video_core: Implement R8_SNORM render target
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@ -75,6 +75,7 @@ enum class RenderTargetFormat : u32 {
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R16_UINT = 0xF1,
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R16_UINT = 0xF1,
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R16_FLOAT = 0xF2,
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R16_FLOAT = 0xF2,
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R8_UNORM = 0xF3,
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R8_UNORM = 0xF3,
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R8_SNORM = 0xF4,
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R8_UINT = 0xF6,
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R8_UINT = 0xF6,
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};
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};
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@ -48,6 +48,7 @@ static constexpr ConversionArray morton_to_linear_fns = {
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MortonCopy<true, PixelFormat::A2B10G10R10U>,
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MortonCopy<true, PixelFormat::A2B10G10R10U>,
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MortonCopy<true, PixelFormat::A1B5G5R5U>,
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MortonCopy<true, PixelFormat::A1B5G5R5U>,
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MortonCopy<true, PixelFormat::R8U>,
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MortonCopy<true, PixelFormat::R8U>,
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MortonCopy<true, PixelFormat::R8S>,
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MortonCopy<true, PixelFormat::R8UI>,
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MortonCopy<true, PixelFormat::R8UI>,
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MortonCopy<true, PixelFormat::RGBA16F>,
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MortonCopy<true, PixelFormat::RGBA16F>,
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MortonCopy<true, PixelFormat::RGBA16U>,
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MortonCopy<true, PixelFormat::RGBA16U>,
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@ -131,6 +132,7 @@ static constexpr ConversionArray linear_to_morton_fns = {
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MortonCopy<false, PixelFormat::A2B10G10R10U>,
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MortonCopy<false, PixelFormat::A2B10G10R10U>,
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MortonCopy<false, PixelFormat::A1B5G5R5U>,
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MortonCopy<false, PixelFormat::A1B5G5R5U>,
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MortonCopy<false, PixelFormat::R8U>,
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MortonCopy<false, PixelFormat::R8U>,
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MortonCopy<false, PixelFormat::R8S>,
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MortonCopy<false, PixelFormat::R8UI>,
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MortonCopy<false, PixelFormat::R8UI>,
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MortonCopy<false, PixelFormat::RGBA16F>,
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MortonCopy<false, PixelFormat::RGBA16F>,
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MortonCopy<false, PixelFormat::RGBA16S>,
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MortonCopy<false, PixelFormat::RGBA16S>,
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@ -48,6 +48,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format
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{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV}, // A2B10G10R10U
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{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV}, // A2B10G10R10U
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{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV}, // A1B5G5R5U
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{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV}, // A1B5G5R5U
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{GL_R8, GL_RED, GL_UNSIGNED_BYTE}, // R8U
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{GL_R8, GL_RED, GL_UNSIGNED_BYTE}, // R8U
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{GL_R8_SNORM, GL_RED, GL_BYTE}, // R8S
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{GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE}, // R8UI
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{GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE}, // R8UI
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{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT}, // RGBA16F
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{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT}, // RGBA16F
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{GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT}, // RGBA16U
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{GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT}, // RGBA16U
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@ -124,6 +124,7 @@ struct FormatTuple {
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{VK_FORMAT_A2B10G10R10_UNORM_PACK32, Attachable | Storage}, // A2B10G10R10U
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{VK_FORMAT_A2B10G10R10_UNORM_PACK32, Attachable | Storage}, // A2B10G10R10U
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{VK_FORMAT_A1R5G5B5_UNORM_PACK16, Attachable}, // A1B5G5R5U (flipped with swizzle)
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{VK_FORMAT_A1R5G5B5_UNORM_PACK16, Attachable}, // A1B5G5R5U (flipped with swizzle)
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{VK_FORMAT_R8_UNORM, Attachable | Storage}, // R8U
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{VK_FORMAT_R8_UNORM, Attachable | Storage}, // R8U
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{VK_FORMAT_R8_SNORM, Attachable | Storage}, // R8S
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{VK_FORMAT_R8_UINT, Attachable | Storage}, // R8UI
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{VK_FORMAT_R8_UINT, Attachable | Storage}, // R8UI
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{VK_FORMAT_R16G16B16A16_SFLOAT, Attachable | Storage}, // RGBA16F
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{VK_FORMAT_R16G16B16A16_SFLOAT, Attachable | Storage}, // RGBA16F
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{VK_FORMAT_R16G16B16A16_UNORM, Attachable | Storage}, // RGBA16U
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{VK_FORMAT_R16G16B16A16_UNORM, Attachable | Storage}, // RGBA16U
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@ -98,6 +98,7 @@ std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(
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VK_FORMAT_R8G8_SNORM,
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VK_FORMAT_R8G8_SNORM,
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VK_FORMAT_R8G8_UINT,
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VK_FORMAT_R8G8_UINT,
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VK_FORMAT_R8_UNORM,
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VK_FORMAT_R8_UNORM,
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VK_FORMAT_R8_SNORM,
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VK_FORMAT_R8_UINT,
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VK_FORMAT_R8_UINT,
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VK_FORMAT_B10G11R11_UFLOAT_PACK32,
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VK_FORMAT_B10G11R11_UFLOAT_PACK32,
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VK_FORMAT_R32_SFLOAT,
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VK_FORMAT_R32_SFLOAT,
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@ -164,6 +164,8 @@ PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format)
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return PixelFormat::R16F;
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return PixelFormat::R16F;
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case Tegra::RenderTargetFormat::R8_UNORM:
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case Tegra::RenderTargetFormat::R8_UNORM:
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return PixelFormat::R8U;
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return PixelFormat::R8U;
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case Tegra::RenderTargetFormat::R8_SNORM:
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return PixelFormat::R8S;
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case Tegra::RenderTargetFormat::R8_UINT:
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case Tegra::RenderTargetFormat::R8_UINT:
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return PixelFormat::R8UI;
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return PixelFormat::R8UI;
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default:
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default:
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@ -22,6 +22,7 @@ enum class PixelFormat {
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A2B10G10R10U,
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A2B10G10R10U,
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A1B5G5R5U,
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A1B5G5R5U,
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R8U,
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R8U,
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R8S,
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R8UI,
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R8UI,
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RGBA16F,
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RGBA16F,
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RGBA16U,
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RGBA16U,
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@ -137,6 +138,7 @@ constexpr std::array<u32, MaxPixelFormat> compression_factor_shift_table = {{
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0, // A2B10G10R10U
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0, // A2B10G10R10U
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0, // A1B5G5R5U
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0, // A1B5G5R5U
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0, // R8U
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0, // R8U
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0, // R8S
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0, // R8UI
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0, // R8UI
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0, // RGBA16F
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0, // RGBA16F
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0, // RGBA16U
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0, // RGBA16U
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@ -236,6 +238,7 @@ constexpr std::array<u32, MaxPixelFormat> block_width_table = {{
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1, // A2B10G10R10U
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1, // A2B10G10R10U
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1, // A1B5G5R5U
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1, // A1B5G5R5U
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1, // R8U
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1, // R8U
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1, // R8S
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1, // R8UI
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1, // R8UI
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1, // RGBA16F
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1, // RGBA16F
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1, // RGBA16U
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1, // RGBA16U
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@ -327,6 +330,7 @@ constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
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1, // A2B10G10R10U
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1, // A2B10G10R10U
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1, // A1B5G5R5U
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1, // A1B5G5R5U
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1, // R8U
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1, // R8U
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1, // R8S
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1, // R8UI
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1, // R8UI
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1, // RGBA16F
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1, // RGBA16F
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1, // RGBA16U
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1, // RGBA16U
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@ -418,6 +422,7 @@ constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
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32, // A2B10G10R10U
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32, // A2B10G10R10U
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16, // A1B5G5R5U
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16, // A1B5G5R5U
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8, // R8U
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8, // R8U
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8, // R8S
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8, // R8UI
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8, // R8UI
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64, // RGBA16F
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64, // RGBA16F
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64, // RGBA16U
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64, // RGBA16U
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