video_core/vulkan: Added `VkPipelineCache` to store Vulkan pipelines
As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk. These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically.
This commit is contained in:
parent
e82e3e06be
commit
16809c1fa7
|
@ -451,6 +451,8 @@ struct Values {
|
||||||
SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
|
SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
|
||||||
SwitchableSetting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
|
SwitchableSetting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
|
||||||
SwitchableSetting<bool> use_pessimistic_flushes{false, "use_pessimistic_flushes"};
|
SwitchableSetting<bool> use_pessimistic_flushes{false, "use_pessimistic_flushes"};
|
||||||
|
SwitchableSetting<bool> use_vulkan_driver_pipeline_cache{false,
|
||||||
|
"use_vulkan_driver_pipeline_cache"};
|
||||||
|
|
||||||
SwitchableSetting<u8> bg_red{0, "bg_red"};
|
SwitchableSetting<u8> bg_red{0, "bg_red"};
|
||||||
SwitchableSetting<u8> bg_green{0, "bg_green"};
|
SwitchableSetting<u8> bg_green{0, "bg_green"};
|
||||||
|
|
|
@ -24,13 +24,15 @@ using Shader::ImageBufferDescriptor;
|
||||||
using Shader::Backend::SPIRV::RESCALING_LAYOUT_WORDS_OFFSET;
|
using Shader::Backend::SPIRV::RESCALING_LAYOUT_WORDS_OFFSET;
|
||||||
using Tegra::Texture::TexturePair;
|
using Tegra::Texture::TexturePair;
|
||||||
|
|
||||||
ComputePipeline::ComputePipeline(const Device& device_, DescriptorPool& descriptor_pool,
|
ComputePipeline::ComputePipeline(const Device& device_, vk::PipelineCache& pipeline_cache_,
|
||||||
|
DescriptorPool& descriptor_pool,
|
||||||
UpdateDescriptorQueue& update_descriptor_queue_,
|
UpdateDescriptorQueue& update_descriptor_queue_,
|
||||||
Common::ThreadWorker* thread_worker,
|
Common::ThreadWorker* thread_worker,
|
||||||
PipelineStatistics* pipeline_statistics,
|
PipelineStatistics* pipeline_statistics,
|
||||||
VideoCore::ShaderNotify* shader_notify, const Shader::Info& info_,
|
VideoCore::ShaderNotify* shader_notify, const Shader::Info& info_,
|
||||||
vk::ShaderModule spv_module_)
|
vk::ShaderModule spv_module_)
|
||||||
: device{device_}, update_descriptor_queue{update_descriptor_queue_}, info{info_},
|
: device{device_}, pipeline_cache(pipeline_cache_),
|
||||||
|
update_descriptor_queue{update_descriptor_queue_}, info{info_},
|
||||||
spv_module(std::move(spv_module_)) {
|
spv_module(std::move(spv_module_)) {
|
||||||
if (shader_notify) {
|
if (shader_notify) {
|
||||||
shader_notify->MarkShaderBuilding();
|
shader_notify->MarkShaderBuilding();
|
||||||
|
@ -56,23 +58,27 @@ ComputePipeline::ComputePipeline(const Device& device_, DescriptorPool& descript
|
||||||
if (device.IsKhrPipelineExecutablePropertiesEnabled()) {
|
if (device.IsKhrPipelineExecutablePropertiesEnabled()) {
|
||||||
flags |= VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR;
|
flags |= VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR;
|
||||||
}
|
}
|
||||||
pipeline = device.GetLogical().CreateComputePipeline({
|
pipeline = device.GetLogical().CreateComputePipeline(
|
||||||
.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
|
{
|
||||||
.pNext = nullptr,
|
.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
|
||||||
.flags = flags,
|
.pNext = nullptr,
|
||||||
.stage{
|
.flags = flags,
|
||||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
|
.stage{
|
||||||
.pNext = device.IsExtSubgroupSizeControlSupported() ? &subgroup_size_ci : nullptr,
|
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
|
||||||
.flags = 0,
|
.pNext =
|
||||||
.stage = VK_SHADER_STAGE_COMPUTE_BIT,
|
device.IsExtSubgroupSizeControlSupported() ? &subgroup_size_ci : nullptr,
|
||||||
.module = *spv_module,
|
.flags = 0,
|
||||||
.pName = "main",
|
.stage = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||||
.pSpecializationInfo = nullptr,
|
.module = *spv_module,
|
||||||
|
.pName = "main",
|
||||||
|
.pSpecializationInfo = nullptr,
|
||||||
|
},
|
||||||
|
.layout = *pipeline_layout,
|
||||||
|
.basePipelineHandle = 0,
|
||||||
|
.basePipelineIndex = 0,
|
||||||
},
|
},
|
||||||
.layout = *pipeline_layout,
|
*pipeline_cache);
|
||||||
.basePipelineHandle = 0,
|
|
||||||
.basePipelineIndex = 0,
|
|
||||||
});
|
|
||||||
if (pipeline_statistics) {
|
if (pipeline_statistics) {
|
||||||
pipeline_statistics->Collect(*pipeline);
|
pipeline_statistics->Collect(*pipeline);
|
||||||
}
|
}
|
||||||
|
|
|
@ -28,7 +28,8 @@ class Scheduler;
|
||||||
|
|
||||||
class ComputePipeline {
|
class ComputePipeline {
|
||||||
public:
|
public:
|
||||||
explicit ComputePipeline(const Device& device, DescriptorPool& descriptor_pool,
|
explicit ComputePipeline(const Device& device, vk::PipelineCache& pipeline_cache,
|
||||||
|
DescriptorPool& descriptor_pool,
|
||||||
UpdateDescriptorQueue& update_descriptor_queue,
|
UpdateDescriptorQueue& update_descriptor_queue,
|
||||||
Common::ThreadWorker* thread_worker,
|
Common::ThreadWorker* thread_worker,
|
||||||
