core_timing: handle concurrent unscheduling of looping events
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@ -159,6 +159,8 @@ void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type,
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for (auto h : to_remove) {
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event_queue.erase(h);
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}
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event_type->sequence_number++;
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}
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// Force any in-progress events to finish
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@ -202,9 +204,10 @@ std::optional<s64> CoreTiming::Advance() {
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const Event& evt = event_queue.top();
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if (const auto event_type{evt.type.lock()}) {
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if (evt.reschedule_time == 0) {
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const auto evt_time = evt.time;
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const auto evt_sequence_num = event_type->sequence_number;
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if (evt.reschedule_time == 0) {
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event_queue.pop();
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basic_lock.unlock();
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@ -217,10 +220,15 @@ std::optional<s64> CoreTiming::Advance() {
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basic_lock.unlock();
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const auto new_schedule_time{event_type->callback(
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evt.time, std::chrono::nanoseconds{GetGlobalTimeNs().count() - evt.time})};
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evt_time, std::chrono::nanoseconds{GetGlobalTimeNs().count() - evt_time})};
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basic_lock.lock();
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if (evt_sequence_num != event_type->sequence_number) {
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// Heap handle is invalidated after external modification.
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continue;
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}
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const auto next_schedule_time{new_schedule_time.has_value()
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? new_schedule_time.value().count()
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: evt.reschedule_time};
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@ -27,12 +27,15 @@ using TimedCallback = std::function<std::optional<std::chrono::nanoseconds>(
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/// Contains the characteristics of a particular event.
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struct EventType {
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explicit EventType(TimedCallback&& callback_, std::string&& name_)
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: callback{std::move(callback_)}, name{std::move(name_)} {}
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: callback{std::move(callback_)}, name{std::move(name_)}, sequence_number{0} {}
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/// The event's callback function.
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TimedCallback callback;
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/// A pointer to the name of the event.
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const std::string name;
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/// A monotonic sequence number, incremented when this event is
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/// changed externally.
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size_t sequence_number;
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};
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enum class UnscheduleEventType {
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