Merge pull request #3566 from ReinUsesLisp/vk-wrapper-part1
renderer_vulkan/wrapper: Add a Vulkan wrapper (part 1 of 2)
This commit is contained in:
commit
69728e8ad5
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@ -210,6 +210,8 @@ if (ENABLE_VULKAN)
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renderer_vulkan/vk_texture_cache.h
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renderer_vulkan/vk_update_descriptor.cpp
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renderer_vulkan/vk_update_descriptor.h
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renderer_vulkan/wrapper.cpp
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renderer_vulkan/wrapper.h
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)
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target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include)
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@ -0,0 +1,342 @@
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <exception>
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#include <memory>
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#include <optional>
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#include <utility>
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#include <vector>
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#include "common/common_types.h"
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#include "video_core/renderer_vulkan/wrapper.h"
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namespace Vulkan::vk {
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namespace {
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template <typename T>
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bool Proc(T& result, const InstanceDispatch& dld, const char* proc_name,
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VkInstance instance = nullptr) noexcept {
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result = reinterpret_cast<T>(dld.vkGetInstanceProcAddr(instance, proc_name));
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return result != nullptr;
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}
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template <typename T>
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void Proc(T& result, const DeviceDispatch& dld, const char* proc_name, VkDevice device) noexcept {
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result = reinterpret_cast<T>(dld.vkGetDeviceProcAddr(device, proc_name));
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}
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void Load(VkDevice device, DeviceDispatch& dld) noexcept {
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#define X(name) Proc(dld.name, dld, #name, device)
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X(vkAcquireNextImageKHR);
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X(vkAllocateCommandBuffers);
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X(vkAllocateDescriptorSets);
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X(vkAllocateMemory);
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X(vkBeginCommandBuffer);
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X(vkBindBufferMemory);
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X(vkBindImageMemory);
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X(vkCmdBeginQuery);
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X(vkCmdBeginRenderPass);
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X(vkCmdBeginTransformFeedbackEXT);
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X(vkCmdBindDescriptorSets);
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X(vkCmdBindIndexBuffer);
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X(vkCmdBindPipeline);
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X(vkCmdBindTransformFeedbackBuffersEXT);
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X(vkCmdBindVertexBuffers);
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X(vkCmdBlitImage);
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X(vkCmdClearAttachments);
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X(vkCmdCopyBuffer);
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X(vkCmdCopyBufferToImage);
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X(vkCmdCopyImage);
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X(vkCmdCopyImageToBuffer);
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X(vkCmdDispatch);
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X(vkCmdDraw);
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X(vkCmdDrawIndexed);
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X(vkCmdEndQuery);
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X(vkCmdEndRenderPass);
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X(vkCmdEndTransformFeedbackEXT);
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X(vkCmdFillBuffer);
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X(vkCmdPipelineBarrier);
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X(vkCmdPushConstants);
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X(vkCmdSetBlendConstants);
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X(vkCmdSetCheckpointNV);
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X(vkCmdSetDepthBias);
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X(vkCmdSetDepthBounds);
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X(vkCmdSetScissor);
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X(vkCmdSetStencilCompareMask);
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X(vkCmdSetStencilReference);
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X(vkCmdSetStencilWriteMask);
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X(vkCmdSetViewport);
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X(vkCreateBuffer);
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X(vkCreateBufferView);
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X(vkCreateCommandPool);
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X(vkCreateComputePipelines);
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X(vkCreateDescriptorPool);
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X(vkCreateDescriptorSetLayout);
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X(vkCreateDescriptorUpdateTemplateKHR);
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X(vkCreateFence);
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X(vkCreateFramebuffer);
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X(vkCreateGraphicsPipelines);
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X(vkCreateImage);
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X(vkCreateImageView);
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X(vkCreatePipelineLayout);
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X(vkCreateQueryPool);
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X(vkCreateRenderPass);
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X(vkCreateSampler);
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X(vkCreateSemaphore);
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X(vkCreateShaderModule);
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X(vkCreateSwapchainKHR);
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X(vkDestroyBuffer);
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X(vkDestroyBufferView);
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X(vkDestroyCommandPool);
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X(vkDestroyDescriptorPool);
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X(vkDestroyDescriptorSetLayout);
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X(vkDestroyDescriptorUpdateTemplateKHR);
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X(vkDestroyFence);
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X(vkDestroyFramebuffer);
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X(vkDestroyImage);
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X(vkDestroyImageView);
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X(vkDestroyPipeline);
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X(vkDestroyPipelineLayout);
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X(vkDestroyQueryPool);
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X(vkDestroyRenderPass);
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X(vkDestroySampler);
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X(vkDestroySemaphore);
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X(vkDestroyShaderModule);
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X(vkDestroySwapchainKHR);
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X(vkDeviceWaitIdle);
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X(vkEndCommandBuffer);
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X(vkFreeCommandBuffers);
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X(vkFreeDescriptorSets);
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X(vkFreeMemory);
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X(vkGetBufferMemoryRequirements);
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X(vkGetDeviceQueue);
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X(vkGetFenceStatus);
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X(vkGetImageMemoryRequirements);
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X(vkGetQueryPoolResults);
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X(vkGetQueueCheckpointDataNV);
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X(vkMapMemory);
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X(vkQueueSubmit);
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X(vkResetFences);
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X(vkResetQueryPoolEXT);
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X(vkUnmapMemory);
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X(vkUpdateDescriptorSetWithTemplateKHR);
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X(vkUpdateDescriptorSets);
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X(vkWaitForFences);
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#undef X
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}
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} // Anonymous namespace
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bool Load(InstanceDispatch& dld) noexcept {
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#define X(name) Proc(dld.name, dld, #name)
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return X(vkCreateInstance) && X(vkEnumerateInstanceExtensionProperties);
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#undef X
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}
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bool Load(VkInstance instance, InstanceDispatch& dld) noexcept {
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#define X(name) Proc(dld.name, dld, #name, instance)
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// These functions may fail to load depending on the enabled extensions.
