Fixed the codestyle to match our clang-format rules.
This commit is contained in:
parent
ebbb55ec8f
commit
016307ae65
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@ -139,7 +139,7 @@ union MappedBufferDescInfo {
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};
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inline MappedBufferDescInfo ParseMappedBufferDesc(const u32 desc) {
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return{ desc };
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return {desc};
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}
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inline DescriptorType GetDescriptorType(u32 descriptor) {
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@ -19,7 +19,8 @@ ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
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// AcceptSession before returning from this call.
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if (active_sessions >= max_sessions) {
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// TODO(Subv): Return an error code in this situation after session disconnection is implemented.
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// TODO(Subv): Return an error code in this situation after session disconnection is
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// implemented.
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/*return ResultCode(ErrorDescription::MaxConnectionsReached,
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ErrorModule::OS, ErrorSummary::WouldBlock,
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ErrorLevel::Temporary);*/
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@ -27,7 +28,8 @@ ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
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active_sessions++;
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// Create a new session pair, let the created sessions inherit the parent port's HLE handler.
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auto sessions = ServerSession::CreateSessionPair(server_port->GetName(), server_port->hle_handler);
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auto sessions =
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ServerSession::CreateSessionPair(server_port->GetName(), server_port->hle_handler);
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auto client_session = std::get<SharedPtr<ClientSession>>(sessions);
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auto server_session = std::get<SharedPtr<ServerSession>>(sessions);
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@ -29,8 +29,9 @@ public:
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}
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/**
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* Creates a new Session pair, adds the created ServerSession to the associated ServerPort's list of pending sessions,
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* and signals the ServerPort, causing any threads waiting on it to awake.
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* Creates a new Session pair, adds the created ServerSession to the associated ServerPort's
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* list of pending sessions, and signals the ServerPort, causing any threads
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* waiting on it to awake.
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* @returns ClientSession The client endpoint of the created Session pair, or error code.
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*/
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ResultVal<SharedPtr<ClientSession>> Connect();
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@ -11,16 +11,19 @@ namespace Kernel {
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ClientSession::ClientSession() = default;
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ClientSession::~ClientSession() {
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// This destructor will be called automatically when the last ClientSession handle is closed by the emulated application.
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// This destructor will be called automatically when the last ClientSession handle is closed by
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// the emulated application.
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if (server_session->hle_handler)
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server_session->hle_handler->ClientDisconnected(server_session);
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// TODO(Subv): If the session is still open, set the connection status to 2 (Closed by client),
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// wake up all the ServerSession's waiting threads and set the WaitSynchronization result to 0xC920181A.
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// wake up all the ServerSession's waiting threads and set the WaitSynchronization result to
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// 0xC920181A.
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}
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ResultVal<SharedPtr<ClientSession>> ClientSession::Create(ServerSession* server_session, std::string name) {
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ResultVal<SharedPtr<ClientSession>> ClientSession::Create(ServerSession* server_session,
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std::string name) {
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SharedPtr<ClientSession> client_session(new ClientSession);
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client_session->name = std::move(name);
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@ -4,8 +4,8 @@
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#pragma once
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#include <string>
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#include <memory>
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#include <string>
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#include "common/common_types.h"
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@ -44,9 +44,9 @@ public:
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*/
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ResultCode SendSyncRequest();
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std::string name; ///< Name of client port (optional)
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ServerSession* server_session; ///< The server session associated with this client session.
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SessionStatus session_status; ///< The session's current status.
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std::string name; ///< Name of client port (optional)
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ServerSession* server_session; ///< The server session associated with this client session.
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SessionStatus session_status; ///< The session's current status.
