MemoryTracking: Initial setup of atomic writes.
This commit is contained in:
parent
b60b70e86d
commit
47d0d292d5
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@ -27,6 +27,7 @@
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#include "core/file_sys/savedata_factory.h"
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#include "core/file_sys/savedata_factory.h"
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#include "core/file_sys/vfs_concat.h"
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#include "core/file_sys/vfs_concat.h"
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#include "core/file_sys/vfs_real.h"
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#include "core/file_sys/vfs_real.h"
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#include "core/gpu_dirty_memory_manager.h"
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#include "core/hid/hid_core.h"
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#include "core/hid/hid_core.h"
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#include "core/hle/kernel/k_memory_manager.h"
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#include "core/hle/kernel/k_memory_manager.h"
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#include "core/hle/kernel/k_process.h"
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#include "core/hle/kernel/k_process.h"
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@ -54,6 +55,7 @@
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#include "video_core/renderer_base.h"
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#include "video_core/renderer_base.h"
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#include "video_core/video_core.h"
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#include "video_core/video_core.h"
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MICROPROFILE_DEFINE(ARM_CPU0, "ARM", "CPU 0", MP_RGB(255, 64, 64));
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MICROPROFILE_DEFINE(ARM_CPU0, "ARM", "CPU 0", MP_RGB(255, 64, 64));
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MICROPROFILE_DEFINE(ARM_CPU1, "ARM", "CPU 1", MP_RGB(255, 64, 64));
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MICROPROFILE_DEFINE(ARM_CPU1, "ARM", "CPU 1", MP_RGB(255, 64, 64));
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MICROPROFILE_DEFINE(ARM_CPU2, "ARM", "CPU 2", MP_RGB(255, 64, 64));
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MICROPROFILE_DEFINE(ARM_CPU2, "ARM", "CPU 2", MP_RGB(255, 64, 64));
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@ -540,6 +542,9 @@ struct System::Impl {
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std::array<u64, Core::Hardware::NUM_CPU_CORES> dynarmic_ticks{};
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std::array<u64, Core::Hardware::NUM_CPU_CORES> dynarmic_ticks{};
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std::array<MicroProfileToken, Core::Hardware::NUM_CPU_CORES> microprofile_cpu{};
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std::array<MicroProfileToken, Core::Hardware::NUM_CPU_CORES> microprofile_cpu{};
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std::array<Core::GPUDirtyMemoryManager, Core::Hardware::NUM_CPU_CORES>
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gpu_dirty_memory_write_manager{};
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};
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};
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System::System() : impl{std::make_unique<Impl>(*this)} {}
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System::System() : impl{std::make_unique<Impl>(*this)} {}
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@ -629,10 +634,31 @@ void System::PrepareReschedule(const u32 core_index) {
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impl->kernel.PrepareReschedule(core_index);
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impl->kernel.PrepareReschedule(core_index);
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}
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}
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Core::GPUDirtyMemoryManager& System::CurrentGPUDirtyMemoryManager() {
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const std::size_t core = impl->kernel.GetCurrentHostThreadID();
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return impl->gpu_dirty_memory_write_manager[core < Core::Hardware::NUM_CPU_CORES
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? core
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: Core::Hardware::NUM_CPU_CORES - 1];
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}
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/// Provides a constant reference to the current gou dirty memory manager.
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const Core::GPUDirtyMemoryManager& System::CurrentGPUDirtyMemoryManager() const {
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const std::size_t core = impl->kernel.GetCurrentHostThreadID();
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return impl->gpu_dirty_memory_write_manager[core < Core::Hardware::NUM_CPU_CORES
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? core
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: Core::Hardware::NUM_CPU_CORES - 1];
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}
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size_t System::GetCurrentHostThreadID() const {
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size_t System::GetCurrentHostThreadID() const {
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return impl->kernel.GetCurrentHostThreadID();
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return impl->kernel.GetCurrentHostThreadID();
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}
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}
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void System::GatherGPUDirtyMemory(std::function<void(VAddr, size_t)>& callback) {
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for (auto& manager : impl->gpu_dirty_memory_write_manager) {
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manager.Gather(callback);
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}
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}
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PerfStatsResults System::GetAndResetPerfStats() {
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PerfStatsResults System::GetAndResetPerfStats() {
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return impl->GetAndResetPerfStats();
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return impl->GetAndResetPerfStats();
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}
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}
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@ -108,9 +108,10 @@ class CpuManager;
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class Debugger;
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class Debugger;
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class DeviceMemory;
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class DeviceMemory;
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class ExclusiveMonitor;
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class ExclusiveMonitor;
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class SpeedLimiter;
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class GPUDirtyMemoryManager;
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class PerfStats;
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class PerfStats;
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class Reporter;
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class Reporter;
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class SpeedLimiter;
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class TelemetrySession;
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class TelemetrySession;
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struct PerfStatsResults;
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struct PerfStatsResults;
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@ -225,6 +226,14 @@ public:
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/// Prepare the core emulation for a reschedule
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/// Prepare the core emulation for a reschedule
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void PrepareReschedule(u32 core_index);
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void PrepareReschedule(u32 core_index);
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/// Provides a reference to the gou dirty memory manager.
