12 +46,12 @@ std::tuple<u8*, u64, bool> VKStreamBuffer::Reserve(u64 size) {
|
|||
return {mapped_pointer + offset, offset, invalidation_mark.has_value()};
|
||||
}
|
||||
|
||||
VKExecutionContext VKStreamBuffer::Send(VKExecutionContext exctx, u64 size) {
|
||||
void VKStreamBuffer::Send(u64 size) {
|
||||
ASSERT_MSG(size <= mapped_size, "Reserved size is too small");
|
||||
|
||||
if (invalidation_mark) {
|
||||
// TODO(Rodrigo): Find a better way to invalidate than waiting for all watches to finish.
|
||||
exctx = scheduler.Flush();
|
||||
scheduler.Flush();
|
||||
std::for_each(watches.begin(), watches.begin() + *invalidation_mark,
|
||||
[&](auto& resource) { resource->Wait(); });
|
||||
invalidation_mark = std::nullopt;
|
||||
|
@ -62,11 +62,9 @@ VKExecutionContext VKStreamBuffer::Send(VKExecutionContext exctx, u64 size) {
|
|||
ReserveWatches(WATCHES_RESERVE_CHUNK);
|
||||
}
|
||||
// Add a watch for this allocation.
|
||||
watches[used_watches++]->Watch(exctx.GetFence());
|
||||
watches[used_watches++]->Watch(scheduler.GetFence());
|
||||
|
||||
offset += size;
|
||||
|
||||
return exctx;
|
||||
}
|
||||
|
||||
void VKStreamBuffer::CreateBuffers(VKMemoryManager& memory_manager, vk::BufferUsageFlags usage) {
|
||||
|
|
|
@ -37,7 +37,7 @@ public:
|
|||
std::tuple<u8*, u64, bool> Reserve(u64 size);
|
||||
|
||||
/// Ensures that "size" bytes of memory are available to the GPU, potentially recording a copy.
|
||||
[[nodiscard]] VKExecutionContext Send(VKExecutionContext exctx, u64 size);
|
||||
void Send(u64 size);
|
||||
|
||||
vk::Buffer GetBuffer() const {
|
||||
return *buffer;
|
||||
|
|
Loading…
Reference in New Issue