Merge pull request #7859 from german77/battery_again
input_common: Remove battery duplicated struct and update every button press
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commit
1079215871
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@ -175,22 +175,23 @@ public:
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return false;
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}
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BatteryLevel GetBatteryLevel() {
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Common::Input::BatteryLevel GetBatteryLevel() {
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const auto level = SDL_JoystickCurrentPowerLevel(sdl_joystick.get());
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switch (level) {
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case SDL_JOYSTICK_POWER_EMPTY:
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return BatteryLevel::Empty;
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return Common::Input::BatteryLevel::Empty;
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case SDL_JOYSTICK_POWER_LOW:
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return BatteryLevel::Low;
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return Common::Input::BatteryLevel::Low;
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case SDL_JOYSTICK_POWER_MEDIUM:
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return BatteryLevel::Medium;
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return Common::Input::BatteryLevel::Medium;
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case SDL_JOYSTICK_POWER_FULL:
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case SDL_JOYSTICK_POWER_MAX:
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return BatteryLevel::Full;
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case SDL_JOYSTICK_POWER_UNKNOWN:
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return Common::Input::BatteryLevel::Full;
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case SDL_JOYSTICK_POWER_WIRED:
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return Common::Input::BatteryLevel::Charging;
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case SDL_JOYSTICK_POWER_UNKNOWN:
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default:
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return BatteryLevel::Charging;
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return Common::Input::BatteryLevel::None;
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}
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}
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@ -351,6 +352,8 @@ void SDLDriver::HandleGameControllerEvent(const SDL_Event& event) {
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if (const auto joystick = GetSDLJoystickBySDLID(event.jbutton.which)) {
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const PadIdentifier identifier = joystick->GetPadIdentifier();
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SetButton(identifier, event.jbutton.button, true);
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// Battery doesn't trigger an event so just update every button press
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SetBattery(identifier, joystick->GetBatteryLevel());
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}
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break;
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}
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@ -192,22 +192,22 @@ std::size_t UDPClient::GetClientNumber(std::string_view host, u16 port) const {
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return MAX_UDP_CLIENTS;
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}
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BatteryLevel UDPClient::GetBatteryLevel(Response::Battery battery) const {
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Common::Input::BatteryLevel UDPClient::GetBatteryLevel(Response::Battery battery) const {
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switch (battery) {
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case Response::Battery::Dying:
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return BatteryLevel::Empty;
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return Common::Input::BatteryLevel::Empty;
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case Response::Battery::Low:
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return BatteryLevel::Critical;
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return Common::Input::BatteryLevel::Critical;
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case Response::Battery::Medium:
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return BatteryLevel::Low;
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return Common::Input::BatteryLevel::Low;
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case Response::Battery::High:
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return BatteryLevel::Medium;
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return Common::Input::BatteryLevel::Medium;
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case Response::Battery::Full:
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case Response::Battery::Charged:
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return BatteryLevel::Full;
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return Common::Input::BatteryLevel::Full;
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case Response::Battery::Charging:
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default:
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return BatteryLevel::Charging;
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return Common::Input::BatteryLevel::Charging;
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}
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}
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@ -141,7 +141,7 @@ private:
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std::size_t GetClientNumber(std::string_view host, u16 port) const;
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// Translates UDP battery level to input engine battery level
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BatteryLevel GetBatteryLevel(Response::Battery battery) const;
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Common::Input::BatteryLevel GetBatteryLevel(Response::Battery battery) const;
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void OnVersion(Response::Version);
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void OnPortInfo(Response::PortInfo);
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@ -70,7 +70,7 @@ void InputEngine::SetAxis(const PadIdentifier& identifier, int axis, f32 value)
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TriggerOnAxisChange(identifier, axis, value);
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}
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void InputEngine::SetBattery(const PadIdentifier& identifier, BatteryLevel value) {
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void InputEngine::SetBattery(const PadIdentifier& identifier, Common::Input::BatteryLevel value) {
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{
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std::lock_guard lock{mutex};
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ControllerData& controller = controller_list.at(identifier);
