input_engine: Iterate by reference rather than by value where applicable
Avoids creating copies of several object instances (some of which being over 100 bytes in size).
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755822ceec
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e826e6715a
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@ -170,19 +170,19 @@ BasicMotion InputEngine::GetMotion(const PadIdentifier& identifier, int motion)
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}
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}
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void InputEngine::ResetButtonState() {
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void InputEngine::ResetButtonState() {
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for (std::pair<PadIdentifier, ControllerData> controller : controller_list) {
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for (const auto& controller : controller_list) {
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for (std::pair<int, bool> button : controller.second.buttons) {
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for (const auto& button : controller.second.buttons) {
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SetButton(controller.first, button.first, false);
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SetButton(controller.first, button.first, false);
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}
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}
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for (std::pair<int, bool> button : controller.second.hat_buttons) {
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for (const auto& button : controller.second.hat_buttons) {
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SetHatButton(controller.first, button.first, false);
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SetHatButton(controller.first, button.first, false);
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}
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}
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}
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}
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}
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}
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void InputEngine::ResetAnalogState() {
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void InputEngine::ResetAnalogState() {
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for (std::pair<PadIdentifier, ControllerData> controller : controller_list) {
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for (const auto& controller : controller_list) {
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for (std::pair<int, float> axis : controller.second.axes) {
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for (const auto& axis : controller.second.axes) {
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SetAxis(controller.first, axis.first, 0.0);
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SetAxis(controller.first, axis.first, 0.0);
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}
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}
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}
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}
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@ -190,7 +190,7 @@ void InputEngine::ResetAnalogState() {
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void InputEngine::TriggerOnButtonChange(const PadIdentifier& identifier, int button, bool value) {
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void InputEngine::TriggerOnButtonChange(const PadIdentifier& identifier, int button, bool value) {
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std::lock_guard lock{mutex_callback};
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std::lock_guard lock{mutex_callback};
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for (const std::pair<int, InputIdentifier> poller_pair : callback_list) {
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for (const auto& poller_pair : callback_list) {
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const InputIdentifier& poller = poller_pair.second;
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const InputIdentifier& poller = poller_pair.second;
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if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Button, button)) {
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if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Button, button)) {
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continue;
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continue;
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@ -218,7 +218,7 @@ void InputEngine::TriggerOnButtonChange(const PadIdentifier& identifier, int but
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void InputEngine::TriggerOnHatButtonChange(const PadIdentifier& identifier, int button, u8 value) {
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void InputEngine::TriggerOnHatButtonChange(const PadIdentifier& identifier, int button, u8 value) {
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std::lock_guard lock{mutex_callback};
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std::lock_guard lock{mutex_callback};
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for (const std::pair<int, InputIdentifier> poller_pair : callback_list) {
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for (const auto& poller_pair : callback_list) {
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const InputIdentifier& poller = poller_pair.second;
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const InputIdentifier& poller = poller_pair.second;
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if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::HatButton, button)) {
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if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::HatButton, button)) {
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continue;
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continue;
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@ -247,7 +247,7 @@ void InputEngine::TriggerOnHatButtonChange(const PadIdentifier& identifier, int
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void InputEngine::TriggerOnAxisChange(const PadIdentifier& identifier, int axis, f32 value) {
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void InputEngine::TriggerOnAxisChange(const PadIdentifier& identifier, int axis, f32 value) {
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std::lock_guard lock{mutex_callback};
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std::lock_guard lock{mutex_callback};
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for (const std::pair<int, InputIdentifier> poller_pair : callback_list) {
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for (const auto& poller_pair : callback_list) {
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const InputIdentifier& poller = poller_pair.second;
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const InputIdentifier& poller = poller_pair.second;
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if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Analog, axis)) {
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if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Analog, axis)) {
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continue;
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continue;
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@ -274,7 +274,7 @@ void InputEngine::TriggerOnAxisChange(const PadIdentifier& identifier, int axis,
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void InputEngine::TriggerOnBatteryChange(const PadIdentifier& identifier,
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void InputEngine::TriggerOnBatteryChange(const PadIdentifier& identifier,
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[[maybe_unused]] BatteryLevel value) {
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[[maybe_unused]] BatteryLevel value) {
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std::lock_guard lock{mutex_callback};
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std::lock_guard lock{mutex_callback};
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for (const std::pair<int, InputIdentifier> poller_pair : callback_list) {
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for (const auto& poller_pair : callback_list) {
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const InputIdentifier& poller = poller_pair.second;
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const InputIdentifier& poller = poller_pair.second;
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if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Battery, 0)) {
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if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Battery, 0)) {
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continue;
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continue;
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@ -288,7 +288,7 @@ void InputEngine::TriggerOnBatteryChange(const PadIdentifier& identifier,
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void InputEngine::TriggerOnMotionChange(const PadIdentifier& identifier, int motion,
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void InputEngine::TriggerOnMotionChange(const PadIdentifier& identifier, int motion,
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const BasicMotion& value) {
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const BasicMotion& value) {
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std::lock_guard lock{mutex_callback};
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std::lock_guard lock{mutex_callback};
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for (const std::pair<int, InputIdentifier> poller_pair : callback_list) {
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for (const auto& poller_pair : callback_list) {
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const InputIdentifier& poller = poller_pair.second;
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const InputIdentifier& poller = poller_pair.second;
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if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Motion, motion)) {
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if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Motion, motion)) {
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continue;
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continue;
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