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// Don't return a failure on these.
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X(vkCreateDebugUtilsMessengerEXT);
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X(vkDestroyDebugUtilsMessengerEXT);
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X(vkDestroySurfaceKHR);
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X(vkGetPhysicalDeviceFeatures2KHR);
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X(vkGetPhysicalDeviceProperties2KHR);
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X(vkGetPhysicalDeviceSurfaceCapabilitiesKHR);
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X(vkGetPhysicalDeviceSurfaceFormatsKHR);
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X(vkGetPhysicalDeviceSurfacePresentModesKHR);
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X(vkGetPhysicalDeviceSurfaceSupportKHR);
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X(vkGetSwapchainImagesKHR);
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X(vkQueuePresentKHR);
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return X(vkCreateDevice) && X(vkDestroyDevice) && X(vkDestroyDevice) &&
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X(vkEnumerateDeviceExtensionProperties) && X(vkEnumeratePhysicalDevices) &&
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X(vkGetDeviceProcAddr) && X(vkGetPhysicalDeviceFormatProperties) &&
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X(vkGetPhysicalDeviceMemoryProperties) && X(vkGetPhysicalDeviceProperties) &&
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X(vkGetPhysicalDeviceQueueFamilyProperties);
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#undef X
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}
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const char* Exception::what() const noexcept {
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return ToString(result);
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}
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const char* ToString(VkResult result) noexcept {
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switch (result) {
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case VkResult::VK_SUCCESS:
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return "VK_SUCCESS";
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case VkResult::VK_NOT_READY:
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return "VK_NOT_READY";
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case VkResult::VK_TIMEOUT:
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return "VK_TIMEOUT";
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case VkResult::VK_EVENT_SET:
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return "VK_EVENT_SET";
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case VkResult::VK_EVENT_RESET:
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return "VK_EVENT_RESET";
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case VkResult::VK_INCOMPLETE:
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return "VK_INCOMPLETE";
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case VkResult::VK_ERROR_OUT_OF_HOST_MEMORY:
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return "VK_ERROR_OUT_OF_HOST_MEMORY";
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case VkResult::VK_ERROR_OUT_OF_DEVICE_MEMORY:
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return "VK_ERROR_OUT_OF_DEVICE_MEMORY";
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case VkResult::VK_ERROR_INITIALIZATION_FAILED:
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return "VK_ERROR_INITIALIZATION_FAILED";
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case VkResult::VK_ERROR_DEVICE_LOST:
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return "VK_ERROR_DEVICE_LOST";
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case VkResult::VK_ERROR_MEMORY_MAP_FAILED:
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return "VK_ERROR_MEMORY_MAP_FAILED";
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case VkResult::VK_ERROR_LAYER_NOT_PRESENT:
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return "VK_ERROR_LAYER_NOT_PRESENT";
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case VkResult::VK_ERROR_EXTENSION_NOT_PRESENT:
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return "VK_ERROR_EXTENSION_NOT_PRESENT";
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case VkResult::VK_ERROR_FEATURE_NOT_PRESENT:
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return "VK_ERROR_FEATURE_NOT_PRESENT";
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case VkResult::VK_ERROR_INCOMPATIBLE_DRIVER:
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return "VK_ERROR_INCOMPATIBLE_DRIVER";
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case VkResult::VK_ERROR_TOO_MANY_OBJECTS:
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return "VK_ERROR_TOO_MANY_OBJECTS";
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case VkResult::VK_ERROR_FORMAT_NOT_SUPPORTED:
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return "VK_ERROR_FORMAT_NOT_SUPPORTED";
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case VkResult::VK_ERROR_FRAGMENTED_POOL:
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return "VK_ERROR_FRAGMENTED_POOL";
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case VkResult::VK_ERROR_OUT_OF_POOL_MEMORY:
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return "VK_ERROR_OUT_OF_POOL_MEMORY";
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case VkResult::VK_ERROR_INVALID_EXTERNAL_HANDLE:
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return "VK_ERROR_INVALID_EXTERNAL_HANDLE";
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case VkResult::VK_ERROR_SURFACE_LOST_KHR:
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return "VK_ERROR_SURFACE_LOST_KHR";
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case VkResult::VK_ERROR_NATIVE_WINDOW_IN_USE_KHR:
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return "VK_ERROR_NATIVE_WINDOW_IN_USE_KHR";
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case VkResult::VK_SUBOPTIMAL_KHR:
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return "VK_SUBOPTIMAL_KHR";
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case VkResult::VK_ERROR_OUT_OF_DATE_KHR:
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return "VK_ERROR_OUT_OF_DATE_KHR";
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case VkResult::VK_ERROR_INCOMPATIBLE_DISPLAY_KHR:
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return "VK_ERROR_INCOMPATIBLE_DISPLAY_KHR";
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case VkResult::VK_ERROR_VALIDATION_FAILED_EXT:
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return "VK_ERROR_VALIDATION_FAILED_EXT";
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case VkResult::VK_ERROR_INVALID_SHADER_NV:
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return "VK_ERROR_INVALID_SHADER_NV";
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case VkResult::VK_ERROR_INVALID_DRM_FORMAT_MODIFIER_PLANE_LAYOUT_EXT:
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return "VK_ERROR_INVALID_DRM_FORMAT_MODIFIER_PLANE_LAYOUT_EXT";
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case VkResult::VK_ERROR_FRAGMENTATION_EXT:
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return "VK_ERROR_FRAGMENTATION_EXT";
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case VkResult::VK_ERROR_NOT_PERMITTED_EXT:
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return "VK_ERROR_NOT_PERMITTED_EXT";
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case VkResult::VK_ERROR_INVALID_DEVICE_ADDRESS_EXT:
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return "VK_ERROR_INVALID_DEVICE_ADDRESS_EXT";
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case VkResult::VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT:
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return "VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT";
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}
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return "Unknown";
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}
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void Destroy(VkInstance instance, const InstanceDispatch& dld) noexcept {
