UI: split up strings relating to content removal
Requested by Italian translator (Fs00 in Discord) "Remove Installed Game %1?" "Error Removing %1" I didn't press for translated strings, so have a taste direct from deepl Rimuovere il contenuto del gioco installato? Rimuovere l'aggiornamento del gioco installato? Rimuovere il DLC del gioco installato?
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@ -2018,38 +2018,50 @@ static bool RomFSRawCopy(QProgressDialog& dialog, const FileSys::VirtualDir& src
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return true;
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}
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void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type) {
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const QString entry_type = [type] {
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QString GMainWindow::GetGameListErrorRemoving(InstalledEntryType type) const {
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switch (type) {
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case InstalledEntryType::Game:
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return tr("Contents");
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return tr("Error Removing Contents");
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case InstalledEntryType::Update:
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return tr("Update");
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return tr("Error Removing Update");
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case InstalledEntryType::AddOnContent:
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return tr("DLC");
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return tr("Error Removing DLC");
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default:
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return QString{};
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return QStringLiteral("Error Removing <Invalid Type>");
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}
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}
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void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type) {
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const QString entry_question = [type] {
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switch (type) {
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case InstalledEntryType::Game:
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return tr("Remove Installed Game Contents?");
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case InstalledEntryType::Update:
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return tr("Remove Installed Game Update?");
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case InstalledEntryType::AddOnContent:
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return tr("Remove Installed Game DLC?");
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default:
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return QStringLiteral("Remove Installed Game <Invalid Type>?");
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}
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}();
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if (QMessageBox::question(
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this, tr("Remove Entry"), tr("Remove Installed Game %1?").arg(entry_type),
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QMessageBox::Yes | QMessageBox::No, QMessageBox::No) != QMessageBox::Yes) {
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if (QMessageBox::question(this, tr("Remove Entry"), entry_question,
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QMessageBox::Yes | QMessageBox::No,
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QMessageBox::No) != QMessageBox::Yes) {
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return;
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}
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switch (type) {
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case InstalledEntryType::Game:
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RemoveBaseContent(program_id, entry_type);
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RemoveBaseContent(program_id, type);
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[[fallthrough]];
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case InstalledEntryType::Update:
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RemoveUpdateContent(program_id, entry_type);
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RemoveUpdateContent(program_id, type);
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if (type != InstalledEntryType::Game) {
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break;
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}
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[[fallthrough]];
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case InstalledEntryType::AddOnContent:
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RemoveAddOnContent(program_id, entry_type);
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RemoveAddOnContent(program_id, type);
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break;
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}
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Common::FS::RemoveDirRecursively(Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) /
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@ -2057,7 +2069,7 @@ void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryT
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game_list->PopulateAsync(UISettings::values.game_dirs);
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}
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void GMainWindow::RemoveBaseContent(u64 program_id, const QString& entry_type) {
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void GMainWindow::RemoveBaseContent(u64 program_id, InstalledEntryType type) {
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const auto& fs_controller = system->GetFileSystemController();
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const auto res = fs_controller.GetUserNANDContents()->RemoveExistingEntry(program_id) ||
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fs_controller.GetSDMCContents()->RemoveExistingEntry(program_id);
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@ -2067,12 +2079,12 @@ void GMainWindow::RemoveBaseContent(u64 program_id, const QString& entry_type) {
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tr("Successfully removed the installed base game."));
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} else {
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QMessageBox::warning(
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this, tr("Error Removing %1").arg(entry_type),
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this, GetGameListErrorRemoving(type),
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tr("The base game is not installed in the NAND and cannot be removed."));
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}
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}
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void GMainWindow::RemoveUpdateContent(u64 program_id, const QString& entry_type) {
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void GMainWindow::RemoveUpdateContent(u64 program_id, InstalledEntryType type) {
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const auto update_id = program_id | 0x800;
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const auto& fs_controller = system->GetFileSystemController();
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const auto res = fs_controller.GetUserNANDContents()->RemoveExistingEntry(update_id) ||
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@ -2082,12 +2094,12 @@ void GMainWindow::RemoveUpdateContent(u64 program_id, const QString& entry_type)
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QMessageBox::information(this, tr("Successfully Removed"),
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tr("Successfully removed the installed update."));
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} else {
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QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type),
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QMessageBox::warning(this, GetGameListErrorRemoving(type),
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tr("There is no update installed for this title."));
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}
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}
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void GMainWindow::RemoveAddOnContent(u64 program_id, const QString& entry_type) {
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void GMainWindow::RemoveAddOnContent(u64 program_id, InstalledEntryType type) {
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u32 count{};
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const auto& fs_controller = system->GetFileSystemController();
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const auto dlc_entries = system->GetContentProvider().ListEntriesFilter(
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@ -2105,7 +2117,7 @@ void GMainWindow::RemoveAddOnContent(u64 program_id, const QString& entry_type)
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}
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if (count == 0) {
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QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type),
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QMessageBox::warning(this, GetGameListErrorRemoving(type),
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tr("There are no DLC installed for this title."));
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return;
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}
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@ -324,9 +324,10 @@ private slots:
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void OnMouseActivity();
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private:
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void RemoveBaseContent(u64 program_id, const QString& entry_type);
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void RemoveUpdateContent(u64 program_id, const QString& entry_type);
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void RemoveAddOnContent(u64 program_id, const QString& entry_type);
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QString GetGameListErrorRemoving(InstalledEntryType type) const;
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void RemoveBaseContent(u64 program_id, InstalledEntryType type);
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void RemoveUpdateContent(u64 program_id, InstalledEntryType type);
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void RemoveAddOnContent(u64 program_id, InstalledEntryType type);
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void RemoveTransferableShaderCache(u64 program_id, GameListRemoveTarget target);
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void RemoveAllTransferableShaderCaches(u64 program_id);
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void RemoveCustomConfiguration(u64 program_id, const std::string& game_path);
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