PipelineStatistics* pipeline_statistics,
|
PipelineStatistics* pipeline_statistics,
|
||||||
|
@ -46,6 +47,7 @@ public:
|
||||||
|
|
||||||
private:
|
private:
|
||||||
const Device& device;
|
const Device& device;
|
||||||
|
vk::PipelineCache& pipeline_cache;
|
||||||
UpdateDescriptorQueue& update_descriptor_queue;
|
UpdateDescriptorQueue& update_descriptor_queue;
|
||||||
Shader::Info info;
|
Shader::Info info;
|
||||||
|
|
||||||
|
|
|
@ -234,13 +234,14 @@ ConfigureFuncPtr ConfigureFunc(const std::array<vk::ShaderModule, NUM_STAGES>& m
|
||||||
|
|
||||||
GraphicsPipeline::GraphicsPipeline(
|
GraphicsPipeline::GraphicsPipeline(
|
||||||
Scheduler& scheduler_, BufferCache& buffer_cache_, TextureCache& texture_cache_,
|
Scheduler& scheduler_, BufferCache& buffer_cache_, TextureCache& texture_cache_,
|
||||||
VideoCore::ShaderNotify* shader_notify, const Device& device_, DescriptorPool& descriptor_pool,
|
vk::PipelineCache& pipeline_cache_, VideoCore::ShaderNotify* shader_notify,
|
||||||
|
const Device& device_, DescriptorPool& descriptor_pool,
|
||||||
UpdateDescriptorQueue& update_descriptor_queue_, Common::ThreadWorker* worker_thread,
|
UpdateDescriptorQueue& update_descriptor_queue_, Common::ThreadWorker* worker_thread,
|
||||||
PipelineStatistics* pipeline_statistics, RenderPassCache& render_pass_cache,
|
PipelineStatistics* pipeline_statistics, RenderPassCache& render_pass_cache,
|
||||||
const GraphicsPipelineCacheKey& key_, std::array<vk::ShaderModule, NUM_STAGES> stages,
|
const GraphicsPipelineCacheKey& key_, std::array<vk::ShaderModule, NUM_STAGES> stages,
|
||||||
const std::array<const Shader::Info*, NUM_STAGES>& infos)
|
const std::array<const Shader::Info*, NUM_STAGES>& infos)
|
||||||
: key{key_}, device{device_}, texture_cache{texture_cache_},
|
: key{key_}, device{device_}, texture_cache{texture_cache_}, buffer_cache{buffer_cache_},
|
||||||
buffer_cache{buffer_cache_}, scheduler{scheduler_},
|
pipeline_cache(pipeline_cache_), scheduler{scheduler_},
|
||||||
update_descriptor_queue{update_descriptor_queue_}, spv_modules{std::move(stages)} {
|
update_descriptor_queue{update_descriptor_queue_}, spv_modules{std::move(stages)} {
|
||||||
if (shader_notify) {
|
if (shader_notify) {
|
||||||
shader_notify->MarkShaderBuilding();
|
shader_notify->MarkShaderBuilding();
|
||||||
|
@ -897,27 +898,29 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
|
||||||
if (device.IsKhrPipelineExecutablePropertiesEnabled()) {
|
if (device.IsKhrPipelineExecutablePropertiesEnabled()) {
|
||||||
flags |= VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR;
|
flags |= VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR;
|
||||||
}
|
}
|
||||||
pipeline = device.GetLogical().CreateGraphicsPipeline({
|
pipeline = device.GetLogical().CreateGraphicsPipeline(
|
||||||
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
|
{
|
||||||
.pNext = nullptr,
|
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
|
||||||
.flags = flags,
|
.pNext = nullptr,
|
||||||
.stageCount = static_cast<u32>(shader_stages.size()),
|
.flags = flags,
|
||||||
.pStages = shader_stages.data(),
|
.stageCount = static_cast<u32>(shader_stages.size()),
|
||||||
.pVertexInputState = &vertex_input_ci,
|
.pStages = shader_stages.data(),
|
||||||
.pInputAssemblyState = &input_assembly_ci,
|
.pVertexInputState = &vertex_input_ci,
|
||||||
.pTessellationState = &tessellation_ci,
|
.pInputAssemblyState = &input_assembly_ci,
|
||||||
.pViewportState = &viewport_ci,
|
.pTessellationState = &tessellation_ci,
|
||||||
.pRasterizationState = &rasterization_ci,
|
.pViewportState = &viewport_ci,
|
||||||
.pMultisampleState = &multisample_ci,
|
.pRasterizationState = &rasterization_ci,
|
||||||
.pDepthStencilState = &depth_stencil_ci,
|
.pMultisampleState = &multisample_ci,
|
||||||
.pColorBlendState = &color_blend_ci,
|
.pDepthStencilState = &depth_stencil_ci,
|
||||||
.pDynamicState = &dynamic_state_ci,
|
.pColorBlendState = &color_blend_ci,
|
||||||
.layout = *pipeline_layout,
|
.pDynamicState = &dynamic_state_ci,
|
||||||
.renderPass = render_pass,
|
.layout = *pipeline_layout,
|
||||||
.subpass = 0,
|
.renderPass = render_pass,
|
||||||
.basePipelineHandle = nullptr,
|
.subpass = 0,
|
||||||
.basePipelineIndex = 0,
|
.basePipelineHandle = nullptr,
|
||||||
});
|
.basePipelineIndex = 0,
|
||||||
|
},
|
||||||
|
*pipeline_cache);
|
||||||
}
|
}
|
||||||
|
|
||||||
void GraphicsPipeline::Validate() {
|
void GraphicsPipeline::Validate() {
|
||||||
|
|
|
@ -70,16 +70,14 @@ class GraphicsPipeline {
|
||||||
static constexpr size_t NUM_STAGES = Tegra::Engines::Maxwell3D::Regs::MaxShaderStage;
|
static constexpr size_t NUM_STAGES = Tegra::Engines::Maxwell3D::Regs::MaxShaderStage;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
explicit GraphicsPipeline(Scheduler& scheduler, BufferCache& buffer_cache,
|
explicit GraphicsPipeline(
|
||||||
TextureCache& texture_cache, VideoCore::ShaderNotify* shader_notify,
|