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dld.vkDestroyInstance(instance, nullptr);
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}
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void Destroy(VkDevice device, const InstanceDispatch& dld) noexcept {
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dld.vkDestroyDevice(device, nullptr);
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}
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void Destroy(VkDevice device, VkBuffer handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyBuffer(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkBufferView handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyBufferView(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkCommandPool handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyCommandPool(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkDescriptorPool handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyDescriptorPool(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkDescriptorSetLayout handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyDescriptorSetLayout(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkDescriptorUpdateTemplateKHR handle,
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const DeviceDispatch& dld) noexcept {
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dld.vkDestroyDescriptorUpdateTemplateKHR(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkDeviceMemory handle, const DeviceDispatch& dld) noexcept {
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dld.vkFreeMemory(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkFence handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyFence(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkFramebuffer handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyFramebuffer(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkImage handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyImage(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkImageView handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyImageView(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkPipeline handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyPipeline(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkPipelineLayout handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyPipelineLayout(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkQueryPool handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyQueryPool(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkRenderPass handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyRenderPass(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkSampler handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroySampler(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkSwapchainKHR handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroySwapchainKHR(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkSemaphore handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroySemaphore(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkShaderModule handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyShaderModule(device, handle, nullptr);
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}
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void Destroy(VkInstance instance, VkDebugUtilsMessengerEXT handle,
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const InstanceDispatch& dld) noexcept {
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dld.vkDestroyDebugUtilsMessengerEXT(instance, handle, nullptr);
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}
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void Destroy(VkInstance instance, VkSurfaceKHR handle, const InstanceDispatch& dld) noexcept {
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dld.vkDestroySurfaceKHR(instance, handle, nullptr);
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}
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VkResult Free(VkDevice device, VkDescriptorPool handle, Span<VkDescriptorSet> sets,
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const DeviceDispatch& dld) noexcept {
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return dld.vkFreeDescriptorSets(device, handle, sets.size(), sets.data());
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}
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VkResult Free(VkDevice device, VkCommandPool handle, Span<VkCommandBuffer> buffers,
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const DeviceDispatch& dld) noexcept {
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dld.vkFreeCommandBuffers(device, handle, buffers.size(), buffers.data());
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return VK_SUCCESS;
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}
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} // namespace Vulkan::vk
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@ -0,0 +1,545 @@
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// Copyright 2020 yuzu Emulator Project
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||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
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|
||||
#pragma once
|
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#include <exception>
|
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#include <iterator>
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#include <limits>
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#include <memory>
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#include <optional>
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#include <type_traits>
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#include <utility>
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#include <vector>
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|
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#define VK_NO_PROTOTYPES
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#include <vulkan/vulkan.h>
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#include "common/common_types.h"
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|
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namespace Vulkan::vk {
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/**
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* Span for Vulkan arrays.
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* Based on std::span but optimized for array access instead of iterators.
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* Size returns uint32_t instead of size_t to ease interaction with Vulkan functions.
|
||||
*/
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template <typename T>
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class Span {
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public:
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using value_type = T;
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||||
using size_type = u32;
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||||
using difference_type = std::ptrdiff_t;
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||||
using reference = const T&;
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using const_reference = const T&;
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||||
using pointer = const T*;
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||||
using const_pointer = const T*;
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||||
using iterator = const T*;
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||||
using const_iterator = const T*;
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||||
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||||
/// Construct an empty span.
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||||
constexpr Span() noexcept = default;
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||||
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||||
/// Construct a span from a single element.
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||||
constexpr Span(const T& value) noexcept : ptr{&value}, num{1} {}
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||||
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||||
/// Construct a span from a range.
