Commit Graph

5070 Commits

Author SHA1 Message Date
James Rowe a8675f4287 Merge pull request #2888 from Subv/warnings
Fixed some warnings in the core project.
2017-08-22 08:09:09 -06:00
bunnei 03c782e378 Merge pull request #2894 from wwylele/motion-emu-fix
motion_emu: fix initialization order
2017-08-22 09:36:38 -04:00
wwylele 4d058cfb76 motion_emu: fix initialization order 2017-08-22 11:43:44 +03:00
bunnei f84c965dec Merge pull request #2884 from wwylele/clip
gl_rasterizer: add clipping plane z<=0 defined in PICA
2017-08-21 13:24:12 -04:00
bunnei 92a4b2faf8 Merge pull request #2889 from Schplee/updated-logo-svg
Updated master logo to new logo svg
2017-08-21 13:22:23 -04:00
Subv 8a9a4e2c42 GPU/Warnings: Explicitly cast the screen refresh ticks to u64. 2017-08-21 08:34:30 -05:00
Subv 65f19b51c4 Warnings: Add UNREACHABLE macros to switches that contemplate all possible values. 2017-08-21 08:34:28 -05:00
Subv 145a7293a3 HLE/Applets: Fixed some conversion warnings when creating the framebuffer shared memory objects. 2017-08-21 08:34:27 -05:00
Subv d237a89048 CPU/Dynarmic: Fixed a warning when incrementing the number of ticks in ExecuteInstructions. 2017-08-21 08:34:25 -05:00
Subv 9d0841b48b Dyncom: Use size_t instead of int to store the instruction offsets in the instruction cache.
Fixes a few warnings.
2017-08-21 08:34:23 -05:00
Subv d3fb1d6c38 Dyncom: Fixed a conversion warning when decoding thumb instructions. 2017-08-21 08:20:36 -05:00
wwylele 63b6e802cd swrasterizer: remove invalid TODO
This function is called in clipping, before the pespective divide, and is not used in later rasterization. Thus it doesn't need perspective correction.
2017-08-21 08:03:07 +03:00
wwylele 72b26ac32f swrasterizer/clipper: remove tested TODO
hwtested. Current implementation is the correct behavior
2017-08-21 08:03:07 +03:00
wwylele 5a4af616c6 gl_shader_gen: simplify and clarify the depth transformation between vertex shader and fragment shader 2017-08-21 08:03:07 +03:00
wwylele 1eca380886 gl_rasterizer: add clipping plane z<=0 defined in PICA 2017-08-21 08:03:07 +03:00
Yuri Kunde Schlesner 46d1ca768d Merge pull request #2872 from wwylele/sw-geo-factor
SwRasterizer/Lighting: implement geometric factor
2017-08-20 17:49:42 -07:00
Yuri Kunde Schlesner fe7e0eada0 Merge branch 'update-soundtouch' (PR #2885) 2017-08-20 17:30:22 -07:00
MerryMage 056a08cdbf externals: Update soundtouch 2017-08-20 17:30:05 -07:00
James Rowe bbfa9d0635 Merge pull request #2861 from wwylele/motion-refactor
Refactor MotionEmu into a InputDevice
2017-08-19 23:43:01 -06:00
wwylele 54c0c8adee HID: fix a comment and a warning 2017-08-20 08:37:48 +03:00
James Rowe 8afa81ac1b Merge pull request #2871 from wwylele/sw-spotlight
SwRasterizer/Lighting: implement spot light
2017-08-19 20:10:24 -06:00
Schplee d51f4d21bb Updated master logo to new logo svg 2017-08-19 18:33:44 -07:00
B3n30 5d0a1e7efd Added missing parts in libnetwork (#2838)
* Network: Set and send the game information over enet

Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services.
2017-08-19 11:14:33 -06:00
wwylele 223bd35450 motion_emu: no need to include thread in header 2017-08-19 07:21:02 +03:00
Yuri Kunde Schlesner 21204ba488 Merge pull request #2881 from MerryMage/dsp-firm-check
dsp_dsp: Remove size assertion in LoadComponent
2017-08-15 20:14:41 -07:00
MerryMage b67c2dc82c dsp_dsp: Remove size assertion in LoadComponent 2017-08-15 10:16:50 +01:00
bunnei 595070c901 Merge pull request #2879 from danzel/patch-1
Fix Spelling/English mistakes
2017-08-13 20:22:24 -04:00
Dave Leaver bf71fc0342 Fix Spelling/English mistakes 2017-08-14 09:15:39 +12:00
Sebastian Valle d59f503729 Merge pull request #2843 from Subv/applet_slots
Services/APT: Use an array to hold data about the 4 possible concurrent applet types (Application, Library, HomeMenu, System)
2017-08-12 10:27:57 -05:00
Weiyi Wang 7cd8a65949 Merge pull request #2875 from wwylele/bump-skip
gl_shader_gen: don't call SampleTexture when bump map is not used
2017-08-12 01:23:45 +03:00
wwylele 686fb3e78c gl_shader_gen: don't call SampleTexture when bump map is not used 2017-08-11 18:35:00 +03:00
James Rowe 8fd28244e4 Merge pull request #2869 from j-selby/docker-build
Travis: Use Docker to build for Linux
2017-08-11 08:39:14 -06:00
James Rowe a3aa8617bc Merge pull request #2867 from j-selby/tag-naming
Implement correct folder structure for CI builds
2017-08-11 08:36:04 -06:00
wwylele 188194908c move MotionEmu from core/frontend to input_common as a InputDevice 2017-08-11 11:05:08 +03:00
wwylele 867eabd6b7 HID: use MotionDevice for Accelerometer and Gyroscope 2017-08-11 11:03:18 +03:00
Weiyi Wang 53ef90d1bd Merge pull request #2874 from danzel/spelling-1
Fix some spelling mistakes
2017-08-11 11:02:14 +03:00
danzel 8d3f48d0a3 Fix some spelling mistakes 2017-08-11 19:51:16 +12:00
wwylele 945f9a1b04 SwRasterizer/Lighting: implement spot light 2017-08-11 01:19:10 +03:00
wwylele 14ee32c46a SwRasterizer/Lighting: implement geometric factor 2017-08-11 01:18:43 +03:00
Weiyi Wang aaf5161344 Merge pull request #2863 from wwylele/pad-state-zero
HID: zero unused PadState bits
2017-08-10 17:50:18 +03:00
wwylele 599de29ea3 HID: zero unused PadState bits 2017-08-10 17:01:03 +03:00
James fa64309aac Travis: Use Docker to build for Linux 2017-08-10 20:13:59 +10:00
Weiyi Wang 2415bad9ad Merge pull request #2868 from wwylele/swr-tuple
SwRasterizer/Lighting: use make_tuple instead of constructor
2017-08-10 12:44:23 +03:00
wwylele 5d9d42f0d0 SwRasterizer/Lighting: use make_tuple instead of constructor
implicit tuple constructor is a c++17 thing, which is not supported by some not-so-old libraries. Play safe for now
2017-08-10 12:19:58 +03:00
j-selby 80f85b429c Implement correct folder structure for CI builds 2017-08-10 17:40:56 +10:00
James Rowe 9f6868ad9b Merge pull request #2857 from j-selby/deploy-fix
Travis/AppVeyor: Deploy based upon tags
2017-08-09 19:13:55 -06:00
bunnei c2466a2f19 Merge pull request #2862 from j-selby/update-cryptopp
Update CryptoPP (byte ambiguity)
2017-08-09 16:18:43 -04:00
Weiyi Wang 792dee47a7 Merge pull request #2822 from wwylele/sw_lighting-2
Implement fragment lighting in the sw renderer (take 2)
2017-08-09 18:54:29 +03:00
Weiyi Wang 93ab46e500 Merge pull request #2856 from wwylele/shader-share
pica: upload shared shader code & swizzle to both unit
2017-08-09 18:52:30 +03:00
bunnei 437526e782 Merge pull request #2864 from mailwl/dlp-update
Service/dlp: Update function tables according 3dbrew
2017-08-09 11:41:45 -04:00