Merge pull request #8272 from german77/stick_range
yuzu: config: Improve analog stick mapping
This commit is contained in:
commit
b06f9f2606
|
@ -327,7 +327,7 @@ void SanitizeStick(Common::Input::AnalogStatus& analog_x, Common::Input::AnalogS
|
|||
raw_y += properties_y.offset;
|
||||
|
||||
// Apply X scale correction from offset
|
||||
if (std::abs(properties_x.offset) < 0.5f) {
|
||||
if (std::abs(properties_x.offset) < 0.75f) {
|
||||
if (raw_x > 0) {
|
||||
raw_x /= 1 + properties_x.offset;
|
||||
} else {
|
||||
|
@ -336,7 +336,7 @@ void SanitizeStick(Common::Input::AnalogStatus& analog_x, Common::Input::AnalogS
|
|||
}
|
||||
|
||||
// Apply Y scale correction from offset
|
||||
if (std::abs(properties_y.offset) < 0.5f) {
|
||||
if (std::abs(properties_y.offset) < 0.75f) {
|
||||
if (raw_y > 0) {
|
||||
raw_y /= 1 + properties_y.offset;
|
||||
} else {
|
||||
|
|
|
@ -732,7 +732,7 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateHatButtonDevice(
|
|||
std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateStickDevice(
|
||||
const Common::ParamPackage& params) {
|
||||
const auto deadzone = std::clamp(params.Get("deadzone", 0.15f), 0.0f, 1.0f);
|
||||
const auto range = std::clamp(params.Get("range", 1.0f), 0.25f, 1.50f);
|
||||
const auto range = std::clamp(params.Get("range", 0.95f), 0.25f, 1.50f);
|
||||
const auto threshold = std::clamp(params.Get("threshold", 0.5f), 0.0f, 1.0f);
|
||||
const PadIdentifier identifier = {
|
||||
.guid = Common::UUID{params.Get("guid", "")},
|
||||
|
|
|
@ -520,7 +520,28 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
|||
QMenu context_menu;
|
||||
Common::ParamPackage param = emulated_controller->GetStickParam(analog_id);
|
||||
context_menu.addAction(tr("Clear"), [&] {
|
||||
emulated_controller->SetStickParam(analog_id, {});
|
||||
if (param.Get("engine", "") != "analog_from_button") {
|
||||
emulated_controller->SetStickParam(analog_id, {});
|
||||
for (auto button : analog_map_buttons[analog_id]) {
|
||||
button->setText(tr("[not set]"));
|
||||
}
|
||||
return;
|
||||
}
|
||||
switch (sub_button_id) {
|
||||
case 0:
|
||||
param.Erase("up");
|
||||
break;
|
||||
case 1:
|
||||
param.Erase("down");
|
||||
break;
|
||||
case 2:
|
||||
param.Erase("left");
|
||||
break;
|
||||
case 3:
|
||||
param.Erase("right");
|
||||
break;
|
||||
}
|
||||
emulated_controller->SetStickParam(analog_id, param);
|
||||
analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]"));
|
||||
});
|
||||
context_menu.addAction(tr("Center axis"), [&] {
|
||||
|
@ -988,7 +1009,7 @@ void ConfigureInputPlayer::UpdateUI() {
|
|||
slider_value = static_cast<int>(param.Get("deadzone", 0.15f) * 100);
|
||||
deadzone_label->setText(tr("Deadzone: %1%").arg(slider_value));
|
||||
deadzone_slider->setValue(slider_value);
|
||||
range_spinbox->setValue(static_cast<int>(param.Get("range", 1.0f) * 100));
|
||||
range_spinbox->setValue(static_cast<int>(param.Get("range", 0.95f) * 100));
|
||||
} else {
|
||||
slider_value = static_cast<int>(param.Get("modifier_scale", 0.5f) * 100);
|
||||
modifier_label->setText(tr("Modifier Range: %1%").arg(slider_value));
|
||||
|
|
|
@ -754,13 +754,13 @@
|
|||
<string>%</string>
|
||||
</property>
|
||||
<property name="minimum">
|
||||
<number>50</number>
|
||||
<number>25</number>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>150</number>
|
||||
</property>
|
||||
<property name="value">
|
||||
<number>100</number>
|
||||
<number>95</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
|
@ -2985,13 +2985,13 @@
|
|||
<string>%</string>
|
||||
</property>
|
||||
<property name="minimum">
|
||||
<number>50</number>
|
||||
<number>25</number>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>150</number>
|
||||
</property>
|
||||
<property name="value">
|
||||
<number>100</number>
|
||||
<number>95</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
|
|
Loading…
Reference in New Issue