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[[nodiscard]] Core::GPUDirtyMemoryManager& CurrentGPUDirtyMemoryManager();
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/// Provides a constant reference to the current gou dirty memory manager.
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[[nodiscard]] const Core::GPUDirtyMemoryManager& CurrentGPUDirtyMemoryManager() const;
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void GatherGPUDirtyMemory(std::function<void(VAddr, size_t)>& callback);
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[[nodiscard]] size_t GetCurrentHostThreadID() const;
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[[nodiscard]] size_t GetCurrentHostThreadID() const;
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/// Gets and resets core performance statistics
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/// Gets and resets core performance statistics
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@ -0,0 +1,112 @@
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#pragma once
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#include <atomic>
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#include <bit>
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#include <functional>
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#include <mutex>
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#include <utility>
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#include <vector>
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#include "core/memory.h"
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namespace Core {
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class GPUDirtyMemoryManager {
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public:
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GPUDirtyMemoryManager() : current{default_transform} {}
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~GPUDirtyMemoryManager() = default;
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void Collect(VAddr address, size_t size) {
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TransformAddress t = BuildTransform(address, size);
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TransformAddress tmp, original;
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do {
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tmp = current.load(std::memory_order_acquire);
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original = tmp;
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if (tmp.address != t.address) {
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if (IsValid(tmp.address)) {
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std::scoped_lock lk(guard);
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back_buffer.emplace_back(tmp);
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current.exchange(t, std::memory_order_relaxed);
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return;
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}
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tmp.address = t.address;
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tmp.mask = 0;
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}
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if ((tmp.mask | t.mask) == tmp.mask) {
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return;
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}
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tmp.mask |= t.mask;
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} while (!current.compare_exchange_weak(original, tmp, std::memory_order_release,
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std::memory_order_relaxed));
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}
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void Gather(std::function<void(VAddr, size_t)>& callback) {
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{
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std::scoped_lock lk(guard);
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TransformAddress t = current.exchange(default_transform, std::memory_order_relaxed);
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front_buffer.swap(back_buffer);
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if (IsValid(t.address)) {
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front_buffer.emplace_back(t);
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}
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}
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for (auto& transform : front_buffer) {
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size_t offset = 0;
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u64 mask = transform.mask;
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while (mask != 0) {
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const size_t empty_bits = std::countr_zero(mask);
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offset += empty_bits << align_bits;
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mask = mask >> empty_bits;
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const size_t continuous_bits = std::countr_one(mask);
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callback((transform.address << Memory::YUZU_PAGEBITS) + offset,
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continuous_bits << align_bits);
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mask = continuous_bits < align_size ? (mask >> continuous_bits) : 0;
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offset += continuous_bits << align_bits;
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}
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}
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front_buffer.clear();
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}
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private:
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struct alignas(16) TransformAddress {
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VAddr address;
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u64 mask;
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};
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constexpr static size_t align_bits = 6U;
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constexpr static size_t align_size = 1U << align_bits;
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constexpr static size_t align_mask = align_size - 1;
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constexpr static TransformAddress default_transform = {.address = ~0ULL, .mask = 0ULL};
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bool IsValid(VAddr address) {
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return address < (1ULL << 39);
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}
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template <typename T>
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T CreateMask(size_t top_bit, size_t minor_bit) {
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T mask = ~T(0);
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mask <<= (sizeof(T) * 8 - top_bit);
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mask >>= (sizeof(T) * 8 - top_bit);
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mask >>= minor_bit;
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mask <<= minor_bit;
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return mask;