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||||
template <typename Range>
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||||
// requires std::data(const Range&)
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||||
// requires std::size(const Range&)
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||||
constexpr Span(const Range& range) : ptr{std::data(range)}, num{std::size(range)} {}
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||||
|
||||
/// Construct a span from a pointer and a size.
|
||||
/// This is inteded for subranges.
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||||
constexpr Span(const T* ptr, std::size_t num) noexcept : ptr{ptr}, num{num} {}
|
||||
|
||||
/// Returns the data pointer by the span.
|
||||
constexpr const T* data() const noexcept {
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||||
return ptr;
|
||||
}
|
||||
|
||||
/// Returns the number of elements in the span.
|
||||
/// @note Returns a 32 bits integer because most Vulkan functions expect this type.
|
||||
constexpr u32 size() const noexcept {
|
||||
return static_cast<u32>(num);
|
||||
}
|
||||
|
||||
/// Returns true when the span is empty.
|
||||
constexpr bool empty() const noexcept {
|
||||
return num == 0;
|
||||
}
|
||||
|
||||
/// Returns a reference to the element in the passed index.
|
||||
/// @pre: index < size()
|
||||
constexpr const T& operator[](std::size_t index) const noexcept {
|
||||
return ptr[index];
|
||||
}
|
||||
|
||||
/// Returns an iterator to the beginning of the span.
|
||||
constexpr const T* begin() const noexcept {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
/// Returns an iterator to the end of the span.
|
||||
constexpr const T* end() const noexcept {
|
||||
return ptr + num;
|
||||
}
|
||||
|
||||
/// Returns an iterator to the beginning of the span.
|
||||
constexpr const T* cbegin() const noexcept {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
/// Returns an iterator to the end of the span.
|
||||
constexpr const T* cend() const noexcept {
|
||||
return ptr + num;
|
||||
}
|
||||
|
||||
private:
|
||||
const T* ptr = nullptr;
|
||||
std::size_t num = 0;
|
||||
};
|
||||
|
||||
/// Vulkan exception generated from a VkResult.
|
||||
class Exception final : public std::exception {
|
||||
public:
|
||||
/// Construct the exception with a result.
|
||||
/// @pre result != VK_SUCCESS
|
||||
explicit Exception(VkResult result_) : result{result_} {}
|
||||
virtual ~Exception() = default;
|
||||
|
||||
const char* what() const noexcept override;
|
||||
|
||||
private:
|
||||
VkResult result;
|
||||
};
|
||||
|
||||
/// Converts a VkResult enum into a rodata string
|
||||
const char* ToString(VkResult) noexcept;
|
||||
|
||||
/// Throws a Vulkan exception if result is not success.
|
||||
inline void Check(VkResult result) {
|
||||
if (result != VK_SUCCESS) {
|
||||
throw Exception(result);
|
||||
}
|
||||
}
|
||||
|
||||
/// Throws a Vulkan exception if result is an error.
|
||||
/// @return result
|
||||
inline VkResult Filter(VkResult result) {
|
||||
if (result < 0) {
|
||||
throw Exception(result);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
/// Table holding Vulkan instance function pointers.
|
||||
struct InstanceDispatch {
|
||||
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
|
||||
|
||||
PFN_vkCreateInstance vkCreateInstance;
|
||||
PFN_vkDestroyInstance vkDestroyInstance;
|
||||
PFN_vkEnumerateInstanceExtensionProperties vkEnumerateInstanceExtensionProperties;
|
||||
|
||||
PFN_vkCreateDebugUtilsMessengerEXT vkCreateDebugUtilsMessengerEXT;
|
||||
PFN_vkCreateDevice vkCreateDevice;
|
||||
PFN_vkDestroyDebugUtilsMessengerEXT vkDestroyDebugUtilsMessengerEXT;
|
||||
PFN_vkDestroyDevice vkDestroyDevice;
|
||||
PFN_vkDestroySurfaceKHR vkDestroySurfaceKHR;
|
||||
PFN_vkEnumerateDeviceExtensionProperties vkEnumerateDeviceExtensionProperties;
|
||||
PFN_vkEnumeratePhysicalDevices vkEnumeratePhysicalDevices;
|
||||
PFN_vkGetDeviceProcAddr vkGetDeviceProcAddr;
|
||||
PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR;
|
||||
PFN_vkGetPhysicalDeviceFormatProperties vkGetPhysicalDeviceFormatProperties;
|
||||
PFN_vkGetPhysicalDeviceMemoryProperties vkGetPhysicalDeviceMemoryProperties;
|
||||
PFN_vkGetPhysicalDeviceProperties vkGetPhysicalDeviceProperties;
|
||||
PFN_vkGetPhysicalDeviceProperties2KHR vkGetPhysicalDeviceProperties2KHR;
|
||||
PFN_vkGetPhysicalDeviceQueueFamilyProperties vkGetPhysicalDeviceQueueFamilyProperties;
|
||||
PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR vkGetPhysicalDeviceSurfaceCapabilitiesKHR;
|
||||
PFN_vkGetPhysicalDeviceSurfaceFormatsKHR vkGetPhysicalDeviceSurfaceFormatsKHR;
|
||||
PFN_vkGetPhysicalDeviceSurfacePresentModesKHR vkGetPhysicalDeviceSurfacePresentModesKHR;
|
||||
PFN_vkGetPhysicalDeviceSurfaceSupportKHR vkGetPhysicalDeviceSurfaceSupportKHR;
|
||||
PFN_vkGetSwapchainImagesKHR vkGetSwapchainImagesKHR;
|
||||
PFN_vkQueuePresentKHR vkQueuePresentKHR;
|
||||
};
|
||||
|
||||
/// Table holding Vulkan device function pointers.
