gl_shader_decompiler: Make ExprDecompiler's GetResult() a const member function
This is only ever used to read, but not write, the resulting string, so we can enforce this by making it a const member function.
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@ -2335,7 +2335,7 @@ public:
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inner += expr.value ? "true" : "false";
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inner += expr.value ? "true" : "false";
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}
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}
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std::string& GetResult() {
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const std::string& GetResult() const {
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return inner;
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return inner;
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}
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}
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