Scheduler& scheduler, BufferCache& buffer_cache, TextureCache& texture_cache,
|
||||||
const Device& device, DescriptorPool& descriptor_pool,
|
vk::PipelineCache& pipeline_cache, VideoCore::ShaderNotify* shader_notify,
|
||||||
UpdateDescriptorQueue& update_descriptor_queue,
|
const Device& device, DescriptorPool& descriptor_pool,
|
||||||
Common::ThreadWorker* worker_thread,
|
UpdateDescriptorQueue& update_descriptor_queue, Common::ThreadWorker* worker_thread,
|
||||||
PipelineStatistics* pipeline_statistics,
|
PipelineStatistics* pipeline_statistics, RenderPassCache& render_pass_cache,
|
||||||
RenderPassCache& render_pass_cache,
|
const GraphicsPipelineCacheKey& key, std::array<vk::ShaderModule, NUM_STAGES> stages,
|
||||||
const GraphicsPipelineCacheKey& key,
|
const std::array<const Shader::Info*, NUM_STAGES>& infos);
|
||||||
std::array<vk::ShaderModule, NUM_STAGES> stages,
|
|
||||||
const std::array<const Shader::Info*, NUM_STAGES>& infos);
|
|
||||||
|
|
||||||
GraphicsPipeline& operator=(GraphicsPipeline&&) noexcept = delete;
|
GraphicsPipeline& operator=(GraphicsPipeline&&) noexcept = delete;
|
||||||
GraphicsPipeline(GraphicsPipeline&&) noexcept = delete;
|
GraphicsPipeline(GraphicsPipeline&&) noexcept = delete;
|
||||||
|
@ -133,6 +131,7 @@ private:
|
||||||
const Device& device;
|
const Device& device;
|
||||||
TextureCache& texture_cache;
|
TextureCache& texture_cache;
|
||||||
BufferCache& buffer_cache;
|
BufferCache& buffer_cache;
|
||||||
|
vk::PipelineCache& pipeline_cache;
|
||||||
Scheduler& scheduler;
|
Scheduler& scheduler;
|
||||||
UpdateDescriptorQueue& update_descriptor_queue;
|
UpdateDescriptorQueue& update_descriptor_queue;
|
||||||
|
|
||||||
|
|
|
@ -55,6 +55,7 @@ using VideoCommon::GenericEnvironment;
|
||||||
using VideoCommon::GraphicsEnvironment;
|
using VideoCommon::GraphicsEnvironment;
|
||||||
|
|
||||||
constexpr u32 CACHE_VERSION = 10;
|
constexpr u32 CACHE_VERSION = 10;
|
||||||
|
constexpr std::array<char, 8> VULKAN_CACHE_MAGIC_NUMBER{'y', 'u', 'z', 'u', 'v', 'k', 'c', 'h'};
|
||||||
|
|
||||||
template <typename Container>
|
template <typename Container>
|
||||||
auto MakeSpan(Container& container) {
|
auto MakeSpan(Container& container) {
|
||||||
|
@ -284,6 +285,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
|
||||||
render_pass_cache{render_pass_cache_}, buffer_cache{buffer_cache_},
|
render_pass_cache{render_pass_cache_}, buffer_cache{buffer_cache_},
|
||||||
texture_cache{texture_cache_}, shader_notify{shader_notify_},
|
texture_cache{texture_cache_}, shader_notify{shader_notify_},
|
||||||
use_asynchronous_shaders{Settings::values.use_asynchronous_shaders.GetValue()},
|
use_asynchronous_shaders{Settings::values.use_asynchronous_shaders.GetValue()},
|
||||||
|
use_vulkan_pipeline_cache{Settings::values.use_vulkan_driver_pipeline_cache.GetValue()},
|
||||||
workers(std::max(std::thread::hardware_concurrency(), 2U) - 1, "VkPipelineBuilder"),
|
workers(std::max(std::thread::hardware_concurrency(), 2U) - 1, "VkPipelineBuilder"),
|
||||||
serialization_thread(1, "VkPipelineSerialization") {
|
serialization_thread(1, "VkPipelineSerialization") {
|
||||||
const auto& float_control{device.FloatControlProperties()};
|
const auto& float_control{device.FloatControlProperties()};
|
||||||
|
@ -362,7 +364,11 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
PipelineCache::~PipelineCache() = default;
|
PipelineCache::~PipelineCache() {
|
||||||
|
if (use_vulkan_pipeline_cache) {
|
||||||
|
SerializeVulkanPipelineCache(vulkan_pipeline_cache_filename, vulkan_pipeline_cache);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
GraphicsPipeline* PipelineCache::CurrentGraphicsPipeline() {
|
GraphicsPipeline* PipelineCache::CurrentGraphicsPipeline() {
|
||||||
MICROPROFILE_SCOPE(Vulkan_PipelineCache);
|
MICROPROFILE_SCOPE(Vulkan_PipelineCache);
|
||||||
|
@ -418,6 +424,11 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
|
||||||
}
|
}
|
||||||
pipeline_cache_filename = base_dir / "vulkan.bin";
|
pipeline_cache_filename = base_dir / "vulkan.bin";
|
||||||
|
|
||||||
|
if (use_vulkan_pipeline_cache) {
|
||||||
|
vulkan_pipeline_cache_filename = base_dir / "vulkan_pipelines.bin";
|
||||||
|
vulkan_pipeline_cache = LoadVulkanPipelineCache(vulkan_pipeline_cache_filename);
|
||||||
|
}
|
||||||
|
|
||||||
struct {
|
struct {
|
||||||
std::mutex mutex;
|
std::mutex mutex;
|
||||||
size_t total{};
|
size_t total{};
|
||||||
|
@ -496,6 +507,10 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
|
||||||
|
|
||||||
workers.WaitForRequests(stop_loading);
|
workers.WaitForRequests(stop_loading);
|
||||||
|
|
||||||
|
if (use_vulkan_pipeline_cache) {
|
||||||
|
SerializeVulkanPipelineCache(vulkan_pipeline_cache_filename, vulkan_pipeline_cache);
|
||||||
|
}
|
||||||
|
|
||||||
if (state.statistics) {
|
if (state.statistics) {
|
||||||
state.statistics->Report();
|
state.statistics->Report();
|
||||||
}
|
}
|
||||||
|
@ -616,10 +631,10 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
