shader: Implement ISCADD CC

This commit is contained in:
ameerj 2021-03-28 14:08:17 -04:00
parent 51475e21ba
commit 84298ce191
1 changed files with 4 additions and 1 deletions

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@ -43,7 +43,10 @@ void ISCADD(TranslatorVisitor& v, u64 insn, IR::U32 op_b) {
v.X(iscadd.dest_reg, result); v.X(iscadd.dest_reg, result);
if (iscadd.cc != 0) { if (iscadd.cc != 0) {
throw NotImplementedException("ISCADD CC"); v.SetZFlag(v.ir.GetZeroFromOp(result));
v.SetSFlag(v.ir.GetSignFromOp(result));
v.SetCFlag(v.ir.GetCarryFromOp(result));
v.SetOFlag(v.ir.GetOverflowFromOp(result));
} }
} }