vk_graphics_pipeline: Implement line width
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5b2b0634a1
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57a8921e01
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@ -705,11 +705,12 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
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.pAttachments = cb_attachments.data(),
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.pAttachments = cb_attachments.data(),
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.blendConstants = {},
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.blendConstants = {},
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};
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};
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static_vector<VkDynamicState, 18> dynamic_states{
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static_vector<VkDynamicState, 19> dynamic_states{
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VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR,
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VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR,
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VK_DYNAMIC_STATE_DEPTH_BIAS, VK_DYNAMIC_STATE_BLEND_CONSTANTS,
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VK_DYNAMIC_STATE_DEPTH_BIAS, VK_DYNAMIC_STATE_BLEND_CONSTANTS,
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VK_DYNAMIC_STATE_DEPTH_BOUNDS, VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK,
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VK_DYNAMIC_STATE_DEPTH_BOUNDS, VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK,
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VK_DYNAMIC_STATE_STENCIL_WRITE_MASK, VK_DYNAMIC_STATE_STENCIL_REFERENCE,
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VK_DYNAMIC_STATE_STENCIL_WRITE_MASK, VK_DYNAMIC_STATE_STENCIL_REFERENCE,
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VK_DYNAMIC_STATE_LINE_WIDTH,
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};
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};
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if (key.state.extended_dynamic_state) {
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if (key.state.extended_dynamic_state) {
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static constexpr std::array extended{
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static constexpr std::array extended{
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@ -541,6 +541,7 @@ void RasterizerVulkan::UpdateDynamicStates() {
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UpdateBlendConstants(regs);
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UpdateBlendConstants(regs);
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UpdateDepthBounds(regs);
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UpdateDepthBounds(regs);
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UpdateStencilFaces(regs);
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UpdateStencilFaces(regs);
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UpdateLineWidth(regs);
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if (device.IsExtExtendedDynamicStateSupported()) {
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if (device.IsExtExtendedDynamicStateSupported()) {
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UpdateCullMode(regs);
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UpdateCullMode(regs);
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UpdateDepthBoundsTestEnable(regs);
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UpdateDepthBoundsTestEnable(regs);
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@ -676,6 +677,14 @@ void RasterizerVulkan::UpdateStencilFaces(Tegra::Engines::Maxwell3D::Regs& regs)
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}
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}
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}
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}
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void RasterizerVulkan::UpdateLineWidth(Tegra::Engines::Maxwell3D::Regs& regs) {
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if (!state_tracker.TouchLineWidth()) {
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return;
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}
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const float width = regs.line_smooth_enable ? regs.line_width_smooth : regs.line_width_aliased;
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scheduler.Record([width](vk::CommandBuffer cmdbuf) { cmdbuf.SetLineWidth(width); });
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}
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void RasterizerVulkan::UpdateCullMode(Tegra::Engines::Maxwell3D::Regs& regs) {
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void RasterizerVulkan::UpdateCullMode(Tegra::Engines::Maxwell3D::Regs& regs) {
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if (!state_tracker.TouchCullMode()) {
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if (!state_tracker.TouchCullMode()) {
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return;
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return;
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@ -125,6 +125,7 @@ private:
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void UpdateBlendConstants(Tegra::Engines::Maxwell3D::Regs& regs);
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void UpdateBlendConstants(Tegra::Engines::Maxwell3D::Regs& regs);
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void UpdateDepthBounds(Tegra::Engines::Maxwell3D::Regs& regs);
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void UpdateDepthBounds(Tegra::Engines::Maxwell3D::Regs& regs);
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void UpdateStencilFaces(Tegra::Engines::Maxwell3D::Regs& regs);
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void UpdateStencilFaces(Tegra::Engines::Maxwell3D::Regs& regs);
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void UpdateLineWidth(Tegra::Engines::Maxwell3D::Regs& regs);
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void UpdateCullMode(Tegra::Engines::Maxwell3D::Regs& regs);
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void UpdateCullMode(Tegra::Engines::Maxwell3D::Regs& regs);
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void UpdateDepthBoundsTestEnable(Tegra::Engines::Maxwell3D::Regs& regs);
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void UpdateDepthBoundsTestEnable(Tegra::Engines::Maxwell3D::Regs& regs);
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@ -29,10 +29,10 @@ using Flags = Maxwell3D::DirtyState::Flags;
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Flags MakeInvalidationFlags() {
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Flags MakeInvalidationFlags() {
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static constexpr int INVALIDATION_FLAGS[]{
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static constexpr int INVALIDATION_FLAGS[]{
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Viewports, Scissors, DepthBias, BlendConstants,
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Viewports, Scissors, DepthBias, BlendConstants, DepthBounds,