|
||||||
previous_stage = &program;
|
previous_stage = &program;
|
||||||
}
|
}
|
||||||
Common::ThreadWorker* const thread_worker{build_in_parallel ? &workers : nullptr};
|
Common::ThreadWorker* const thread_worker{build_in_parallel ? &workers : nullptr};
|
||||||
return std::make_unique<GraphicsPipeline>(scheduler, buffer_cache, texture_cache,
|
return std::make_unique<GraphicsPipeline>(
|
||||||
&shader_notify, device, descriptor_pool,
|
scheduler, buffer_cache, texture_cache, vulkan_pipeline_cache, &shader_notify, device,
|
||||||
update_descriptor_queue, thread_worker, statistics,
|
descriptor_pool, update_descriptor_queue, thread_worker, statistics, render_pass_cache, key,
|
||||||
render_pass_cache, key, std::move(modules), infos);
|
std::move(modules), infos);
|
||||||
|
|
||||||
} catch (const Shader::Exception& exception) {
|
} catch (const Shader::Exception& exception) {
|
||||||
LOG_ERROR(Render_Vulkan, "{}", exception.what());
|
LOG_ERROR(Render_Vulkan, "{}", exception.what());
|
||||||
|
@ -689,13 +704,99 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
|
||||||
spv_module.SetObjectNameEXT(name.c_str());
|
spv_module.SetObjectNameEXT(name.c_str());
|
||||||
}
|
}
|
||||||
Common::ThreadWorker* const thread_worker{build_in_parallel ? &workers : nullptr};
|
Common::ThreadWorker* const thread_worker{build_in_parallel ? &workers : nullptr};
|
||||||
return std::make_unique<ComputePipeline>(device, descriptor_pool, update_descriptor_queue,
|
return std::make_unique<ComputePipeline>(device, vulkan_pipeline_cache, descriptor_pool,
|
||||||
thread_worker, statistics, &shader_notify,
|
update_descriptor_queue, thread_worker, statistics,
|
||||||
program.info, std::move(spv_module));
|
&shader_notify, program.info, std::move(spv_module));
|
||||||
|
|
||||||
} catch (const Shader::Exception& exception) {
|
} catch (const Shader::Exception& exception) {
|
||||||
LOG_ERROR(Render_Vulkan, "{}", exception.what());
|
LOG_ERROR(Render_Vulkan, "{}", exception.what());
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void PipelineCache::SerializeVulkanPipelineCache(const std::filesystem::path& filename,
|
||||||
|
const vk::PipelineCache& pipeline_cache) try {
|
||||||
|
std::ofstream file(filename, std::ios::binary);
|
||||||
|
file.exceptions(std::ifstream::failbit);
|
||||||
|
if (!file.is_open()) {
|
||||||
|
LOG_ERROR(Common_Filesystem, "Failed to open Vulkan pipeline cache file {}",
|
||||||
|
Common::FS::PathToUTF8String(filename));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
file.write(VULKAN_CACHE_MAGIC_NUMBER.data(), VULKAN_CACHE_MAGIC_NUMBER.size());
|
||||||
|
|
||||||
|
size_t cache_size = 0;
|
||||||
|
std::vector<char> cache_data;
|
||||||
|
if (pipeline_cache) {
|
||||||
|
pipeline_cache.Read(&cache_size, nullptr);
|
||||||
|
cache_data.resize(cache_size);
|
||||||
|
pipeline_cache.Read(&cache_size, cache_data.data());
|
||||||
|
}
|
||||||
|
file.write(cache_data.data(), cache_size);
|
||||||
|
|
||||||
|
LOG_INFO(Render_Vulkan, "Vulkan pipelines cached at: {}",
|
||||||
|
Common::FS::PathToUTF8String(filename));
|
||||||
|
|
||||||
|
} catch (const std::ios_base::failure& e) {
|
||||||
|
LOG_ERROR(Common_Filesystem, "{}", e.what());
|
||||||
|
if (!Common::FS::RemoveFile(filename)) {
|
||||||
|
LOG_ERROR(Common_Filesystem, "Failed to delete Vulkan pipeline cache file {}",
|
||||||
|
Common::FS::PathToUTF8String(filename));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
vk::PipelineCache PipelineCache::LoadVulkanPipelineCache(const std::filesystem::path& filename) {
|
||||||
|
const auto create_pipeline_cache = [this](size_t data_size, const void* data) {
|
||||||
|
VkPipelineCacheCreateInfo pipeline_cache_ci = {
|
||||||
|
.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO,
|
||||||
|
.pNext = nullptr,
|
||||||
|
.flags = 0,
|
||||||
|
.initialDataSize = data_size,
|
||||||
|
.pInitialData = data};
|
||||||
|
return device.GetLogical().CreatePipelineCache(pipeline_cache_ci);
|
||||||
|
};
|
||||||
|
try {
|
||||||
|
std::ifstream file(filename, std::ios::binary | std::ios::ate);
|
||||||
|
if (!file.is_open()) {
|
||||||
|
return create_pipeline_cache(0, nullptr);
|
||||||
|
}
|
||||||
|
file.exceptions(std::ifstream::failbit);
|
||||||
|
const auto end{file.tellg()};
|
||||||
|
file.seekg(0, std::ios::beg);
|
||||||
|
|
||||||
|
std::array<char, 8> magic_number;
|
||||||
|
file.read(magic_number.data(), magic_number.size());
|
||||||
|
if (magic_number != VULKAN_CACHE_MAGIC_NUMBER) {
|
||||||
|
file.close();
|
||||||
|
if (Common::FS::RemoveFile(filename)) {
|
||||||
|
if (magic_number != VULKAN_CACHE_MAGIC_NUMBER) {
|
||||||
|
LOG_ERROR(Common_Filesystem, "Invalid Vulkan pipeline cache file");
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
LOG_ERROR(Common_Filesystem,
|
||||||
|
"Invalid Vulkan pipeline cache file and failed to delete it in \"{}\"",
|
||||||
|
Common::FS::PathToUTF8String(filename));
|
||||||
|
}
|
||||||
|
return create_pipeline_cache(0, nullptr);
|
||||||
|
}
|
||||||
|
|
||||||
|
const size_t cache_size = static_cast<size_t>(end) - magic_number.size();
|
||||||
|
std::vector<char> cache_data(cache_size);
|
||||||
|
file.read(cache_data.data(), cache_size);
|
||||||
|
|
||||||
|
LOG_INFO(Render_Vulkan,
|
||||||
|
"Loaded Vulkan pipeline cache: ", Common::FS::PathToUTF8String(filename));
|
||||||
|
|
||||||
|
return create_pipeline_cache(cache_size, cache_data.data());
|
||||||
|
|
||||||
|
} catch (const std::ios_base::failure& e) {
|
||||||
|
LOG_ERROR(Common_Filesystem, "{}", e.what());
|
||||||
|
if (!Common::FS::RemoveFile(filename)) {
|
||||||
|
LOG_ERROR(Common_Filesystem, "Failed to delete Vulkan pipeline cache file {}",
|
||||||
|
Common::FS::PathToUTF8String(filename));
|
||||||
|
}
|
||||||
|
|
||||||
|
return create_pipeline_cache(0, nullptr);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace Vulkan
|
} // namespace Vulkan
|
||||||
|
|
|
@ -135,6 +135,11 @@ private:
|
||||||
PipelineStatistics* statistics,
|
PipelineStatistics* statistics,
|
||||||
bool build_in_parallel);
|
bool build_in_parallel);
|
||||||
|
|
||||||
|
void SerializeVulkanPipelineCache(const std::filesystem::path& filename,
|
||||||
|
const vk::PipelineCache& pipeline_cache);
|
||||||
|
|
||||||
|
vk::PipelineCache LoadVulkanPipelineCache(const std::filesystem::path& filename);
|
||||||
|
|
||||||
const Device& device;
|
const Device& device;
|
||||||
Scheduler& scheduler;
|
Scheduler& scheduler;
|
||||||
DescriptorPool& descriptor_pool;
|
DescriptorPool& descriptor_pool;
|
||||||
|
@ -144,6 +149,7 @@ private:
|
||||||
TextureCache& texture_cache;
|
TextureCache& texture_cache;
|
||||||
VideoCore::ShaderNotify& shader_notify;
|
VideoCore::ShaderNotify& shader_notify;
|
||||||
bool use_asynchronous_shaders{};
|
bool use_asynchronous_shaders{};
|
||||||
|
bool use_vulkan_pipeline_cache{};
|
||||||
|
|
||||||
GraphicsPipelineCacheKey graphics_key{};
|
GraphicsPipelineCacheKey graphics_key{};
|
||||||
GraphicsPipeline* current_pipeline{};
|
GraphicsPipeline* current_pipeline{};
|
||||||
|
@ -158,6 +164,9 @@ private:
|
||||||
|
|
||||||
std::filesystem::path pipeline_cache_filename;
|
std::filesystem::path pipeline_cache_filename;
|
||||||
|
|
||||||
|
std::filesystem::path vulkan_pipeline_cache_filename;
|
||||||
|
vk::PipelineCache vulkan_pipeline_cache;
|
||||||
|
|
||||||
Common::ThreadWorker workers;
|
Common::ThreadWorker workers;
|
||||||
Common::ThreadWorker serialization_thread;
|
Common::ThreadWorker serialization_thread;
|
||||||
DynamicFeatures dynamic_features;
|
DynamicFeatures dynamic_features;
|
||||||
|
|
|
@ -152,6 +152,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
|
||||||
X(vkCreateGraphicsPipelines);
|
X(vkCreateGraphicsPipelines);
|
||||||
X(vkCreateImage);
|
X(vkCreateImage);
|
||||||
X(vkCreateImageView);
|
X(vkCreateImageView);
|
||||||
|
X(vkCreatePipelineCache);
|
||||||
X(vkCreatePipelineLayout);
|
X(vkCreatePipelineLayout);
|
||||||
X(vkCreateQueryPool);
|
X(vkCreateQueryPool);
|
||||||
X(vkCreateRenderPass);
|
X(vkCreateRenderPass);
|
||||||
|
@ -171,6 +172,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
|
||||||
X(vkDestroyImage);
|
X(vkDestroyImage);
|
||||||
X(vkDestroyImageView);
|
X(vkDestroyImageView);
|
||||||
X(vkDestroyPipeline);
|
X(vkDestroyPipeline);
|
||||||
|
X(vkDestroyPipelineCache);
|
||||||
X(vkDestroyPipelineLayout);
|
X(vkDestroyPipelineLayout);
|
||||||
X(vkDestroyQueryPool);
|
X(vkDestroyQueryPool);
|
||||||
X(vkDestroyRenderPass);
|
X(vkDestroyRenderPass);
|
||||||
|
@ -188,6 +190,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
|
||||||
X(vkGetEventStatus);
|
X(vkGetEventStatus);
|
||||||
X(vkGetFenceStatus);
|
X(vkGetFenceStatus);
|
||||||
X(vkGetImageMemoryRequirements);
|
X(vkGetImageMemoryRequirements);
|
||||||
|
X(vkGetPipelineCacheData);
|
||||||
X(vkGetMemoryFdKHR);
|
X(vkGetMemoryFdKHR);
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
X(vkGetMemoryWin32HandleKHR);
|
X(vkGetMemoryWin32HandleKHR);
|
||||||
|
@ -431,6 +434,10 @@ void Destroy(VkDevice device, VkPipeline handle, const DeviceDispatch& dld) noex
|
||||||
dld.vkDestroyPipeline(device, handle, nullptr);
|
dld.vkDestroyPipeline(device, handle, nullptr);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Destroy(VkDevice device, VkPipelineCache handle, const DeviceDispatch& dld) noexcept {
|
||||||
|
dld.vkDestroyPipelineCache(device, handle, nullptr);
|
||||||
|
}
|
||||||
|
|
||||||
void Destroy(VkDevice device, VkPipelineLayout handle, const DeviceDispatch& dld) noexcept {
|
void Destroy(VkDevice device, VkPipelineLayout handle, const DeviceDispatch& dld) noexcept {
|
||||||
dld.vkDestroyPipelineLayout(device, handle, nullptr);
|
dld.vkDestroyPipelineLayout(device, handle, nullptr);
|
||||||
}
|
}
|
||||||
|
@ -651,6 +658,10 @@ void ShaderModule::SetObjectNameEXT(const char* name) const {
|
||||||
SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_SHADER_MODULE, name);
