lat9nq
56960bf9f8
per_game: Remove general tab
...
It's empty.
2023-07-21 10:56:07 -04:00
lat9nq
b11a2a206f
shared_widget: Internalize extra setting configuration
2023-07-21 10:56:07 -04:00
lat9nq
cdb5dea269
settings: Move runtime and save to parameters
...
These don't need to be whole new types.
2023-07-21 10:56:07 -04:00
lat9nq
df2bd251fa
graphics: Set speed limit to spinbox
2023-07-21 10:56:07 -04:00
lat9nq
97674bc888
shared_widget: Support checkbox + spinbox
2023-07-21 10:56:07 -04:00
lat9nq
def00e8c55
configure_debug: Reorganize
2023-07-21 10:56:07 -04:00
lat9nq
23f874ae60
configure_graphics: Reimplement bg_color
...
To specialized a setting to be worth adding to the shared_widget imo,
so add it roughly like before.
2023-07-21 10:56:07 -04:00
lat9nq
c1748b229a
shared_widget: Make button creation static
2023-07-21 10:56:07 -04:00
lat9nq
8c03ae793e
configure_general: Hide reset button in custom configs
2023-07-21 10:56:07 -04:00
lat9nq
e2de48f14b
configure_general: Sort data
2023-07-21 10:56:07 -04:00
lat9nq
827082c5ac
configure_general: Generate UI using containers
...
This leaves per-game config's General tab empty?
2023-07-21 10:56:07 -04:00
lat9nq
c530532de7
shared_translation: Add UI widget translations
2023-07-21 10:56:07 -04:00
lat9nq
d3d9c3568e
shared_widget: Fix header
2023-07-21 10:56:07 -04:00
lat9nq
464aad52cd
settings: Add UiGeneral class
2023-07-21 10:56:07 -04:00
lat9nq
ea4afbfc54
config: Don't merge the maps
...
Me shooting myself in the foot 3 days in advance.
2023-07-21 10:56:07 -04:00
lat9nq
640e7db60e
configure_graphics: Remove redundant log
2023-07-21 10:56:07 -04:00
lat9nq
f66d617107
configuration: Move CreateWidget to a class
...
We were passing so many objects between the function and the caller that
it needed to be redesigned.
2023-07-21 10:56:07 -04:00
lat9nq
d35577d3ed
configuration: Implement slider
2023-07-21 10:56:07 -04:00
lat9nq
39a1ffbb91
configuration: Use buttons instead of highlights
...
Only for updated configs at the moment
2023-07-21 10:56:07 -04:00
lat9nq
d72ff01726
shared_translations: Re flow strings
2023-07-21 10:56:07 -04:00
lat9nq
9a844bbf0c
configure_graphics: More complete reimplementation
2023-07-21 10:56:07 -04:00
lat9nq
3a7a5edcea
settings: Define base renderer runtime modifiable settings
2023-07-21 10:56:07 -04:00
lat9nq
05c26411a3
configuration_shared: Fix blank state hiding check box
2023-07-21 10:56:07 -04:00
lat9nq
a4de202cbd
settings: Add anisotropy mode enum
2023-07-21 10:56:07 -04:00
lat9nq
cfb63c68db
shared_translation: Finish using int ids
2023-07-21 10:56:07 -04:00
lat9nq
f8435d676f
configure_graphics: Partial runtime implementation
2023-07-21 10:56:07 -04:00
lat9nq
75d7e40113
settings: Recategorize a bit
...
Will help with generating config UI later.
2023-07-21 10:56:07 -04:00
lat9nq
4a825268d6
shared_translation: Add the rest of the settings
2023-07-21 10:56:07 -04:00
lat9nq
4f545e3024
shared_translation: Add copyright and license
2023-07-21 10:56:07 -04:00
lat9nq
a007ac6b9c
configure_graphics_advance: Generate UI at runtime
...
We can iterate through the AdvancedGraphics settings and generate the UI
during runtime. This doesn't help runtime efficiency, but it helps a ton
in reducing the amount of work a developer needs in order to add a new
setting.
2023-07-21 10:56:07 -04:00
lat9nq
b11b4be7cb
configure_per_game: Rename group to tab_group
2023-07-21 10:56:07 -04:00
lat9nq
d3b94d64d4
configuration: Add base class to tabs
...
Tabs that largely configure SwitchableSetting's are now Tabs and grouped
together.
2023-07-21 10:56:07 -04:00
lat9nq
e5b981e1e4
configuration_shared: Create Tab base class
2023-07-21 10:56:07 -04:00
lat9nq
60773194a0
settings: Add a registry of settings
...
LoadString: Sanitize input
settings: Handle empty string, remove redundant category
settings: Rename Input to Controls, FS to DataStorage
settings: Fix Controls groups information
settings: Move use_docked_mode to System (again)
settings: Document
settings: Add type identification function
settings: Move registry into values
settings: Move global_reset_registry into values
settings: Separate AdvGraphics from Renderer
settings: More document
squash
settings: Use linkage object
uisettings: Move registry into settings
Probably wont build without
uisettings: Use settings linkage object
config: Load settings with a map
Uses the new all_settings vector to load settings.
qt-config: Rename settings category
qt config: Rename to read category
config: Read/write contols category with for_each
This is extremely limited due to the complexity of the Controls group,
but this handles the the settings that use the interface.
qt-config: Use new settings registry
qt-config: Read/write advgrphics
qt-config: Use settings linkage object
yuzu_cmd: Load setting off of vector
cmd-config: Finish settings rename
config: Read controls settings group with for_each
cmd/config: Move registry into values
cmd: Read adv graphics
cmd-config: Use settings linkage object
2023-07-21 10:56:07 -04:00
lat9nq
e7543e8b84
uisettings: Fix typings
2023-07-21 10:56:07 -04:00
lat9nq
4133165607
settings,core,config_sys: Remove optional type from custom_rtc, rng_seed
...
core: Fix MSVC errors
2023-07-21 10:56:07 -04:00
lat9nq
5cffa34288
settings,video_core: Consolidate ASTC decoding options
...
Just puts them all neatly into one place.
2023-07-21 10:56:07 -04:00
Morph
9d7671ec3b
main: Use 1_MiB as a constant for copy buffer size
2023-07-06 13:04:27 -04:00
Morph
5d0a051abb
main: Fix install progress calculation
...