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private:
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ClientSession();
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@ -58,7 +58,8 @@ private:
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* @param name Optional name of client session
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* @return The created client session
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*/
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static ResultVal<SharedPtr<ClientSession>> Create(ServerSession* server_session, std::string name = "Unknown");
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static ResultVal<SharedPtr<ClientSession>> Create(ServerSession* server_session,
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std::string name = "Unknown");
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};
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} // namespace
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@ -24,7 +24,8 @@ void ServerPort::Acquire() {
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}
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std::tuple<SharedPtr<ServerPort>, SharedPtr<ClientPort>> ServerPort::CreatePortPair(
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u32 max_sessions, std::string name, std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
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u32 max_sessions, std::string name,
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std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
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SharedPtr<ServerPort> server_port(new ServerPort);
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SharedPtr<ClientPort> client_port(new ClientPort);
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@ -12,12 +12,14 @@ namespace Kernel {
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ServerSession::ServerSession() = default;
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ServerSession::~ServerSession() {
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// This destructor will be called automatically when the last ServerSession handle is closed by the emulated application.
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// This destructor will be called automatically when the last ServerSession handle is closed by
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// the emulated application.
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// TODO(Subv): Reduce the ClientPort's connection count,
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// if the session is still open, set the connection status to 3 (Closed by server),
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}
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ResultVal<SharedPtr<ServerSession>> ServerSession::Create(std::string name, std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
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ResultVal<SharedPtr<ServerSession>> ServerSession::Create(
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std::string name, std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
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SharedPtr<ServerSession> server_session(new ServerSession);
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server_session->name = std::move(name);
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@ -38,7 +40,8 @@ void ServerSession::Acquire() {
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ResultCode ServerSession::HandleSyncRequest() {
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// The ServerSession received a sync request, this means that there's new data available
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// from its ClientSession, so wake up any threads that may be waiting on a svcReplyAndReceive or similar.
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// from its ClientSession, so wake up any threads that may be waiting on a svcReplyAndReceive or
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// similar.
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// If this ServerSession has an associated HLE handler, forward the request to it.
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if (hle_handler != nullptr) {
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@ -50,17 +53,20 @@ ResultCode ServerSession::HandleSyncRequest() {
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// TODO(Subv): Translate the response command buffer.
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}
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// If this ServerSession does not have an HLE implementation, just wake up the threads waiting on it.
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// If this ServerSession does not have an HLE implementation, just wake up the threads waiting
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// on it.
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signaled = true;
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WakeupAllWaitingThreads();
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return RESULT_SUCCESS;
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}
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ServerSession::SessionPair ServerSession::CreateSessionPair(const std::string& name,
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std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
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auto server_session = ServerSession::Create(name + "_Server", std::move(hle_handler)).MoveFrom();
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// We keep a non-owning pointer to the ServerSession in the ClientSession because we don't want to prevent the
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// ServerSession's destructor from being called when the emulated application closes the last ServerSession handle.
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ServerSession::SessionPair ServerSession::CreateSessionPair(
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const std::string& name, std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
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auto server_session =
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ServerSession::Create(name + "_Server", std::move(hle_handler)).MoveFrom();
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// We keep a non-owning pointer to the ServerSession in the ClientSession because we don't want
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// to prevent the ServerSession's destructor from being called when the emulated
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// application closes the last ServerSession handle.
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auto client_session = ClientSession::Create(server_session.get(), name + "_Client").MoveFrom();
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return std::make_tuple(std::move(server_session), std::move(client_session));
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@ -70,5 +76,4 @@ ResultCode TranslateHLERequest(ServerSession* server_session) {
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// TODO(Subv): Implement this function once multiple concurrent processes are supported.
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return RESULT_SUCCESS;
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}
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}
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@ -24,10 +24,10 @@ class ClientSession;
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*
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* To make a service call, the client must write the command header and parameters to the buffer
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* located at offset 0x80 of the TLS (Thread-Local Storage) area, then execute a SendSyncRequest
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* SVC call with its ClientSession handle. The kernel will read the command header, using it to marshall
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* the parameters to the process at the server endpoint of the session. After the server replies to
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* the request, the response is marshalled back to the caller's TLS buffer and control is
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* transferred back to it.