|
SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_SHADER_MODULE, name);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void PipelineCache::SetObjectNameEXT(const char* name) const {
|
||||||
|
SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_PIPELINE_CACHE, name);
|
||||||
|
}
|
||||||
|
|
||||||
void Semaphore::SetObjectNameEXT(const char* name) const {
|
void Semaphore::SetObjectNameEXT(const char* name) const {
|
||||||
SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_SEMAPHORE, name);
|
SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_SEMAPHORE, name);
|
||||||
}
|
}
|
||||||
|
@ -746,21 +757,29 @@ DescriptorSetLayout Device::CreateDescriptorSetLayout(
|
||||||
return DescriptorSetLayout(object, handle, *dld);
|
return DescriptorSetLayout(object, handle, *dld);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
PipelineCache Device::CreatePipelineCache(const VkPipelineCacheCreateInfo& ci) const {
|
||||||
|
VkPipelineCache cache;
|
||||||
|
Check(dld->vkCreatePipelineCache(handle, &ci, nullptr, &cache));
|
||||||
|
return PipelineCache(cache, handle, *dld);
|
||||||
|
}
|
||||||
|
|
||||||
PipelineLayout Device::CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const {
|
PipelineLayout Device::CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const {
|
||||||
VkPipelineLayout object;
|
VkPipelineLayout object;
|
||||||
Check(dld->vkCreatePipelineLayout(handle, &ci, nullptr, &object));
|
Check(dld->vkCreatePipelineLayout(handle, &ci, nullptr, &object));
|
||||||
return PipelineLayout(object, handle, *dld);
|
return PipelineLayout(object, handle, *dld);
|
||||||
}
|
}
|
||||||
|
|
||||||
Pipeline Device::CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci) const {
|
Pipeline Device::CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci,
|
||||||
|
VkPipelineCache cache) const {
|
||||||
VkPipeline object;
|
VkPipeline object;
|
||||||
Check(dld->vkCreateGraphicsPipelines(handle, nullptr, 1, &ci, nullptr, &object));
|
Check(dld->vkCreateGraphicsPipelines(handle, cache, 1, &ci, nullptr, &object));
|
||||||
return Pipeline(object, handle, *dld);
|
return Pipeline(object, handle, *dld);
|
||||||
}
|
}
|
||||||
|
|
||||||
Pipeline Device::CreateComputePipeline(const VkComputePipelineCreateInfo& ci) const {
|
Pipeline Device::CreateComputePipeline(const VkComputePipelineCreateInfo& ci,
|
||||||
|
VkPipelineCache cache) const {
|
||||||
VkPipeline object;
|
VkPipeline object;
|
||||||
Check(dld->vkCreateComputePipelines(handle, nullptr, 1, &ci, nullptr, &object));
|
Check(dld->vkCreateComputePipelines(handle, cache, 1, &ci, nullptr, &object));
|
||||||
return Pipeline(object, handle, *dld);
|
return Pipeline(object, handle, *dld);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -270,6 +270,7 @@ struct DeviceDispatch : InstanceDispatch {
|
||||||
PFN_vkCreateGraphicsPipelines vkCreateGraphicsPipelines{};
|
PFN_vkCreateGraphicsPipelines vkCreateGraphicsPipelines{};
|
||||||
PFN_vkCreateImage vkCreateImage{};
|
PFN_vkCreateImage vkCreateImage{};
|
||||||
PFN_vkCreateImageView vkCreateImageView{};
|
PFN_vkCreateImageView vkCreateImageView{};
|
||||||
|
PFN_vkCreatePipelineCache vkCreatePipelineCache{};
|
||||||
PFN_vkCreatePipelineLayout vkCreatePipelineLayout{};
|
PFN_vkCreatePipelineLayout vkCreatePipelineLayout{};
|
||||||
PFN_vkCreateQueryPool vkCreateQueryPool{};
|
PFN_vkCreateQueryPool vkCreateQueryPool{};
|
||||||
PFN_vkCreateRenderPass vkCreateRenderPass{};
|
PFN_vkCreateRenderPass vkCreateRenderPass{};
|
||||||
|
@ -289,6 +290,7 @@ struct DeviceDispatch : InstanceDispatch {
|
||||||
PFN_vkDestroyImage vkDestroyImage{};
|
PFN_vkDestroyImage vkDestroyImage{};
|
||||||
PFN_vkDestroyImageView vkDestroyImageView{};
|
PFN_vkDestroyImageView vkDestroyImageView{};
|
||||||
PFN_vkDestroyPipeline vkDestroyPipeline{};
|
PFN_vkDestroyPipeline vkDestroyPipeline{};
|
||||||
|
PFN_vkDestroyPipelineCache vkDestroyPipelineCache{};
|
||||||
PFN_vkDestroyPipelineLayout vkDestroyPipelineLayout{};
|
PFN_vkDestroyPipelineLayout vkDestroyPipelineLayout{};
|
||||||
PFN_vkDestroyQueryPool vkDestroyQueryPool{};
|
PFN_vkDestroyQueryPool vkDestroyQueryPool{};
|
||||||
PFN_vkDestroyRenderPass vkDestroyRenderPass{};
|
PFN_vkDestroyRenderPass vkDestroyRenderPass{};
|
||||||
|
@ -306,6 +308,7 @@ struct DeviceDispatch : InstanceDispatch {
|
||||||
PFN_vkGetEventStatus vkGetEventStatus{};
|
PFN_vkGetEventStatus vkGetEventStatus{};
|
||||||
PFN_vkGetFenceStatus vkGetFenceStatus{};
|
PFN_vkGetFenceStatus vkGetFenceStatus{};
|
||||||
PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements{};
|
PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements{};
|
||||||
|
PFN_vkGetPipelineCacheData vkGetPipelineCacheData{};
|
||||||
PFN_vkGetMemoryFdKHR vkGetMemoryFdKHR{};
|
PFN_vkGetMemoryFdKHR vkGetMemoryFdKHR{};
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
PFN_vkGetMemoryWin32HandleKHR vkGetMemoryWin32HandleKHR{};
|
PFN_vkGetMemoryWin32HandleKHR vkGetMemoryWin32HandleKHR{};
