configure_input_player: Set minimum width on controls
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@ -235,6 +235,12 @@
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<layout class="QHBoxLayout" name="buttonDpadLeftHorizontalLayout">
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<item>
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<widget class="QLabel" name="labelDpadLeft">
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<property name="minimumSize">
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<size>
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<width>80</width>
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<height>0</height>
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</size>
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</property>
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<property name="text">
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<string>Left:</string>
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</property>
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@ -257,6 +263,12 @@
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<layout class="QHBoxLayout" name="buttonDpadRightHorizontalLayout">
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<item>
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<widget class="QLabel" name="labelDpadRight">
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<property name="minimumSize">
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<size>
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<width>80</width>
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<height>0</height>
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</size>
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</property>
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<property name="text">
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<string>Right:</string>
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</property>
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@ -294,6 +306,12 @@
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<layout class="QHBoxLayout" name="buttonFaceButtonsAHorizontalLayout">
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<item>
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<widget class="QLabel" name="labelA">
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<property name="minimumSize">
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<size>
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<width>80</width>
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<height>0</height>
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</size>
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</property>
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<property name="text">
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<string>A:</string>
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</property>
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@ -316,6 +334,12 @@
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<layout class="QHBoxLayout" name="buttonFaceButtonsBHorizontalLayout">
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<item>
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<widget class="QLabel" name="labelB">
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<property name="minimumSize">
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<size>
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<width>80</width>
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<height>0</height>
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</size>
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</property>
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<property name="text">
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<string>B:</string>
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</property>
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@ -1017,22 +1041,6 @@
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</property>
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</spacer>
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</item>
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<item>
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<widget class="QLabel" name="override_label">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="text">
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<string>Check the box to override the global default key with this one for this game only.</string>
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</property>
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<property name="wordWrap">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout"/>
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</item>
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@ -327,8 +327,7 @@ void Config::ReadValues() {
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const auto enabled = sdl2_config->GetBoolean("System", "rng_seed_enabled", false);
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if (enabled) {
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Settings::values.rng_seed = sdl2_config->GetInteger("System", "rng_seed", 0);
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}
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else {
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} else {
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Settings::values.rng_seed = std::nullopt;
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}
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