Shader_Ir: Change Debug Asserts for Log Warnings
This commit is contained in:
parent
5a06e33859
commit
1158777737
|
@ -42,11 +42,14 @@ u32 ShaderIR::DecodeArithmetic(NodeBlock& bb, u32 pc) {
|
||||||
case OpCode::Id::FMUL_R:
|
case OpCode::Id::FMUL_R:
|
||||||
case OpCode::Id::FMUL_IMM: {
|
case OpCode::Id::FMUL_IMM: {
|
||||||
// FMUL does not have 'abs' bits and only the second operand has a 'neg' bit.
|
// FMUL does not have 'abs' bits and only the second operand has a 'neg' bit.
|
||||||
DEBUG_ASSERT_MSG(instr.fmul.tab5cb8_2 == 0, "FMUL tab5cb8_2({}) is not implemented",
|
if (instr.fmul.tab5cb8_2 != 0) {
|
||||||
instr.fmul.tab5cb8_2.Value());
|
LOG_WARNING(HW_GPU, "FMUL tab5cb8_2({}) is not implemented",
|
||||||
DEBUG_ASSERT_MSG(
|
instr.fmul.tab5cb8_2.Value());
|
||||||
instr.fmul.tab5c68_0 == 1, "FMUL tab5cb8_0({}) is not implemented",
|
}
|
||||||
instr.fmul.tab5c68_0.Value()); // SMO typical sends 1 here which seems to be the default
|
if (instr.fmul.tab5c68_0 != 1) {
|
||||||
|
LOG_WARNING(HW_GPU, "FMUL tab5cb8_0({}) is not implemented",
|
||||||
|
instr.fmul.tab5c68_0.Value());
|
||||||
|
}
|
||||||
|
|
||||||
op_b = GetOperandAbsNegFloat(op_b, false, instr.fmul.negate_b);
|
op_b = GetOperandAbsNegFloat(op_b, false, instr.fmul.negate_b);
|
||||||
|
|
||||||
|
|
|
@ -23,7 +23,9 @@ u32 ShaderIR::DecodeArithmeticHalfImmediate(NodeBlock& bb, u32 pc) {
|
||||||
LOG_WARNING(HW_GPU, "{} FTZ not implemented", opcode->get().GetName());
|
LOG_WARNING(HW_GPU, "{} FTZ not implemented", opcode->get().GetName());
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
DEBUG_ASSERT(instr.alu_half_imm.precision == Tegra::Shader::HalfPrecision::None);
|
if (instr.alu_half_imm.precision != Tegra::Shader::HalfPrecision::None) {
|
||||||
|
LOG_WARNING(HW_GPU, "{} FTZ not implemented", opcode->get().GetName());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Node op_a = UnpackHalfFloat(GetRegister(instr.gpr8), instr.alu_half_imm.type_a);
|
Node op_a = UnpackHalfFloat(GetRegister(instr.gpr8), instr.alu_half_imm.type_a);
|
||||||
|
|
|
@ -18,10 +18,12 @@ u32 ShaderIR::DecodeFfma(NodeBlock& bb, u32 pc) {
|
||||||
const auto opcode = OpCode::Decode(instr);
|
const auto opcode = OpCode::Decode(instr);
|
||||||
|
|
||||||
UNIMPLEMENTED_IF_MSG(instr.ffma.cc != 0, "FFMA cc not implemented");
|
UNIMPLEMENTED_IF_MSG(instr.ffma.cc != 0, "FFMA cc not implemented");
|
||||||
DEBUG_ASSERT_MSG(instr.ffma.tab5980_0 == 1, "FFMA tab5980_0({}) not implemented",
|
if (instr.ffma.tab5980_0 != 1) {
|
||||||
instr.ffma.tab5980_0.Value()); // Seems to be 1 by default based on SMO
|
LOG_WARNING(HW_GPU, "FFMA tab5980_0({}) not implemented", instr.ffma.tab5980_0.Value());
|
||||||
DEBUG_ASSERT_MSG(instr.ffma.tab5980_1 == 0, "FFMA tab5980_1({}) not implemented",
|
}
|
||||||
instr.ffma.tab5980_1.Value());
|
if (instr.ffma.tab5980_1 != 0) {
|
||||||
|
LOG_WARNING(HW_GPU, "FFMA tab5980_1({}) not implemented", instr.ffma.tab5980_1.Value());
|
||||||
|
}
|
||||||
|
|
||||||
const Node op_a = GetRegister(instr.gpr8);
|
const Node op_a = GetRegister(instr.gpr8);
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue