Services/UDS: Signal the connection event when closing down the network.
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@ -297,6 +297,7 @@ static void DestroyNetwork(Interface* self) {
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CoreTiming::UnscheduleEvent(beacon_broadcast_event, 0);
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CoreTiming::UnscheduleEvent(beacon_broadcast_event, 0);
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connection_status.status = static_cast<u8>(NetworkStatus::NotConnected);
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connection_status.status = static_cast<u8>(NetworkStatus::NotConnected);
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connection_status_event->Signal();
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IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
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IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
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