file_sys: handle null romfs
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e9a43bae6f
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45b6161582
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@ -429,10 +429,6 @@ VirtualFile PatchManager::PatchRomFS(const NCA* base_nca, VirtualFile base_romfs
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LOG_DEBUG(Loader, "{}", log_string);
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}
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if (base_romfs == nullptr) {
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return base_romfs;
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}
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auto romfs = base_romfs;
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// Game Updates
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@ -3,6 +3,7 @@
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#include <memory>
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "common/string_util.h"
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#include "common/swap.h"
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@ -101,24 +102,30 @@ void ProcessDirectory(const VirtualFile& file, std::size_t dir_offset, std::size
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} // Anonymous namespace
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VirtualDir ExtractRomFS(VirtualFile file) {
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RomFSHeader header{};
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if (file->ReadObject(&header) != sizeof(RomFSHeader))
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return nullptr;
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auto root_container = std::make_shared<VectorVfsDirectory>();
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if (!file) {
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return root_container;
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}
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if (header.header_size != sizeof(RomFSHeader))
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return nullptr;
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RomFSHeader header{};
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if (file->ReadObject(&header) != sizeof(RomFSHeader)) {
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return root_container;
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}
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if (header.header_size != sizeof(RomFSHeader)) {
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return root_container;
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}
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const u64 file_offset = header.file_meta.offset;
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const u64 dir_offset = header.directory_meta.offset;
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auto root_container = std::make_shared<VectorVfsDirectory>();
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ProcessDirectory(file, dir_offset, file_offset, header.data_offset, 0, root_container);
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if (auto root = root_container->GetSubdirectory(""); root) {
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return std::make_shared<CachedVfsDirectory>(std::move(root));
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}
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ASSERT(false);
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return nullptr;
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}
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@ -22,7 +22,7 @@ RomFSFactory::RomFSFactory(Loader::AppLoader& app_loader, ContentProvider& provi
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: content_provider{provider}, filesystem_controller{controller} {
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// Load the RomFS from the app
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if (app_loader.ReadRomFS(file) != Loader::ResultStatus::Success) {
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LOG_ERROR(Service_FS, "Unable to read RomFS!");
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LOG_WARNING(Service_FS, "Unable to read base RomFS");
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}
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updatable = app_loader.IsRomFSUpdatable();
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@ -74,10 +74,8 @@ AppLoader_NCA::LoadResult AppLoader_NCA::Load(Kernel::KProcess& process, Core::S
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return load_result;
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}
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if (nca->GetRomFS() != nullptr && nca->GetRomFS()->GetSize() > 0) {
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system.GetFileSystemController().RegisterRomFS(std::make_unique<FileSys::RomFSFactory>(
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*this, system.GetContentProvider(), system.GetFileSystemController()));
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}
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is_loaded = true;
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return load_result;
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@ -2713,11 +2713,6 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
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}
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const auto base_romfs = base_nca->GetRomFS();
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if (!base_romfs) {
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failed();
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return;
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}
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const auto dump_dir =
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target == DumpRomFSTarget::Normal
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? Common::FS::GetYuzuPath(Common::FS::YuzuPath::DumpDir)
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