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@ -143,13 +143,13 @@ f32 InputEngine::GetAxis(const PadIdentifier& identifier, int axis) const {
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return axis_iter->second;
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}
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BatteryLevel InputEngine::GetBattery(const PadIdentifier& identifier) const {
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Common::Input::BatteryLevel InputEngine::GetBattery(const PadIdentifier& identifier) const {
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std::lock_guard lock{mutex};
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const auto controller_iter = controller_list.find(identifier);
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if (controller_iter == controller_list.cend()) {
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LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
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identifier.pad, identifier.port);
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return BatteryLevel::Charging;
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return Common::Input::BatteryLevel::Charging;
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}
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const ControllerData& controller = controller_iter->second;
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return controller.battery;
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@ -270,7 +270,7 @@ void InputEngine::TriggerOnAxisChange(const PadIdentifier& identifier, int axis,
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}
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void InputEngine::TriggerOnBatteryChange(const PadIdentifier& identifier,
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[[maybe_unused]] BatteryLevel value) {
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[[maybe_unused]] Common::Input::BatteryLevel value) {
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std::lock_guard lock{mutex_callback};
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for (const auto& poller_pair : callback_list) {
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const InputIdentifier& poller = poller_pair.second;
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@ -34,16 +34,6 @@ struct BasicMotion {
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u64 delta_timestamp{};
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};
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// Stages of a battery charge
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enum class BatteryLevel {
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Empty,
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Critical,
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Low,
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Medium,
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Full,
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Charging,
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};
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// Types of input that are stored in the engine
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enum class EngineInputType {
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None,
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@ -178,7 +168,7 @@ public:
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bool GetButton(const PadIdentifier& identifier, int button) const;
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bool GetHatButton(const PadIdentifier& identifier, int button, u8 direction) const;
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f32 GetAxis(const PadIdentifier& identifier, int axis) const;
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BatteryLevel GetBattery(const PadIdentifier& identifier) const;
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Common::Input::BatteryLevel GetBattery(const PadIdentifier& identifier) const;
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BasicMotion GetMotion(const PadIdentifier& identifier, int motion) const;
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int SetCallback(InputIdentifier input_identifier);
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@ -189,7 +179,7 @@ protected:
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void SetButton(const PadIdentifier& identifier, int button, bool value);
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void SetHatButton(const PadIdentifier& identifier, int button, u8 value);
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void SetAxis(const PadIdentifier& identifier, int axis, f32 value);
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void SetBattery(const PadIdentifier& identifier, BatteryLevel value);
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void SetBattery(const PadIdentifier& identifier, Common::Input::BatteryLevel value);
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void SetMotion(const PadIdentifier& identifier, int motion, const BasicMotion& value);
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virtual std::string GetHatButtonName([[maybe_unused]] u8 direction_value) const {
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@ -202,13 +192,13 @@ private:
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std::unordered_map<int, u8> hat_buttons;
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std::unordered_map<int, float> axes;
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std::unordered_map<int, BasicMotion> motions;
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BatteryLevel battery{};
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Common::Input::BatteryLevel battery{};
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};
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void TriggerOnButtonChange(const PadIdentifier& identifier, int button, bool value);
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void TriggerOnHatButtonChange(const PadIdentifier& identifier, int button, u8 value);
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void TriggerOnAxisChange(const PadIdentifier& identifier, int axis, f32 value);
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void TriggerOnBatteryChange(const PadIdentifier& identifier, BatteryLevel value);
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void TriggerOnBatteryChange(const PadIdentifier& identifier, Common::Input::BatteryLevel value);
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void TriggerOnMotionChange(const PadIdentifier& identifier, int motion,
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const BasicMotion& value);
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@ -470,7 +470,7 @@ public:
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}
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Common::Input::BatteryStatus GetStatus() const {
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return static_cast<Common::Input::BatteryLevel>(input_engine->GetBattery(identifier));
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return input_engine->GetBattery(identifier);
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}
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void ForceUpdate() override {
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