Merge pull request #8682 from lat9nq/dumpy
yuzu qt: Add option to create Windows crash dumps
This commit is contained in:
commit
44ccec7846
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@ -21,6 +21,7 @@ cmake .. \
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-DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON \
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-DENABLE_QT_TRANSLATION=ON \
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-DUSE_CCACHE=ON \
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-DYUZU_CRASH_DUMPS=ON \
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-DYUZU_USE_BUNDLED_SDL2=OFF \
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-DYUZU_USE_EXTERNAL_SDL2=OFF \
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-DYUZU_TESTS=OFF \
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@ -65,8 +65,8 @@ if ("$env:GITHUB_ACTIONS" -eq "true") {
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# None of the other GHA builds are including source, so commenting out today
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#Copy-Item $MSVC_SOURCE_TARXZ -Destination "artifacts"
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# Are debug symbols important?
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# cp .\build\bin\yuzu*.pdb .\pdb\
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# Debugging symbols
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cp .\build\bin\yuzu*.pdb .\artifacts\
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# Write out a tag BUILD_TAG to environment for the Upload step
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# We're getting ${{ github.event.number }} as $env:PR_NUMBER"
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@ -9,7 +9,7 @@ parameters:
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steps:
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- script: choco install vulkan-sdk
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displayName: 'Install vulkan-sdk'
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- script: refreshenv && mkdir build && cd build && cmake -G "Visual Studio 17 2022" -A x64 -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release .. && cd ..
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- script: refreshenv && mkdir build && cd build && cmake -G "Visual Studio 17 2022" -A x64 -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release -DYUZU_CRASH_DUMPS=ON .. && cd ..
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displayName: 'Configure CMake'
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- task: MSBuild@1
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displayName: 'Build'
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@ -104,7 +104,7 @@ jobs:
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run: |
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glslangValidator --version
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mkdir build
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cmake . -B build -GNinja -DCMAKE_TOOLCHAIN_FILE="CMakeModules/MSVCCache.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DCMAKE_BUILD_TYPE=Release -DGIT_BRANCH=pr-verify
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cmake . -B build -GNinja -DCMAKE_TOOLCHAIN_FILE="CMakeModules/MSVCCache.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DCMAKE_BUILD_TYPE=Release -DGIT_BRANCH=pr-verify -DYUZU_CRASH_DUMPS=ON
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- name: Build
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run: cmake --build build
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- name: Cache Summary
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@ -38,6 +38,8 @@ option(YUZU_USE_BUNDLED_OPUS "Compile bundled opus" ON)
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option(YUZU_TESTS "Compile tests" ON)
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CMAKE_DEPENDENT_OPTION(YUZU_CRASH_DUMPS "Compile Windows crash dump (Minidump) support" OFF "WIN32" OFF)
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option(YUZU_USE_BUNDLED_VCPKG "Use vcpkg for yuzu dependencies" "${MSVC}")
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option(YUZU_CHECK_SUBMODULES "Check if submodules are present" ON)
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@ -46,6 +48,9 @@ if (YUZU_USE_BUNDLED_VCPKG)
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if (YUZU_TESTS)
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list(APPEND VCPKG_MANIFEST_FEATURES "yuzu-tests")
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endif()
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if (YUZU_CRASH_DUMPS)
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list(APPEND VCPKG_MANIFEST_FEATURES "dbghelp")
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endif()
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include(${CMAKE_SOURCE_DIR}/externals/vcpkg/scripts/buildsystems/vcpkg.cmake)
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elseif(NOT "$ENV{VCPKG_TOOLCHAIN_FILE}" STREQUAL "")
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@ -447,6 +452,13 @@ elseif (WIN32)
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# PSAPI is the Process Status API
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set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version)
