aes_util: Make XTSTranscode stricter about sizes
XTS with Nintendo Tweak will fail mysteriously if the sector size is not 0x4000. Upgrade the critical log to an assert to prevent undefined behavior.
This commit is contained in:
parent
6dd369ab88
commit
10e5356e9a
|
@ -99,10 +99,7 @@ void AESCipher<Key, KeySize>::Transcode(const u8* src, size_t size, u8* dest, Op
|
||||||
template <typename Key, size_t KeySize>
|
template <typename Key, size_t KeySize>
|
||||||
void AESCipher<Key, KeySize>::XTSTranscode(const u8* src, size_t size, u8* dest, size_t sector_id,
|
void AESCipher<Key, KeySize>::XTSTranscode(const u8* src, size_t size, u8* dest, size_t sector_id,
|
||||||
size_t sector_size, Op op) {
|
size_t sector_size, Op op) {
|
||||||
if (size % sector_size > 0) {
|
ASSERT_MSG(size % sector_size == 0, "XTS decryption size must be a multiple of sector size.");
|
||||||
LOG_CRITICAL(Crypto, "Data size must be a multiple of sector size.");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (size_t i = 0; i < size; i += sector_size) {
|
for (size_t i = 0; i < size; i += sector_size) {
|
||||||
SetIV(CalculateNintendoTweak(sector_id++));
|
SetIV(CalculateNintendoTweak(sector_id++));
|
||||||
|
|
Loading…
Reference in New Issue