vk_device: add check for shaderStorageImageReadWithoutFormat
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@ -122,6 +122,11 @@ public:
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return properties.limits.maxPushConstantsSize;
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return properties.limits.maxPushConstantsSize;
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}
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}
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/// Returns true if Shader storage Image Read Without Format supported.
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bool IsShaderStorageImageReadWithoutFormatSupported() const {
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return is_shader_storage_img_read_without_format_supported;
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}
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/// Returns true if ASTC is natively supported.
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/// Returns true if ASTC is natively supported.
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bool IsOptimalAstcSupported() const {
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bool IsOptimalAstcSupported() const {
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return is_optimal_astc_supported;
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return is_optimal_astc_supported;
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@ -227,6 +232,8 @@ private:
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bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted.
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bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted.
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bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer.
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bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer.
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bool nv_device_diagnostic_checkpoints{}; ///< Support for VK_NV_device_diagnostic_checkpoints.
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bool nv_device_diagnostic_checkpoints{}; ///< Support for VK_NV_device_diagnostic_checkpoints.
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bool is_shader_storage_img_read_without_format_supported{}; ///< Support for shader storage
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///< image read without format
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// Telemetry parameters
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// Telemetry parameters
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std::string vendor_name; ///< Device's driver name.
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std::string vendor_name; ///< Device's driver name.
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