The increased buffer size means that that progress bar size has to be adjusted
2023-07-06 00:22:38 -04:00
zeltermann
d2b62ae401
Use `toUtf8()` for string passed to DBus
2023-07-03 14:46:17 +07:00
Morph
c3fbc8d2fe
core_timing: Remove GetCurrentTimerResolution in CoreTiming loop
...
Other programs may change this value, but if thousands of syscalls in this loop is undesirable, then we can just set this once.
2023-07-02 15:08:04 -04:00
liamwhite
ae7e9b5469
Merge pull request #10974 from Steveice10/macos_vk
...
vulkan: Improvements to macOS surface creation
2023-07-01 22:38:26 -04:00
liamwhite
595d55d485
Merge pull request #10950 from german77/mouse_tune
...
input_common: Tune mouse controls
2023-07-01 22:38:01 -04:00
Steveice10
aa89ec9214
yuzu: Use test window with VulkanSurface to check for present modes.
...
It is probably not correct to create a surface on a non-VulkanSurface window.
On macOS this causes a preferences crash due to missing CAMetalLayer.
2023-07-01 14:15:26 -07:00
Steveice10
e146a00345
vulkan: Use newer VK_EXT_metal_surface to create surface for MoltenVK.
2023-06-30 23:46:03 -07:00
german77
da8df6488d
yuzu: Ensure mouse panning can't be enabled with real mouse emulation
2023-06-30 18:59:39 -06:00
Narr the Reg
3f407417c1
input_common: Tune mouse controls
2023-06-28 21:04:33 -06:00
german77
df9685a21c
input_common: Remove duplicated DriverResult enum
2023-06-28 09:49:47 -06:00
german77
30544fbfa5
yuzu: Fix clang format
2023-06-27 15:55:23 -06:00
Narr the Reg
112b660456
Merge pull request #9663 from EBADBEEF/disable-controller-applet
...
qt: add option to disable controller applet
2023-06-27 10:32:51 -06:00
liamwhite
20111c86b6
Merge pull request #10495 from bm01/master
...
input_common: Redesign mouse panning
2023-06-27 11:21:28 -04:00
liamwhite
f254ce2c60
Merge pull request #10679 from zeltermann/wakelock-reason
...
Only use SDL wakelock on Linux
2023-06-27 11:21:20 -04:00
Kirill Ignatev
b6e89bdf2c
Hyphenate Joy-Con and clarify further
2023-06-25 12:51:16 -04:00
Kirill Ignatev
b6025cf62f
Clarify Ring-Con configuration message in UI
...
Not obvious how left controller should be set up
Mention that it should be left physical dual emulated
2023-06-25 11:52:15 -04:00
zeltermann
482fbded9b
Only use SDL wakelock on Linux
...
SDL has internally fixed shenanigans related to wakelocking through DBus
from inside sandboxes from around August 2022, so we can now remove the
workaround we used since 2021.
2023-06-24 14:51:41 +07:00
liamwhite
a674022434
Merge pull request #10859 from liamwhite/no-more-atomic-wait
...
general: remove atomic signal and wait
2023-06-23 09:27:14 -04:00
liamwhite
87b9b5d10f
Merge pull request #10842 from german77/native_mifare
...
input_common: Implement native mifare/skylander support for joycons/pro controller
2023-06-23 09:27:00 -04:00
Liam
1586f1c0b1
general: remove atomic signal and wait
2023-06-22 09:25:23 -04:00
bunnei
7eb7d56b1b
Merge pull request #10777 from liamwhite/no-barrier
...
video_core: optionally skip barriers on feedback loops
2023-06-21 21:10:08 -07:00
Narr the Reg
84d43489c5
input_common: Implement native mifare support
2023-06-21 17:54:58 -06:00
lat9nq
b9a86b040b
vk_device_info: Check only affected Intel drivers
...
Renames is_intel_proprietary to has_broken_compute for accuracy.
vk_device_info: Use vulkan::device to check compute
2023-06-18 16:15:51 -04:00
liamwhite
af7f3f078c
Merge pull request #10486 from lat9nq/vk-device-find-once
...
yuzu-qt: Load Vulkan device info at startup
2023-06-18 09:42:55 -04:00
Liam
8d6aefdcc4
video_core: optionally skip barriers on feedback loops
2023-06-14 14:11:46 -04:00
bunnei
698a3eda50
Merge pull request #10603 from lat9nq/tz-more-complete
...
core,common: Implement missing time zone data/computations
2023-06-13 13:28:45 -07:00
Baptiste Marie
8e3d4e3396
input_common: Redesign mouse panning
2023-06-12 00:47:52 +02:00
Liam
b1081329b9
qt: use larger buffer for update install
2023-06-11 11:43:04 -04:00
Morph
fa5dfcb712
Merge pull request #10685 from liamwhite/serialization-is-hard
...
qt: persist framerate sync option
2023-06-10 12:28:00 -04:00
liamwhite
4d395b3b72
Merge pull request #10614 from xcfrg/shader-backend-status-bar
...
yuzu: add opengl shader backend info in status bar
2023-06-09 09:46:11 -04:00
Liam
5a0d4e1d38
qt: persist framerate sync option
2023-06-09 09:40:34 -04:00
Liam
6c34adb1de
nvnflinger: allow locking framerate during video playback
2023-06-08 01:15:51 -04:00
liamwhite
219bd90152
Merge pull request #10591 from keve1227/localized-game-icons
...
Localize game icons
2023-06-07 14:03:28 -04:00
lat9nq
013c34cb32
vk_device_info: Clean up includes [IWYU]
2023-06-06 01:54:44 -04:00
lat9nq
f9fc996083
vk_device_info: Add SPDX data
2023-06-06 01:54:44 -04:00
lat9nq
fc0c4db20d
yuzu-qt: Load Vulkan device info at startup
...
Loading it when the configuration opens now incurs a noticeable delay.
We also don't need to rediscover the same data repeatedly each time the
configuration opens.
Moves vulkan device info discovery to yuzu's startup as opposed to the
configure_graphics constructor.
2023-06-06 01:54:44 -04:00
lat9nq
011438fa95
configure_system: Remove external offset on custom rtc
2023-06-05 15:15:11 -04:00
xcfrg
a64ad8315f
yuzu: add opengl shader backend info in status bar
2023-06-04 17:24:30 -04:00
Keve1227
27313fe576
Issue a reload if the system language changed
2023-06-03 17:17:03 +02:00
bunnei
4c38220a64
android: native: Add support for custom Vulkan driver loading.
2023-06-03 00:05:31 -07:00
bunnei
ae099d583c
core: frontend: Refactor GraphicsContext to its own module.
2023-06-03 00:05:31 -07:00
liamwhite
5ab5987e74
Merge pull request #10352 from grimkor/add-context-menu-status-bar-settings
...
add context menu for status bar settings
2023-06-01 09:05:23 -04:00
german77
e5be1835ab
yuzu: Disable game list while game is running
2023-05-29 10:00:34 -06:00
liamwhite
379d4b5e6a
Merge pull request #10280 from danilaml/cmake-bin-dir
...
Use TARGET_FILE_DIR generator expression
2023-05-28 13:18:06 -04:00
Liam
fcd48eb239
qt: add menu item to remove cache storage
2023-05-26 23:29:44 -04:00
grimkor
b3ebfd2481
add context menu for filter and anti-aliasing status buttons
2023-05-24 00:21:04 +00:00
Liam
415c78b87c
textures: add BC1 and BC3 compressors and recompression setting
2023-05-23 12:54:40 -04:00
liamwhite
a540d248f3
Merge pull request #10107 from grimkor/allow-fully-customised-hotkeys
...
Allow fully customised controller hotkeys
2023-05-16 10:06:15 -04:00
liamwhite
bbb6b58aa4
Merge pull request #10181 from lat9nq/intel-compute-toggle
...
configure_graphics: Add option to enable compute pipelines for Intel proprietary
2023-05-15 12:05:24 -04:00
Danila Malyutin
c9c5d140b8
Use TARGET_FILE_DIR generator expression
...
Use $<TARGET_FILE_DIR:...> where appropriate instead of trying to guess where the binary will end up.
2023-05-13 23:58:17 +04:00
grimkor
ceb65c259a
Allow fully customisable controller hotkeys
2023-05-10 19:28:11 +01:00
german77
1968cc7b10
service: nfp: Allow to load with a different amiibo id
2023-05-09 17:51:59 -06:00
liamwhite
5890b96ce5
Merge pull request #10203 from german77/calibration
...
core: hid: Allow to calibrate gyro sensor
2023-05-09 09:47:29 -04:00
Jan Beich
a4362765a6
qt_common: consistently ifdef QPlatform after cbd79df233
...
src/yuzu/qt_common.cpp:45:33: error: member access into incomplete type 'QPlatformNativeInterface'
wsi.display_connection = pni->nativeResourceForWindow("display", window);
^
/usr/include/qt6/QtGui/qguiapplication.h:20:7: note: forward declaration of 'QPlatformNativeInterface'
class QPlatformNativeInterface;
^
src/yuzu/qt_common.cpp:47:42: error: member access into incomplete type 'QPlatformNativeInterface'
wsi.render_surface = window ? pni->nativeResourceForWindow("surface", window) : nullptr;
^
/usr/include/qt6/QtGui/qguiapplication.h:20:7: note: forward declaration of 'QPlatformNativeInterface'
class QPlatformNativeInterface;
^
2023-05-08 20:47:16 +00:00
Narr the Reg
e1838f51a3
yuzu: Make 3d cube with joycon shape
2023-05-08 12:06:39 -06:00
Narr the Reg
97bd6d6418
core: hid: Allow to calibrate gyro sensor
2023-05-08 12:06:38 -06:00
lat9nq
40f3e2fbf1
configure_graphics_advanced: Hide input compute toggle a little later
...
SetColoredTristate causes the setting to become visible as it calls
`show()` on it.
2023-05-08 12:32:56 -04:00
Liam
bdb7c11d8e
bootmanager: remove stop_token header
2023-05-07 19:20:09 -04:00
Fernando Sahmkow
92da86290c
Settings: add option to enable / disable reactive flushing
2023-05-07 23:46:12 +02:00
bunnei
e58090c9c7
Merge pull request #10097 from german77/nfp_full
...
service: nfc: Merge device interfaces and create the device manager
2023-05-07 12:18:09 -07:00
QGJ
4366a21eae
yuzu/applets/qt_profile_select: connect double-click to accept()
...
In the profile selection window:
Allow the user to start the game by double-clicking a profile to avoid having to additionally click the OK button. This avoids an unnecessary "step" to the start of the game...
2023-05-07 18:05:42 +02:00
lat9nq
55c77dd25b
yuzu-qt/config: Add option to disable compute on Intel
...
This option is only visible if an Intel GPU using the proprietary
driver is found during Vulkan device enumeration.
configure_graphics: More directly get driver id
Vulkan::Device does quite a bit more than we need just to see the
driver ID here.
2023-05-07 01:06:22 -04:00
bunnei
3547248ec2
Merge pull request #10125 from lat9nq/vsync-select
...
configuration: Expose separate swap present modes
2023-05-06 21:55:39 -07:00
Narr the Reg
94151097b9
service: nfc: Merge device interfaces and create the device manager
2023-05-05 22:02:59 -06:00
Narr the Reg
f017335fef
input_common: Add property to invert an axis button
2023-05-05 17:18:35 -06:00
Narr the Reg
46e835f2d6
yuzu: Add motion preview to controller input
2023-05-05 13:53:38 -06:00
Liam
ae59ffc56c
settings: remove pessimistic flushing
2023-05-03 18:52:42 -04:00
lat9nq
a71498d163
qt_common: Remove yuzu prefix
2023-05-03 18:11:53 -04:00
Morph
627022bef9
Merge pull request #10124 from liamwhite/pebkac
...
settings: rename extended memory layout to unsafe, move from general to system
2023-05-03 10:52:45 -04:00
lat9nq
35e7f36a39
configure_graphics: No there isn't a hyphen in VSync
...
Most sources seem to suggest VSync and not V-Sync
2023-05-02 21:52:43 -04:00
lat9nq
d82cad3fb3
configure_input_player: Add missing include
...
Cleaning up includes in bootmanager and configure_graphics has exposed a
missing include here.
2023-05-02 21:52:43 -04:00
lat9nq
cd2981ee12
configure_graphics: Clean up includes [IWYU]
2023-05-02 21:52:43 -04:00
lat9nq
0c0f5b7ccc
bootmanager: Clean up includes [IWYU]
...
bootmanager: Remove system-specific headers
IWYU can be too complete I suppose.
2023-05-02 21:52:43 -04:00
lat9nq
a546ecbb12
configure_graphics: Actively find present modes
...
When Vulkan devices are enumerated, this also determines the available
present modes for each device, maps them to a vector, and gives
those options to the user.