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* SVC call with its ClientSession handle. The kernel will read the command header, using it to
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* marshall the parameters to the process at the server endpoint of the session.
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* After the server replies to the request, the response is marshalled back to the caller's
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* TLS buffer and control is transferred back to it.
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*/
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class ServerSession final : public WaitObject {
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public:
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* @param name Optional name of the ports
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* @return The created session tuple
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*/
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static SessionPair CreateSessionPair(const std::string& name = "Unknown", std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr);
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static SessionPair CreateSessionPair(
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const std::string& name = "Unknown",
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std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr);
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/**
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* Handle a sync request from the emulated application.
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@ -61,7 +63,8 @@ public:
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std::string name; ///< The name of this session (optional)
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bool signaled; ///< Whether there's new data available to this ServerSession
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std::shared_ptr<Service::SessionRequestHandler> hle_handler; ///< This session's HLE request handler (optional)
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std::shared_ptr<Service::SessionRequestHandler>
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hle_handler; ///< This session's HLE request handler (optional)
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private:
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ServerSession();
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* @param hle_handler Optional HLE handler for this server session.
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* @return The created server session
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*/
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static ResultVal<SharedPtr<ServerSession>> Create(std::string name = "Unknown", std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr);
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static ResultVal<SharedPtr<ServerSession>> Create(
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std::string name = "Unknown",
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std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr);
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};
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/**
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* Performs command buffer translation for an HLE IPC request.
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* The command buffer from the ServerSession thread's TLS is copied into a
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* buffer and all descriptors in the buffer are processed.
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* TODO(Subv): Implement this function, currently we do not support multiple processes running at once,
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* but once that is implemented we'll need to properly translate all descriptors in the command buffer.
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* TODO(Subv): Implement this function, currently we do not support multiple processes running at
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* once, but once that is implemented we'll need to properly translate all descriptors
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* in the command buffer.
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*/
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ResultCode TranslateHLERequest(ServerSession* server_session);
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}
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@ -14,7 +14,8 @@ class Interface;
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namespace APT {
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static const u32 MaxAPTSessions = 2; ///< Each APT service can only have up to 2 sessions connected at the same time.
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/// Each APT service can only have up to 2 sessions connected at the same time.
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static const u32 MaxAPTSessions = 2;
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/// Holds information about the parameters used in Send/Glance/ReceiveParameter
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struct MessageParameter {
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@ -175,7 +175,9 @@ void File::HandleSyncRequest(Kernel::SharedPtr<Kernel::ServerSession> server_ses
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LOG_WARNING(Service_FS, "(STUBBED) File command OpenLinkFile %s", GetName().c_str());
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auto sessions = Kernel::ServerSession::CreateSessionPair(GetName(), shared_from_this());
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ClientConnected(std::get<Kernel::SharedPtr<Kernel::ServerSession>>(sessions));
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cmd_buff[3] = Kernel::g_handle_table.Create(std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions)).ValueOr(INVALID_HANDLE);
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cmd_buff[3] = Kernel::g_handle_table
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.Create(std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions))
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.ValueOr(INVALID_HANDLE);
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break;
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}
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@ -307,8 +309,8 @@ ResultCode RegisterArchiveType(std::unique_ptr<FileSys::ArchiveFactory>&& factor
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}
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ResultVal<std::shared_ptr<File>> OpenFileFromArchive(ArchiveHandle archive_handle,
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const FileSys::Path& path,
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const FileSys::Mode mode) {