|
||||||
|
@ -351,6 +354,7 @@ void Destroy(VkDevice, VkFramebuffer, const DeviceDispatch&) noexcept;
|
||||||
void Destroy(VkDevice, VkImage, const DeviceDispatch&) noexcept;
|
void Destroy(VkDevice, VkImage, const DeviceDispatch&) noexcept;
|
||||||
void Destroy(VkDevice, VkImageView, const DeviceDispatch&) noexcept;
|
void Destroy(VkDevice, VkImageView, const DeviceDispatch&) noexcept;
|
||||||
void Destroy(VkDevice, VkPipeline, const DeviceDispatch&) noexcept;
|
void Destroy(VkDevice, VkPipeline, const DeviceDispatch&) noexcept;
|
||||||
|
void Destroy(VkDevice, VkPipelineCache, const DeviceDispatch&) noexcept;
|
||||||
void Destroy(VkDevice, VkPipelineLayout, const DeviceDispatch&) noexcept;
|
void Destroy(VkDevice, VkPipelineLayout, const DeviceDispatch&) noexcept;
|
||||||
void Destroy(VkDevice, VkQueryPool, const DeviceDispatch&) noexcept;
|
void Destroy(VkDevice, VkQueryPool, const DeviceDispatch&) noexcept;
|
||||||
void Destroy(VkDevice, VkRenderPass, const DeviceDispatch&) noexcept;
|
void Destroy(VkDevice, VkRenderPass, const DeviceDispatch&) noexcept;
|
||||||
|
@ -773,6 +777,18 @@ public:
|
||||||
void SetObjectNameEXT(const char* name) const;
|
void SetObjectNameEXT(const char* name) const;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
class PipelineCache : public Handle<VkPipelineCache, VkDevice, DeviceDispatch> {
|
||||||
|
using Handle<VkPipelineCache, VkDevice, DeviceDispatch>::Handle;
|
||||||
|
|
||||||
|
public:
|
||||||
|
/// Set object name.
|
||||||
|
void SetObjectNameEXT(const char* name) const;
|
||||||
|
|
||||||
|
VkResult Read(size_t* size, void* data) const noexcept {
|
||||||
|
return dld->vkGetPipelineCacheData(owner, handle, size, data);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
class Semaphore : public Handle<VkSemaphore, VkDevice, DeviceDispatch> {
|
class Semaphore : public Handle<VkSemaphore, VkDevice, DeviceDispatch> {
|
||||||
using Handle<VkSemaphore, VkDevice, DeviceDispatch>::Handle;
|
using Handle<VkSemaphore, VkDevice, DeviceDispatch>::Handle;
|
||||||
|
|
||||||
|
@ -844,11 +860,15 @@ public:
|
||||||
|
|
||||||
DescriptorSetLayout CreateDescriptorSetLayout(const VkDescriptorSetLayoutCreateInfo& ci) const;
|
DescriptorSetLayout CreateDescriptorSetLayout(const VkDescriptorSetLayoutCreateInfo& ci) const;
|
||||||
|
|
||||||
|
PipelineCache CreatePipelineCache(const VkPipelineCacheCreateInfo& ci) const;
|
||||||
|
|
||||||
PipelineLayout CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const;
|
PipelineLayout CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const;
|
||||||
|
|
||||||
Pipeline CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci) const;
|
Pipeline CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci,
|
||||||
|
VkPipelineCache cache = nullptr) const;
|
||||||
|
|
||||||
Pipeline CreateComputePipeline(const VkComputePipelineCreateInfo& ci) const;
|
Pipeline CreateComputePipeline(const VkComputePipelineCreateInfo& ci,
|
||||||
|
VkPipelineCache cache = nullptr) const;
|
||||||
|
|
||||||
Sampler CreateSampler(const VkSamplerCreateInfo& ci) const;
|
Sampler CreateSampler(const VkSamplerCreateInfo& ci) const;
|
||||||
|
|
||||||
|
|
|
@ -709,6 +709,7 @@ void Config::ReadRendererValues() {
|
||||||
ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
|
ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
|
||||||
ReadGlobalSetting(Settings::values.use_fast_gpu_time);
|
ReadGlobalSetting(Settings::values.use_fast_gpu_time);
|
||||||
ReadGlobalSetting(Settings::values.use_pessimistic_flushes);
|
ReadGlobalSetting(Settings::values.use_pessimistic_flushes);
|
||||||
|
ReadGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
|
||||||
ReadGlobalSetting(Settings::values.bg_red);
|
ReadGlobalSetting(Settings::values.bg_red);
|
||||||
ReadGlobalSetting(Settings::values.bg_green);
|
ReadGlobalSetting(Settings::values.bg_green);
|
||||||
ReadGlobalSetting(Settings::values.bg_blue);
|
ReadGlobalSetting(Settings::values.bg_blue);
|
||||||
|
@ -1348,6 +1349,7 @@ void Config::SaveRendererValues() {
|
||||||
WriteGlobalSetting(Settings::values.use_asynchronous_shaders);
|
WriteGlobalSetting(Settings::values.use_asynchronous_shaders);
|
||||||
WriteGlobalSetting(Settings::values.use_fast_gpu_time);
|
WriteGlobalSetting(Settings::values.use_fast_gpu_time);
|
||||||
WriteGlobalSetting(Settings::values.use_pessimistic_flushes);
|
WriteGlobalSetting(Settings::values.use_pessimistic_flushes);
|
||||||
|
WriteGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
|
||||||
WriteGlobalSetting(Settings::values.bg_red);
|
WriteGlobalSetting(Settings::values.bg_red);
|
||||||
WriteGlobalSetting(Settings::values.bg_green);
|
WriteGlobalSetting(Settings::values.bg_green);
|
||||||
WriteGlobalSetting(Settings::values.bg_blue);
|
WriteGlobalSetting(Settings::values.bg_blue);
|
||||||
|
|
|
@ -29,6 +29,8 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
|
||||||
ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue());