OpenGL options are limited to On/Off.
Required creating a VkSurfaceKHR during device enumeration, which
may or may not be desireable. For the sake of a less confusing UI.
Also fixes a bug where if a graphics device disappears on the host, we
don't try and select the non-existant devices.
configure_graphics: Remove vsync runtime lock for Vulkan
configure_graphics: Recommend Mailbox present mode
configure_graphics: Fix type-limits warning
configure_graphics: Clean up includes
configure_graphics: Add tooltip
2023-05-02 21:52:43 -04:00
lat9nq
a090a380be
bootmanager: Remove inaccurate switch
...
Those vulkan settings do not correspond 1:1 to the swap intervals that
they set for OpenGL, so remove it.
bootmanager: Add missing include
I didn't add this log why did it break
2023-05-02 21:51:30 -04:00
lat9nq
cbd79df233
qt_common: Move window info function out of bootmanager
...
Function is useful outside of bootmanager, so put it in a common place.
qt_common: Add missing include
qt_common: Add some newlines
qt_common: Add trailing newline
qt_common: Add trainline newline
2023-05-02 21:51:30 -04:00
lat9nq
6b973c5986
configure_graphics: Fix another typo
2023-05-02 21:51:29 -04:00
lat9nq
29a56496bf
bootmanager: Return value in impossible case
...
The setting is ranged, so this return statement is unreachable.
But GCC can't tell I guess.
2023-05-02 21:51:29 -04:00
lat9nq
41a103c0fc
configure_graphics: Fix typo
2023-05-02 21:51:29 -04:00
lat9nq
6f0929df82
configuration: Expose separate swap present modes
...
Previously, yuzu would try and guess which vsync mode to use given
different scenarios, but apparently we didn't always get it right. This
exposes the separate modes in a drop-down the user can select.
If a mode isn't available in Vulkan, it defaults to FIFO.
2023-05-02 21:51:29 -04:00
bunnei
8f43b05d6b
Merge pull request #9973 from GPUCode/async-present
...
Implement asynchronous presentation
2023-05-02 17:54:57 -07:00
GPUCode
f403d27941
vk_present_manager: Add toggle for async presentation
2023-05-01 23:13:24 +03:00
Liam
7ec66db22c
qt: warn on inoperable keys
2023-04-30 23:47:42 -04:00
Liam
2cd9e1ecb6
settings: rename extended memory layout to unsafe, move from general to system
2023-04-30 14:24:22 -04:00
Liam
abb785f269
kernel: switch extended memory setting to 8GB arrangement
2023-04-08 17:47:26 -04:00
liamwhite
1ab052952d
Merge pull request #10006 from german77/profile_select
...
service: am: Improve profile select applet
2023-04-01 09:49:22 -04:00
german77
11edba4974
applet: controller: Implement cancel button
2023-03-30 07:49:44 -06:00
Narr the Reg
668eb5b8da
service: am: Improve profile select applet
2023-03-29 08:53:19 -06:00
liamwhite
8bdc51b620
Merge pull request #9505 from liamwhite/request-exit
...
applets: implement RequestExit
2023-03-29 09:11:34 -04:00
Narr the Reg
2fbadc7e1f
qt: Fix log softlock
2023-03-27 12:18:46 -06:00
Liam
50a59487eb
qt: implement RequestExit for applets
2023-03-25 14:49:43 -04:00
Narr the Reg
c95baf92ce
config: Fix controller config from resetting
2023-03-17 22:08:16 -06:00
Morph
4c678cfbc8
configure_audio: Fix output mode setting not saving
2023-03-13 17:41:30 -04:00
liamwhite
8348c41eab
Merge pull request #9941 from german77/settings
...
yuzu: Move audio settings to audio section
2023-03-13 13:45:29 -04:00
Liam
6bfb4c8f71
kernel: convert KThread to new style
2023-03-12 22:09:09 -04:00
Liam
097c25b164
kernel: convert KPort, KSession
2023-03-12 22:06:53 -04:00
Liam
600f325d87
general: fix spelling mistakes
2023-03-12 11:33:01 -04:00
german77
e090a1c6bd
yuzu: Move audio settings to audio section
2023-03-11 20:04:36 -06:00
german77
e8af3f29d2
yuzu: Remove console id setting
2023-03-11 19:33:31 -06:00
Morph
7e353082ac
main: (Windows) Set the current timer resolution to the maximum
...
Increases the precision of thread sleeps on Windows.
2023-03-05 02:36:31 -05:00
Alexandre Bouvier
57fd8b1f45
cmake: use correct boost imported targets
2023-02-28 17:56:01 +01:00
Narr the Reg
ff11fdb07e
Revert "yuzu: config: Remove player 8 and 9 from config file"
2023-02-26 14:39:13 -06:00
liamwhite
26c1edf2f0
Merge pull request #9849 from ameerj/async-astc
...
texture_cache: Add asynchronous ASTC texture decoding
2023-02-26 09:20:12 -05:00
Narr the Reg
60688bf0d5
yuzu: config: Remove player 8 and 9 from config file
2023-02-25 22:20:32 -06:00
german77
cfd69e2e58
config: Fix per game Force max clock
2023-02-25 10:12:07 -06:00
ameerj
b5bcd8c71b
configuration: Add async ASTC decode setting
2023-02-22 18:21:09 -05:00
liamwhite
8f3e2a1b48
Merge pull request #9847 from german77/timeout
...
yuzu: Set a lower timeout for discord presence
2023-02-21 20:39:19 -05:00
Narr the Reg
d482ec32a4
yuzu: Set a lower timeout for discord presence
2023-02-21 18:23:58 -06:00
Alexandre Bouvier
83afc12475
externals: Update cpp-httplib to latest
2023-02-21 20:55:37 +01:00
german77
165ebbb63c
Qt: Reintroduce scaling for touch input
2023-02-19 17:52:44 -06:00
liamwhite
e531d1fae9
Merge pull request #9815 from german77/qt-mouse
...
Qt: Fix mouse scalling
2023-02-18 16:25:48 -05:00
Narr the Reg
0a88c7dbbe
yuzu: Shutdown game on restart to reload per game config
2023-02-16 21:17:30 -06:00
Narr the Reg
df9c8bdfd9
yuzu: Write to config file on important config changes
2023-02-16 21:17:01 -06:00
Narr the Reg
17207939e5
input_common: Split mouse input into individual devices
2023-02-16 14:22:13 -06:00
german77
57aaf00a0c
Qt: Fix mouse scalling
2023-02-15 20:57:45 -06:00
liamwhite
6d77de96da
Merge pull request #9796 from liamwhite/current
...
general: rename CurrentProcess to ApplicationProcess
2023-02-15 17:42:45 -05:00
liamwhite
04d2d2ef5f
Merge pull request #9782 from arades79/fix-consexpr-value-declaration-usage
...