|
||||
struct DeviceDispatch : public InstanceDispatch {
|
||||
PFN_vkAcquireNextImageKHR vkAcquireNextImageKHR;
|
||||
PFN_vkAllocateCommandBuffers vkAllocateCommandBuffers;
|
||||
PFN_vkAllocateDescriptorSets vkAllocateDescriptorSets;
|
||||
PFN_vkAllocateMemory vkAllocateMemory;
|
||||
PFN_vkBeginCommandBuffer vkBeginCommandBuffer;
|
||||
PFN_vkBindBufferMemory vkBindBufferMemory;
|
||||
PFN_vkBindImageMemory vkBindImageMemory;
|
||||
PFN_vkCmdBeginQuery vkCmdBeginQuery;
|
||||
PFN_vkCmdBeginRenderPass vkCmdBeginRenderPass;
|
||||
PFN_vkCmdBeginTransformFeedbackEXT vkCmdBeginTransformFeedbackEXT;
|
||||
PFN_vkCmdBindDescriptorSets vkCmdBindDescriptorSets;
|
||||
PFN_vkCmdBindIndexBuffer vkCmdBindIndexBuffer;
|
||||
PFN_vkCmdBindPipeline vkCmdBindPipeline;
|
||||
PFN_vkCmdBindTransformFeedbackBuffersEXT vkCmdBindTransformFeedbackBuffersEXT;
|
||||
PFN_vkCmdBindVertexBuffers vkCmdBindVertexBuffers;
|
||||
PFN_vkCmdBlitImage vkCmdBlitImage;
|
||||
PFN_vkCmdClearAttachments vkCmdClearAttachments;
|
||||
PFN_vkCmdCopyBuffer vkCmdCopyBuffer;
|
||||
PFN_vkCmdCopyBufferToImage vkCmdCopyBufferToImage;
|
||||
PFN_vkCmdCopyImage vkCmdCopyImage;
|
||||
PFN_vkCmdCopyImageToBuffer vkCmdCopyImageToBuffer;
|
||||
PFN_vkCmdDispatch vkCmdDispatch;
|
||||
PFN_vkCmdDraw vkCmdDraw;
|
||||
PFN_vkCmdDrawIndexed vkCmdDrawIndexed;
|
||||
PFN_vkCmdEndQuery vkCmdEndQuery;
|
||||
PFN_vkCmdEndRenderPass vkCmdEndRenderPass;
|
||||
PFN_vkCmdEndTransformFeedbackEXT vkCmdEndTransformFeedbackEXT;
|
||||
PFN_vkCmdFillBuffer vkCmdFillBuffer;
|
||||
PFN_vkCmdPipelineBarrier vkCmdPipelineBarrier;
|
||||
PFN_vkCmdPushConstants vkCmdPushConstants;
|
||||
PFN_vkCmdSetBlendConstants vkCmdSetBlendConstants;
|
||||
PFN_vkCmdSetCheckpointNV vkCmdSetCheckpointNV;
|
||||
PFN_vkCmdSetDepthBias vkCmdSetDepthBias;
|
||||
PFN_vkCmdSetDepthBounds vkCmdSetDepthBounds;
|
||||
PFN_vkCmdSetScissor vkCmdSetScissor;
|
||||
PFN_vkCmdSetStencilCompareMask vkCmdSetStencilCompareMask;
|
||||
PFN_vkCmdSetStencilReference vkCmdSetStencilReference;
|
||||
PFN_vkCmdSetStencilWriteMask vkCmdSetStencilWriteMask;
|
||||
PFN_vkCmdSetViewport vkCmdSetViewport;
|
||||
PFN_vkCreateBuffer vkCreateBuffer;
|
||||
PFN_vkCreateBufferView vkCreateBufferView;
|
||||
PFN_vkCreateCommandPool vkCreateCommandPool;
|
||||
PFN_vkCreateComputePipelines vkCreateComputePipelines;
|
||||
PFN_vkCreateDescriptorPool vkCreateDescriptorPool;
|
||||
PFN_vkCreateDescriptorSetLayout vkCreateDescriptorSetLayout;
|
||||
PFN_vkCreateDescriptorUpdateTemplateKHR vkCreateDescriptorUpdateTemplateKHR;
|
||||
PFN_vkCreateFence vkCreateFence;
|
||||
PFN_vkCreateFramebuffer vkCreateFramebuffer;
|
||||
PFN_vkCreateGraphicsPipelines vkCreateGraphicsPipelines;
|
||||
PFN_vkCreateImage vkCreateImage;
|
||||
PFN_vkCreateImageView vkCreateImageView;
|
||||
PFN_vkCreatePipelineLayout vkCreatePipelineLayout;
|
||||
PFN_vkCreateQueryPool vkCreateQueryPool;
|
||||
PFN_vkCreateRenderPass vkCreateRenderPass;
|
||||
PFN_vkCreateSampler vkCreateSampler;
|
||||
PFN_vkCreateSemaphore vkCreateSemaphore;
|
||||
PFN_vkCreateShaderModule vkCreateShaderModule;
|
||||
PFN_vkCreateSwapchainKHR vkCreateSwapchainKHR;
|
||||
PFN_vkDestroyBuffer vkDestroyBuffer;
|
||||
PFN_vkDestroyBufferView vkDestroyBufferView;
|
||||
PFN_vkDestroyCommandPool vkDestroyCommandPool;
|
||||
PFN_vkDestroyDescriptorPool vkDestroyDescriptorPool;
|
||||
PFN_vkDestroyDescriptorSetLayout vkDestroyDescriptorSetLayout;
|
||||
PFN_vkDestroyDescriptorUpdateTemplateKHR vkDestroyDescriptorUpdateTemplateKHR;
|
||||
PFN_vkDestroyFence vkDestroyFence;
|
||||
PFN_vkDestroyFramebuffer vkDestroyFramebuffer;
|
||||
PFN_vkDestroyImage vkDestroyImage;
|
||||
PFN_vkDestroyImageView vkDestroyImageView;