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endif()
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if (YUZU_CRASH_DUMPS)
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find_library(DBGHELP_LIBRARY dbghelp)
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if ("${DBGHELP_LIBRARY}" STREQUAL "DBGHELP_LIBRARY-NOTFOUND")
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message(FATAL_ERROR "YUZU_CRASH_DUMPS enabled but dbghelp library not found")
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endif()
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endif()
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elseif (CMAKE_SYSTEM_NAME MATCHES "^(Linux|kFreeBSD|GNU|SunOS)$")
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set(PLATFORM_LIBRARIES rt)
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endif()
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@ -530,6 +530,7 @@ struct Values {
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Setting<bool> use_debug_asserts{false, "use_debug_asserts"};
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Setting<bool> use_auto_stub{false, "use_auto_stub"};
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Setting<bool> enable_all_controllers{false, "enable_all_controllers"};
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Setting<bool> create_crash_dumps{false, "create_crash_dumps"};
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// Miscellaneous
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Setting<std::string> log_filter{"*:Info", "log_filter"};
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@ -208,6 +208,16 @@ add_executable(yuzu
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yuzu.rc
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)
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if (WIN32 AND YUZU_CRASH_DUMPS)
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target_sources(yuzu PRIVATE
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mini_dump.cpp
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mini_dump.h
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)
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target_link_libraries(yuzu PRIVATE ${DBGHELP_LIBRARY})
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target_compile_definitions(yuzu PRIVATE -DYUZU_DBGHELP)
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endif()
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file(GLOB COMPAT_LIST
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${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
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${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
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@ -63,7 +63,7 @@ QtControllerSelectorDialog::QtControllerSelectorDialog(
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InputCommon::InputSubsystem* input_subsystem_, Core::System& system_)
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: QDialog(parent), ui(std::make_unique<Ui::QtControllerSelectorDialog>()),
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parameters(std::move(parameters_)), input_subsystem{input_subsystem_},
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input_profiles(std::make_unique<InputProfiles>(system_)), system{system_} {
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input_profiles(std::make_unique<InputProfiles>()), system{system_} {
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ui->setupUi(this);
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player_widgets = {
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@ -15,8 +15,7 @@
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namespace FS = Common::FS;
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Config::Config(Core::System& system_, const std::string& config_name, ConfigType config_type)
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: type(config_type), system{system_} {
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Config::Config(const std::string& config_name, ConfigType config_type) : type(config_type) {
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global = config_type == ConfigType::GlobalConfig;
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Initialize(config_name);
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@ -546,6 +545,7 @@ void Config::ReadDebuggingValues() {
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ReadBasicSetting(Settings::values.use_debug_asserts);
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ReadBasicSetting(Settings::values.use_auto_stub);
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ReadBasicSetting(Settings::values.enable_all_controllers);
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ReadBasicSetting(Settings::values.create_crash_dumps);
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qt_config->endGroup();
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}
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@ -1161,6 +1161,7 @@ void Config::SaveDebuggingValues() {
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WriteBasicSetting(Settings::values.use_debug_asserts);
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WriteBasicSetting(Settings::values.disable_macro_jit);
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WriteBasicSetting(Settings::values.enable_all_controllers);