Fix consexpr value declaration usage
2023-02-15 17:42:38 -05:00
liamwhite
58a2c19982
Revert "main: Fix borderless fullscreen for high dpi scaled displays"
2023-02-14 16:29:35 -05:00
arades79
683019878f
remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency
...
Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:35:39 -05:00
arades79
45e13b03f3
add static lifetime to constexpr values to force compile time evaluation where possible
...
Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:33:11 -05:00
Liam
ceda2d280e
general: rename CurrentProcess to ApplicationProcess
2023-02-13 19:03:12 -05:00
Morph
d6677b50f6
main: Fix borderless fullscreen for high dpi scaled displays
...
On Windows, a borderless window will be treated the same as exclusive fullscreen
when the window geometry matches the physical dimensions of the screen.
However, with High DPI scaling, when the devicePixelRatioF() is > 1, the borderless
window apparently is not treated as exclusive fullscreen and functions correctly.
One can verify and replicate this behavior by using a high resolution (4K) display,
and switching between 100% and 200% scaling in Windows' display settings.
At 100%, without the addition of 1, it is treated as exclusive fullscreen.
At 200%, with or without the addition of 1, it is treated as borderless windowed.
Therefore, we can use (read: abuse) this difference in behavior to fix this issue for
those with higher resolution displays when the Qt scaling ratio is > 1.
Should this behavior be changed in the future, please revisit this workaround.
2023-02-12 21:58:49 -05:00
bunnei
023ac943aa
Merge pull request #9759 from german77/pro_controller
...
input_common: Reintroduce custom pro controller support
2023-02-10 21:14:40 -08:00
Morph
3fbb93e5c9
main: Re-add QtWebEngine zoom factor
...
For some reason, I had removed this in ad6cec71ec
This should fix any improperly scaled web applets.
2023-02-09 22:57:37 -05:00
Narr the Reg
acba9a6b76
input_common: Reintroduce custom pro controller support
2023-02-09 20:08:54 -06:00
liamwhite
1f3e8d633a
Merge pull request #4949 from Morph1984/hidpi-temp-fix
...
main: Enable High DPI fixes for Qt >= 5.14
2023-02-06 23:20:49 -05:00
bunnei
ecbf74b87a
Merge pull request #9644 from SaiKai/volume_quicksetting
...
add volume quicksetting with volume slider
2023-02-06 17:10:44 -08:00
bunnei
a64fc3ee77
Merge pull request #9720 from SoRadGaming/discordPresenceUpdate
...
Game Image with Discord RPC
2023-02-04 18:37:21 -08:00
Sorab
923c17f1ae
Add Game Icon for Discord RPC
...
Connected to Yuzu Compatibility Page
2023-02-05 12:40:57 +11:00
Jonas Gutenschwager
2a491f7aaa
remove disambiguation argument from mute text
...
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2023-02-04 00:00:20 +01:00
Luke Sawczak
54ab154696
added 'Hide empty rooms' toggle to lobby
...
fixed typo
fixed typo
fixed typo
clang
2023-02-02 18:46:28 -06:00
german77
ce1895497d
yuzu: config: Draw turbo buttons with a different color
2023-02-01 12:42:06 -06:00
german77
75e81885b0
input_common: Implement turbo buttons
2023-02-01 12:42:05 -06:00
liamwhite
236f591bde
Merge pull request #9690 from german77/whoops
...
yuzu: config: Avoid reading deleted object
2023-01-28 22:28:38 -05:00
Narr the Reg
e84a441d75
yuzu: config: Avoid reading deleted object
2023-01-28 12:50:27 -06:00
liamwhite
cd138540e2
Merge pull request #9661 from SoRadGaming/LDNhostnameSupport
...
LDN hostname support in direct connect
2023-01-28 12:09:57 -05:00
SoRadGaming
ad712926d6
LDN Hostname Support in Direct Connect
...
- Added IPv6 & Namespace support in direct connection Regex
- Updated Tooltip for Direct Connect UI
- Removed Dropdown Connection Type in Direct Connect
2023-01-28 18:33:21 +11:00
liamwhite
6fa86989f1
Merge pull request #9539 from Wollnashorn/opengl-fsr
...
video_core/opengl: Added FSR upscaling filter to the OpenGL renderer
2023-01-27 19:28:35 -05:00
Wollnashorn
c4a49eb1dd
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
2023-01-26 21:43:33 +01:00
Morph
ad6cec71ec
main: Convert to device independent coordinates for scaling
...
devicePixelRatioF() returns the scaling ratio when high dpi scaling is enabled.
When high dpi scaling is enabled, the raw screen coordinate system is scaled to device independent coordinates.
2023-01-25 21:16:05 -05:00
Morph
5be85c556e
main: Use passthrough scaling for non-windows OSes
...
They should be better than windows when handling fractional scaling ratios.
2023-01-25 21:16:04 -05:00
Morph
6a1b089a50
main: Enable High DPI fixes for Qt >= 5.14
...
This uses Qt's new high DPI application attributes for scaling the current window.
However, these aren't perfect as scaling with non integer scales will cause artifacts in UI, icons and other elements.
Therefore, we use a heuristic to select an appropriate integer scale value depending on the current screen resolution and applies this to the application.
2023-01-25 21:16:04 -05:00
Morph
b6e5a6bda8
main: Only set AA_DisableWindowContextHelpButton below Qt6
...
This is fortunately disabled by default on Qt6, so we just have to check whether we are compiling with Qt6 or not.
2023-01-25 18:45:22 -05:00
Morph
cdfb3795af
main: Globally disable the "?" button on dialogs
...
Sets the AA_DisableWindowContextHelpButton attribute to disable this useless button globally.
2023-01-25 01:12:50 -05:00
liamwhite
a68af583ea
Merge pull request #9492 from german77/joycon_release
...
Input_common: Implement custom joycon driver v2
2023-01-24 09:29:37 -05:00
EBADBEEF
a84ad180e8
qt: add option to disable controller applet
...
