Buffer_Cache: Fixes and optimizations.
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parent
862bec001b
commit
86d8563314
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@ -15,8 +15,8 @@
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#include "common/alignment.h"
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#include "common/alignment.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/core.h"
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#include "core/core.h"
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#include "video_core/buffer_cache/map_interval.h"
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#include "video_core/buffer_cache/buffer_block.h"
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#include "video_core/buffer_cache/buffer_block.h"
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#include "video_core/buffer_cache/map_interval.h"
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#include "video_core/memory_manager.h"
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#include "video_core/memory_manager.h"
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namespace VideoCore {
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namespace VideoCore {
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@ -42,7 +42,7 @@ public:
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const auto cache_addr = ToCacheAddr(host_ptr);
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const auto cache_addr = ToCacheAddr(host_ptr);
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auto block = GetBlock(cache_addr, size);
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auto block = GetBlock(cache_addr, size);
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MapAddress(block, gpu_addr, cache_addr, size, is_written);
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MapAddress(block, gpu_addr, cache_addr, size);
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const u64 offset = static_cast<u64>(block->GetOffset(cache_addr));
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const u64 offset = static_cast<u64>(block->GetOffset(cache_addr));
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@ -149,86 +149,56 @@ protected:
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private:
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private:
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void MapAddress(const TBuffer& block, const GPUVAddr gpu_addr, const CacheAddr cache_addr,
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void MapAddress(const TBuffer& block, const GPUVAddr gpu_addr, const CacheAddr cache_addr,
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const std::size_t size, bool is_written) {
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const std::size_t size) {
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std::vector<MapInterval> overlaps = GetMapsInRange(cache_addr, size);
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std::vector<MapInterval> overlaps = GetMapsInRange(cache_addr, size);
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if (overlaps.empty()) {
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if (overlaps.empty()) {
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const CacheAddr cache_addr_end = cache_addr + size;
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const CacheAddr cache_addr_end = cache_addr + size;
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MapInterval new_interval{cache_addr, cache_addr_end};
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MapInterval new_interval{cache_addr, cache_addr_end};
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if (!is_written) {
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u8* host_ptr = FromCacheAddr(cache_addr);
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u8* host_ptr = FromCacheAddr(cache_addr);
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UploadBlockData(block, block->GetOffset(cache_addr), size, host_ptr);
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UploadBlockData(block, block->GetOffset(cache_addr), size, host_ptr);
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}
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Register(new_interval, gpu_addr);
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Register(new_interval, gpu_addr);
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return;
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return;
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}
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}
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const CacheAddr cache_addr_end = cache_addr + size;
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if (overlaps.size() == 1) {
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if (overlaps.size() == 1) {
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MapInterval current_map = overlaps[0];
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const MapInterval& current_map = overlaps[0];
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const CacheAddr cache_addr_end = cache_addr + size;
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if (current_map.IsInside(cache_addr, cache_addr_end)) {
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if (current_map.IsInside(cache_addr, cache_addr_end)) {
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return;
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return;
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}
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}
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const CacheAddr new_start = std::min(cache_addr, current_map.start);
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}
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const CacheAddr new_end = std::max(cache_addr_end, current_map.end);
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CacheAddr new_start = cache_addr;
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const GPUVAddr new_gpu_addr = gpu_addr + new_start - cache_addr;
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CacheAddr new_end = cache_addr_end;
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const std::size_t new_size = static_cast<std::size_t>(new_end - new_start);
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// Calculate new buffer parameters
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MapInterval new_interval{new_start, new_end};
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for (auto& overlap : overlaps) {
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const std::size_t offset = current_map.start - new_start;
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new_start = std::min(overlap.start, new_start);
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const std::size_t size = current_map.end - current_map.start;
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new_end = std::max(overlap.end, new_end);
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// Upload the remaining data
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}
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if (!is_written) {
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GPUVAddr new_gpu_addr = gpu_addr + new_start - cache_addr;
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u8* host_ptr = FromCacheAddr(new_start);
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for (auto& overlap : overlaps) {
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if (new_start == cache_addr && new_end == cache_addr_end) {
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Unregister(overlap);
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std::size_t first_size = current_map.start - new_start;
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}
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if (first_size > 0) {
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UpdateBlock(block, new_start, new_end, overlaps);
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UploadBlockData(block, block->GetOffset(new_start), first_size, host_ptr);
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MapInterval new_interval{new_start, new_end};
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}
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Register(new_interval, new_gpu_addr);
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}
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std::size_t second_size = new_end - current_map.end;
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void UpdateBlock(const TBuffer& block, CacheAddr start, CacheAddr end,
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if (second_size > 0) {
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std::vector<MapInterval>& overlaps) {
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u8* host_ptr2 = FromCacheAddr(current_map.end);
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const IntervalType base_interval{start, end};
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UploadBlockData(block, block->GetOffset(current_map.end), second_size,
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IntervalCache interval_set{};
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host_ptr2);
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interval_set.add(base_interval);
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}
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for (auto& overlap : overlaps) {
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} else {
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const IntervalType subtract{overlap.start, overlap.end};
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if (new_start == cache_addr) {
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interval_set.subtract(subtract);
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std::size_t second_size = new_end - current_map.end;
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}
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if (second_size > 0) {
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for (auto& interval : interval_set) {
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u8* host_ptr2 = FromCacheAddr(current_map.end);
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std::size_t size = interval.upper() - interval.lower();
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UploadBlockData(block, block->GetOffset(current_map.end), second_size,
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if (size > 0) {
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host_ptr2);
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u8* host_ptr = FromCacheAddr(interval.lower());
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}
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UploadBlockData(block, block->GetOffset(interval.lower()), size, host_ptr);
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} else {
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std::size_t first_size = current_map.start - new_start;
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if (first_size > 0) {
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UploadBlockData(block, block->GetOffset(new_start), first_size, host_ptr);
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}
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}
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}
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}
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}
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Unregister(current_map);
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Register(new_interval, new_gpu_addr);
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} else {
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// Calculate new buffer parameters
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GPUVAddr new_gpu_addr = gpu_addr;
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CacheAddr start = cache_addr;
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CacheAddr end = cache_addr + size;
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for (auto& overlap : overlaps) {
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start = std::min(overlap.start, start);
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end = std::max(overlap.end, end);
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}
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new_gpu_addr = gpu_addr + start - cache_addr;
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MapInterval new_interval{start, end};
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for (auto& overlap : overlaps) {
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Unregister(overlap);
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}
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std::size_t new_size = end - start;
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if (!is_written) {
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u8* host_ptr = FromCacheAddr(start);
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UploadBlockData(block, block->GetOffset(start), new_size, host_ptr);
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}
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Register(new_interval, new_gpu_addr);
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}
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}
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}
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}
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@ -14,7 +14,7 @@ struct MapInterval {
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MapInterval(const CacheAddr start, const CacheAddr end) : start{start}, end{end} {}
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MapInterval(const CacheAddr start, const CacheAddr end) : start{start}, end{end} {}
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CacheAddr start;
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CacheAddr start;
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CacheAddr end;
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CacheAddr end;
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bool IsInside(const CacheAddr other_start, const CacheAddr other_end) {
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bool IsInside(const CacheAddr other_start, const CacheAddr other_end) const {
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return (start <= other_start && other_end <= end);
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return (start <= other_start && other_end <= end);
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}
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}
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