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WriteBasicSetting(Settings::values.create_crash_dumps);
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qt_config->endGroup();
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}
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@ -1547,7 +1548,6 @@ void Config::Reload() {
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ReadValues();
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// To apply default value changes
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SaveValues();
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system.ApplySettings();
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}
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void Config::Save() {
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@ -25,7 +25,7 @@ public:
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InputProfile,
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};
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explicit Config(Core::System& system_, const std::string& config_name = "qt-config",
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explicit Config(const std::string& config_name = "qt-config",
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ConfigType config_type = ConfigType::GlobalConfig);
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~Config();
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@ -194,8 +194,6 @@ private:
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std::unique_ptr<QSettings> qt_config;
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std::string qt_config_loc;
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bool global;
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Core::System& system;
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};
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// These metatype declarations cannot be in common/settings.h because core is devoid of QT
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@ -2,6 +2,7 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <QDesktopServices>
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#include <QMessageBox>
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#include <QUrl>
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#include "common/fs/path_util.h"
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#include "common/logging/backend.h"
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@ -26,6 +27,16 @@ ConfigureDebug::ConfigureDebug(const Core::System& system_, QWidget* parent)
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connect(ui->toggle_gdbstub, &QCheckBox::toggled,
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[&]() { ui->gdbport_spinbox->setEnabled(ui->toggle_gdbstub->isChecked()); });
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connect(ui->create_crash_dumps, &QCheckBox::stateChanged, [&](int) {
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if (crash_dump_warning_shown) {
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return;
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}
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QMessageBox::warning(this, tr("Restart Required"),
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tr("yuzu is required to restart in order to apply this setting."),
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QMessageBox::Ok, QMessageBox::Ok);
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crash_dump_warning_shown = true;
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});
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}
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ConfigureDebug::~ConfigureDebug() = default;
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@ -71,7 +82,14 @@ void ConfigureDebug::SetConfiguration() {
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ui->disable_web_applet->setChecked(UISettings::values.disable_web_applet.GetValue());
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#else
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ui->disable_web_applet->setEnabled(false);
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ui->disable_web_applet->setText(QString::fromUtf8("Web applet not compiled"));
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ui->disable_web_applet->setText(tr("Web applet not compiled"));
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#endif
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#ifdef YUZU_DBGHELP
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ui->create_crash_dumps->setChecked(Settings::values.create_crash_dumps.GetValue());
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#else
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ui->create_crash_dumps->setEnabled(false);
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ui->create_crash_dumps->setText(tr("MiniDump creation not compiled"));
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#endif
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}
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@ -84,6 +102,7 @@ void ConfigureDebug::ApplyConfiguration() {
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Settings::values.enable_fs_access_log = ui->fs_access_log->isChecked();
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Settings::values.reporting_services = ui->reporting_services->isChecked();
