shader/registry: Address feedback
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@ -57,7 +57,7 @@ using TextureIR = std::variant<TextureOffset, TextureDerivates, TextureArgument>
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constexpr u32 MAX_CONSTBUFFER_ELEMENTS =
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constexpr u32 MAX_CONSTBUFFER_ELEMENTS =
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static_cast<u32>(Maxwell::MaxConstBufferSize) / (4 * sizeof(float));
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static_cast<u32>(Maxwell::MaxConstBufferSize) / (4 * sizeof(float));
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std::string_view CommonDeclarations = R"(#define ftoi floatBitsToInt
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constexpr std::string_view CommonDeclarations = R"(#define ftoi floatBitsToInt
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#define ftou floatBitsToUint
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#define ftou floatBitsToUint
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#define itof intBitsToFloat
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#define itof intBitsToFloat
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#define utof uintBitsToFloat
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#define utof uintBitsToFloat
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@ -5,6 +5,7 @@
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#include <algorithm>
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#include <algorithm>
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#include <tuple>
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#include <tuple>
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "video_core/engines/kepler_compute.h"
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#include "video_core/engines/kepler_compute.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/engines/maxwell_3d.h"
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@ -144,4 +145,14 @@ bool Registry::HasEqualKeys(const Registry& rhs) const {
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std::tie(rhs.keys, rhs.bound_samplers, rhs.bindless_samplers);
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std::tie(rhs.keys, rhs.bound_samplers, rhs.bindless_samplers);
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}
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}
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const GraphicsInfo& Registry::GetGraphicsInfo() const {
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ASSERT(stage != Tegra::Engines::ShaderType::Compute);
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return graphics_info;
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}
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const ComputeInfo& Registry::GetComputeInfo() const {
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ASSERT(stage == Tegra::Engines::ShaderType::Compute);
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return compute_info;
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}
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} // namespace VideoCommon::Shader
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} // namespace VideoCommon::Shader
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@ -85,6 +85,12 @@ public:
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/// Returns true if the keys are equal to the other ones in the registry.
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/// Returns true if the keys are equal to the other ones in the registry.
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bool HasEqualKeys(const Registry& rhs) const;
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bool HasEqualKeys(const Registry& rhs) const;
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/// Returns graphics information from this shader
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const GraphicsInfo& GetGraphicsInfo() const;
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/// Returns compute information from this shader
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const ComputeInfo& GetComputeInfo() const;
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/// Gives an getter to the const buffer keys in the database.
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/// Gives an getter to the const buffer keys in the database.
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const KeyMap& GetKeys() const {
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const KeyMap& GetKeys() const {
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return keys;
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return keys;
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@ -105,18 +111,6 @@ public:
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return bound_buffer;
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return bound_buffer;
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}
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}
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/// Returns compute information from this shader
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const GraphicsInfo& GetGraphicsInfo() const {
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ASSERT(stage != Tegra::Engines::ShaderType::Compute);
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return graphics_info;
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}
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/// Returns compute information from this shader
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const ComputeInfo& GetComputeInfo() const {
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ASSERT(stage == Tegra::Engines::ShaderType::Compute);
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return compute_info;
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}
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/// Obtains access to the guest driver's profile.
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/// Obtains access to the guest driver's profile.
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VideoCore::GuestDriverProfile& AccessGuestDriverProfile() {
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VideoCore::GuestDriverProfile& AccessGuestDriverProfile() {
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return engine ? engine->AccessGuestDriverProfile() : stored_guest_driver_profile;
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return engine ? engine->AccessGuestDriverProfile() : stored_guest_driver_profile;
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