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const FileSys::Path& path,
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const FileSys::Mode mode) {
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ArchiveBackend* archive = GetArchive(archive_handle);
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if (archive == nullptr)
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return ERR_INVALID_ARCHIVE_HANDLE;
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@ -398,7 +400,7 @@ ResultCode RenameDirectoryBetweenArchives(ArchiveHandle src_archive_handle,
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}
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ResultVal<std::shared_ptr<Directory>> OpenDirectoryFromArchive(ArchiveHandle archive_handle,
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const FileSys::Path& path) {
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const FileSys::Path& path) {
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ArchiveBackend* archive = GetArchive(archive_handle);
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if (archive == nullptr)
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return ERR_INVALID_ARCHIVE_HANDLE;
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@ -104,8 +104,8 @@ ResultCode RegisterArchiveType(std::unique_ptr<FileSys::ArchiveFactory>&& factor
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* @return The opened File object
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*/
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ResultVal<std::shared_ptr<File>> OpenFileFromArchive(ArchiveHandle archive_handle,
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const FileSys::Path& path,
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const FileSys::Mode mode);
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const FileSys::Path& path,
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const FileSys::Mode mode);
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/**
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* Delete a File from an Archive
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@ -183,7 +183,7 @@ ResultCode RenameDirectoryBetweenArchives(ArchiveHandle src_archive_handle,
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* @return The opened Directory object
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*/
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ResultVal<std::shared_ptr<Directory>> OpenDirectoryFromArchive(ArchiveHandle archive_handle,
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const FileSys::Path& path);
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const FileSys::Path& path);
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/**
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* Get the free space in an Archive
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@ -68,13 +68,16 @@ static void OpenFile(Service::Interface* self) {
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LOG_DEBUG(Service_FS, "path=%s, mode=%u attrs=%u", file_path.DebugStr().c_str(), mode.hex,
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attributes);
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ResultVal<std::shared_ptr<File>> file_res = OpenFileFromArchive(archive_handle, file_path, mode);
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ResultVal<std::shared_ptr<File>> file_res =
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OpenFileFromArchive(archive_handle, file_path, mode);
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cmd_buff[1] = file_res.Code().raw;
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if (file_res.Succeeded()) {
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std::shared_ptr<File> file = *file_res;
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auto sessions = ServerSession::CreateSessionPair(file->GetName(), file);
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file->ClientConnected(std::get<Kernel::SharedPtr<Kernel::ServerSession>>(sessions));
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cmd_buff[3] = Kernel::g_handle_table.Create(std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions)).MoveFrom();
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cmd_buff[3] = Kernel::g_handle_table
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.Create(std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions))
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.MoveFrom();
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} else {
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cmd_buff[3] = 0;
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LOG_ERROR(Service_FS, "failed to get a handle for file %s", file_path.DebugStr().c_str());
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@ -131,13 +134,16 @@ static void OpenFileDirectly(Service::Interface* self) {
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}
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SCOPE_EXIT({ CloseArchive(*archive_handle); });
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ResultVal<std::shared_ptr<File>> file_res = OpenFileFromArchive(*archive_handle, file_path, mode);
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ResultVal<std::shared_ptr<File>> file_res =
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OpenFileFromArchive(*archive_handle, file_path, mode);
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cmd_buff[1] = file_res.Code().raw;
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if (file_res.Succeeded()) {
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std::shared_ptr<File> file = *file_res;
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auto sessions = ServerSession::CreateSessionPair(file->GetName(), file);
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file->ClientConnected(std::get<Kernel::SharedPtr<Kernel::ServerSession>>(sessions));
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cmd_buff[3] = Kernel::g_handle_table.Create(std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions)).MoveFrom();
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cmd_buff[3] = Kernel::g_handle_table
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.Create(std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions))
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.MoveFrom();
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} else {
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cmd_buff[3] = 0;
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LOG_ERROR(Service_FS, "failed to get a handle for file %s mode=%u attributes=%u",
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@ -395,13 +401,16 @@ static void OpenDirectory(Service::Interface* self) {
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LOG_DEBUG(Service_FS, "type=%u size=%u data=%s", static_cast<u32>(dirname_type), dirname_size,
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dir_path.DebugStr().c_str());
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ResultVal<std::shared_ptr<Directory>> dir_res = OpenDirectoryFromArchive(archive_handle, dir_path);
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ResultVal<std::shared_ptr<Directory>> dir_res =
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OpenDirectoryFromArchive(archive_handle, dir_path);
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cmd_buff[1] = dir_res.Code().raw;
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if (dir_res.Succeeded()) {
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std::shared_ptr<Directory> directory = *dir_res;
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auto sessions = ServerSession::CreateSessionPair(directory->GetName(), directory);
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directory->ClientConnected(std::get<Kernel::SharedPtr<Kernel::ServerSession>>(sessions));
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cmd_buff[3] = Kernel::g_handle_table.Create(std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions)).MoveFrom();
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cmd_buff[3] = Kernel::g_handle_table
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.Create(std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions))
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.MoveFrom();
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} else {
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LOG_ERROR(Service_FS, "failed to get a handle for directory type=%d size=%d data=%s",
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dirname_type, dirname_size, dir_path.DebugStr().c_str());
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@ -8,7 +8,6 @@
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#include "common/string_util.h"
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#include "core/hle/kernel/server_port.h"
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#include "core/hle/service/service.h"
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#include "core/hle/service/ac_u.h"
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#include "core/hle/service/act_a.h"
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#include "core/hle/service/act_u.h"
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@ -66,11 +65,13 @@ static std::string MakeFunctionString(const char* name, const char* port_name,
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return function_string;
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}
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void SessionRequestHandler::ClientConnected(Kernel::SharedPtr<Kernel::ServerSession> server_session) {
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void SessionRequestHandler::ClientConnected(
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Kernel::SharedPtr<Kernel::ServerSession> server_session) {
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connected_sessions.push_back(server_session);
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}
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void SessionRequestHandler::ClientDisconnected(Kernel::SharedPtr<Kernel::ServerSession> server_session) {
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void SessionRequestHandler::ClientDisconnected(
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Kernel::SharedPtr<Kernel::ServerSession> server_session) {
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boost::range::remove_erase(connected_sessions, server_session);
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}
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@ -78,7 +79,8 @@ Interface::Interface(u32 max_sessions) : max_sessions(max_sessions) {}
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Interface::~Interface() = default;
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void Interface::HandleSyncRequest(Kernel::SharedPtr<Kernel::ServerSession> server_session) {
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// TODO(Subv): Make use of the server_session in the HLE service handlers to distinguish which session triggered each command.
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// TODO(Subv): Make use of the server_session in the HLE service handlers to distinguish which
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// session triggered each command.
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u32* cmd_buff = Kernel::GetCommandBuffer();
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auto itr = m_functions.find(cmd_buff[0]);
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@ -113,15 +115,17 @@ void Interface::Register(const FunctionInfo* functions, size_t n) {
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// Module interface
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static void AddNamedPort(Interface* interface_) {
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auto ports = Kernel::ServerPort::CreatePortPair(interface_->GetMaxSessions(), interface_->GetPortName(),
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std::shared_ptr<Interface>(interface_));
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auto ports =
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||||
Kernel::ServerPort::CreatePortPair(interface_->GetMaxSessions(), interface_->GetPortName(),
|
||||
std::shared_ptr<Interface>(interface_));
|
||||
auto client_port = std::get<Kernel::SharedPtr<Kernel::ClientPort>>(ports);
|
||||
g_kernel_named_ports.emplace(interface_->GetPortName(), std::move(client_port));
|
||||
}
|
||||
|
||||
void AddService(Interface* interface_) {
|
||||
auto ports = Kernel::ServerPort::CreatePortPair(interface_->GetMaxSessions(), interface_->GetPortName(),
|
||||
std::shared_ptr<Interface>(interface_));
|
||||
auto ports =
|
||||
Kernel::ServerPort::CreatePortPair(interface_->GetMaxSessions(), interface_->GetPortName(),
|
||||
std::shared_ptr<Interface>(interface_));
|
||||
auto client_port = std::get<Kernel::SharedPtr<Kernel::ClientPort>>(ports);
|
||||
g_srv_services.emplace(interface_->GetPortName(), std::move(client_port));
|
||||
}
|
||||
|
@ -190,5 +194,4 @@ void Shutdown() {
|
|||
g_kernel_named_ports.clear();
|
||||
LOG_DEBUG(Service, "shutdown OK");
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -15,7 +15,6 @@
|
|||
#include "core/hle/result.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
|
||||
namespace Kernel {
|
||||
class ServerSession;
|
||||
}
|
||||
|
@ -26,12 +25,13 @@ class ServerSession;
|
|||
namespace Service {
|
||||
|
||||
static const int kMaxPortSize = 8; ///< Maximum size of a port name (8 characters)
|
||||
static const u32 DefaultMaxSessions = 10; ///< Arbitrary default number of maximum connections to an HLE service
|
||||
/// Arbitrary default number of maximum connections to an HLE service.
|
||||
static const u32 DefaultMaxSessions = 10;
|
||||
|
||||
/**
|
||||
* Interface implemented by HLE Session handlers.
|
||||
* This can be provided to a ServerSession in order to hook into several relevant events (such as a new connection or a SyncRequest)
|
||||
* so they can be implemented in the emulator.
|
||||
* This can be provided to a ServerSession in order to hook into several relevant events
|
||||
* (such as a new connection or a SyncRequest) so they can be implemented in the emulator.
|
||||
*/
|
||||
class SessionRequestHandler {
|
||||
public:
|
||||
|
@ -61,12 +61,14 @@ public:
|
|||
|
||||
protected:
|
||||
/// List of sessions that are connected to this handler.
|
||||
/// A ServerSession whose server endpoint is an HLE implementation is kept alive by this list for the duration of the connection.
|
||||
/// A ServerSession whose server endpoint is an HLE implementation is kept alive by this list
|
||||
// for the duration of the connection.
|
||||
std::vector<Kernel::SharedPtr<Kernel::ServerSession>> connected_sessions;
|
||||
};
|
||||
|
||||
/**
|
||||
* Framework for implementing HLE service handlers which dispatch incoming SyncRequests based on a table mapping header ids to handler functions.
|
||||
* Framework for implementing HLE service handlers which dispatch incoming SyncRequests based on a
|
||||
* table mapping header ids to handler functions.
|
||||
*/
|
||||
class Interface : public SessionRequestHandler {
|
||||
public:
|
||||
|
@ -88,10 +90,13 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* Gets the maximum allowed number of sessions that can be connected to this service at the same time.
|
||||
* Gets the maximum allowed number of sessions that can be connected to this service
|
||||
* at the same time.
|
||||
* @returns The maximum number of connections allowed.
|
||||
*/
|
||||
u32 GetMaxSessions() const { return max_sessions; }
|
||||
u32 GetMaxSessions() const {
|
||||
return max_sessions;
|
||||
}
|
||||
|
||||
typedef void (*Function)(Interface*);
|
||||
|
||||
|
|
|
@ -7,8 +7,8 @@
|
|||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/kernel/server_session.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/server_session.h"
|
||||
#include "core/hle/service/srv.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
|
|
@ -236,14 +236,16 @@ static ResultCode ConnectToPort(Handle* out_handle, const char* port_name) {
|
|||
|
||||
/// Makes a blocking IPC call to an OS service.
|
||||
static ResultCode SendSyncRequest(Handle handle) {
|
||||
SharedPtr<Kernel::ClientSession> session = Kernel::g_handle_table.Get<Kernel::ClientSession>(handle);
|
||||
SharedPtr<Kernel::ClientSession> session =
|
||||
Kernel::g_handle_table.Get<Kernel::ClientSession>(handle);
|
||||
if (session == nullptr) {
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s)", handle, session->GetName().c_str());
|
||||
|
||||
// TODO(Subv): svcSendSyncRequest should put the caller thread to sleep while the server responds and cause a reschedule.
|
||||
// TODO(Subv): svcSendSyncRequest should put the caller thread to sleep while the server
|
||||
// responds and cause a reschedule.
|
||||
return session->SendSyncRequest();
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue