shader_ir: Add comparison helpers
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@ -212,6 +212,103 @@ Node ShaderIR::GetOperandAbsNegHalf(Node value, bool absolute, bool negate) {
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return value;
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return value;
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}
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}
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Node ShaderIR::GetPredicateComparisonFloat(PredCondition condition, Node op_a, Node op_b) {
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static const std::unordered_map<PredCondition, OperationCode> PredicateComparisonTable = {
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{PredCondition::LessThan, OperationCode::LogicalFLessThan},
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{PredCondition::Equal, OperationCode::LogicalFEqual},
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{PredCondition::LessEqual, OperationCode::LogicalFLessEqual},
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{PredCondition::GreaterThan, OperationCode::LogicalFGreaterThan},
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{PredCondition::NotEqual, OperationCode::LogicalFNotEqual},
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{PredCondition::GreaterEqual, OperationCode::LogicalFGreaterEqual},
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{PredCondition::LessThanWithNan, OperationCode::LogicalFLessThan},
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{PredCondition::NotEqualWithNan, OperationCode::LogicalFNotEqual},
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{PredCondition::LessEqualWithNan, OperationCode::LogicalFLessEqual},
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{PredCondition::GreaterThanWithNan, OperationCode::LogicalFGreaterThan},
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{PredCondition::GreaterEqualWithNan, OperationCode::LogicalFGreaterEqual}};
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const auto comparison{PredicateComparisonTable.find(condition)};
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UNIMPLEMENTED_IF_MSG(comparison == PredicateComparisonTable.end(),
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"Unknown predicate comparison operation");
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Node predicate = Operation(comparison->second, NO_PRECISE, op_a, op_b);
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if (condition == PredCondition::LessThanWithNan ||
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condition == PredCondition::NotEqualWithNan ||
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condition == PredCondition::LessEqualWithNan ||
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condition == PredCondition::GreaterThanWithNan ||
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condition == PredCondition::GreaterEqualWithNan) {
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predicate = Operation(OperationCode::LogicalOr, predicate,
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Operation(OperationCode::LogicalFIsNan, op_a));
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predicate = Operation(OperationCode::LogicalOr, predicate,
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Operation(OperationCode::LogicalFIsNan, op_b));
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}
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return predicate;
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}
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Node ShaderIR::GetPredicateComparisonInteger(PredCondition condition, bool is_signed, Node op_a,
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Node op_b) {
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static const std::unordered_map<PredCondition, OperationCode> PredicateComparisonTable = {
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{PredCondition::LessThan, OperationCode::LogicalILessThan},
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{PredCondition::Equal, OperationCode::LogicalIEqual},
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{PredCondition::LessEqual, OperationCode::LogicalILessEqual},
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{PredCondition::GreaterThan, OperationCode::LogicalIGreaterThan},
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{PredCondition::NotEqual, OperationCode::LogicalINotEqual},
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{PredCondition::GreaterEqual, OperationCode::LogicalIGreaterEqual},
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{PredCondition::LessThanWithNan, OperationCode::LogicalILessThan},
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{PredCondition::NotEqualWithNan, OperationCode::LogicalINotEqual},
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{PredCondition::LessEqualWithNan, OperationCode::LogicalILessEqual},
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{PredCondition::GreaterThanWithNan, OperationCode::LogicalIGreaterThan},
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{PredCondition::GreaterEqualWithNan, OperationCode::LogicalIGreaterEqual}};
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const auto comparison{PredicateComparisonTable.find(condition)};
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UNIMPLEMENTED_IF_MSG(comparison == PredicateComparisonTable.end(),
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"Unknown predicate comparison operation");
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Node predicate = SignedOperation(comparison->second, is_signed, NO_PRECISE, op_a, op_b);
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UNIMPLEMENTED_IF_MSG(condition == PredCondition::LessThanWithNan ||
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condition == PredCondition::NotEqualWithNan ||
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condition == PredCondition::LessEqualWithNan ||
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condition == PredCondition::GreaterThanWithNan ||
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condition == PredCondition::GreaterEqualWithNan,
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"NaN comparisons for integers are not implemented");
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return predicate;
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}
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Node ShaderIR::GetPredicateComparisonHalf(Tegra::Shader::PredCondition condition,
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const MetaHalfArithmetic& meta, Node op_a, Node op_b) {
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UNIMPLEMENTED_IF_MSG(condition == PredCondition::LessThanWithNan ||
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condition == PredCondition::NotEqualWithNan ||
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condition == PredCondition::LessEqualWithNan ||
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condition == PredCondition::GreaterThanWithNan ||
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condition == PredCondition::GreaterEqualWithNan,
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"Unimplemented NaN comparison for half floats");
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static const std::unordered_map<PredCondition, OperationCode> PredicateComparisonTable = {
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{PredCondition::LessThan, OperationCode::LogicalHLessThan},
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{PredCondition::Equal, OperationCode::LogicalHEqual},
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{PredCondition::LessEqual, OperationCode::LogicalHLessEqual},
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{PredCondition::GreaterThan, OperationCode::LogicalHGreaterThan},
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{PredCondition::NotEqual, OperationCode::LogicalHNotEqual},
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{PredCondition::GreaterEqual, OperationCode::LogicalHGreaterEqual},
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{PredCondition::LessThanWithNan, OperationCode::LogicalHLessThan},
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{PredCondition::NotEqualWithNan, OperationCode::LogicalHNotEqual},
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{PredCondition::LessEqualWithNan, OperationCode::LogicalHLessEqual},
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{PredCondition::GreaterThanWithNan, OperationCode::LogicalHGreaterThan},
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{PredCondition::GreaterEqualWithNan, OperationCode::LogicalHGreaterEqual}};
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const auto comparison{PredicateComparisonTable.find(condition)};
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UNIMPLEMENTED_IF_MSG(comparison == PredicateComparisonTable.end(),
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"Unknown predicate comparison operation");
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const Node predicate = Operation(comparison->second, meta, op_a, op_b);
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return predicate;
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}
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void ShaderIR::SetRegister(BasicBlock& bb, Register dest, Node src) {
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void ShaderIR::SetRegister(BasicBlock& bb, Register dest, Node src) {
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bb.push_back(Operation(OperationCode::Assign, GetRegister(dest), src));
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bb.push_back(Operation(OperationCode::Assign, GetRegister(dest), src));
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}
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}
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@ -660,6 +660,15 @@ private:
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/// Conditionally absolute/negated half float pair. Absolute is applied first
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/// Conditionally absolute/negated half float pair. Absolute is applied first
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Node GetOperandAbsNegHalf(Node value, bool absolute, bool negate);
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Node GetOperandAbsNegHalf(Node value, bool absolute, bool negate);
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/// Returns a predicate comparing two floats
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Node GetPredicateComparisonFloat(Tegra::Shader::PredCondition condition, Node op_a, Node op_b);
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/// Returns a predicate comparing two integers
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Node GetPredicateComparisonInteger(Tegra::Shader::PredCondition condition, bool is_signed,
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Node op_a, Node op_b);
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/// Returns a predicate comparing two half floats. meta consumes how both pairs will be compared
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Node GetPredicateComparisonHalf(Tegra::Shader::PredCondition condition,
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const MetaHalfArithmetic& meta, Node op_a, Node op_b);
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template <typename... T>
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template <typename... T>
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inline Node Operation(OperationCode code, const T*... operands) {
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inline Node Operation(OperationCode code, const T*... operands) {
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return StoreNode(OperationNode(code, operands...));
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return StoreNode(OperationNode(code, operands...));
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