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DepthBounds, StencilProperties, CullMode, DepthBoundsEnable,
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StencilProperties, LineWidth, CullMode, DepthBoundsEnable, DepthTestEnable,
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DepthTestEnable, DepthWriteEnable, DepthCompareOp, FrontFace,
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DepthWriteEnable, DepthCompareOp, FrontFace, StencilOp, StencilTestEnable,
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StencilOp, StencilTestEnable, VertexBuffers, VertexInput,
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VertexBuffers, VertexInput,
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};
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};
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Flags flags{};
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Flags flags{};
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for (const int flag : INVALIDATION_FLAGS) {
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for (const int flag : INVALIDATION_FLAGS) {
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@ -86,6 +86,11 @@ void SetupDirtyStencilProperties(Tables& tables) {
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table[OFF(stencil_back_func_mask)] = StencilProperties;
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table[OFF(stencil_back_func_mask)] = StencilProperties;
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}
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}
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void SetupDirtyLineWidth(Tables& tables) {
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tables[0][OFF(line_width_smooth)] = LineWidth;
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tables[0][OFF(line_width_aliased)] = LineWidth;
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}
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void SetupDirtyCullMode(Tables& tables) {
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void SetupDirtyCullMode(Tables& tables) {
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auto& table = tables[0];
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auto& table = tables[0];
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table[OFF(cull_face)] = CullMode;
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table[OFF(cull_face)] = CullMode;
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@ -180,6 +185,7 @@ StateTracker::StateTracker(Tegra::GPU& gpu)
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SetupDirtyBlendConstants(tables);
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SetupDirtyBlendConstants(tables);
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SetupDirtyDepthBounds(tables);
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SetupDirtyDepthBounds(tables);
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SetupDirtyStencilProperties(tables);
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SetupDirtyStencilProperties(tables);
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SetupDirtyLineWidth(tables);
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SetupDirtyCullMode(tables);
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SetupDirtyCullMode(tables);
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SetupDirtyDepthBoundsEnable(tables);
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SetupDirtyDepthBoundsEnable(tables);
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SetupDirtyDepthTestEnable(tables);
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SetupDirtyDepthTestEnable(tables);
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@ -31,6 +31,7 @@ enum : u8 {
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BlendConstants,
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BlendConstants,
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DepthBounds,
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DepthBounds,
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StencilProperties,
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StencilProperties,
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LineWidth,
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CullMode,
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CullMode,
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DepthBoundsEnable,
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DepthBoundsEnable,
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@ -44,7 +45,7 @@ enum : u8 {
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Blending,
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Blending,
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ViewportSwizzles,
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ViewportSwizzles,
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Last
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Last,
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};
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};
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static_assert(Last <= std::numeric_limits<u8>::max());
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static_assert(Last <= std::numeric_limits<u8>::max());
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@ -93,6 +94,10 @@ public:
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return Exchange(Dirty::StencilProperties, false);
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return Exchange(Dirty::StencilProperties, false);
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}
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}
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bool TouchLineWidth() const {
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return Exchange(Dirty::LineWidth, false);
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}
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bool TouchCullMode() {
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bool TouchCullMode() {
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return Exchange(Dirty::CullMode, false);
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return Exchange(Dirty::CullMode, false);
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}
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}
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@ -227,7 +227,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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.depthBiasClamp = true,
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.depthBiasClamp = true,
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.fillModeNonSolid = true,
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.fillModeNonSolid = true,
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.depthBounds = is_depth_bounds_supported,
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.depthBounds = is_depth_bounds_supported,
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.wideLines = false,
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.wideLines = true,
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.largePoints = true,
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.largePoints = true,
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.alphaToOne = false,