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}
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TransformAddress BuildTransform(VAddr address, size_t size) {
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const size_t minor_address = address & Memory::YUZU_PAGEMASK;
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const size_t minor_bit = minor_address >> align_bits;
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const size_t top_bit = (minor_address + size + align_mask) >> align_bits;
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TransformAddress result{};
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result.address = address >> Memory::YUZU_PAGEBITS;
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result.mask = CreateMask<u64>(top_bit, minor_bit);
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return result;
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}
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std::atomic<TransformAddress> current{};
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std::mutex guard;
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std::vector<TransformAddress> back_buffer;
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std::vector<TransformAddress> front_buffer;
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};
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} // namespace Core
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#include "common/swap.h"
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#include "common/swap.h"
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#include "core/core.h"
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#include "core/core.h"
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#include "core/device_memory.h"
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#include "core/device_memory.h"
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#include "core/gpu_dirty_memory_manager.h"
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#include "core/hardware_properties.h"
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#include "core/hardware_properties.h"
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#include "core/hle/kernel/k_page_table.h"
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#include "core/hle/kernel/k_page_table.h"
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#include "core/hle/kernel/k_process.h"
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#include "core/hle/kernel/k_process.h"
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@ -678,7 +679,7 @@ struct Memory::Impl {
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LOG_ERROR(HW_Memory, "Unmapped Write{} @ 0x{:016X} = 0x{:016X}", sizeof(T) * 8,
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LOG_ERROR(HW_Memory, "Unmapped Write{} @ 0x{:016X} = 0x{:016X}", sizeof(T) * 8,
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GetInteger(vaddr), static_cast<u64>(data));
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GetInteger(vaddr), static_cast<u64>(data));
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},
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},
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[&]() { system.GPU().InvalidateRegion(GetInteger(vaddr), sizeof(T)); });
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[&]() { system.CurrentGPUDirtyMemoryManager().Collect(GetInteger(vaddr), sizeof(T)); });
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if (ptr) {
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if (ptr) {
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std::memcpy(ptr, &data, sizeof(T));
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std::memcpy(ptr, &data, sizeof(T));
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}
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}
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LOG_ERROR(HW_Memory, "Unmapped WriteExclusive{} @ 0x{:016X} = 0x{:016X}",
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LOG_ERROR(HW_Memory, "Unmapped WriteExclusive{} @ 0x{:016X} = 0x{:016X}",
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sizeof(T) * 8, GetInteger(vaddr), static_cast<u64>(data));
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sizeof(T) * 8, GetInteger(vaddr), static_cast<u64>(data));
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},
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},
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[&]() { system.GPU().InvalidateRegion(GetInteger(vaddr), sizeof(T)); });
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[&]() { system.CurrentGPUDirtyMemoryManager().Collect(GetInteger(vaddr), sizeof(T)); });
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if (ptr) {
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if (ptr) {
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const auto volatile_pointer = reinterpret_cast<volatile T*>(ptr);
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const auto volatile_pointer = reinterpret_cast<volatile T*>(ptr);
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return Common::AtomicCompareAndSwap(volatile_pointer, data, expected);
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return Common::AtomicCompareAndSwap(volatile_pointer, data, expected);
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LOG_ERROR(HW_Memory, "Unmapped WriteExclusive128 @ 0x{:016X} = 0x{:016X}{:016X}",
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LOG_ERROR(HW_Memory, "Unmapped WriteExclusive128 @ 0x{:016X} = 0x{:016X}{:016X}",
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GetInteger(vaddr), static_cast<u64>(data[1]), static_cast<u64>(data[0]));
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GetInteger(vaddr), static_cast<u64>(data[1]), static_cast<u64>(data[0]));
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},
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},
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[&]() { system.GPU().InvalidateRegion(GetInteger(vaddr), sizeof(u128)); });
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[&]() { system.CurrentGPUDirtyMemoryManager().Collect(GetInteger(vaddr), sizeof(u128)); });
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if (ptr) {
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if (ptr) {
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const auto volatile_pointer = reinterpret_cast<volatile u64*>(ptr);
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const auto volatile_pointer = reinterpret_cast<volatile u64*>(ptr);
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return Common::AtomicCompareAndSwap(volatile_pointer, data, expected);
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return Common::AtomicCompareAndSwap(volatile_pointer, data, expected);
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template <class P>
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template <class P>
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void BufferCache<P>::CachedWriteMemory(VAddr cpu_addr, u64 size) {
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void BufferCache<P>::CachedWriteMemory(VAddr cpu_addr, u64 size) {
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memory_tracker.CachedCpuWrite(cpu_addr, size);
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const bool is_dirty = IsRegionRegistered(cpu_addr, size);
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if (!is_dirty) {