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Settings::values.dump_audio_commands = ui->dump_audio_commands->isChecked();
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Settings::values.create_crash_dumps = ui->create_crash_dumps->isChecked();
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Settings::values.quest_flag = ui->quest_flag->isChecked();
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Settings::values.use_debug_asserts = ui->use_debug_asserts->isChecked();
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Settings::values.use_auto_stub = ui->use_auto_stub->isChecked();
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@ -32,4 +32,6 @@ private:
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std::unique_ptr<Ui::ConfigureDebug> ui;
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const Core::System& system;
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bool crash_dump_warning_shown{false};
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};
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@ -231,6 +231,13 @@
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<string>Debugging</string>
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</property>
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<layout class="QGridLayout" name="gridLayout_3">
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<item row="2" column="0">
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<widget class="QCheckBox" name="reporting_services">
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<property name="text">
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<string>Enable Verbose Reporting Services**</string>
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</property>
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</widget>
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</item>
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<item row="0" column="0">
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<widget class="QCheckBox" name="fs_access_log">
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<property name="text">
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@ -238,20 +245,20 @@
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</property>
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</widget>
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</item>
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<item row="1" column="0">
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<item row="0" column="1">
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<widget class="QCheckBox" name="dump_audio_commands">
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<property name="text">
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<string>Dump Audio Commands To Console**</string>
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</property>
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<property name="toolTip">
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<string>Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer.</string>
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</property>
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<property name="text">
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<string>Dump Audio Commands To Console**</string>
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</property>
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</widget>
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</item>
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<item row="2" column="0">
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<widget class="QCheckBox" name="reporting_services">
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<item row="2" column="1">
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<widget class="QCheckBox" name="create_crash_dumps">
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<property name="text">
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<string>Enable Verbose Reporting Services**</string>
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<string>Create Minidump After Crash</string>
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</property>
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</widget>
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</item>
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@ -340,7 +347,6 @@
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<tabstop>disable_loop_safety_checks</tabstop>
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<tabstop>fs_access_log</tabstop>
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<tabstop>reporting_services</tabstop>
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<tabstop>dump_audio_commands</tabstop>
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<tabstop>quest_flag</tabstop>
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<tabstop>enable_cpu_debugging</tabstop>
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<tabstop>use_debug_asserts</tabstop>
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@ -65,7 +65,7 @@ void OnDockedModeChanged(bool last_state, bool new_state, Core::System& system)
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ConfigureInput::ConfigureInput(Core::System& system_, QWidget* parent)