- add checkbox to disable the controller applet UI
- when controller applet is disabled, use the yuzu-cmd fallback
controller applet that applies controller config based on rules
- See https://github.com/yuzu-emu/yuzu/issues/8552 for some discussion
2023-01-22 23:36:40 -08:00
liamwhite
78df1ddce8
Merge pull request #9660 from german77/koreaToTaiwan
...
yuzu: Fix language comobox crash
2023-01-22 13:14:38 -05:00
german77
a436467152
yuzu: Fix language comobox crash
2023-01-22 10:42:59 -06:00
Narr the Reg
4a307a7b3a
core: hid: Only set the polling mode to the correct side
2023-01-19 18:05:23 -06:00
german77
5cb437703f
yuzu: Add ring controller test button
2023-01-19 18:05:22 -06:00
Narr the Reg
a4074001fe
core: hid: Migrate ring from emulated devices to emulated controller
2023-01-19 18:05:20 -06:00
Narr the Reg
18c9f8eeed
yuzu: Update controller colors and button names
2023-01-19 18:05:20 -06:00
Narr the Reg
2d802893e7
input_common: Disable SDL driver with switch controllers
2023-01-19 18:05:20 -06:00
Jonas Gutenschwager
4653effad8
add volume quicksetting with volume slider
2023-01-19 15:13:23 +01:00
Jonas Gutenschwager
887ed5c0e2
fix format
2023-01-18 15:49:47 +01:00
Jonas Gutenschwager
83754e4789
allow volume up/down hotkeys to be repeated
2023-01-18 00:39:31 +01:00
Matías Locatti
bb2aec00a2
UI change
2023-01-13 04:54:29 -03:00
Matías Locatti
3ba53f2511
1.5X resolution scaler option
2023-01-13 02:34:24 -03:00
bunnei
0e8f98a441
Merge pull request #9605 from german77/mouse_mapping
...
yuzu: Read mouse scroll
2023-01-10 17:32:58 -08:00
Narr the Reg
87b02f78e1
yuzu: Read mouse wheel input
2023-01-10 18:20:58 -06:00
liamwhite
0eae0b6803
Merge pull request #9601 from liamwhite/it-never-ends
...
qt: unlock during signal emission
2023-01-10 15:27:12 -05:00
liamwhite
e2c68edd35
Merge pull request #9595 from liamwhite/per-game
...
qt: fix configuration weirdness on turbo
2023-01-10 15:26:49 -05:00
liamwhite
9f974ea818
Merge pull request #9565 from MonsterDruide1/tas-multiplayer-lengths
...
TAS: Show all script lengths for multiplayer
2023-01-10 15:26:36 -05:00
Liam
385ddef8c3
qt: unlock during signal emission
2023-01-10 12:46:01 -05:00
Liam
1caa84e652
qt: fix configuration weirdness on turbo
2023-01-09 17:54:49 -05:00
UltraHDR
fda0e7e989
macOS: Make Yuzu show up in the Launchpad Games folder ( #9594 )
...
https://developer.apple.com/documentation/bundleresources/information_property_list/lsapplicationcategorytype
This makes it show up in the Launchpad Games folder
2023-01-09 16:43:45 -05:00
MonsterDruide1
115bf20448
TAS: Show all script lengths for multiplayer
2023-01-07 21:15:37 +01:00
Liam
9ed4c13758
qt: additional fixes for reentrant shutdown
2023-01-06 18:50:01 -05:00
liamwhite
020dbcdbc7
Merge pull request #9552 from liamwhite/turbo
...
vulkan: implement 'turbo mode' clock booster
2023-01-06 09:59:59 -05:00
Wollnashorn
9c9008ac81
video_core/vulkan: Driver pipeline cache will now be deleted with the shader cache
2023-01-05 21:03:01 +01:00
Wollnashorn
8945fafcc0
config: Set the Vulkan driver pipeline cache option to be global
2023-01-05 21:03:01 +01:00
Wollnashorn
f4626512ff
config: Better wording for VK pipeline cache option and enable by default
2023-01-05 21:03:01 +01:00
Wollnashorn
16809c1fa7
video_core/vulkan: Added `VkPipelineCache` to store Vulkan pipelines
...
As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk.
These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically.
2023-01-05 21:02:44 +01:00
Liam
a4269c285a
common: add setting for renderer clock workaround
2023-01-04 22:22:01 -05:00
liamwhite
b78328f19a
Merge pull request #9501 from FernandoS27/yfc-rel-2
...
Yuzu Fried Chicken Part 1.5: MacroHLE Rework and Dynamic State
2023-01-04 21:20:00 -05:00
Fernando Sahmkow
3ecc03ec1b
yuzu-ui: Add setting for disabling macro HLE
2023-01-04 14:56:52 -05:00
Alexandre Bouvier
eceee8c3d9
cmake: move find-modules to root cmake dir
2023-01-02 18:22:07 +01:00
MonsterDruide1
d46c9c4659
TAS: Record sanitized instead of raw stick inputs
...
Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com>
2023-01-01 22:39:18 +01:00
liamwhite
0b228fde15
Merge pull request #9514 from ColinKinloch/en_gb
...
settings: warn on invalid regon/language combinations
2023-01-01 10:23:46 -05:00
Colin Kinloch
28cfc2146f
settings: comment language blocklist columns
2022-12-30 13:51:35 +00:00
Wollnashorn
1df5d12b19
config: Save multiplayer settings only globally
...
Saved multiplayer settings like the nickname, remote address, etc. were reset everytime a game was booted up and the game-specific config files were loaded, as these values will never be set.
2022-12-30 02:32:58 +01:00
Colin Kinloch
8594f287b8
settings: added regon/language warning bounds check
2022-12-29 15:55:24 +00:00
Colin Kinloch
2ccf175324
settings: warn on invalid regon/language combinations
2022-12-28 20:34:28 +00:00
bunnei
343c01b87a
Merge pull request #9495 from german77/no_refresh
...
yuzu: Automatically refresh device list
2022-12-27 00:07:13 -05:00
Liam
cb7f0c2ec3
qt: prevent reentrant shutdown
2022-12-24 17:31:34 -05:00
liamwhite
c86e21abe4
qt: fix 'Pause' menu item ( #9497 )
2022-12-23 21:44:53 -05:00
liamwhite
db15142ac9
Merge pull request #9476 from liamwhite/async-shutdown
...
qt: continue event loop during game close
2022-12-23 21:05:10 -05:00
Liam
646656412f
qt: fix uninitialized memory usage
2022-12-23 20:57:36 -05:00
german77
c3a5522830
yuzu: Automatically refresh device list
2022-12-23 18:26:48 -06:00
Liam
60ce34aa80
qt: exit properly on guest-initiated close
2022-12-21 19:55:01 -05:00
Liam
ae6015a69b
qt: use main window as close overlay parent
2022-12-21 19:27:11 -05:00
Liam
053ad04d3f
qt: continue event loop during game close
2022-12-20 09:16:08 -05:00
liamwhite
1b11e0f0d3
Merge pull request #9463 from liamwhite/manager-events
...
