input_common: Remove battery duplicated struct and update every button press
This commit is contained in:
parent
b720009dc0
commit
21742f0096
|
@ -175,22 +175,23 @@ public:
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
BatteryLevel GetBatteryLevel() {
|
Common::Input::BatteryLevel GetBatteryLevel() {
|
||||||
const auto level = SDL_JoystickCurrentPowerLevel(sdl_joystick.get());
|
const auto level = SDL_JoystickCurrentPowerLevel(sdl_joystick.get());
|
||||||
switch (level) {
|
switch (level) {
|
||||||
case SDL_JOYSTICK_POWER_EMPTY:
|
case SDL_JOYSTICK_POWER_EMPTY:
|
||||||
return BatteryLevel::Empty;
|
return Common::Input::BatteryLevel::Empty;
|
||||||
case SDL_JOYSTICK_POWER_LOW:
|
case SDL_JOYSTICK_POWER_LOW:
|
||||||
return BatteryLevel::Low;
|
return Common::Input::BatteryLevel::Low;
|
||||||
case SDL_JOYSTICK_POWER_MEDIUM:
|
case SDL_JOYSTICK_POWER_MEDIUM:
|
||||||
return BatteryLevel::Medium;
|
return Common::Input::BatteryLevel::Medium;
|
||||||
case SDL_JOYSTICK_POWER_FULL:
|
case SDL_JOYSTICK_POWER_FULL:
|
||||||
case SDL_JOYSTICK_POWER_MAX:
|
case SDL_JOYSTICK_POWER_MAX:
|
||||||
return BatteryLevel::Full;
|
return Common::Input::BatteryLevel::Full;
|
||||||
case SDL_JOYSTICK_POWER_UNKNOWN:
|
|
||||||
case SDL_JOYSTICK_POWER_WIRED:
|
case SDL_JOYSTICK_POWER_WIRED:
|
||||||
|
return Common::Input::BatteryLevel::Charging;
|
||||||
|
case SDL_JOYSTICK_POWER_UNKNOWN:
|
||||||
default:
|
default:
|
||||||
return BatteryLevel::Charging;
|
return Common::Input::BatteryLevel::None;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -351,6 +352,8 @@ void SDLDriver::HandleGameControllerEvent(const SDL_Event& event) {
|
||||||
if (const auto joystick = GetSDLJoystickBySDLID(event.jbutton.which)) {
|
if (const auto joystick = GetSDLJoystickBySDLID(event.jbutton.which)) {
|
||||||
const PadIdentifier identifier = joystick->GetPadIdentifier();
|
const PadIdentifier identifier = joystick->GetPadIdentifier();
|
||||||
SetButton(identifier, event.jbutton.button, true);
|
SetButton(identifier, event.jbutton.button, true);
|
||||||
|
// Battery doesn't trigger an event so just update every button press
|
||||||
|
SetBattery(identifier, joystick->GetBatteryLevel());
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
|
@ -192,22 +192,22 @@ std::size_t UDPClient::GetClientNumber(std::string_view host, u16 port) const {
|
||||||
return MAX_UDP_CLIENTS;
|
return MAX_UDP_CLIENTS;
|
||||||
}
|
}
|
||||||
|
|
||||||
BatteryLevel UDPClient::GetBatteryLevel(Response::Battery battery) const {
|
Common::Input::BatteryLevel UDPClient::GetBatteryLevel(Response::Battery battery) const {
|
||||||
switch (battery) {
|
switch (battery) {
|
||||||
case Response::Battery::Dying:
|
case Response::Battery::Dying:
|
||||||
return BatteryLevel::Empty;
|
return Common::Input::BatteryLevel::Empty;
|
||||||
case Response::Battery::Low:
|
case Response::Battery::Low:
|
||||||
return BatteryLevel::Critical;
|
return Common::Input::BatteryLevel::Critical;
|
||||||
case Response::Battery::Medium:
|
case Response::Battery::Medium:
|
||||||
return BatteryLevel::Low;
|
return Common::Input::BatteryLevel::Low;
|
||||||
case Response::Battery::High:
|
case Response::Battery::High:
|
||||||
return BatteryLevel::Medium;
|
return Common::Input::BatteryLevel::Medium;
|
||||||
case Response::Battery::Full:
|
case Response::Battery::Full:
|
||||||
case Response::Battery::Charged:
|
case Response::Battery::Charged:
|
||||||
return BatteryLevel::Full;
|
return Common::Input::BatteryLevel::Full;
|
||||||
case Response::Battery::Charging:
|
case Response::Battery::Charging:
|
||||||
default:
|
default:
|
||||||
return BatteryLevel::Charging;
|
return Common::Input::BatteryLevel::Charging;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -141,7 +141,7 @@ private:
|
||||||
std::size_t GetClientNumber(std::string_view host, u16 port) const;
|
std::size_t GetClientNumber(std::string_view host, u16 port) const;
|
||||||
|
|
||||||
// Translates UDP battery level to input engine battery level
|
// Translates UDP battery level to input engine battery level
|
||||||
BatteryLevel GetBatteryLevel(Response::Battery battery) const;
|
Common::Input::BatteryLevel GetBatteryLevel(Response::Battery battery) const;
|
||||||
|
|
||||||
void OnVersion(Response::Version);
|
void OnVersion(Response::Version);
|
||||||
void OnPortInfo(Response::PortInfo);
|
void OnPortInfo(Response::PortInfo);
|
||||||
|
|
|
@ -70,7 +70,7 @@ void InputEngine::SetAxis(const PadIdentifier& identifier, int axis, f32 value)
|
||||||
TriggerOnAxisChange(identifier, axis, value);
|
TriggerOnAxisChange(identifier, axis, value);
|
||||||
}
|
}
|
||||||
|
|
||||||
void InputEngine::SetBattery(const PadIdentifier& identifier, BatteryLevel value) {
|
void InputEngine::SetBattery(const PadIdentifier& identifier, Common::Input::BatteryLevel value) {
|
||||||
{
|
{
|
||||||
std::lock_guard lock{mutex};
|
std::lock_guard lock{mutex};
|
||||||
ControllerData& controller = controller_list.at(identifier);
|
ControllerData& controller = controller_list.at(identifier);
|
||||||
|
@ -143,13 +143,13 @@ f32 InputEngine::GetAxis(const PadIdentifier& identifier, int axis) const {
|
||||||
return axis_iter->second;
|
return axis_iter->second;
|
||||||
}
|
}
|
||||||
|
|
||||||
BatteryLevel InputEngine::GetBattery(const PadIdentifier& identifier) const {
|
Common::Input::BatteryLevel InputEngine::GetBattery(const PadIdentifier& identifier) const {
|
||||||
std::lock_guard lock{mutex};
|
std::lock_guard lock{mutex};
|
||||||
const auto controller_iter = controller_list.find(identifier);
|
const auto controller_iter = controller_list.find(identifier);
|
||||||
if (controller_iter == controller_list.cend()) {
|
if (controller_iter == controller_list.cend()) {
|
||||||
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(),
|
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(),
|
||||||
identifier.pad, identifier.port);
|
identifier.pad, identifier.port);
|
||||||
return BatteryLevel::Charging;
|
return Common::Input::BatteryLevel::Charging;
|
||||||
}
|
}
|
||||||
const ControllerData& controller = controller_iter->second;
|
const ControllerData& controller = controller_iter->second;
|
||||||
return controller.battery;
|
return controller.battery;
|
||||||
|
@ -270,7 +270,7 @@ void InputEngine::TriggerOnAxisChange(const PadIdentifier& identifier, int axis,
|
||||||
}
|
}
|
||||||
|
|
||||||
void InputEngine::TriggerOnBatteryChange(const PadIdentifier& identifier,
|
void InputEngine::TriggerOnBatteryChange(const PadIdentifier& identifier,
|
||||||
[[maybe_unused]] BatteryLevel value) {
|
[[maybe_unused]] Common::Input::BatteryLevel value) {
|
||||||
std::lock_guard lock{mutex_callback};
|
std::lock_guard lock{mutex_callback};
|
||||||
for (const auto& poller_pair : callback_list) {
|
for (const auto& poller_pair : callback_list) {
|
||||||
const InputIdentifier& poller = poller_pair.second;
|
const InputIdentifier& poller = poller_pair.second;
|
||||||
|
|
|
@ -34,16 +34,6 @@ struct BasicMotion {
|
||||||
u64 delta_timestamp{};
|
u64 delta_timestamp{};
|
||||||
};
|
};
|
||||||
|
|
||||||
// Stages of a battery charge
|
|
||||||
enum class BatteryLevel {
|
|
||||||
Empty,
|
|
||||||
Critical,
|
|
||||||
Low,
|
|
||||||
Medium,
|
|
||||||
Full,
|
|
||||||
Charging,
|
|
||||||
};
|
|
||||||
|
|
||||||
// Types of input that are stored in the engine
|
// Types of input that are stored in the engine
|
||||||
enum class EngineInputType {
|
enum class EngineInputType {
|
||||||
None,
|
None,
|
||||||
|
@ -178,7 +168,7 @@ public:
|
||||||
bool GetButton(const PadIdentifier& identifier, int button) const;
|
bool GetButton(const PadIdentifier& identifier, int button) const;
|
||||||
bool GetHatButton(const PadIdentifier& identifier, int button, u8 direction) const;
|
bool GetHatButton(const PadIdentifier& identifier, int button, u8 direction) const;
|
||||||
f32 GetAxis(const PadIdentifier& identifier, int axis) const;
|
f32 GetAxis(const PadIdentifier& identifier, int axis) const;
|
||||||
BatteryLevel GetBattery(const PadIdentifier& identifier) const;
|
Common::Input::BatteryLevel GetBattery(const PadIdentifier& identifier) const;
|
||||||
BasicMotion GetMotion(const PadIdentifier& identifier, int motion) const;
|
BasicMotion GetMotion(const PadIdentifier& identifier, int motion) const;
|
||||||
|
|
||||||
int SetCallback(InputIdentifier input_identifier);
|
int SetCallback(InputIdentifier input_identifier);
|
||||||
|
@ -189,7 +179,7 @@ protected:
|
||||||
void SetButton(const PadIdentifier& identifier, int button, bool value);
|
void SetButton(const PadIdentifier& identifier, int button, bool value);
|
||||||
void SetHatButton(const PadIdentifier& identifier, int button, u8 value);
|
void SetHatButton(const PadIdentifier& identifier, int button, u8 value);
|
||||||
void SetAxis(const PadIdentifier& identifier, int axis, f32 value);
|
void SetAxis(const PadIdentifier& identifier, int axis, f32 value);
|
||||||
void SetBattery(const PadIdentifier& identifier, BatteryLevel value);
|
void SetBattery(const PadIdentifier& identifier, Common::Input::BatteryLevel value);
|
||||||
void SetMotion(const PadIdentifier& identifier, int motion, const BasicMotion& value);
|
void SetMotion(const PadIdentifier& identifier, int motion, const BasicMotion& value);
|
||||||
|
|
||||||
virtual std::string GetHatButtonName([[maybe_unused]] u8 direction_value) const {
|
virtual std::string GetHatButtonName([[maybe_unused]] u8 direction_value) const {
|
||||||
|
@ -202,13 +192,13 @@ private:
|
||||||
std::unordered_map<int, u8> hat_buttons;
|
std::unordered_map<int, u8> hat_buttons;
|
||||||
std::unordered_map<int, float> axes;
|
std::unordered_map<int, float> axes;
|
||||||
std::unordered_map<int, BasicMotion> motions;
|
std::unordered_map<int, BasicMotion> motions;
|
||||||
BatteryLevel battery{};
|
Common::Input::BatteryLevel battery{};
|
||||||
};
|
};
|
||||||
|
|
||||||
void TriggerOnButtonChange(const PadIdentifier& identifier, int button, bool value);
|
void TriggerOnButtonChange(const PadIdentifier& identifier, int button, bool value);
|
||||||
void TriggerOnHatButtonChange(const PadIdentifier& identifier, int button, u8 value);
|
void TriggerOnHatButtonChange(const PadIdentifier& identifier, int button, u8 value);
|
||||||
void TriggerOnAxisChange(const PadIdentifier& identifier, int axis, f32 value);
|
void TriggerOnAxisChange(const PadIdentifier& identifier, int axis, f32 value);
|
||||||
void TriggerOnBatteryChange(const PadIdentifier& identifier, BatteryLevel value);
|
void TriggerOnBatteryChange(const PadIdentifier& identifier, Common::Input::BatteryLevel value);
|
||||||
void TriggerOnMotionChange(const PadIdentifier& identifier, int motion,
|
void TriggerOnMotionChange(const PadIdentifier& identifier, int motion,
|
||||||
const BasicMotion& value);
|
const BasicMotion& value);
|
||||||
|
|
||||||
|
|
|
@ -470,7 +470,7 @@ public:
|
||||||
}
|
}
|
||||||
|
|
||||||
Common::Input::BatteryStatus GetStatus() const {
|
Common::Input::BatteryStatus GetStatus() const {
|
||||||
return static_cast<Common::Input::BatteryLevel>(input_engine->GetBattery(identifier));
|
return input_engine->GetBattery(identifier);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ForceUpdate() override {
|
void ForceUpdate() override {
|
||||||
|
|
Loading…
Reference in New Issue