|
ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue());
|
||||||
ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue());
|
ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue());
|
||||||
ui->use_pessimistic_flushes->setChecked(Settings::values.use_pessimistic_flushes.GetValue());
|
ui->use_pessimistic_flushes->setChecked(Settings::values.use_pessimistic_flushes.GetValue());
|
||||||
|
ui->use_vulkan_driver_pipeline_cache->setChecked(
|
||||||
|
Settings::values.use_vulkan_driver_pipeline_cache.GetValue());
|
||||||
|
|
||||||
if (Settings::IsConfiguringGlobal()) {
|
if (Settings::IsConfiguringGlobal()) {
|
||||||
ui->gpu_accuracy->setCurrentIndex(
|
ui->gpu_accuracy->setCurrentIndex(
|
||||||
|
@ -58,6 +60,9 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
|
||||||
ui->use_fast_gpu_time, use_fast_gpu_time);
|
ui->use_fast_gpu_time, use_fast_gpu_time);
|
||||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_pessimistic_flushes,
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_pessimistic_flushes,
|
||||||
ui->use_pessimistic_flushes, use_pessimistic_flushes);
|
ui->use_pessimistic_flushes, use_pessimistic_flushes);
|
||||||
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vulkan_driver_pipeline_cache,
|
||||||
|
ui->use_vulkan_driver_pipeline_cache,
|
||||||
|
use_vulkan_driver_pipeline_cache);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) {
|
void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) {
|
||||||
|
@ -82,6 +87,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
|
||||||
ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal());
|
ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal());
|
||||||
ui->use_pessimistic_flushes->setEnabled(
|
ui->use_pessimistic_flushes->setEnabled(
|
||||||
Settings::values.use_pessimistic_flushes.UsingGlobal());
|
Settings::values.use_pessimistic_flushes.UsingGlobal());
|
||||||
|
ui->use_vulkan_driver_pipeline_cache->setEnabled(
|
||||||
|
Settings::values.use_vulkan_driver_pipeline_cache.UsingGlobal());
|
||||||
ui->anisotropic_filtering_combobox->setEnabled(
|
ui->anisotropic_filtering_combobox->setEnabled(
|
||||||
Settings::values.max_anisotropy.UsingGlobal());
|
Settings::values.max_anisotropy.UsingGlobal());
|
||||||
|
|
||||||
|
|
|
@ -40,6 +40,7 @@ private:
|
||||||
ConfigurationShared::CheckState use_asynchronous_shaders;
|
ConfigurationShared::CheckState use_asynchronous_shaders;
|
||||||
ConfigurationShared::CheckState use_fast_gpu_time;
|
ConfigurationShared::CheckState use_fast_gpu_time;
|
||||||
ConfigurationShared::CheckState use_pessimistic_flushes;
|
ConfigurationShared::CheckState use_pessimistic_flushes;
|
||||||
|
ConfigurationShared::CheckState use_vulkan_driver_pipeline_cache;
|
||||||
|
|
||||||
const Core::System& system;
|
const Core::System& system;
|
||||||
};
|
};
|
||||||
|
|
|
@ -109,6 +109,16 @@
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QCheckBox" name="use_vulkan_driver_pipeline_cache">
|
||||||
|
<property name="toolTip">
|
||||||
|
<string>Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files automatically.</string>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>Use Vulkan pipeline cache (Hack)</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<widget class="QWidget" name="af_layout" native="true">
|
<widget class="QWidget" name="af_layout" native="true">
|
||||||
<layout class="QHBoxLayout" name="horizontalLayout_1">
|
<layout class="QHBoxLayout" name="horizontalLayout_1">
|
||||||
|
|
|
@ -321,6 +321,7 @@ void Config::ReadValues() {
|
||||||
ReadSetting("Renderer", Settings::values.accelerate_astc);
|
ReadSetting("Renderer", Settings::values.accelerate_astc);
|
||||||
ReadSetting("Renderer", Settings::values.use_fast_gpu_time);
|
ReadSetting("Renderer", Settings::values.use_fast_gpu_time);
|
||||||
ReadSetting("Renderer", Settings::values.use_pessimistic_flushes);
|
ReadSetting("Renderer", Settings::values.use_pessimistic_flushes);
|
||||||
|
ReadSetting("Renderer", Settings::values.use_vulkan_driver_pipeline_cache);
|
||||||
|
|
||||||
ReadSetting("Renderer", Settings::values.bg_red);
|
ReadSetting("Renderer", Settings::values.bg_red);
|
||||||
ReadSetting("Renderer", Settings::values.bg_green);
|
ReadSetting("Renderer", Settings::values.bg_green);
|
||||||
|
|
|
@ -350,6 +350,10 @@ use_fast_gpu_time =
|
||||||
# 0: Off (default), 1: On
|
# 0: Off (default), 1: On
|
||||||
use_pessimistic_flushes =
|
use_pessimistic_flushes =
|
||||||
|
|
||||||
|
# Enables storing a cache file for Vulkan pipelines, which can significantly improve shader load time.
|
||||||
|
# 0: Off (default), 1: On
|
||||||
|
use_vulkan_driver_pipeline_cache =
|
||||||
|
|
||||||
# Whether to use garbage collection or not for GPU caches.
|
# Whether to use garbage collection or not for GPU caches.
|
||||||
# 0 (default): Off, 1: On
|
# 0 (default): Off, 1: On
|
||||||
use_caches_gc =
|
use_caches_gc =
|
||||||
|
|
Loading…
Reference in New Issue