loader: Remove Linker class
Given the class is now currently unused, it can be removed.
This commit is contained in:
parent
ab00552118
commit
1342c53e27
|
@ -419,8 +419,6 @@ add_library(core STATIC
|
|||
loader/deconstructed_rom_directory.h
|
||||
loader/elf.cpp
|
||||
loader/elf.h
|
||||
loader/linker.cpp
|
||||
loader/linker.h
|
||||
loader/loader.cpp
|
||||
loader/loader.h
|
||||
loader/nax.cpp
|
||||
|
|
|
@ -1,147 +0,0 @@
|
|||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/loader/linker.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Loader {
|
||||
|
||||
enum class RelocationType : u32 { ABS64 = 257, GLOB_DAT = 1025, JUMP_SLOT = 1026, RELATIVE = 1027 };
|
||||
|
||||
enum DynamicType : u32 {
|
||||
DT_NULL = 0,
|
||||
DT_PLTRELSZ = 2,
|
||||
DT_STRTAB = 5,
|
||||
DT_SYMTAB = 6,
|
||||
DT_RELA = 7,
|
||||
DT_RELASZ = 8,
|
||||
DT_STRSZ = 10,
|
||||
DT_JMPREL = 23,
|
||||
};
|
||||
|
||||
struct Elf64_Rela {
|
||||
u64_le offset;
|
||||
RelocationType type;
|
||||
u32_le symbol;
|
||||
s64_le addend;
|
||||
};
|
||||
static_assert(sizeof(Elf64_Rela) == 0x18, "Elf64_Rela has incorrect size.");
|
||||
|
||||
struct Elf64_Dyn {
|
||||
u64_le tag;
|
||||
u64_le value;
|
||||
};
|
||||
static_assert(sizeof(Elf64_Dyn) == 0x10, "Elf64_Dyn has incorrect size.");
|
||||
|
||||
struct Elf64_Sym {
|
||||
u32_le name;
|
||||
INSERT_PADDING_BYTES(0x2);
|
||||
u16_le shndx;
|
||||
u64_le value;
|
||||
u64_le size;
|
||||
};
|
||||
static_assert(sizeof(Elf64_Sym) == 0x18, "Elf64_Sym has incorrect size.");
|
||||
|
||||
void Linker::WriteRelocations(std::vector<u8>& program_image, const std::vector<Symbol>& symbols,
|
||||
u64 relocation_offset, u64 size, VAddr load_base) {
|
||||
for (u64 i = 0; i < size; i += sizeof(Elf64_Rela)) {
|
||||
Elf64_Rela rela;
|
||||
std::memcpy(&rela, &program_image[relocation_offset + i], sizeof(Elf64_Rela));
|
||||
|
||||
const Symbol& symbol = symbols[rela.symbol];
|
||||
switch (rela.type) {
|
||||
case RelocationType::RELATIVE: {
|
||||
const u64 value = load_base + rela.addend;
|
||||
if (!symbol.name.empty()) {
|
||||
exports[symbol.name] = value;
|
||||
}
|
||||
std::memcpy(&program_image[rela.offset], &value, sizeof(u64));
|
||||
break;
|
||||
}
|
||||
case RelocationType::JUMP_SLOT:
|
||||
case RelocationType::GLOB_DAT:
|
||||
if (!symbol.value) {
|
||||
imports[symbol.name] = {rela.offset + load_base, 0};
|
||||
} else {
|
||||
exports[symbol.name] = symbol.value;
|
||||
std::memcpy(&program_image[rela.offset], &symbol.value, sizeof(u64));
|
||||
}
|
||||
break;
|
||||
case RelocationType::ABS64:
|
||||
if (!symbol.value) {
|
||||
imports[symbol.name] = {rela.offset + load_base, rela.addend};
|
||||
} else {
|
||||
const u64 value = symbol.value + rela.addend;
|
||||
exports[symbol.name] = value;
|
||||
std::memcpy(&program_image[rela.offset], &value, sizeof(u64));
|
||||
}
|
||||
break;
|
||||
default:
|
||||
LOG_CRITICAL(Loader, "Unknown relocation type: {}", static_cast<int>(rela.type));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Linker::Relocate(std::vector<u8>& program_image, u32 dynamic_section_offset, VAddr load_base) {
|
||||
std::map<u64, u64> dynamic;
|
||||
while (dynamic_section_offset < program_image.size()) {
|
||||
Elf64_Dyn dyn;
|
||||
std::memcpy(&dyn, &program_image[dynamic_section_offset], sizeof(Elf64_Dyn));
|
||||
dynamic_section_offset += sizeof(Elf64_Dyn);
|
||||
|
||||
if (dyn.tag == DT_NULL) {
|
||||
break;
|
||||
}
|
||||
dynamic[dyn.tag] = dyn.value;
|
||||
}
|
||||
|
||||
u64 offset = dynamic[DT_SYMTAB];
|
||||
std::vector<Symbol> symbols;
|
||||
while (offset < program_image.size()) {
|
||||
Elf64_Sym sym;
|
||||
std::memcpy(&sym, &program_image[offset], sizeof(Elf64_Sym));
|
||||
offset += sizeof(Elf64_Sym);
|
||||
|
||||
if (sym.name >= dynamic[DT_STRSZ]) {
|
||||
break;
|
||||
}
|
||||
|
||||
std::string name = reinterpret_cast<char*>(&program_image[dynamic[DT_STRTAB] + sym.name]);
|
||||
if (sym.value) {
|
||||
exports[name] = load_base + sym.value;
|
||||
symbols.emplace_back(std::move(name), load_base + sym.value);
|
||||
} else {
|
||||
symbols.emplace_back(std::move(name), 0);
|
||||
}
|
||||
}
|
||||
|
||||
if (dynamic.find(DT_RELA) != dynamic.end()) {
|
||||
WriteRelocations(program_image, symbols, dynamic[DT_RELA], dynamic[DT_RELASZ], load_base);
|
||||
}
|
||||
|
||||
if (dynamic.find(DT_JMPREL) != dynamic.end()) {
|
||||
WriteRelocations(program_image, symbols, dynamic[DT_JMPREL], dynamic[DT_PLTRELSZ],
|
||||
load_base);
|
||||
}
|
||||
}
|
||||
|
||||
void Linker::ResolveImports() {
|
||||
// Resolve imports
|
||||
for (const auto& import : imports) {
|
||||
const auto& search = exports.find(import.first);
|
||||
if (search != exports.end()) {
|
||||
Memory::Write64(import.second.ea, search->second + import.second.addend);
|
||||
} else {
|
||||
LOG_ERROR(Loader, "Unresolved import: {}", import.first);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Loader
|
|
@ -1,36 +0,0 @@
|
|||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Loader {
|
||||
|
||||
class Linker {
|
||||
protected:
|
||||
struct Symbol {
|
||||
Symbol(std::string&& name, u64 value) : name(std::move(name)), value(value) {}
|
||||
std::string name;
|
||||
u64 value;
|
||||
};
|
||||
|
||||
struct Import {
|
||||
VAddr ea;
|
||||
s64 addend;
|
||||
};
|
||||
|
||||
void WriteRelocations(std::vector<u8>& program_image, const std::vector<Symbol>& symbols,
|
||||
u64 relocation_offset, u64 size, VAddr load_base);
|
||||
void Relocate(std::vector<u8>& program_image, u32 dynamic_section_offset, VAddr load_base);
|
||||
|
||||
void ResolveImports();
|
||||
|
||||
std::map<std::string, Import> imports;
|
||||
std::map<std::string, VAddr> exports;
|
||||
};
|
||||
|
||||
} // namespace Loader
|
Loading…
Reference in New Issue