core: Remove always true conditionals in Load()
These conditions are always true, since the outer conditional already checks for these conditions.
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@ -135,8 +135,7 @@ System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::st
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LOG_CRITICAL(Core, "Failed to determine system mode (Error {})!",
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LOG_CRITICAL(Core, "Failed to determine system mode (Error {})!",
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static_cast<int>(system_mode.second));
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static_cast<int>(system_mode.second));
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if (system_mode.second != Loader::ResultStatus::Success)
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return ResultStatus::ErrorSystemMode;
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return ResultStatus::ErrorSystemMode;
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}
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}
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ResultStatus init_result{Init(emu_window)};
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ResultStatus init_result{Init(emu_window)};
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@ -148,14 +147,12 @@ System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::st
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}
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}
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const Loader::ResultStatus load_result{app_loader->Load(current_process)};
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const Loader::ResultStatus load_result{app_loader->Load(current_process)};
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if (Loader::ResultStatus::Success != load_result) {
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if (load_result != Loader::ResultStatus::Success) {
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LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result));
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LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result));
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System::Shutdown();
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System::Shutdown();
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if (load_result != Loader::ResultStatus::Success) {
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return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) +
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return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) +
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static_cast<u32>(load_result));
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static_cast<u32>(load_result));
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}
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}
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}
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status = ResultStatus::Success;
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status = ResultStatus::Success;
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return status;
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return status;
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