|
||||
PFN_vkDestroyPipeline vkDestroyPipeline;
|
||||
PFN_vkDestroyPipelineLayout vkDestroyPipelineLayout;
|
||||
PFN_vkDestroyQueryPool vkDestroyQueryPool;
|
||||
PFN_vkDestroyRenderPass vkDestroyRenderPass;
|
||||
PFN_vkDestroySampler vkDestroySampler;
|
||||
PFN_vkDestroySemaphore vkDestroySemaphore;
|
||||
PFN_vkDestroyShaderModule vkDestroyShaderModule;
|
||||
PFN_vkDestroySwapchainKHR vkDestroySwapchainKHR;
|
||||
PFN_vkDeviceWaitIdle vkDeviceWaitIdle;
|
||||
PFN_vkEndCommandBuffer vkEndCommandBuffer;
|
||||
PFN_vkFreeCommandBuffers vkFreeCommandBuffers;
|
||||
PFN_vkFreeDescriptorSets vkFreeDescriptorSets;
|
||||
PFN_vkFreeMemory vkFreeMemory;
|
||||
PFN_vkGetBufferMemoryRequirements vkGetBufferMemoryRequirements;
|
||||
PFN_vkGetDeviceQueue vkGetDeviceQueue;
|
||||
PFN_vkGetFenceStatus vkGetFenceStatus;
|
||||
PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements;
|
||||
PFN_vkGetQueryPoolResults vkGetQueryPoolResults;
|
||||
PFN_vkGetQueueCheckpointDataNV vkGetQueueCheckpointDataNV;
|
||||
PFN_vkMapMemory vkMapMemory;
|
||||
PFN_vkQueueSubmit vkQueueSubmit;
|
||||
PFN_vkResetFences vkResetFences;
|
||||
PFN_vkResetQueryPoolEXT vkResetQueryPoolEXT;
|
||||
PFN_vkUnmapMemory vkUnmapMemory;
|
||||
PFN_vkUpdateDescriptorSetWithTemplateKHR vkUpdateDescriptorSetWithTemplateKHR;
|
||||
PFN_vkUpdateDescriptorSets vkUpdateDescriptorSets;
|
||||
PFN_vkWaitForFences vkWaitForFences;
|
||||
};
|
||||
|
||||
/// Loads instance agnostic function pointers.
|
||||
/// @return True on success, false on error.
|
||||
bool Load(InstanceDispatch&) noexcept;
|
||||
|
||||
/// Loads instance function pointers.
|
||||
/// @return True on success, false on error.
|
||||
bool Load(VkInstance, InstanceDispatch&) noexcept;
|
||||
|
||||
void Destroy(VkInstance, const InstanceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, const InstanceDispatch&) noexcept;
|
||||
|
||||
void Destroy(VkDevice, VkBuffer, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkBufferView, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkCommandPool, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkDescriptorPool, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkDescriptorSetLayout, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkDescriptorUpdateTemplateKHR, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkDeviceMemory, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkFence, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkFramebuffer, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkImage, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkImageView, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkPipeline, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkPipelineLayout, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkQueryPool, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkRenderPass, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkSampler, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkSwapchainKHR, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkSemaphore, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkShaderModule, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkInstance, VkDebugUtilsMessengerEXT, const InstanceDispatch&) noexcept;
|
||||
void Destroy(VkInstance, VkSurfaceKHR, const InstanceDispatch&) noexcept;
|
||||
|
||||
VkResult Free(VkDevice, VkDescriptorPool, Span<VkDescriptorSet>, const DeviceDispatch&) noexcept;
|
||||
VkResult Free(VkDevice, VkCommandPool, Span<VkCommandBuffer>, const DeviceDispatch&) noexcept;
|
||||
|
||||
template <typename Type, typename OwnerType, typename Dispatch>
|
||||
class Handle;
|
||||
|
||||
/// Handle with an owning type.
