Commit Graph

6526 Commits

Author SHA1 Message Date
liamwhite 5c79a07a36
Merge pull request #10635 from mrcmunir/l4t-tx1-nvidia
Make VK_EXT_robustness2 optional
2023-06-07 14:04:14 -04:00
liamwhite cfb76d8f3e
Merge pull request #10476 from ameerj/gl-memory-maps
OpenGL: Make use of persistent buffer maps in buffer cache
2023-06-07 14:03:57 -04:00
liamwhite 6907d30258
Merge pull request #10583 from ameerj/ill-logic
AccelerateDMA: Fix incorrect check in Buffer<->Texture copies
2023-06-07 14:03:40 -04:00
Carlos Estrague / Mrc_munir b854981917
Updated to lexicographical order suggestions 2023-06-06 19:33:52 +02:00
Carlos Estrague / Mrc_munir 19d05bd4d7
Make VK_EXT_robustness2 optional
For some reason nvidia implemented Vulkan 1.2 supported without support for VK_EXT_robustness2 in tegra X1/X2 .

Fix vulkan work in TX1/TX2  L4T drivers .
2023-06-06 06:32:47 +02:00
bunnei db6737f2ba android: vk_presentation_manager: Fix unusued needs_recreation. 2023-06-03 00:06:08 -07:00
bunnei df70fdc95b android: vk_turbo_mode: Remove unnecessary device recreation.
- Fixes a rare crash.
2023-06-03 00:06:08 -07:00
bunnei 098e2c4077 android: renderer_vulkan: Fix crash with surface recreation. 2023-06-03 00:06:07 -07:00
bunnei 057117f009 android: Fix presentation layout on foldable and tablet devices. 2023-06-03 00:06:07 -07:00
bunnei cf9f4f67dd video_core: vk_rasterizer: Decrease draw dispatch count for Android. 2023-06-03 00:06:04 -07:00
bunnei f0ed20c8a2 android: GPU: Enable async presentation, increase frames in flight. 2023-06-03 00:06:03 -07:00
bunnei 5d43594a70 android: vulkan_device: Skip BGR565 emulation on S8gen2. 2023-06-03 00:06:01 -07:00
bunnei 8b8123b733 android: vulkan_device: Only compile OverrideBcnFormats when used. 2023-06-03 00:06:00 -07:00
Liam 6b2e89a865 android: remove spurious warnings about BCn formats when patched with adrenotools 2023-06-03 00:06:00 -07:00
bunnei befd477279 android: video_core: Disable some problematic things on GPU Normal. 2023-06-03 00:06:00 -07:00
bunnei 8dc7fe0c96 android: video_core: Disable problematic compute shaders.
- Fixes #104.
2023-06-03 00:06:00 -07:00
bunnei 117bc2ae6c android: vulkan: Recreate surface after suspension & adapt to async. presentation. 2023-06-03 00:05:59 -07:00
bunnei ca4bf3844e video_core: Enable support_descriptor_aliasing on Turnip, disable storage atomic otherwise. 2023-06-03 00:05:58 -07:00
bunnei 12c9e18b55 android: vulkan: Disable vertex_input_dynamic_state on Qualcomm. 2023-06-03 00:05:51 -07:00
bunnei 6d2e7de2e0 android: vulkan_debug_callback: Ignore many innocuous errors. 2023-06-03 00:05:50 -07:00
bunnei b2aeb50229 android: vulkan_device: Disable VK_EXT_custom_border_color on Adreno.
- Causes crashes on sampler creation with Super Mario Odyssey.
2023-06-03 00:05:48 -07:00
Liam 616cf70a80 build: only enable adrenotools on arm64 2023-06-03 00:05:43 -07:00
liushuyu e26bd1421e video_core: fix clang-format errors 2023-06-03 00:05:33 -07:00
bunnei ff2f370946 video_core: vulkan_device: Correct error message for unsuitable driver. 2023-06-03 00:05:32 -07:00
bunnei 8248d69093 android: vulkan: Implement adrenotools turbo mode. 2023-06-03 00:05:32 -07:00
bunnei 21320d80d9 android: vulkan_device: Disable VK_EXT_extended_dynamic_state2 on Qualcomm.
- Newer drivers report this as supported, but it is broken.
