filesystem: Add LayeredFS VFS directory getter
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50a470eab8
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@ -343,6 +343,15 @@ std::shared_ptr<FileSys::RegisteredCache> GetSDMCContents() {
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return sdmc_factory->GetSDMCContents();
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return sdmc_factory->GetSDMCContents();
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}
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}
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FileSys::VirtualDir GetModificationLoadRoot(u64 title_id) {
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LOG_TRACE(Service_FS, "Opening mod load root for tid={:016X}", title_id);
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if (bis_factory == nullptr)
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return nullptr;
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return bis_factory->GetModificationLoadRoot(title_id);
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}
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void CreateFactories(const FileSys::VirtualFilesystem& vfs, bool overwrite) {
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void CreateFactories(const FileSys::VirtualFilesystem& vfs, bool overwrite) {
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if (overwrite) {
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if (overwrite) {
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bis_factory = nullptr;
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bis_factory = nullptr;
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@ -354,9 +363,11 @@ void CreateFactories(const FileSys::VirtualFilesystem& vfs, bool overwrite) {
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FileSys::Mode::ReadWrite);
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FileSys::Mode::ReadWrite);
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auto sd_directory = vfs->OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir),
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auto sd_directory = vfs->OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir),
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FileSys::Mode::ReadWrite);
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FileSys::Mode::ReadWrite);
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auto load_directory = vfs->OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir),
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FileSys::Mode::ReadWrite);
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if (bis_factory == nullptr)
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if (bis_factory == nullptr)
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bis_factory = std::make_unique<FileSys::BISFactory>(nand_directory);
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bis_factory = std::make_unique<FileSys::BISFactory>(nand_directory, load_directory);
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if (save_data_factory == nullptr)
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if (save_data_factory == nullptr)
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save_data_factory = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory));
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save_data_factory = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory));
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if (sdmc_factory == nullptr)
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if (sdmc_factory == nullptr)
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@ -52,6 +52,8 @@ std::shared_ptr<FileSys::RegisteredCache> GetSystemNANDContents();
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std::shared_ptr<FileSys::RegisteredCache> GetUserNANDContents();
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std::shared_ptr<FileSys::RegisteredCache> GetUserNANDContents();
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std::shared_ptr<FileSys::RegisteredCache> GetSDMCContents();
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std::shared_ptr<FileSys::RegisteredCache> GetSDMCContents();
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FileSys::VirtualDir GetModificationLoadRoot(u64 title_id);
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// Creates the SaveData, SDMC, and BIS Factories. Should be called once and before any function
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// Creates the SaveData, SDMC, and BIS Factories. Should be called once and before any function
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// above is called.
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// above is called.
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void CreateFactories(const FileSys::VirtualFilesystem& vfs, bool overwrite = true);
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void CreateFactories(const FileSys::VirtualFilesystem& vfs, bool overwrite = true);
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