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: QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()),
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profiles(std::make_unique<InputProfiles>(system_)), system{system_} {
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profiles(std::make_unique<InputProfiles>()), system{system_} {
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ui->setupUi(this);
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}
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@ -42,8 +42,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
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const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name));
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const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename())
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: fmt::format("{:016X}", title_id);
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game_config =
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std::make_unique<Config>(system, config_file_name, Config::ConfigType::PerGameConfig);
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game_config = std::make_unique<Config>(config_file_name, Config::ConfigType::PerGameConfig);
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addons_tab = std::make_unique<ConfigurePerGameAddons>(system_, this);
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audio_tab = std::make_unique<ConfigureAudio>(system_, this);
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@ -27,7 +27,7 @@ std::filesystem::path GetNameWithoutExtension(std::filesystem::path filename) {
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} // namespace
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InputProfiles::InputProfiles(Core::System& system_) : system{system_} {
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InputProfiles::InputProfiles() {
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const auto input_profile_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir) / "input";
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if (!FS::IsDir(input_profile_loc)) {
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@ -43,8 +43,8 @@ InputProfiles::InputProfiles(Core::System& system_) : system{system_} {
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if (IsINI(filename) && IsProfileNameValid(name_without_ext)) {
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map_profiles.insert_or_assign(
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name_without_ext, std::make_unique<Config>(system, name_without_ext,
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Config::ConfigType::InputProfile));
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name_without_ext,
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std::make_unique<Config>(name_without_ext, Config::ConfigType::InputProfile));
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}
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return true;
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@ -80,8 +80,7 @@ bool InputProfiles::CreateProfile(const std::string& profile_name, std::size_t p
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}
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map_profiles.insert_or_assign(
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profile_name,
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std::make_unique<Config>(system, profile_name, Config::ConfigType::InputProfile));
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profile_name, std::make_unique<Config>(profile_name, Config::ConfigType::InputProfile));
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return SaveProfile(profile_name, player_index);
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}
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@ -15,7 +15,7 @@ class Config;
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class InputProfiles {
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public:
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explicit InputProfiles(Core::System& system_);
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explicit InputProfiles();
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virtual ~InputProfiles();
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std::vector<std::string> GetInputProfileNames();
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@ -31,6 +31,4 @@ private:
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bool ProfileExistsInMap(const std::string& profile_name) const;
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std::unordered_map<std::string, std::unique_ptr<Config>> map_profiles;
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Core::System& system;
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};
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@ -138,6 +138,10 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
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#include "yuzu/uisettings.h"
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#include "yuzu/util/clickable_label.h"
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#ifdef YUZU_DBGHELP
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#include "yuzu/mini_dump.h"
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#endif