2023-06-03 00:05:32 -07:00
bunnei 4c38220a64 android: native: Add support for custom Vulkan driver loading. 2023-06-03 00:05:31 -07:00
bunnei ae099d583c core: frontend: Refactor GraphicsContext to its own module. 2023-06-03 00:05:31 -07:00
Billy Laws b4a12b889e Avoid using VectorExtractDynamic for subgroup mask on Adreno GPUs
This crashes their shader compiler for some reason.
2023-06-03 00:05:31 -07:00
Billy Laws 158a1896ec Implement scaled vertex buffer format emulation
These formats are unsupported by mobile GPUs so they need to be emulated in shaders instead.
2023-06-03 00:05:31 -07:00
Billy Laws 206f1304d6 Disable push descriptors on adreno drivers
Regular descriptors are around 1.5x faster to update.
2023-06-03 00:05:31 -07:00
Billy Laws 26bdecbf45 Disable VK_EXT_extended_dynamic_state on mali 2023-06-03 00:05:31 -07:00
Billy Laws a3c261d940 Disable multithreaded pipeline compilation on Qualcomm drivers
This causes crashes during compilation on several 6xx and 5xx driver versions.
2023-06-03 00:05:31 -07:00
Liam f7a3f1ddf4 externals: add adrenotools for bcenabler 2023-06-03 00:05:28 -07:00
bunnei 2972a3ccc7 video_core: vulkan_device: Device initialization for Adreno. 2023-06-03 00:05:28 -07:00
bunnei 91350524c2 video_core: vk_pipeline_cache: Disable support_descriptor_aliasing on Android. 2023-06-03 00:05:28 -07:00
bunnei 6ed62a9f10 video_core: vk_swapchain: Fix image format for Android. 2023-06-03 00:05:28 -07:00
bunnei 18527a8c42 video_core: vk_blit_screen: Rotate viewport for Android landscape. 2023-06-03 00:05:27 -07:00
bunnei 851b1008a8 cmake: Integrate bundled FFmpeg for Android. 2023-06-03 00:05:26 -07:00
ameerj 1fc47361a1 texture_cache: Fix incorrect logic for AccelerateDMA 2023-06-02 18:07:52 -04:00
liamwhite d89b98d8e8
Merge pull request #10091 from Kelebek1/bc_bugggggg
Fix buffer overlap checking skipping a page for stream score right expand
2023-06-01 09:06:07 -04:00
liamwhite 988f486061
Merge pull request #10474 from GPUCode/you-left-me-waiting
Remove timeline semaphore wait
2023-06-01 09:05:30 -04:00
Kelebek1 661375a222 Skip BufferCache tickframe with no channel state set 2023-05-30 21:57:13 +01:00
liamwhite 381caf4c00
Merge pull request #10483 from ameerj/gl-cpu-astc
gl_texture_cache: Fix ASTC CPU decoding with compression disabled
2023-05-28 13:18:31 -04:00
liamwhite bf3f450211
Merge pull request #10283 from danilaml/support-interlaced-videos
Add support for deinterlaced video playback
2023-05-28 13:17:58 -04:00
ameerj ea2e155b0b gl_texture_cache: Fix ASTC CPU decoding with compression disabled
gl_format was incorrectly being overwritten when compression was disabled
2023-05-28 13:14:51 -04:00
ameerj cb0a410907 gl_staging_buffers: Optimization to reduce fence waiting 2023-05-28 00:38:47 -04:00
ameerj 642c14f0c7 OpenGL: Make use of persistent buffer maps in buffer cache downloads
Persistent buffer maps were already used by the texture cache, this extends their usage for the buffer cache.

In my testing, using the memory maps for uploads was slower than the existing "ImmediateUpload" path, so the memory map usage is limited to downloads for the time being.
2023-05-28 00:38:46 -04:00
GPUCode 4a292efbff renderer_vulkan: Remove timeline semaphore wait 2023-05-28 02:39:44 +03:00
Kelebek1 b0bea13ed8 Move buffer bindings to per-channel state 2023-05-27 17:04:18 +01:00