EmuThread: refactor
2022-12-20 09:10:41 -05:00
Morph
690a4c9438
overlay_dialog: Avoid starting the input thread if non-interactive
2022-12-19 00:00:03 -05:00
Morph
190ded7f48
overlay_dialog: Hide button dialog box when both buttons are hidden
...
This allows for the creation of a non-interactive dialog overlay to display system messages.
2022-12-18 23:54:56 -05:00
liamwhite
2724ffd6e3
Merge pull request #9469 from Rubo3/patch-1
...
Use execlp instead of execl to avoid failure
2022-12-18 11:46:43 -05:00
liamwhite
ee71404d71
Merge pull request #9467 from german77/folder
...
yuzu: Remember last selected directory
2022-12-18 10:21:33 -05:00
Marco Rubin
56b0f979eb
Use execlp instead of execl to avoid failure
2022-12-18 14:03:26 +00:00
german77
c218c7d4da
yuzu: Remember last selected directory
2022-12-18 00:37:06 -06:00
german77
f999d268f9
bootmanager: Use proper camera size
2022-12-18 00:13:18 -06:00
german77
c489cbee29
bootmanager: Encapsulate all QCamera code
2022-12-17 23:54:47 -06:00
german77
dffeca66fa
yuzu: fix device name setting
2022-12-17 23:54:36 -06:00
Liam
92ce241d4d
qt: use _exit instead of exit on SIGINT
2022-12-17 16:26:25 -05:00
Liam
d3123079e8
EmuThread: refactor
2022-12-17 16:26:24 -05:00
Mai
f8a7d6a0ae
Merge pull request #9461 from liamwhite/wanative
...
qt: avoid setting WA_DontCreateNativeAncestors on all platforms
2022-12-17 21:07:01 +00:00
Mai
da31326c17
Merge pull request #9454 from liamwhite/wayland-egl
...
qt: handle wayland-egl platform name
2022-12-17 21:05:46 +00:00
Liam
45672d43e3
qt: avoid setting WA_DontCreateNativeAncestors on all platforms
2022-12-17 10:41:20 -05:00
liamwhite
a3bac5550d
Merge pull request #9451 from ameerj/camera-data-array
...
camera: Use pre-allocated vector for camera data
2022-12-17 10:21:50 -05:00
ameerj
7bf4bec257
camera: Use pre-allocated vector for camera data
...
And avoid an unnecessary copy
2022-12-16 18:00:47 -05:00
liamwhite
bbb202ceed
Merge pull request #6354 from ogniK5377/device-name
...
Set: Allow setting device nickname
2022-12-16 14:05:00 -05:00
liamwhite
6bc1a477bf
Merge pull request #8605 from devsnek/graceful-shutdown
...
let games gracefully exit
2022-12-16 11:57:33 -05:00
liamwhite
9bfd4d880e
Merge pull request #6769 from lat9nq/create-shortcut-2
...
yuzu qt, common: Add option to create game shortcuts on Linux
2022-12-16 11:57:16 -05:00
Liam
b81caf1879
qt: handle wayland-egl platform name
2022-12-16 08:47:22 -05:00
Chloe Marcec
c5f519e1e4
Set: Allow setting device nickname
2022-12-13 19:54:17 -05:00
lat9nq
5a5bb91f40
main: Address review feedback
...
Moves icon path to ~/.local/share/icons, though I'm opting to avoid
using the game title for the icon and desktop entry name as that would
cause filenames such as
"yuzu-cadence-of-hyrule-crypt-of-the-necrodancer-featuring-the-legend-of-zelda-demo.desktop".
2022-12-13 19:23:54 -05:00
lat9nq
18bdf45868
yuzu qt: Create shortcuts on Linux
...
This creates a Desktop Entry file and a PNG icon for the entry when the
user right-clicks a game and selects "Create Shortcut -> Create
{Application,Desktop} Shortcut". This uses the current executable's path
to create the shortcut.
yuzu qt: Add more error checking and OS gating for shortcuts
main: Remove FreeBSD gating for shortcuts
I'm not going to test FreeBSD, so I don't know if they follow
Freedesktop.org or not. I just have to let someone else verify that it
works there and let them enable it.
main: Move shortcut function to its own function
This function should really be in a common library, at least among
frontends.
main: Remove image manip references
main: Fix difference in MinGW and native GCC versions
main: Fix negation in creat shortcut
Addresses review comment
Co-authored-by: Jan Beich <jbeich@FreeBSD.org>
main: Re-enable freedesktop shorcuts for FreeBSD
2022-12-13 16:42:00 -05:00
Alexander Orzechowski
09e3029c11
gl_device: Use a more robust way to use strict context mode
...
Instead of checking a environment variable which may not actually
exist or is just wrong, ask QT if it's running on the wayland
platform.
2022-12-13 15:01:51 -05:00
Alexander Orzechowski
2221afaf26
OpenGL: Check for threading support
...
We need this.
2022-12-13 13:23:35 -05:00
Alexander Orzechowski
45fcde817e
wayland: Always use exclusive fullscreen
...
Wayland does not allow clients to choose their own size and position
on the screen. The concept of fullscreening an application by sizing
it to the screen and removing decorations does not exist. Use
exclusive fullscreen instead.
2022-12-13 13:23:35 -05:00
Alexander Orzechowski
29fbce9fe6
RenderWidget: Set WA_DontCreateNativeAncestors
...
Some windowing systems like wayland are designed to show hardware accellerated
surfaces as subsurfaces and not native windows.
2022-12-13 13:23:35 -05:00
Liam
d5f53da79d
renderer_opengl: refactor context acquire
2022-12-13 13:23:23 -05:00
Liam
179adee396
emu_thread: properly force shutdown for unresponsive guest programs
2022-12-12 21:38:20 -05:00
Gus Caplan
f44c60321e
let games gracefully exit
2022-12-12 21:18:32 -05:00
Narr the Reg
0ed80c9818
yuzu: Make unlimited frame rate non persistent between game boots
2022-12-12 19:21:30 -06:00
Mai
0c531ff911
Merge pull request #9419 from liamwhite/no-gl
...
cmake: make OpenGL loader optional
2022-12-11 21:09:52 +00:00
Liam
8d1d6e149f
cmake: make OpenGL loader optional
...
