sqwarmed/sdk_src/public/tier1/utlstring.h

223 lines
6.2 KiB
C++

//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. =======
//
// Purpose:
//
//=============================================================================
#ifndef UTLSTRING_H
#define UTLSTRING_H
#ifdef _WIN32
#pragma once
#endif
#include "tier1/utlmemory.h"
#include "tier1/strtools.h"
#include "limits.h"
//-----------------------------------------------------------------------------
// Base class, containing simple memory management
//-----------------------------------------------------------------------------
class CUtlBinaryBlock
{
public:
CUtlBinaryBlock( int growSize = 0, int initSize = 0 );
// NOTE: nInitialLength indicates how much of the buffer starts full
CUtlBinaryBlock( void* pMemory, int nSizeInBytes, int nInitialLength );
CUtlBinaryBlock( const void* pMemory, int nSizeInBytes );
CUtlBinaryBlock( const CUtlBinaryBlock& src );
void Get( void *pValue, int nMaxLen ) const;
void Set( const void *pValue, int nLen );
const void *Get( ) const;
void *Get( );
unsigned char& operator[]( int i );
const unsigned char& operator[]( int i ) const;
int Length() const;
void SetLength( int nLength ); // Undefined memory will result
bool IsEmpty() const;
void Clear();
void Purge();
bool IsReadOnly() const;
CUtlBinaryBlock &operator=( const CUtlBinaryBlock &src );
// Test for equality
bool operator==( const CUtlBinaryBlock &src ) const;
private:
CUtlMemory<unsigned char> m_Memory;
int m_nActualLength;
};
//-----------------------------------------------------------------------------
// class inlines
//-----------------------------------------------------------------------------
inline const void *CUtlBinaryBlock::Get( ) const
{
return m_Memory.Base();
}
inline void *CUtlBinaryBlock::Get( )
{
return m_Memory.Base();
}
inline int CUtlBinaryBlock::Length() const
{
return m_nActualLength;
}
inline unsigned char& CUtlBinaryBlock::operator[]( int i )
{
return m_Memory[i];
}
inline const unsigned char& CUtlBinaryBlock::operator[]( int i ) const
{
return m_Memory[i];
}
inline bool CUtlBinaryBlock::IsReadOnly() const
{
return m_Memory.IsReadOnly();
}
inline bool CUtlBinaryBlock::IsEmpty() const
{
return Length() == 0;
}
inline void CUtlBinaryBlock::Clear()
{
SetLength( 0 );
}
inline void CUtlBinaryBlock::Purge()
{
SetLength( 0 );
m_Memory.Purge();
}
//-----------------------------------------------------------------------------
// Simple string class.
// NOTE: This is *not* optimal! Use in tools, but not runtime code
//-----------------------------------------------------------------------------
class CUtlString
{
public:
CUtlString();
CUtlString( const char *pString );
CUtlString( const CUtlString& string );
// Attaches the string to external memory. Useful for avoiding a copy
CUtlString( void* pMemory, int nSizeInBytes, int nInitialLength );
CUtlString( const void* pMemory, int nSizeInBytes );
const char *Get( ) const;
void Set( const char *pValue );
// Set directly and don't look for a null terminator in pValue.
void SetDirect( const char *pValue, int nChars );
// Converts to c-strings
operator const char*() const;
// for compatibility switching items from UtlSymbol
const char *String() const { return Get(); }
// Returns strlen
int Length() const;
bool IsEmpty() const;
// Sets the length (used to serialize into the buffer )
// Note: If nLen != 0, then this adds an extra byte for a null-terminator.
void SetLength( int nLen );
char *Get();
void Clear();
void Purge();
// Strips the trailing slash
void StripTrailingSlash();
CUtlString &operator=( const CUtlString &src );
CUtlString &operator=( const char *src );
// Test for equality
bool operator==( const CUtlString &src ) const;
bool operator==( const char *src ) const;
bool operator!=( const CUtlString &src ) const { return !operator==( src ); }
bool operator!=( const char *src ) const { return !operator==( src ); }
CUtlString &operator+=( const CUtlString &rhs );
CUtlString &operator+=( const char *rhs );
CUtlString &operator+=( char c );
CUtlString &operator+=( int rhs );
CUtlString &operator+=( double rhs );
CUtlString operator+( const char *pOther );
CUtlString operator+( int rhs );
int Format( const char *pFormat, ... );
// Take a piece out of the string.
// If you only specify nStart, it'll go from nStart to the end.
// You can use negative numbers and it'll wrap around to the start.
CUtlString Slice( int32 nStart=0, int32 nEnd=INT_MAX );
// Grab a substring starting from the left or the right side.
CUtlString Left( int32 nChars );
CUtlString Right( int32 nChars );
// Replace all instances of one character with another.
CUtlString Replace( char cFrom, char cTo );
// Calls right through to V_MakeAbsolutePath.
CUtlString AbsPath( const char *pStartingDir=NULL );
// Gets the filename (everything except the path.. c:\a\b\c\somefile.txt -> somefile.txt).
CUtlString UnqualifiedFilename();
// Strips off one directory. Uses V_StripLastDir but strips the last slash also!
CUtlString DirName();
// Works like V_ComposeFileName.
static CUtlString PathJoin( const char *pStr1, const char *pStr2 );
// These can be used for utlvector sorts.
static int __cdecl SortCaseInsensitive( const CUtlString *pString1, const CUtlString *pString2 );
static int __cdecl SortCaseSensitive( const CUtlString *pString1, const CUtlString *pString2 );
private:
CUtlBinaryBlock m_Storage;
};
//-----------------------------------------------------------------------------
// Inline methods
//-----------------------------------------------------------------------------
inline bool CUtlString::IsEmpty() const
{
return Length() == 0;
}
inline int __cdecl CUtlString::SortCaseInsensitive( const CUtlString *pString1, const CUtlString *pString2 )
{
return V_stricmp( pString1->String(), pString2->String() );
}
inline int __cdecl CUtlString::SortCaseSensitive( const CUtlString *pString1, const CUtlString *pString2 )
{
return V_strcmp( pString1->String(), pString2->String() );
}
#endif // UTLSTRING_H