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using namespace Common::Literals;
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#ifdef USE_DISCORD_PRESENCE
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@ -269,10 +273,9 @@ bool GMainWindow::CheckDarkMode() {
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#endif // __linux__
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}
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GMainWindow::GMainWindow(bool has_broken_vulkan)
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GMainWindow::GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan)
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: ui{std::make_unique<Ui::MainWindow>()}, system{std::make_unique<Core::System>()},
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input_subsystem{std::make_shared<InputCommon::InputSubsystem>()},
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config{std::make_unique<Config>(*system)},
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input_subsystem{std::make_shared<InputCommon::InputSubsystem>()}, config{std::move(config_)},
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vfs{std::make_shared<FileSys::RealVfsFilesystem>()},
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provider{std::make_unique<FileSys::ManualContentProvider>()} {
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#ifdef __linux__
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@ -1637,7 +1640,8 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
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const auto config_file_name = title_id == 0
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? Common::FS::PathToUTF8String(file_path.filename())
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: fmt::format("{:016X}", title_id);
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Config per_game_config(*system, config_file_name, Config::ConfigType::PerGameConfig);
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Config per_game_config(config_file_name, Config::ConfigType::PerGameConfig);
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system->ApplySettings();
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}
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// Save configurations
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@ -2981,7 +2985,7 @@ void GMainWindow::OnConfigure() {
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|
||||
Settings::values.disabled_addons.clear();
|
||||
|
||||
config = std::make_unique<Config>(*system);
|
||||
config = std::make_unique<Config>();
|
||||
UISettings::values.reset_to_defaults = false;
|
||||
|
||||
UISettings::values.game_dirs = std::move(old_game_dirs);
|
||||
|
@ -3042,6 +3046,7 @@ void GMainWindow::OnConfigure() {
|
|||
|
||||
UpdateStatusButtons();
|
||||
controller_dialog->refreshConfiguration();
|
||||
system->ApplySettings();
|
||||
}
|
||||
|
||||
void GMainWindow::OnConfigureTas() {
|
||||
|
@ -4082,7 +4087,24 @@ void GMainWindow::changeEvent(QEvent* event) {
|
|||
#endif
|
||||
|
||||
int main(int argc, char* argv[]) {
|
||||
std::unique_ptr<Config> config = std::make_unique<Config>();
|
||||
bool has_broken_vulkan = false;
|
||||
bool is_child = false;
|
||||
if (CheckEnvVars(&is_child)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
#ifdef YUZU_DBGHELP
|
||||
PROCESS_INFORMATION pi;
|
||||
if (!is_child && Settings::values.create_crash_dumps.GetValue() &&
|
||||
MiniDump::SpawnDebuggee(argv[0], pi)) {
|
||||
// Delete the config object so that it doesn't save when the program exits
|
||||
config.reset(nullptr);
|
||||
MiniDump::DebugDebuggee(pi);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (StartupChecks(argv[0], &has_broken_vulkan)) {
|
||||
return 0;
|
||||
}
|
||||
|
@ -4135,7 +4157,7 @@ int main(int argc, char* argv[]) {
|
|||
// generating shaders
|
||||
setlocale(LC_ALL, "C");
|
||||
|
||||
GMainWindow main_window{has_broken_vulkan};
|
||||
GMainWindow main_window{std::move(config), has_broken_vulkan};
|
||||
// After settings have been loaded by GMainWindow, apply the filter
|
||||
main_window.show();
|
||||
|
||||
|
|
|
@ -120,7 +120,7 @@ class GMainWindow : public QMainWindow {
|
|||
public:
|
||||
void filterBarSetChecked(bool state);
|
||||
void UpdateUITheme();
|
||||
explicit GMainWindow(bool has_broken_vulkan);
|
||||
explicit GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan);
|
||||
~GMainWindow() override;
|
||||
|
||||
bool DropAction(QDropEvent* event);
|
||||
|
|
|
@ -0,0 +1,202 @@
|
|||
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
#include <ctime>
|
||||
#include <filesystem>
|
||||
#include <fmt/format.h>
|
||||
#include <windows.h>
|
||||
#include "yuzu/mini_dump.h"
|
||||
#include "yuzu/startup_checks.h"
|
||||
|
||||
// dbghelp.h must be included after windows.h
|
||||
#include <dbghelp.h>
|
||||
|
||||
namespace MiniDump {
|
||||
|
||||
void CreateMiniDump(HANDLE process_handle, DWORD process_id, MINIDUMP_EXCEPTION_INFORMATION* info,
|
||||
EXCEPTION_POINTERS* pep) {
|
||||
char file_name[255];
|
||||
const std::time_t the_time = std::time(nullptr);
|
||||
std::strftime(file_name, 255, "yuzu-crash-%Y%m%d%H%M%S.dmp", std::localtime(&the_time));
|
||||
|
||||
// Open the file
|
||||
HANDLE file_handle = CreateFileA(file_name, GENERIC_READ | GENERIC_WRITE, 0, nullptr,
|
||||
CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, nullptr);
|
||||
|
||||
if (file_handle == nullptr || file_handle == INVALID_HANDLE_VALUE) {
|
||||
fmt::print(stderr, "CreateFileA failed. Error: {}", GetLastError());
|
||||
return;
|
||||
}
|
||||
|
||||
// Create the minidump
|
||||
const MINIDUMP_TYPE dump_type = MiniDumpNormal;
|
||||
|
||||
const bool write_dump_status = MiniDumpWriteDump(process_handle, process_id, file_handle,
|
||||
dump_type, (pep != 0) ? info : 0, 0, 0);
|
||||
|
||||
if (write_dump_status) {
|
||||
fmt::print(stderr, "MiniDump created: {}", file_name);
|
||||
} else {
|
||||
fmt::print(stderr, "MiniDumpWriteDump failed. Error: {}", GetLastError());
|
||||
}
|
||||
|
||||
// Close the file
|
||||
CloseHandle(file_handle);
|
||||
}
|
||||
|
||||
void DumpFromDebugEvent(DEBUG_EVENT& deb_ev, PROCESS_INFORMATION& pi) {
|
||||
EXCEPTION_RECORD& record = deb_ev.u.Exception.ExceptionRecord;
|
||||
|
||||
HANDLE thread_handle = OpenThread(THREAD_GET_CONTEXT, false, deb_ev.dwThreadId);
|
||||
if (thread_handle == nullptr) {
|
||||
fmt::print(stderr, "OpenThread failed ({})", GetLastError());
|
||||
return;
|
||||
}
|
||||
|
||||
// Get child process context
|
||||
CONTEXT context = {};
|
||||
context.ContextFlags = CONTEXT_ALL;
|
||||
if (!GetThreadContext(thread_handle, &context)) {
|
||||
fmt::print(stderr, "GetThreadContext failed ({})", GetLastError());
|
||||
return;
|
||||
}
|
||||
|
||||
// Create exception pointers for minidump
|
||||
EXCEPTION_POINTERS ep;
|
||||
ep.ExceptionRecord = &record;
|
||||
ep.ContextRecord = &context;
|
||||
|
||||
MINIDUMP_EXCEPTION_INFORMATION info;
|
||||
info.ThreadId = deb_ev.dwThreadId;
|
||||
info.ExceptionPointers = &ep;
|
||||
info.ClientPointers = false;
|
||||
|
||||
CreateMiniDump(pi.hProcess, pi.dwProcessId, &info, &ep);
|
||||
|
||||
if (CloseHandle(thread_handle) == 0) {
|
||||
fmt::print(stderr, "error: CloseHandle(thread_handle) failed ({})", GetLastError());
|
||||
}
|
||||
}
|
||||
|
||||
bool SpawnDebuggee(const char* arg0, PROCESS_INFORMATION& pi) {
|
||||
std::memset(&pi, 0, sizeof(pi));
|
||||
|
||||
// Don't debug if we are already being debugged
|
||||
if (IsDebuggerPresent()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!SpawnChild(arg0, &pi, 0)) {
|
||||
fmt::print(stderr, "warning: continuing without crash dumps");
|
||||
return false;
|
||||
}
|
||||
|
||||
const bool can_debug = DebugActiveProcess(pi.dwProcessId);
|
||||
if (!can_debug) {
|
||||
fmt::print(stderr,
|
||||
"warning: DebugActiveProcess failed ({}), continuing without crash dumps",
|
||||
GetLastError());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static const char* ExceptionName(DWORD exception) {
|
||||
switch (exception) {
|
||||
case EXCEPTION_ACCESS_VIOLATION:
|
||||
return "EXCEPTION_ACCESS_VIOLATION";
|
||||
case EXCEPTION_DATATYPE_MISALIGNMENT:
|
||||
return "EXCEPTION_DATATYPE_MISALIGNMENT";
|
||||
case EXCEPTION_BREAKPOINT:
|
||||
return "EXCEPTION_BREAKPOINT";
|
||||
case EXCEPTION_SINGLE_STEP:
|
||||
return "EXCEPTION_SINGLE_STEP";
|
||||
case EXCEPTION_ARRAY_BOUNDS_EXCEEDED:
|
||||
return "EXCEPTION_ARRAY_BOUNDS_EXCEEDED";
|
||||
case EXCEPTION_FLT_DENORMAL_OPERAND:
|
||||
return "EXCEPTION_FLT_DENORMAL_OPERAND";
|
||||
case EXCEPTION_FLT_DIVIDE_BY_ZERO:
|
||||
return "EXCEPTION_FLT_DIVIDE_BY_ZERO";
|
||||
case EXCEPTION_FLT_INEXACT_RESULT:
|
||||
return "EXCEPTION_FLT_INEXACT_RESULT";
|
||||
case EXCEPTION_FLT_INVALID_OPERATION:
|
||||
return "EXCEPTION_FLT_INVALID_OPERATION";
|
||||
case EXCEPTION_FLT_OVERFLOW:
|
||||
return "EXCEPTION_FLT_OVERFLOW";
|
||||
case EXCEPTION_FLT_STACK_CHECK:
|
||||
return "EXCEPTION_FLT_STACK_CHECK";
|
||||
case EXCEPTION_FLT_UNDERFLOW:
|
||||
return "EXCEPTION_FLT_UNDERFLOW";
|
||||
case EXCEPTION_INT_DIVIDE_BY_ZERO:
|
||||
return "EXCEPTION_INT_DIVIDE_BY_ZERO";
|
||||
case EXCEPTION_INT_OVERFLOW:
|
||||
return "EXCEPTION_INT_OVERFLOW";
|
||||
case EXCEPTION_PRIV_INSTRUCTION:
|
||||
return "EXCEPTION_PRIV_INSTRUCTION";
|
||||
case EXCEPTION_IN_PAGE_ERROR:
|
||||
return "EXCEPTION_IN_PAGE_ERROR";
|
||||
case EXCEPTION_ILLEGAL_INSTRUCTION:
|
||||
return "EXCEPTION_ILLEGAL_INSTRUCTION";
|
||||
case EXCEPTION_NONCONTINUABLE_EXCEPTION:
|
||||
return "EXCEPTION_NONCONTINUABLE_EXCEPTION";
|
||||
case EXCEPTION_STACK_OVERFLOW:
|
||||
return "EXCEPTION_STACK_OVERFLOW";
|
||||
case EXCEPTION_INVALID_DISPOSITION:
|
||||
return "EXCEPTION_INVALID_DISPOSITION";
|
||||
case EXCEPTION_GUARD_PAGE:
|
||||
return "EXCEPTION_GUARD_PAGE";
|
||||
case EXCEPTION_INVALID_HANDLE:
|
||||
return "EXCEPTION_INVALID_HANDLE";
|
||||
default:
|
||||
return "unknown exception type";
|
||||
}
|
||||
}
|
||||
|
||||
void DebugDebuggee(PROCESS_INFORMATION& pi) {
|
||||
DEBUG_EVENT deb_ev = {};
|
||||
|
||||
while (deb_ev.dwDebugEventCode != EXIT_PROCESS_DEBUG_EVENT) {
|
||||
const bool wait_success = WaitForDebugEvent(&deb_ev, INFINITE);
|
||||
if (!wait_success) {
|
||||
fmt::print(stderr, "error: WaitForDebugEvent failed ({})", GetLastError());
|
||||
return;
|
||||
}
|
||||
|
||||
switch (deb_ev.dwDebugEventCode) {
|
||||
case OUTPUT_DEBUG_STRING_EVENT:
|
||||
case CREATE_PROCESS_DEBUG_EVENT:
|
||||
case CREATE_THREAD_DEBUG_EVENT:
|
||||
case EXIT_PROCESS_DEBUG_EVENT:
|
||||
case EXIT_THREAD_DEBUG_EVENT:
|
||||
case LOAD_DLL_DEBUG_EVENT:
|
||||
case RIP_EVENT:
|
||||
case UNLOAD_DLL_DEBUG_EVENT:
|
||||
// Continue on all other debug events
|
||||
ContinueDebugEvent(deb_ev.dwProcessId, deb_ev.dwThreadId, DBG_CONTINUE);
|
||||
break;
|
||||
case EXCEPTION_DEBUG_EVENT:
|
||||
EXCEPTION_RECORD& record = deb_ev.u.Exception.ExceptionRecord;
|
||||
|
||||
// We want to generate a crash dump if we are seeing the same exception again.
|
||||
if (!deb_ev.u.Exception.dwFirstChance) {
|
||||
fmt::print(stderr, "Creating MiniDump on ExceptionCode: 0x{:08x} {}\n",
|
||||
record.ExceptionCode, ExceptionName(record.ExceptionCode));
|
||||
DumpFromDebugEvent(deb_ev, pi);
|
||||
}
|
||||
|
||||
// Continue without handling the exception.
|
||||
// Lets the debuggee use its own exception handler.
|
||||
// - If one does not exist, we will see the exception once more where we make a minidump
|
||||
// for. Then when it reaches here again, yuzu will probably crash.
|
||||
// - DBG_CONTINUE on an exception that the debuggee does not handle can set us up for an
|
||||
// infinite loop of exceptions.
|
||||
ContinueDebugEvent(deb_ev.dwProcessId, deb_ev.dwThreadId, DBG_EXCEPTION_NOT_HANDLED);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace MiniDump
|
|
@ -0,0 +1,19 @@
|
|||
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include <dbghelp.h>
|
||||
|
||||
namespace MiniDump {
|
||||
|
||||
void CreateMiniDump(HANDLE process_handle, DWORD process_id, MINIDUMP_EXCEPTION_INFORMATION* info,
|
||||
EXCEPTION_POINTERS* pep);
|
||||
|
||||
void DumpFromDebugEvent(DEBUG_EVENT& deb_ev, PROCESS_INFORMATION& pi);
|
||||
bool SpawnDebuggee(const char* arg0, PROCESS_INFORMATION& pi);
|
||||
void DebugDebuggee(PROCESS_INFORMATION& pi);
|
||||
|
||||
} // namespace MiniDump
|
|
@ -31,19 +31,36 @@ void CheckVulkan() {
|
|||
}
|
||||
}
|
||||
|
||||
bool StartupChecks(const char* arg0, bool* has_broken_vulkan) {
|
||||
bool CheckEnvVars(bool* is_child) {
|
||||
#ifdef _WIN32
|
||||
// Check environment variable to see if we are the child
|
||||
char variable_contents[8];
|
||||
const DWORD startup_check_var =
|
||||
GetEnvironmentVariableA(STARTUP_CHECK_ENV_VAR, variable_contents, 8);
|
||||
if (startup_check_var > 0 && std::strncmp(variable_contents, "ON", 8) == 0) {
|
||||
if (startup_check_var > 0 && std::strncmp(variable_contents, ENV_VAR_ENABLED_TEXT, 8) == 0) {
|
||||
CheckVulkan();
|
||||
return true;
|
||||
}
|
||||
|
||||
// Don't perform startup checks if we are a child process
|
||||
char is_child_s[8];
|
||||
const DWORD is_child_len = GetEnvironmentVariableA(IS_CHILD_ENV_VAR, is_child_s, 8);
|
||||
if (is_child_len > 0 && std::strncmp(is_child_s, ENV_VAR_ENABLED_TEXT, 8) == 0) {
|
||||
*is_child = true;
|
||||
return false;
|
||||
} else if (!SetEnvironmentVariableA(IS_CHILD_ENV_VAR, ENV_VAR_ENABLED_TEXT)) {
|
||||
std::fprintf(stderr, "SetEnvironmentVariableA failed to set %s with error %d\n",
|
||||
IS_CHILD_ENV_VAR, GetLastError());
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
bool StartupChecks(const char* arg0, bool* has_broken_vulkan) {
|
||||
#ifdef _WIN32
|
||||
// Set the startup variable for child processes
|
||||
const bool env_var_set = SetEnvironmentVariableA(STARTUP_CHECK_ENV_VAR, "ON");
|
||||
const bool env_var_set = SetEnvironmentVariableA(STARTUP_CHECK_ENV_VAR, ENV_VAR_ENABLED_TEXT);
|
||||
if (!env_var_set) {
|
||||
std::fprintf(stderr, "SetEnvironmentVariableA failed to set %s with error %d\n",
|
||||
STARTUP_CHECK_ENV_VAR, GetLastError());
|
||||
|
@ -53,7 +70,7 @@ bool StartupChecks(const char* arg0, bool* has_broken_vulkan) {
|
|||
PROCESS_INFORMATION process_info;
|
||||
std::memset(&process_info, '\0', sizeof(process_info));
|
||||
|
||||
if (!SpawnChild(arg0, &process_info)) {
|
||||
if (!SpawnChild(arg0, &process_info, 0)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -106,7 +123,7 @@ bool StartupChecks(const char* arg0, bool* has_broken_vulkan) {
|
|||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
bool SpawnChild(const char* arg0, PROCESS_INFORMATION* pi) {
|
||||
bool SpawnChild(const char* arg0, PROCESS_INFORMATION* pi, int flags) {
|
||||
STARTUPINFOA startup_info;
|
||||
|
||||
std::memset(&startup_info, '\0', sizeof(startup_info));
|
||||
|
@ -120,7 +137,7 @@ bool SpawnChild(const char* arg0, PROCESS_INFORMATION* pi) {
|
|||
nullptr, // lpProcessAttributes
|
||||
nullptr, // lpThreadAttributes
|
||||
false, // bInheritHandles
|
||||
0, // dwCreationFlags
|
||||
flags, // dwCreationFlags
|
||||
nullptr, // lpEnvironment
|
||||
nullptr, // lpCurrentDirectory
|
||||
&startup_info, // lpStartupInfo
|
||||
|
|
|
@ -7,11 +7,14 @@
|
|||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
constexpr char IS_CHILD_ENV_VAR[] = "YUZU_IS_CHILD";
|
||||
constexpr char STARTUP_CHECK_ENV_VAR[] = "YUZU_DO_STARTUP_CHECKS";
|
||||
constexpr char ENV_VAR_ENABLED_TEXT[] = "ON";
|
||||
|
||||
void CheckVulkan();
|
||||
bool CheckEnvVars(bool* is_child);
|
||||
bool StartupChecks(const char* arg0, bool* has_broken_vulkan);
|
||||
|
||||
#ifdef _WIN32
|
||||
bool SpawnChild(const char* arg0, PROCESS_INFORMATION* pi);
|
||||
bool SpawnChild(const char* arg0, PROCESS_INFORMATION* pi, int flags);
|
||||
#endif
|
||||
|
|
|
@ -31,6 +31,10 @@
|
|||
"yuzu-tests": {
|
||||
"description": "Compile tests",
|
||||
"dependencies": [ "catch2" ]
|
||||
},
|
||||
"dbghelp": {
|
||||
"description": "Compile Windows crash dump (Minidump) support",
|
||||
"dependencies": [ "dbghelp" ]
|
||||
}
|
||||
},
|
||||
"overrides": [
|
||||
|
|
Loading…
Reference in New Issue