Co-authored-by: liushuyu <liushuyu@users.noreply.github.com>
2022-12-10 15:12:27 -05:00
Liam
5b837157bd
video_core: Integrate SMAA
...
Co-authored-by: goldenx86 <goldenx86@users.noreply.github.com>
Co-authored-by: BreadFish64 <breadfish64@users.noreply.github.com>
2022-12-08 17:17:45 -05:00
merry
e1f5f4bdea
Merge pull request #9370 from liamwhite/break-unmapped
...
core: add option to break on unmapped access
2022-12-06 20:20:20 +00:00
liamwhite
d8534ea140
Merge pull request #9390 from lioncash/keyboard
...
applets: Extract callback types into aliases
2022-12-06 11:26:53 -05:00
liamwhite
bbdb6d391e
Merge pull request #9389 from lioncash/emumove
...
emulated_console/emulated_controller: std::move ParamPackage instances where applicable
2022-12-06 11:26:46 -05:00
liamwhite
a225ba4cda
Merge pull request #9391 from abouvier/cmake-sdl
...
cmake: use sdl2 imported target
2022-12-06 09:58:48 -05:00
Lioncash
dba84458be
configure_graphics: Make SPIRV backend string translatable
...
The parenthetical needs to be translatable, like with GLASM
2022-12-06 00:13:07 -05:00
Alexandre Bouvier
e6ae720c33
cmake: use sdl2 imported target
2022-12-06 01:26:30 +01:00
Lioncash
fedd857054
applets/controller: Use aliases for callbacks
2022-12-05 19:06:04 -05:00
Lioncash
d8da9a2afd
applets/error: Use aliases for callbacks
2022-12-05 19:06:04 -05:00
Lioncash
a84676c2aa
applets/profile_select: Use aliases for callbacks
...
Deduplicates callback definitions and situates it in one place.
2022-12-05 19:06:04 -05:00
Lioncash
e26c86a6e7
applets/web_browser: Use aliases for callbacks
...
Deduplicates a lot of long callback declarations
2022-12-05 19:06:04 -05:00
Lioncash
9bbb77637e
applets/software_keyboard: Use aliases for callbacks
...
Deduplicates really long std::function declarations to make the
interface nicer to read.
2022-12-05 19:06:01 -05:00
Lioncash
e4a16f50ef
emulated_controller: Remove unused parameter in GetMappedDevices()
...
This isn't used, so it can be removed to make the function a little
nicer.
2022-12-05 18:27:18 -05:00
liamwhite
3b19f741bd
Merge pull request #6833 from abouvier/unbundle
...
cmake: prefer system libraries
2022-12-05 12:26:09 -05:00
liamwhite
522e7c5663
Merge pull request #9273 from ameerj/per-game-profile
...
Configuration: Add per-game input profiles
2022-12-04 13:38:01 -05:00
Alexandre Bouvier
8e17b5469f
cmake: prefer system libraries
2022-12-04 17:09:25 +01:00
bunnei
f77cc6c412
Merge pull request #9344 from liamwhite/null
...
video_core: add null backend
2022-12-03 11:23:25 -08:00
liamwhite
75e16547f8
Merge pull request #9300 from ameerj/pch
...
CMake: Use precompiled headers to improve compile times
2022-12-03 14:10:06 -05:00
liamwhite
22aff09b33
Merge pull request #9289 from liamwhite/fruit-company
...
general: fix compile for Apple Clang
2022-12-03 12:09:21 -05:00
Matías Locatti
c043ba8467
Merge pull request #9303 from liamwhite/new-vulkan-init
...
Vulkan: update initialization
2022-12-02 18:32:54 -03:00
Liam
6072b22a0b
core: add option to break on unmapped access
2022-12-02 08:25:45 -05:00
ameerj
5b5612c1cc
CMake: Consolidate common PCH headers
2022-11-30 18:30:30 -05:00
Morph
49219b8a86
Merge pull request #9349 from lat9nq/cmake-322
...
CMakeLists: Bump minimum required CMake version to 3.22
2022-11-29 19:41:47 -05:00
ameerj
37bc5118ea
CMake: Use precompiled headers
2022-11-29 18:50:49 -05:00
liamwhite
d6b63239ae
Merge pull request #9308 from lat9nq/from-scratch
...
startup_checks: Use Windows flow for *nix
2022-11-29 18:45:39 -05:00
liamwhite
cafca891ea
Merge pull request #9322 from german77/pump_events
...
input_common: Pump SDL events from main thread
2022-11-29 18:45:25 -05:00
lat9nq
0941ae0b61
CMake: Directly link to SDL2-static when appropriate
...
Trying to be lazy and alias SDL2 to SDL2-static causes issues in later
versions of CMake. Just use the same condition to tell which one to use.
2022-11-28 23:21:14 -05:00
Liam
89dd7dc180
video_core: add null backend
2022-11-28 19:49:09 -05:00
ameerj
4cbbf590e3
configure_input_player: Fix profile saving when using handheld controller type
2022-11-28 19:22:18 -05:00
ameerj
3de05726eb
config: Custom profile detection fixes
...
Also only reads/writes applicable configs for the custom profiles.
2022-11-28 19:22:18 -05:00
ameerj
b1b20ad84a
configure_input_per_game: Allow configuring all 8 players
2022-11-28 19:22:18 -05:00
Lioncash
e96f55b6e2
yuzu/main: Merge variable declaration into ifdef
...
This is only used in the non-Windows path.
2022-11-28 08:40:41 -05:00
liamwhite
6b64557ad6
Merge pull request #8829 from Docteh/qt6_0002
...
CMake: rework for Qt6 support
2022-11-27 17:56:22 -05:00
Liam
2956a33463
Vulkan: update initialization
...
Co-authored-by: bylaws <bylaws@users.noreply.github.com>
2022-11-27 14:58:28 -05:00
german77
7d8095d944
input_common: Pump sdl events from main thread
2022-11-27 11:09:40 -06:00
bunnei
3ab8d9ac7c
Merge pull request #9276 from goldenx86/fsrSlider
...
FSR Sharpening Slider
2022-11-27 00:13:15 -08:00