|
||||
/// Analogue to std::unique_ptr.
|
||||
template <typename Type, typename OwnerType, typename Dispatch>
|
||||
class Handle {
|
||||
public:
|
||||
/// Construct a handle and hold it's ownership.
|
||||
explicit Handle(Type handle_, OwnerType owner_, const Dispatch& dld_) noexcept
|
||||
: handle{handle_}, owner{owner_}, dld{&dld_} {}
|
||||
|
||||
/// Construct an empty handle.
|
||||
Handle() = default;
|
||||
|
||||
/// Copying Vulkan objects is not supported and will never be.
|
||||
Handle(const Handle&) = delete;
|
||||
Handle& operator=(const Handle&) = delete;
|
||||
|
||||
/// Construct a handle transfering the ownership from another handle.
|
||||
Handle(Handle&& rhs) noexcept
|
||||
: handle{std::exchange(rhs.handle, nullptr)}, owner{rhs.owner}, dld{rhs.dld} {}
|
||||
|
||||
/// Assign the current handle transfering the ownership from another handle.
|
||||
/// Destroys any previously held object.
|
||||
Handle& operator=(Handle&& rhs) noexcept {
|
||||
Release();
|
||||
handle = std::exchange(rhs.handle, nullptr);
|
||||
owner = rhs.owner;
|
||||
dld = rhs.dld;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/// Destroys the current handle if it existed.
|
||||
~Handle() noexcept {
|
||||
Release();
|
||||
}
|
||||
|
||||
/// Destroys any held object.
|
||||
void reset() noexcept {
|
||||
Release();
|
||||
handle = nullptr;
|
||||
}
|
||||
|
||||
/// Returns the address of the held object.
|
||||
/// Intended for Vulkan structures that expect a pointer to an array.
|
||||
const Type* address() const noexcept {
|
||||
return std::addressof(handle);
|
||||
}
|
||||
|
||||
/// Returns the held Vulkan handle.
|
||||
Type operator*() const noexcept {
|
||||
return handle;
|
||||
}
|
||||
|
||||
/// Returns true when there's a held object.
|
||||
explicit operator bool() const noexcept {
|
||||
return handle != nullptr;
|
||||
}
|
||||
|
||||
protected:
|
||||
Type handle = nullptr;
|
||||
OwnerType owner = nullptr;
|
||||
const Dispatch* dld = nullptr;
|
||||
|
||||
private:
|
||||
/// Destroys the held object if it exists.
|
||||
void Release() noexcept {
|
||||
if (handle) {
|
||||
Destroy(owner, handle, *dld);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
/// Dummy type used to specify a handle has no owner.
|
||||
struct NoOwner {};
|
||||
|
||||
/// Handle without an owning type.
|
||||
/// Analogue to std::unique_ptr
|
||||
template <typename Type, typename Dispatch>
|
||||
class Handle<Type, NoOwner, Dispatch> {
|
||||
public:
|
||||
/// Construct a handle and hold it's ownership.
|
||||
explicit Handle(Type handle_, const Dispatch& dld_) noexcept : handle{handle_}, dld{&dld_} {}
|
||||
|
||||
/// Construct an empty handle.
|
||||
Handle() noexcept = default;
|
||||
|
||||
/// Copying Vulkan objects is not supported and will never be.
|
||||
Handle(const Handle&) = delete;
|
||||
Handle& operator=(const Handle&) = delete;
|
||||
|
||||
/// Construct a handle transfering ownership from another handle.
|
||||
Handle(Handle&& rhs) noexcept : handle{std::exchange(rhs.handle, nullptr)}, dld{rhs.dld} {}
|
||||
|
||||
/// Assign the current handle transfering the ownership from another handle.
|
||||
/// Destroys any previously held object.
|
||||
Handle& operator=(Handle&& rhs) noexcept {
|
||||
Release();
|
||||
handle = std::exchange(rhs.handle, nullptr);
|
||||
dld = rhs.dld;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/// Destroys the current handle if it existed.
|
||||
~Handle() noexcept {
|
||||
Release();
|
||||
}
|
||||
|
||||
/// Destroys any held object.
|
||||
void reset() noexcept {
|
||||
Release();
|
||||
handle = nullptr;
|
||||
}
|
||||
|
||||
/// Returns the address of the held object.
|
||||
/// Intended for Vulkan structures that expect a pointer to an array.
|
||||
const Type* address() const noexcept {
|
||||
return std::addressof(handle);
|
||||
}
|
||||
|
||||
/// Returns the held Vulkan handle.
|
||||
Type operator*() const noexcept {
|
||||
return handle;
|
||||
}
|
||||
|
||||
/// Returns true when there's a held object.
|
||||
operator bool() const noexcept {
|
||||
return handle != nullptr;
|
||||
}
|
||||
|
||||
protected:
|
||||
Type handle = nullptr;
|
||||
const Dispatch* dld = nullptr;
|
||||
|
||||
private:
|
||||
/// Destroys the held object if it exists.
|
||||
void Release() noexcept {
|
||||
if (handle) {
|
||||
Destroy(handle, *dld);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
/// Array of a pool allocation.
