TextureCache: Fix regression caused by ART and improve blit detection algorithm to be smarter.
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@ -475,6 +475,7 @@ void TextureCache<P>::BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
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const BlitImages images = GetBlitImages(dst, src);
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const ImageId dst_id = images.dst_id;
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const ImageId src_id = images.src_id;
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PrepareImage(src_id, false, false);
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PrepareImage(dst_id, true, false);
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@ -1094,12 +1095,8 @@ typename TextureCache<P>::BlitImages TextureCache<P>::GetBlitImages(
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if (GetFormatType(dst_info.format) != GetFormatType(src_info.format)) {
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continue;
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}
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if (!dst_id) {
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dst_id = InsertImage(dst_info, dst_addr, RelaxedOptions{});
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}
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if (!src_id) {
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src_id = InsertImage(src_info, src_addr, RelaxedOptions{});
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}
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src_id = FindOrInsertImage(src_info, src_addr);
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dst_id = FindOrInsertImage(dst_info, dst_addr);
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} while (has_deleted_images);
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return BlitImages{
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.dst_id = dst_id,
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@ -1151,19 +1151,39 @@ bool IsSubresource(const ImageInfo& candidate, const ImageBase& image, GPUVAddr
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void DeduceBlitImages(ImageInfo& dst_info, ImageInfo& src_info, const ImageBase* dst,
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const ImageBase* src) {
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if (src && GetFormatType(src->info.format) != SurfaceType::ColorTexture) {
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if (src) {
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src_info.format = src->info.format;
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src_info.num_samples = src->info.num_samples;
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src_info.size = src->info.size;
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}
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if (dst && GetFormatType(dst->info.format) != SurfaceType::ColorTexture) {
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if (dst) {
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dst_info.format = dst->info.format;
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dst_info.num_samples = dst->info.num_samples;
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dst_info.size = dst->info.size;
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}
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if (src && GetFormatType(src->info.format) != SurfaceType::ColorTexture) {
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if (dst) {
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src_info.format = dst_info.format;
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} else {
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dst_info.format = src->info.format;
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}
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}
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if (dst && GetFormatType(dst->info.format) != SurfaceType::ColorTexture) {
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if (src) {
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if (GetFormatType(src->info.format) == SurfaceType::ColorTexture) {
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dst_info.format = src->info.format;
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}
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} else {
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src_info.format = dst->info.format;
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}
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}
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if (src_info.num_samples > 1) {
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dst_info.format = src_info.format;
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}
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if (dst_info.num_samples > 1) {
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src_info.format = dst_info.format;
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}
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}
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u32 MapSizeBytes(const ImageBase& image) {
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if (True(image.flags & ImageFlagBits::AcceleratedUpload)) {
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