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.alphaToOne = false,
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.multiViewport = true,
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.multiViewport = true,
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@ -703,7 +703,6 @@ void Device::CheckSuitability(bool requires_swapchain) const {
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const std::array feature_report{
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const std::array feature_report{
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std::make_pair(features.robustBufferAccess, "robustBufferAccess"),
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std::make_pair(features.robustBufferAccess, "robustBufferAccess"),
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std::make_pair(features.vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics"),
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std::make_pair(features.vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics"),
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std::make_pair(features.robustBufferAccess, "robustBufferAccess"),
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std::make_pair(features.imageCubeArray, "imageCubeArray"),
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std::make_pair(features.imageCubeArray, "imageCubeArray"),
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std::make_pair(features.independentBlend, "independentBlend"),
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std::make_pair(features.independentBlend, "independentBlend"),
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std::make_pair(features.depthClamp, "depthClamp"),
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std::make_pair(features.depthClamp, "depthClamp"),
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@ -712,6 +711,7 @@ void Device::CheckSuitability(bool requires_swapchain) const {
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std::make_pair(features.multiViewport, "multiViewport"),
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std::make_pair(features.multiViewport, "multiViewport"),
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std::make_pair(features.depthBiasClamp, "depthBiasClamp"),
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std::make_pair(features.depthBiasClamp, "depthBiasClamp"),
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std::make_pair(features.fillModeNonSolid, "fillModeNonSolid"),
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std::make_pair(features.fillModeNonSolid, "fillModeNonSolid"),
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std::make_pair(features.wideLines, "wideLines"),
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std::make_pair(features.geometryShader, "geometryShader"),
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std::make_pair(features.geometryShader, "geometryShader"),
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std::make_pair(features.tessellationShader, "tessellationShader"),
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std::make_pair(features.tessellationShader, "tessellationShader"),
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std::make_pair(features.sampleRateShading, "sampleRateShading"),
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std::make_pair(features.sampleRateShading, "sampleRateShading"),
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@ -121,6 +121,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
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X(vkCmdSetDepthTestEnableEXT);
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X(vkCmdSetDepthTestEnableEXT);
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X(vkCmdSetDepthWriteEnableEXT);
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X(vkCmdSetDepthWriteEnableEXT);
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X(vkCmdSetFrontFaceEXT);
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X(vkCmdSetFrontFaceEXT);
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X(vkCmdSetLineWidth);
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X(vkCmdSetPrimitiveTopologyEXT);
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X(vkCmdSetPrimitiveTopologyEXT);
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X(vkCmdSetStencilOpEXT);
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X(vkCmdSetStencilOpEXT);
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X(vkCmdSetStencilTestEnableEXT);
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X(vkCmdSetStencilTestEnableEXT);
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@ -231,6 +231,7 @@ struct DeviceDispatch : InstanceDispatch {
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PFN_vkCmdSetDepthWriteEnableEXT vkCmdSetDepthWriteEnableEXT{};
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PFN_vkCmdSetDepthWriteEnableEXT vkCmdSetDepthWriteEnableEXT{};
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PFN_vkCmdSetEvent vkCmdSetEvent{};
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PFN_vkCmdSetEvent vkCmdSetEvent{};
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PFN_vkCmdSetFrontFaceEXT vkCmdSetFrontFaceEXT{};
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PFN_vkCmdSetFrontFaceEXT vkCmdSetFrontFaceEXT{};
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PFN_vkCmdSetLineWidth vkCmdSetLineWidth{};
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PFN_vkCmdSetPrimitiveTopologyEXT vkCmdSetPrimitiveTopologyEXT{};
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PFN_vkCmdSetPrimitiveTopologyEXT vkCmdSetPrimitiveTopologyEXT{};
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PFN_vkCmdSetScissor vkCmdSetScissor{};
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PFN_vkCmdSetScissor vkCmdSetScissor{};
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PFN_vkCmdSetStencilCompareMask vkCmdSetStencilCompareMask{};
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PFN_vkCmdSetStencilCompareMask vkCmdSetStencilCompareMask{};
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@ -1198,6 +1199,10 @@ public:
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dld->vkCmdSetFrontFaceEXT(handle, front_face);
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dld->vkCmdSetFrontFaceEXT(handle, front_face);
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}
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}
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void SetLineWidth(float line_width) const noexcept {
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dld->vkCmdSetLineWidth(handle, line_width);
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}
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void SetPrimitiveTopologyEXT(VkPrimitiveTopology primitive_topology) const noexcept {
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void SetPrimitiveTopologyEXT(VkPrimitiveTopology primitive_topology) const noexcept {
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dld->vkCmdSetPrimitiveTopologyEXT(handle, primitive_topology);
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dld->vkCmdSetPrimitiveTopologyEXT(handle, primitive_topology);
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}
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}
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