surface_base: Implement texture buffer flushes
Implement downloads to guest memory from texture buffers on the generic cache and OpenGL.
This commit is contained in:
parent
f552d553ba
commit
fd62bdf377
|
@ -260,6 +260,13 @@ CachedSurface::~CachedSurface() = default;
|
|||
void CachedSurface::DownloadTexture(std::vector<u8>& staging_buffer) {
|
||||
MICROPROFILE_SCOPE(OpenGL_Texture_Download);
|
||||
|
||||
if (params.IsBuffer()) {
|
||||
glGetNamedBufferSubData(texture_buffer.handle, 0,
|
||||
static_cast<GLsizeiptr>(params.GetHostSizeInBytes()),
|
||||
staging_buffer.data());
|
||||
return;
|
||||
}
|
||||
|
||||
SCOPE_EXIT({ glPixelStorei(GL_PACK_ROW_LENGTH, 0); });
|
||||
|
||||
for (u32 level = 0; level < params.emulated_levels; ++level) {
|
||||
|
|
|
@ -277,6 +277,10 @@ void SurfaceBaseImpl::FlushBuffer(Tegra::MemoryManager& memory_manager,
|
|||
SwizzleFunc(MortonSwizzleMode::LinearToMorton, host_ptr, params,
|
||||
staging_buffer.data() + host_offset, level);
|
||||
}
|
||||
} else if (params.IsBuffer()) {
|
||||
// Buffers don't have pitch or any fancy layout property. We can just memcpy them to guest
|
||||
// memory.
|
||||
std::memcpy(host_ptr, staging_buffer.data(), guest_memory_size);
|
||||
} else {
|
||||
ASSERT(params.target == SurfaceTarget::Texture2D);
|
||||
ASSERT(params.num_levels == 1);
|
||||
|
|
Loading…
Reference in New Issue