Merge pull request #3155 from bunnei/fix-asynch-gpu-wait
gpu_thread: Don't spin wait if there are no GPU commands.
This commit is contained in:
commit
33a6b45a6c
|
@ -31,8 +31,7 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p
|
|||
|
||||
CommandDataContainer next;
|
||||
while (state.is_running) {
|
||||
while (!state.queue.Empty()) {
|
||||
state.queue.Pop(next);
|
||||
next = state.queue.PopWait();
|
||||
if (const auto submit_list = std::get_if<SubmitListCommand>(&next.data)) {
|
||||
dma_pusher.Push(std::move(submit_list->entries));
|
||||
dma_pusher.DispatchCalls();
|
||||
|
@ -50,7 +49,6 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p
|
|||
state.signaled_fence.store(next.fence);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ThreadManager::ThreadManager(Core::System& system) : system{system} {}
|
||||
|
||||
|
|
Loading…
Reference in New Issue