|
||||
/// Analogue to std::vector
|
||||
template <typename AllocationType, typename PoolType>
|
||||
class PoolAllocations {
|
||||
public:
|
||||
/// Construct an empty allocation.
|
||||
PoolAllocations() = default;
|
||||
|
||||
/// Construct an allocation. Errors are reported through IsOutOfPoolMemory().
|
||||
explicit PoolAllocations(std::unique_ptr<AllocationType[]> allocations, std::size_t num,
|
||||
VkDevice device, PoolType pool, const DeviceDispatch& dld) noexcept
|
||||
: allocations{std::move(allocations)}, num{num}, device{device}, pool{pool}, dld{&dld} {}
|
||||
|
||||
/// Copying Vulkan allocations is not supported and will never be.
|
||||
PoolAllocations(const PoolAllocations&) = delete;
|
||||
PoolAllocations& operator=(const PoolAllocations&) = delete;
|
||||
|
||||
/// Construct an allocation transfering ownership from another allocation.
|
||||
PoolAllocations(PoolAllocations&& rhs) noexcept
|
||||
: allocations{std::move(rhs.allocations)}, num{rhs.num}, device{rhs.device}, pool{rhs.pool},
|
||||
dld{rhs.dld} {}
|
||||
|
||||
/// Assign an allocation transfering ownership from another allocation.
|
||||
/// Releases any previously held allocation.
|
||||
PoolAllocations& operator=(PoolAllocations&& rhs) noexcept {
|
||||
Release();
|
||||
allocations = std::move(rhs.allocations);
|
||||
num = rhs.num;
|
||||
device = rhs.device;
|
||||
pool = rhs.pool;
|
||||
dld = rhs.dld;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/// Destroys any held allocation.
|
||||
~PoolAllocations() {
|
||||
Release();
|
||||
}
|
||||
|
||||
/// Returns the number of allocations.
|
||||
std::size_t size() const noexcept {
|
||||
return num;
|
||||
}
|
||||
|
||||
/// Returns a pointer to the array of allocations.
|
||||
AllocationType const* data() const noexcept {
|
||||
return allocations.get();
|
||||
}
|
||||
|
||||
/// Returns the allocation in the specified index.
|
||||
/// @pre index < size()
|
||||
AllocationType operator[](std::size_t index) const noexcept {
|
||||
return allocations[index];
|
||||
}
|
||||
|
||||
/// True when a pool fails to construct.
|
||||
bool IsOutOfPoolMemory() const noexcept {
|
||||
return !device;
|
||||
}
|
||||
|
||||
private:
|
||||
/// Destroys the held allocations if they exist.
|
||||
void Release() noexcept {
|
||||
if (!allocations) {
|
||||
return;
|
||||
}
|
||||
const Span<AllocationType> span(allocations.get(), num);
|
||||
const VkResult result = Free(device, pool, span, *dld);
|
||||
// There's no way to report errors from a destructor.
|
||||
if (result != VK_SUCCESS) {
|
||||
std::terminate();
|
||||
}
|
||||
}
|
||||
|
||||
std::unique_ptr<AllocationType[]> allocations;
|
||||
std::size_t num = 0;
|
||||
VkDevice device = nullptr;
|
||||
PoolType pool = nullptr;
|
||||
const DeviceDispatch* dld = nullptr;
|
||||
};
|
||||
|
||||
using BufferView = Handle<VkBufferView, VkDevice, DeviceDispatch>;
|
||||
using DebugCallback = Handle<VkDebugUtilsMessengerEXT, VkInstance, InstanceDispatch>;
|
||||
using DescriptorSetLayout = Handle<VkDescriptorSetLayout, VkDevice, DeviceDispatch>;
|
||||
using DescriptorUpdateTemplateKHR = Handle<VkDescriptorUpdateTemplateKHR, VkDevice, DeviceDispatch>;
|
||||
using Framebuffer = Handle<VkFramebuffer, VkDevice, DeviceDispatch>;
|
||||
using ImageView = Handle<VkImageView, VkDevice, DeviceDispatch>;
|
||||
using Pipeline = Handle<VkPipeline, VkDevice, DeviceDispatch>;
|
||||
using PipelineLayout = Handle<VkPipelineLayout, VkDevice, DeviceDispatch>;
|
||||
using QueryPool = Handle<VkQueryPool, VkDevice, DeviceDispatch>;
|
||||
using RenderPass = Handle<VkRenderPass, VkDevice, DeviceDispatch>;
|
||||
using Sampler = Handle<VkSampler, VkDevice, DeviceDispatch>;
|
||||
using Semaphore = Handle<VkSemaphore, VkDevice, DeviceDispatch>;
|
||||
using ShaderModule = Handle<VkShaderModule, VkDevice, DeviceDispatch>;
|
||||
using SurfaceKHR = Handle<VkSurfaceKHR, VkInstance, InstanceDispatch>;
|
||||
|
||||
using DescriptorSets = PoolAllocations<VkDescriptorSet, VkDescriptorPool>;
|
||||
using CommandBuffers = PoolAllocations<VkCommandBuffer, VkCommandPool>;
|
||||
|
||||
} // namespace Vulkan::vk
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Loading…
Reference in New Issue