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return;
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}
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VAddr aligned_start = Common::AlignDown(cpu_addr, YUZU_PAGESIZE);
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VAddr aligned_end = Common::AlignUp(cpu_addr + size, YUZU_PAGESIZE);
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if (!IsRegionGpuModified(aligned_start, aligned_end - aligned_start)) {
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WriteMemory(cpu_addr, size);
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return;
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}
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tmp_buffer.resize_destructive(size);
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cpu_memory.ReadBlockUnsafe(cpu_addr, tmp_buffer.data(), size);
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InlineMemoryImplementation(cpu_addr, size, tmp_buffer);
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}
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}
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template <class P>
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template <class P>
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@ -1553,6 +1567,14 @@ bool BufferCache<P>::InlineMemory(VAddr dest_address, size_t copy_size,
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return false;
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return false;
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}
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}
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InlineMemoryImplementation(dest_address, copy_size, inlined_buffer);
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return true;
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}
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template <class P>
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void BufferCache<P>::InlineMemoryImplementation(VAddr dest_address, size_t copy_size,
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std::span<const u8> inlined_buffer) {
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const IntervalType subtract_interval{dest_address, dest_address + copy_size};
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const IntervalType subtract_interval{dest_address, dest_address + copy_size};
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ClearDownload(subtract_interval);
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ClearDownload(subtract_interval);
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common_ranges.subtract(subtract_interval);
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common_ranges.subtract(subtract_interval);
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} else {
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} else {
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buffer.ImmediateUpload(buffer.Offset(dest_address), inlined_buffer.first(copy_size));
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buffer.ImmediateUpload(buffer.Offset(dest_address), inlined_buffer.first(copy_size));
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}
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}
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return true;
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}
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}
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template <class P>
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template <class P>
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void ClearDownload(IntervalType subtract_interval);
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void ClearDownload(IntervalType subtract_interval);
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void InlineMemoryImplementation(VAddr dest_address, size_t copy_size, std::span<const u8> inlined_buffer);
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VideoCore::RasterizerInterface& rasterizer;
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VideoCore::RasterizerInterface& rasterizer;
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Core::Memory::Memory& cpu_memory;
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Core::Memory::Memory& cpu_memory;
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@ -95,7 +95,9 @@ struct GPU::Impl {
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/// Synchronizes CPU writes with Host GPU memory.
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/// Synchronizes CPU writes with Host GPU memory.
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void InvalidateGPUCache() {
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void InvalidateGPUCache() {
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rasterizer->InvalidateGPUCache();
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std::function<void(VAddr, size_t)> callback_writes(
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[this](VAddr address, size_t size) { rasterizer->OnCPUWrite(address, size); });
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system.GatherGPUDirtyMemory(callback_writes);
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}
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}
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/// Signal the ending of command list.
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/// Signal the ending of command list.
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@ -570,7 +570,7 @@ void RasterizerVulkan::OnCPUWrite(VAddr addr, u64 size) {
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if (addr == 0 || size == 0) {
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if (addr == 0 || size == 0) {
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return;
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return;
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}
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}
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pipeline_cache.OnCPUWrite(addr, size);
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{
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{
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std::scoped_lock lock{texture_cache.mutex};
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std::scoped_lock lock{texture_cache.mutex};
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texture_cache.WriteMemory(addr, size);
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texture_cache.WriteMemory(addr, size);
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@ -579,14 +579,11 @@ void RasterizerVulkan::OnCPUWrite(VAddr addr, u64 size) {
|
||||||
std::scoped_lock lock{buffer_cache.mutex};
|
std::scoped_lock lock{buffer_cache.mutex};
|
||||||
buffer_cache.CachedWriteMemory(addr, size);
|
buffer_cache.CachedWriteMemory(addr, size);
|
||||||
}
|
}
|
||||||
|
pipeline_cache.InvalidateRegion(addr, size);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerVulkan::InvalidateGPUCache() {
|
void RasterizerVulkan::InvalidateGPUCache() {
|
||||||
pipeline_cache.SyncGuestHost();
|
gpu.InvalidateGPUCache();
|
||||||
{
|
|
||||||
std::scoped_lock lock{buffer_cache.mutex};
|
|
||||||
buffer_cache.FlushCachedWrites();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerVulkan::UnmapMemory(VAddr addr, u64 size) {
|
void RasterizerVulkan::UnmapMemory(VAddr addr, u64 size) {
|
||||||
|
|
Loading…
Reference in New Issue